Faery: Legends of Avalon is a big role playing game packed with a very distinctive ambience and graphic style. Create your character, embark in a great adventure and discover the fantastic world of Avalon!
User reviews: Mostly Positive (251 reviews) - 76% of the 251 user reviews for this game are positive.
Release Date: Jun 16, 2014

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Includes 4 items: Bound By Flame, Faery - Legends of Avalon, Mars: War Logs, Of Orcs And Men

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Buy Focus Selection Pack (2015)

Includes 21 items: Farming Simulator 2013 Titanium Edition, Wargame: Red Dragon, Bound By Flame, Mars: War Logs, Styx: Master of Shadows, Space Run, Etherium, Pro Cycling Manager 2015, Cities XXL, Contrast, Faery - Legends of Avalon, Final Exam, Blood Bowl: Chaos Edition, Of Orcs And Men, Game of Thrones, Another World – 20th Anniversary Edition, Runaway, A Road Adventure, Runaway, The Dream of The Turtle, Runaway: A Twist of Fate, Yesterday, R.A.W. Realms of Ancient War

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Recommended By Curators

"Recommended for people who enjoy games with choice and consequence. Contains dialog choices and other small decisions throughout."

About This Game

Faery: Legends of Avalon is a big role playing game packed with a very distinctive ambience and graphic style. Create your character, embark in a great adventure and discover the fantastic world of Avalon!

You will have to understand why this magic world is dying, and save the kingdom from certain disappearance. In a thrilling adventure where your choices will shape the story, develop your character, his abilities and special powers, as well as his equipment through the victorious battles and accomplished quests!

Numerous dangers await you and the battles against some of the creatures and monsters of the game promise to be formidable. Gain power and experience, and assure the support of friendly companions you will meet through your journey. Carefully select who will fight at your side, and live the incredible experience of being accompanied by a dragon, a troll, fairies and other fantastic creatures!

- Gorgeous graphics packed in a unique atmosphere.

- Explore mythical and magical places, meet plenty of colourful characters.

- Battle in turn-based fights, in the pure style of classic RPGs

- Develop your character through victory: choose new spells, skills, and find new equipment/

- Recruit charismatic companions to help you in your quest!

System Requirements

    • OS: Windows Xp Sp3/Windows Vista Sp1/Windows 7
    • Processor: Amd/Intel Dual-Core 2 Ghz
    • Memory: 2048 MB RAM
    • Graphics: 256 Mb 100% Directx 9 And Shaders 3.0 Compatible, Ati Radeon Hd 3850/Nvidia Geforce 8800 Or Higher
    • Storage: 1 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
Helpful customer reviews
19 of 20 people (95%) found this review helpful
1 person found this review funny
11.9 hrs on record
Posted: July 2
A short but sweet, rather unusual turn-based RPG that has its flaws but nothing that would stop it being a game I would recommend.

The soundtrack is good quality. The graphics work well for the quirky, fey, slightly childish feel of the game. I love the way you customise the main character as you level up, your physical appearance drastically changes. The equipment sets look distinctive as well. Flying freely through levels and finding hidden items is also a lot of fun. I enjoy the story of being a Fey going through various realms based on different folk tales, the world initially feels a little childish but there are some slightly dark elements to the plot. I like turn-based RPGs and enjoy the idea of seeing a game that mixes my favourite console RPG and computer RPG styles.

This game is often accused of being unfinished. It is a finished, if very short, game, but it is blatantly the first in a series of games. Unfortunately the rest of the games don't actually exist. I wish this game was longer but I don't think it feels unfinished.

My only other criticisms of the game are that initial character creation is a little limited (it is fun to be able to colour your hair and skin any colour you want though), you can barely customise other party members, and that I've had the occasional issue running it, nothing I couldn'teasily fix.

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13 of 14 people (93%) found this review helpful
1 person found this review funny
18.2 hrs on record
Posted: September 30
These days, most of my game playing is with my kids, so I'm always on the lookout for games that I think they would like that I would enjoy too. Fantasy RPGs are right up my alley, so I gave this one a shot. I'll cut to the chase:

(+) Pleasant graphics and graphical style.
(+) Reasonable system requirements-- you can probably run this game.
(+) Flying around is fun!
(+) Richly customizable avatars (almost MMO quality); can choose male (elf) or female (faery);
(+) Skill selection manifests itself on your avatar as a "metamorphosis."
(+) Three difficulty levels.
(+) I didn't find any bugs or glitches.
(+) Trading cards and achievements-- easy enough to 100% if you do all of the side quests and explore a bit. To my knowledge, you can't get locked out of an achievement unless you end the game, in which case you can restore a previous save.

