Abducted by aliens, Quilly is forced to fight for his freedom. Dead Bits is a first-person shooter for Windows and Mac. A Colorful World, made out of Cubes and Alien Zombies!
User reviews: Mixed (3,534 reviews)
Release Date: Jun 7, 2014

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Recommended By Curators

"Good ZOMBIE hunting"

Steam Greenlight

About This Game

Dead Bits is a colorful world, made out of Cubes and Alien Zombies! A first person shooter with platform elements, fast and destructive!

Quilly is a lonely creature. He lives in an invisible world, mysteriously, he was abducted by aliens. Now, Quilly has to fight for his freedom! Dead Bits is a first-person shooter for Windows and Mac. Contains Pixeled Art Design and an original Dubstep Soundtrack.

    Play with the Rhythm!

  • Original Dubstep / Electronic Soundtrack produced by Frost Orb.

    Pixel Art Style!

  • Dead Bits is entirely made out of Cubes.

    Weapons and Enemies!

  • There are 3 main weapons and a lot of Enemies, but think fast! Agility and Strategy can be weapons too!
  • [/h2]
    " In a world of Color Chaos and destruction, Dead Bits will put you in a fast explosive day! "



    Reviews
    Markiplier


    Fer0m0nas

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7/8/8.1
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GT 240 (or better)
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Windows 7/8/8.1
    • Processor: 3.20 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 240 (or better)
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
    Minimum:
    • OS: 10.9
    • Processor: 2.5 GHz Intel Core i5
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000 1024 MB
    • Hard Drive: 1 GB available space
Helpful customer reviews
814 of 975 people (83%) found this review helpful
10 people found this review funny
1.4 hrs on record
Posted: December 18, 2014
Bought for $0.14, sold 4 cards for $0.16.

10/10 would play profit maker again.
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339 of 410 people (83%) found this review helpful
5 people found this review funny
0.7 hrs on record
Posted: November 8, 2014
Imagine if Bubsy 3D was in First-Person with dubstep and uneccesery slow-mo moments.

What could posibly go wrong?
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132 of 145 people (91%) found this review helpful
2 people found this review funny
4.1 hrs on record
Posted: January 10
I really don't want to give this a negative review, considering I got this game free. But, I really couldn't imagine paying money for it.

Lets start with the good
  • The music! As simple as it is, I actually really like it!
  • The enemy a.i. actually strafes, rather than walking straight towards you.
  • As basic as the art style is, I think it's actually really visually appealing!
  • Nice ambiant sound, like the waterfalls, and traipsing through water!
  • The crosshair effect when mousing over an enemy is nice!
  • Slow motion on levelling up is cool!

And then, the bad
  • Jumping. Um, what? When you jump down to another platform, who knows what will happen. Sometimes a gust of wind will come from nowhere and blow you at 100mph across to the other side of the map (and make you fall off), sometimes you can double jump, sometimes you are hurled back. Really quite frustrating.
  • Holes in the floor. Yes, they make the game that little bit harder. But sometimes it's overkill, given that every few steps you have to jump over one. And given there are always at least 2-3 enemies agro'd on you at once, it's kind of hard to shoot, and focus on jumping.
  • Lack of detail - Every level really feels like it took 10 seconds to design. A patch of ground here, a tree here, some enemies here... And done.
  • The music randomly stops? Really annoying, because I actually like the music.
  • Wait 5 seconds for spawn? Why does the game insist you float in the air for a good 5 seconds for no apparent reason, before you're allowed to start the level? (side note, if you press pause, you still fall down).
  • Blocks get in the way. When you shoot a monster (or some trees), they explode with blocks. Usually I have to wait for them to despawn, because instead of being able to kick them out the way, they act as impassable walls that have a mind of their own.
  • Lack of level structure. First level, I was able to complete on the first try. Second level took 20 minutes. Trial and error, random deaths, unfair and yet unexpected wind mechanics. Spam of enemies. Oh yeah, and that's another thing.
  • Spam of enemies. If you have more than 3 enemies chasing you, it's basically game over. Given that the maps are tiny and covered in holes, it's virtually impossible to fend off more than three monsters at once. Especially when your only weapon is a baseball bat. This also hammers in the thought that maybe each level had barely any thought put into it, given that the levels consist of a tunnel with literally a line of enemies. My only solution appears to be to edge closer until I agro the nearest one, and spam the swing button until it's dead. Then repeat.
  • Cannot respawn. This just annoys me slightly. Instead of respawning you in the level, it takes you all the way back to the menu. I also have to watch a 10 second death animation, which isn't particularly interesting or relevant to how I died. And it's even more annoying given how easy it is to die!
  • Lens flare? If you look near the sun, there's a really fancy lens flare. However if you look directly at the sun, it disappears.
  • Not satisfying to kill enemies. Like at all. You just get lost in a barrage of square particles, and apparently shock waves. No +XP particles or cool death animation, just a spam of invisible wall blocks, and squares.
  • Finally, unlimited ammo. Like literally, there is no penalty for spraying bullets everywhere. Surely a cooldown for heat, or maybe enemies dropping ammo would be nicer!?
Sorry for the negative review, but it really has to be said!
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93 of 107 people (87%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: December 30, 2014
As amusing as this game could have been I am afraid it just did not manage to do more than irritate me. No options to change key bindings or even reverse mouse made it a little awkard for me, but the game itself did nothing to win me over. You just wander through fairly linear yet pointless maps killing humanoids I assume are zombies with items I assume are weapons until you get fed up and try to figure out how to quit the game.

