Sentris is a musical performance game. Make your own music as you Drop, Recycle, and Stack "Sound Blocks" into a spinning loop. Freestyle with a huge degree of musical control. Or focus on achieving the goal and let your song emerge organically.
User reviews:
Overall:
Positive (26 reviews) - 84% of the 26 user reviews for this game are positive.
Release Date: Aug 12, 2015

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-50%
$14.99
$7.49

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Recent updates View all (13)

November 4, 2015

Sentris 1.01 is live

I've just released Sentris version 1.01 to everyone. This build includes two notable bug fixes:

* Loop export is now available when you've completed an entire song
* Fixed a bug preventing the song "Kentucky Fried Chernobyl" from loading correctly

2 comments Read more

About This Game

Sentris is a musical performance game. Make your own music as you Drop, Recycle, and Stack "Sound Blocks" into a spinning loop. Freestyle with a huge degree of musical control. Or focus on achieving the goal and let your song emerge organically.

* Experimental music-based gameplay that enables personal expression and creativity
* Deceptively simple, challenging, and deep
* Play and Remix 20 levels with 12 musical voices, 12 key signatures, 7 musical modes, and up to 400 beats per minute
* Freestyle to perform the game like a musical instrument
* Export your loops to .wav and use them in other music/audio software
* Endless mode with infinite musical emergence

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1GHz
    • Memory: 512 MB RAM
    • Graphics: Radeon 4850 / GeForce 8800 (integrated gfx is not officially supported)
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • Sound Card: any
    • Additional Notes: Be sure to use the latest sound and graphics drivers
    Minimum:
    • OS: Mac OS X 10.6
    • Processor: 1Ghz Intel-based processor
    • Memory: 512 MB RAM
    • Graphics: Radeon 4850 / GeForce 8800 (integrated gfx is not officially supported)
    • Storage: 500 MB available space
    • Sound Card: any
    • Additional Notes: Be sure to use the latest sound and graphics drivers
    Minimum:
    • OS: SteamOS, Debian, Fedora, Ubuntu
    • Processor: 1GHz
    • Memory: 512 MB RAM
    • Graphics: Radeon 4850 / GeForce 8800 (integrated gfx is not officially supported)
    • Storage: 500 MB available space
    • Sound Card: any
    • Additional Notes: Be sure to use the latest sound and graphics drivers
Helpful customer reviews
2 of 3 people (67%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: November 25, 2015
Sentris is an outstanding way for a person of any level of knowledge or experience to approach making music. It translates aspects of musical theory into a set of simple visual cues that match with the audio to convey ideas without need for words, which is a truly impressive achievement. The level of guidance offered by the simple puzzle mechanics serves to push the player along while also leaving ample room for experimentation. The early portions of exploring the game are limited in such a way as to make it difficult to produce anything that sounds bad, but always with enough of your own creative decisions included to make the end result feel like the product of your own effort. As one digs deeper there is a fantastic amount of freedom and depth to be found and new concepts to be explored.

My time with Sentris was fun and educational in a way that I've experienced with few other games in my life.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: November 10, 2015
The tutorial absolutely sucks. It's extremely vague, and unless you do a small bit of video watching on YouTube, you can only make assumptions based on what it's asking for you to do. At least common logic carried me for the first song and a half.

Other than the outright confusion I experienced, this is an excellent piece of work. I'm sure Samantha is planning on adding more cool stuff, so if you got the chance, buy it now. A lot of love and dedication went into this game, and if you're like me and enjoy items like Audiosurf, Beat Hazard, Savant: Ascent, or anything in general that has in depth gameplay pertaining to music, you will enjoy this...eventually. If at first you play it and don't get how it works or if you don't like it right off the bat, I really encourage you to go watch people fiddle around with it first before you shelve it for good.

Also, be careful if you play too long. I played for a straight half hour (yeah, I know) without a break and after closing the game was promptly greeted by my vision going wonky and spinning like I had just had a few shots of vodka on an empty stomach. Don't ask.

8/10 Probably opens wormholes to another dimension. *blink blink*
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4 of 8 people (50%) found this review helpful
0.3 hrs on record
Posted: November 13, 2015
Looks like a interesting musical game but actually....hmmm really strange and not like a game.
Either if this game puzzle don't affect music or music don't affect puzzle I'll definitely like this game.But.........
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19 of 24 people (79%) found this review helpful
0.1 hrs on record
Posted: September 2, 2014
Early Access Review
One of the more original games I played at Pax Prime. Love the music, composition, and how they are interwoven with game play. Took me a while to figure out the objective of the puzzle, yet, with every note, I was thoroughly enjoying the music.
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19 of 28 people (68%) found this review helpful
1.1 hrs on record
Posted: August 22, 2014
Early Access Review
Sentris, in its current state, is hard to recommend based on the twenty dollar price tag. The menu, if you can call it that, is extremely bare bones. There’s no in-game option menu that would otherwise allow you to adjust audio volumes and the like, though the Unity Engine does feature a separate pop-up on launch that allows you to adjust screen resolution, graphics quality, and full screen. There are no instructions or tutorials at present, plopping players into an environment that they’ll have to figure out on their own. I do praise the theme behind the project and would really like to see what it’ll be like when it’s officially done. I’m giving it a “thumbs up” on the idea alone, but if you’re strapped for cash, I’d wait for a few more patches / content updates. It’s an Early Access game, so it goes without saying that the above opinions are subject to change.

https://www.youtube.com/watch?v=_zmNGWMTz6w
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