This is a game programmed, desgined, etc. by one guy. having seen that, I'm going to change my review a little bit.
While good and simplistic in design, there are a few things about this game that are frustrating.
- when shooting at large enemies close up, there are usually no frames of reference, causing cheap falling deaths
- the weapons are fairly ineffective
- The platforming is frustrating.
- if you die, you have to reload the level. There is no retry button, save for the last level, which restarts on it's own when you die.
There is a certain bit of trial an error in the game... The weapons are farily weak, yes. But it does add to the panic of the game... and some cheap deaths I mentioned above.
The level designs are pretty meh until you get to the 6th and 7th levels. Then they look really cool, but the platforming is still rough, 8th level is unique, 9th is a gauntlet. Be warned... the 5th level is super frustrating...
The soundtrack is awesome! I really enjoyed listening to it. Even when I was growling in frustration, the music (when it played) was entertaining and kept me somewhat involved.
This game is far from perfect. I recommend this game with a caveat: Don't come into this expecting perfect physics and amazing controls. This I see as more of an art project. Kinda neat, but not something to spend a whole lot of time on.