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Blinding Dark is a First Person Adventure horror game. Complete puzzles, collect items and power-ups, fight enemies and do your best to manage the very thin resources you have at your disposal to uncover terrible secrets.
Release Date: Aug 12, 2014
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Buy Blinding Dark

$9.99

Recent updates View all (7)

Patch fix for 1.0.8

September 9

Just a short fix to the patch:

- corrected some level design deficiencies
- improved the camera positioning while jump-running so that it's easier to determine ledges
- changed the range at which the 'Use' icon appears to correctly display the interact distance

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Version 1.0.8 is live

September 5

We are happy to see this new version up and running.
A lot of work went into figuring out some AI improvements and we are still not done ... But, overall, this will be the final version before the new incoming Act.

Let's have a look at what was added and fixed:

- improved control of the boss battle
- improved and optimized AI
- improved level design for better resource management
- enforced some extra controls when using mirrors
- minor correction for weapons effects and physics
- more graphic settings added
- mouse sensitivity setting added
- made revolver loading more 'realistic' (now you reload revolver one bullet at a time)
- added more jump scares / sound effects spread throughout the game
- added even more methods to force interactables not go through walls
- added rule that interactables which go through walls and are lost, respawn to original position
- added some information regarding Soul Urns in the Help menu
- added demo on Steam!

Check the demo here: http://store.steampowered.com/app/319390/

Last but not least, we would like to thank everyone for the interest and awesome support!

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About the Game



We always dreamed to play more games like Clive Barker’s: Undying, but the horror genre had a sudden change in direction which moved away from these niche games. As soon as Amnesia franchise started to pick up we saw an opportunity for a new mix. The general conception is that as soon as you have weapons to fight with, the horror part of the game fades away. We believe this is incorrect and Blinding Dark is our attempt to prove otherwise. Scarce ammunition, powerful enemies and limited options to recover health, creates a lot of tension and fear of death. Pair this up with the fact that there is a serious repercussion when dying and you have the danger / tension element back in the game.



You wake up in an entrance hall of, what seems to be, a mansion. You can't remember who you are and how you got there.
Step by step you adventure into the dark to discover your past and unfold your future. Collect ancient relics and discover what is their unique ability. Take your time and
analyze the surroundings. Throwing yourself head on will often prove to be a deadly mistake.



  • audacious combination between horror elements and old-styled first person shooter feeling
  • interesting storyline that spans across multiple Acts and has deep roots within the general lore of the Blinding Dark world
  • collect unique weapons and items, each with it’s specific use
  • survive against hell spawns, demons, monsters and spirits, each with it’s unique strengths and weaknesses to discover and manipulate
  • challenge yourself with difficult platforming and puzzle elements
  • deep and rewarding exploration of hand-crafted environments, discover its secrets
  • high quality graphics and first person full body view perspective

PC System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 3000 MB RAM
    • Graphics: nVidia GeForce 8600/9600GT, ATI/AMD Radeaon HD2600/3600
    • DirectX: Version 9.0c
    • Hard Drive: 1100 MB available space
    • Sound Card: DirectX compatible

Mac System Requirements

    Minimum:
    • OS: OSX 10.7
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 3000 MB RAM
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher
    • Hard Drive: 1100 MB available space

Linux System Requirements

    Minimum:
    • OS: Ubuntu
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 3000 MB RAM
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher
    • Hard Drive: 1100 MB available space
Helpful customer reviews
45 of 62 people (73%) found this review helpful
5.8 hrs on record
Here is a link to my Blinding Dark EP#1 and Blinding Dark EP#2
Thoughts on this game. I bought it since it was new, had no reviews at the time, and I like suspenseful games. For me I'm mixed - I first gave it a thumbs up and then a thumbs down...back to a thumbs up. I could go either way because I like the mystery of what is going on and that makes up for the lack of explanation in the game.

Pros:
The lack of knowledge keeps me wanting to find out more.
There is a mix of spells and weapons.
Variety of puzzles to advance.

Cons:
There are some glitches to be worked out.
I found the lack of info on torch and orb frustrating - I didn't know what to do for a bit because of this.
In the first few areas there is a lot of asset and map duplication.

Overall: If your thoughts coincide with what I was talking about above - you'll probably enjoy the game. If you are on the edge to buy or not - check out some videos on YouTube or check out the demo. I think it is worth a try.