(~) Story is a little generic, but better than nothing.
(~) Combat is "classic turn-based," but also a bit generic.
(~) Quests are-- wait for it-- a bit generic.

(-) No voice acting.
(~) Controller support is a bit lacking-- it's not obvious what buttons to click to navigate parts of the UI, and sometimes the mouse pointer appears in the middle of the screen and you can't get rid of it unless you move it away with a mouse. I was able to muddle through it though.
(-) Game appears to be abandoned, so plot is unresolved.

Overall, it's a decent fantasy turn-based RPG, but maybe better suited for a younger audience as it's a bit generic and doesn't have a great deal of depth. Note that some of the visuals and characters could be a bit scary for small children (see the promo video)-- up to you how you want to handle that.

All in all, a really nice game! Happy to recommend it.
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9 of 10 people (90%) found this review helpful
7.5 hrs on record
Posted: October 27
I had to put serious thought into whether or not I would recommend this game. Just giving it a thumbs up or down doesn't seem fair. It's a very simple RPG and not the most fun game ever, but there are some things the studio got right.

To give you some basis of my review... I purchased the game while I was sick with a cold and looking for something cheap and fast I could play casually while I was stuck in bed. I finished about half of the game, recovered from sickiness, then forgot I even had it on my computer until I was upgrading the system. I guess the fact I forgot Faery was there is a telling sign that this game isn't very exciting.

You start off in Legends of Avalon as a male or female fairy/elf, customised to your liking, and with the usual bout of gameplay amnesia. Apparently your character decided to become comatose for some amount of years because the lands of Avalon were getting too weird. Long story short, your job is to go around different aspects of the faery plane and figure out why the magic is supposedly all janky and the inhabitants are acting crazy/aloof/lazy. Let the fetch quests begin!

Here is what the game does right...

1. Flying around is superbly easy and actually fun. You will spend 100% of your time flying in this game. Controls are simple with mouse and keyboard or a controller. A good portion of my logged hours probably come from me just zooming around and testing the borders of each level's space. The scaling of your character and its environment is also nice. You really do feel small when you're flying around or talking to the bigger more humanoid characters.

2. Upgrading your character actually changes its physical appearance. This ranges from changes in armour to actual body modifications like horns, wings, tails, tattoos, etc... Each addition adds perks or changes your fighting style and/or element. It's really great seeing how your character changes through the game.

3. Traditional faery lore. You can see that there was some thought put into how the game world would be constructed and it definitely borrows from the older legends of fae.

4. How you respond to other characters changes the game dynamics. Not terribly, you won't be locked out of any quests or not be able to finish the main mission. The game is still very linear and definitely nothing at Mass Effect level moral decisions, but your actions do affect the style of your gameplay. For example, if you say something which conflicts with one of your followers, they'll begin to dislike you. If you're awesome to them, they'll give you gifts of armour or weapons. Fetch quests often give you the ability to choose between combative solutions and conversation based solutions. Sometimes you can get out of going through a horde of tedious turn-based battles if you opt to assemble a tool or talk to a certain character the right way.

5. Battles are turn-based, so you might like or hate that. However, you can avoid many battles simply by flying over them. Most of the time, unless it's a boss or necessity to get to a new area, you choose when you want to fight. Of course, if you ignore too many battles, your level will be too low to take on a boss. Most of the battles are pretty simple and require only a minimum amount of strategy. This might be good if you have no experience at this type of gameplay. There's no blood or gore (enemies either fade away or slump over when defeated), quite low on the violence level, so this might be good if you're looking for something more kid friendly.

Here is where the game has problems...

1. The level design is quite boring. The textures are good and everything is well modelled, blah blah blah... But it's all just rather dull looking. If it wasn't for the characters, you could pluck the bulk of the landscapes out of any other game. With the exception of maybe the scarab level, it's just not very "magical" feeling. Even though the levels appear huge because you're a small fairy, the levels are tiny and there are tons of invisible walls. I imagine it's akin to the feeling a mouse would have being locked in a living room. If you're looking for an open word type game, this is definitely not it! The game world starts feeling small very quickly.