I have episodes #3 & #4 posted on my channel as well if you are interested in checking them out.
Posted: August 12
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30 of 47 people (64%) found this review helpful
4.0 hrs on record
I've played this for just under an hour and 45 minutes. It's looked really interesting. Keep in mind it's a ten dollar game and given that I think it's pretty good, it's far from the worst game of it's kind.
- the ambiance and music put me on edge and I got scared several times
- it definitely has some faults, most notably the enemy AI on occasion, but this didn't really matter to me

http://youtu.be/w5lPGqpJEY4
http://youtu.be/idP29HfX3e4
So the majority of game-play consists of exploring the environment, platform puzzles, uncovering hidden areas, finding keys or items needed to progress to the next area. You find a torch early on which will illuminate dark areas. If you right click while using the torch it places a burning skull on the ground, I didn't see an explanation for why you can do this. But I think the idea is that you are a magic user and that's how you can illuminate areas remotely.
-----Yes there are occasional enemies which you must dispatch with weapons that you come across as well. I didn't really come across lot of ammo for the pistol to use against enemies. The pistol doesn't have great accuracy at more than close range, so I was wasting some shots trying pick off an enemies. I was always conscious of my ammo count but in several encounters I basically panicked and spammed the mouse button emptying my entire magazines to take out single enemies. I had an axe to fall back on but it's not really safe to engage enemies with. I swung it in a mad frenzy against a pair of demons and barely survived that. The AI has a bit of trouble sometimes. But in most cases it just needs to run straight at you and it can usually handle that lol. They were kind of tough and definitely did a good enough job to scare me and sometimes in a way that make me laugh about it afterwards. The only problem with them is that you know that they are close because you can hear them and pinpoint their whereabouts so they can't take you by complete surprise.
-----Before I stopped playing I'd reached a maze. While the other puzzles I'd come across were generally pretty simple, I thought the labyrinth was a pretty good one because I actually found myself getting lost in it. It all looked the same and it was very disorientating.

So I thought the game looked and sounded pretty good. The environments environment's are dark. There are plenty of creepy looking paintings hung on the walls. The music and ambiance made the game scarier for me.
-----The premise that you have woken up with no memory of who you are or where you are is cliche. But I thought the role of a mysterious magic user was pretty cool. The protagonist mentions that he doesn't know whether he was a 'psychic or demonoligist'. I think that stuff like that has some interesting implications for developments in the story.
-----There were a few odd things I noticed about the game. Your torch appears kind of low poly, plant pots had a weird blue glow and the animations of hostile demons look a little bit mismatched. The ones that I came across were very animated when idle and when they moved they looked as if they were charging at you but they were actually moving relatively slowly. This in combination with their AI basically meant that they behaved more like shambling Zombies. However none of these things actually stopped me from enjoying the game.
-----You are occasionally provided with a new journal entry by the games protagonist. They are reasonably well voice acted. Usually they are serious but one of them was actually pretty amusing 'I think I might have ♥♥♥♥ my pants back there...' lol!

I really enjoyed this game, so I recommend trying it out. I felt that my satisfaction was mainly through the overall experience created by the environment and atmosphere not the puzzles and the combat. Yes people may feel that there may be better games of this kind out there such as Amnesia. But there are also much worse ones out there. Like I said, I think this is pretty good for the price. Unfortunately I haven't completed it yet, so I can't know how long it is in total.

Click here for my YouTube gaming channel
Posted: August 12
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33 of 55 people (60%) found this review helpful
2.4 hrs on record
No this is not like Amnesia as a few people have said. I have been playing for the last 1.5 hours and i`m enjoying this game so far. This is not a final review, i just wanted to tell everyone it`s NOT like Amnesia.
Posted: August 12
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16 of 25 people (64%) found this review helpful
7.8 hrs on record
Quite a large disappointment, only 3 variants of puzzles which are Slide something, stack something or jump on something, occasionally mixing of these together, AI is rather broken, boxes can clip though windows meaning you can accidentally make the game impossible to finish and the voice acting is poor.

Oh and the controls don't make much sense nether...

Video review below:
http://steamcommunity.com/sharedfiles/filedetails/?id=303098361
Posted: August 20
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9 of 13 people (69%) found this review helpful
3.5 hrs on record
Disappointing, buggy. VERY BUGGY, puzzles are... Awful. There's no guidance in this game. You're basically running through rooms, you have to check every wall in every room to make sure you don't miss the place you're supposed to go.
Puzzles basically mean "Pick up these boxes and climb up this", there's no variety at all.

The enemies are god awful. "I WILL KILL YOU" will be said about 80 times throughout this game, if not more. Your weapons are incredibly weak compared to their lores, considering your melee weapon is an axe that 'rips guts out'. It takes about 10 hits on the most common enemy to kill. 4 shots with a holy gun that's incredibly inaccurate.

Upgrading mana is probably useless, it doesn't really help much at all. The game requires a lot of movement but you have stamina for sprinting so when you're stuck in a maze (Yes, a maze!) you can't sprint through it and instead have to hear the pathetic panting of your character.

Physics are bugged out as ♥♥♥♥. Infact in terms of bugs, I had to exit out of the game probably 4 times because I did a stage then have the game break itself. I got trapped in rooms, had a lift go without me with no sign of it coming back, have even died trying to break a forcefield with an explosive without even trying to use it!

I recorded my gameplay of this - Around the end of the series the bugs happen more often. https://www.youtube.com/watch?v=_h04WcaROtI&list=UUctwhP4L0qZWJRF4r0vMQ7w
Posted: September 9
Was this review helpful? Yes No