2. Fetch quests! Not necessarily a bad thing. Everyone goes into an RPG game knowing that they're about to do fetch quests. But these quests just feel kinda empty most of the time. You can't interact with objects in the environment and there are practically no FMVs. Collecting a special item (and by collecting I mean flying over to it then seeing it disappear) and returning it to the correct NPC just makes your screen fade to black then open up to you in another dialog screen. It's very unfulfilling. At one point... !!!SPOILER!!! ... You're tasked with helping a baby dragon hatch, but you never see the process at all. The dragon just appears next to you as a follower.

3. On the note of NPC's, get ready to see a lot of the same models over and over again with just different clothing. Even their mannerisms are the same. Dialog is done through text only, there is no voice acting. If you're an old school gamer, you won't so much mind the lack of voices, There are plenty of games which do just fine without having that element of sound. But it is very awkward watching the characters mouth every word of the subtitles. Faery feels more like a game meant to have voice acting, but the studio might have run out of money to finish that part.

4. This is the first and last game of the series. You get the four small levels that come with Legends of Avalon and that's it. The story was left open because of the intention of this being a series of Xbox Live titles. Very anti-climatic. Faery was produced by a small studio and it didn't make them enough money to continue the series. You can tell that the team has talent because of the awesome looking concept art during loading screens and the attention to lore. It would be nice to see this game redone by a larger studio with more funds and time. Seems like lost potential for a game world which could have been much more immersive and interesting.

Would I recommend this game? Yes and no. If it's only £5/$5, then yes. It did entertain me briefly so I don't feel like I lost money. I got a stable, playable game for the same amount of money as a sandwich and chips. Do you need to go out of your way to play this game? No. You won't be missing anything important.
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4 of 4 people (100%) found this review helpful
2 people found this review funny
2.0 hrs on record
Posted: October 5
I real like this game it is one of my favrites because i like fairy tales and its fun to meet mermaids and fairys
( By a 9 years old kid )
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327 of 377 people (87%) found this review helpful
9.9 hrs on record
Posted: June 19, 2014
This is another one of those games where I wish I had an option between thumbs-up and thumbs-down. It's definitely not the worse game I've ever played but I don't know if I would recommend purchasing unless it was discounted, even if it's already cheap to begin with.

There are definitely positives with this game, don't get me wrong. For several of the quests you're given the option to solve them without having to fight which is a nice change from most games in this genre. So if you find the turn-based fights getting a little repetitive and boring like I did, you have the option to skip some of them by solving your problems non-violently. And the side quests are actually pretty entertaining. Most of them tie in well with the main quests and you usually only have to go out of your way to solve them if you forgot to get them in the first place.

The character designer is pretty awesome. You get to shade your character the way you like and pick from a few specific features and then fine tune them which I liked. I also liked the way you leveled up and aquired different designs and body modifications for your character (though I wish you could have picked the way they looked a little more).

Some of the NPCs you interact with are just gorgeously designed. Oberon is a pretty amazing looking character and your companions are all very fleshed out and look amazing. At the same time it's clear that they copied and pasted a lot of the character designs and that can get a little confusing. In the last mirror world it gets a little confusing to remember which little bearded man is which and on The Flying Dutchman all the Korrigans pretty much look the same. They're still nice to look at though.

My biggest problem with the game though were the two middle levels, the Tree World and The Flying Dutchman. The environment is just not player friendly. In the Tree World you're trying to find stuff amongst the branches and the leaves constantly block the camera so you keep having to go back and forth, round and round to find a character or a nest in order to complete a quest. It's frustrating and I had to keep turning the game off to keep myself from hitting the screen. The Flying Dutchman level does it with darkness and the holds of the ship. It's almost impossible to see where you're going and you have to hunt down three monsters on sound alone.

There is no voice acting which is fine, better no voice-acting than bad voice-acting. But there are weird parts where characters are "talking" and pointing to things and you literally have no idea what's going on. "Over there" amounts to nothing when you don't show what "over there" means.

Of course there's no real ending. Apparently there was supposed to be a sequel that never got made and it's a little bit frustrating that you don't really get a reward or even just a feeling of sastifaction from all that you did.

And a little pet peeve of mine is with the dialogue. You're allowed to choose the gender of the character but there are quite a few times where it's clear that the game was made with a male main character in mind because the pronouns get confused. I don't mind playing a male character, heck half the time I choose to do so when given the option, but if you're going to let me pick a female character make an effort to get it right.
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