Oddly enough quitting was the most challenging part of the game as just as I decided I had enough the game stopped responding and I had to ctrl-alt-del to the task manager.

The only thing I liked about the game was the sound track .... and for the life of me I still don't know why.

Interesting concept but not a game I would play.
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143 of 189 people (76%) found this review helpful
2 people found this review funny
1.2 hrs on record
Posted: January 2
Had 20 Cents
Bought it for 16 Cents
Had 4 Cents Left
Sold 4 Cards
Get 24 Cents
Made a profit of 4 cents
10/10
Would make profit again.
Was this review helpful? Yes No Funny
145 of 195 people (74%) found this review helpful
2 people found this review funny
1.0 hrs on record
Posted: November 7, 2014
Worst game ever. Jumping is impossible to control, and you cant aim upwards. this makes the boss (actually just an average enemy with lots of health) on Test 6 impossible. You have no room to dodge, and you can't shoot the projectiles because you can't aim upwards properly. This game feels like its in VERY early alpha, and seems like it would of taken a couple of days to make. This game shouldn't even be on Steam, it's complete garbage.
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327 of 471 people (69%) found this review helpful
4 people found this review funny
3.4 hrs on record
Posted: December 22, 2014
Still better than CoD: Ghosts

3.14/10
Was this review helpful? Yes No Funny
241 of 355 people (68%) found this review helpful
2 people found this review funny
1.0 hrs on record
Posted: December 17, 2014
It’s fucking shit.
Was this review helpful? Yes No Funny
77 of 103 people (75%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: November 11, 2014
Why?
Why can I bunnyhop and won't stop jumping?
Why is there unlimited ammo?
Why are there pitfalls everywhere?
Why does the game change its pace every level?

Controls are kinda awkward, especially that bunny hopping can easily kill you. And the game needs to decide what it wants to be. Sometimes it's a shooter, sometimes a bad 3d platformer. Level design seems arbitrary to me with obvious misdesigns. Why do I have to get the bat and don't have it from the beginning? Enemy AI is non-existant. Why change the environement in level 6? Why insta-kill lava without warning? Why why why?

I honestly could not stand this game even though I played through the first five levels. Being hard is one thing, being frustrating another. Do not buy this, even for one buck. Sorry.

The soundtrack is good though. And it has cards. I don't care.
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56 of 72 people (78%) found this review helpful
3 people found this review funny
11.7 hrs on record
Posted: December 21, 2014
All these people grumbling! How wrong can you go spending 18 cents (Canadian)?

It hurts to think that I could have bought half inch of cold coffee in the bottom of a used styrofoam cup, but spent that 18 cents here instead.

Btw, I haven't played this game for 11 hours. I fell asleep with the game running.
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43 of 53 people (81%) found this review helpful
4 people found this review funny
0.7 hrs on record
Posted: December 27, 2014
The best part of the game is when i uninstaled it...
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70 of 100 people (70%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: November 22, 2014
Not sure if this should be even called a "game". But I am sure about another thing - this should NOT be available to worldwide customers on Steam. If disrespecting gamers community will not be stopped, soon they will offer to us nothing, and we will have to pay for it. Making games is like an art... just like painting when it comes to imagination... Dead Bits is like empty easel.
Was this review helpful? Yes No Funny
123 of 189 people (65%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: December 21, 2014
Why?
Was this review helpful? Yes No Funny
31 of 36 people (86%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: December 21, 2014
This game seems like it was made by a 12 year old, in the ROBLOX game engine. Litterally block zombies run at you, you kill zombies "Yes" also lets talk about the unessasary dubstep moments of slow motion, dont buy it unless it was on for 12 cents like when I bought it. also I finished it in one playtrough at night.
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25 of 28 people (89%) found this review helpful
2 people found this review funny
0.4 hrs on record
Posted: December 31, 2014
Don't waste your money even if you're rich.
Was this review helpful? Yes No Funny
101 of 159 people (64%) found this review helpful
2 people found this review funny
0.2 hrs on record
Posted: December 20, 2014
Reminds me of 9/11
Was this review helpful? Yes No Funny
21 of 23 people (91%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: December 29, 2014
Proof that gamers are obsessed with cube games

Proof that gamers will Greenlight anything.

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21 of 24 people (88%) found this review helpful
1 person found this review funny
1.5 hrs on record
Posted: January 25
I only played it for the cards, I swear!
Was this review helpful? Yes No Funny
88 of 145 people (61%) found this review helpful
2 people found this review funny
1.4 hrs on record
Posted: December 20, 2014
477MB of Malware.
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18 of 21 people (86%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: January 7
Game plays like a project from a video game developer camp with dubstep blasting and a minecraft-inspired art style. Seriously, I think this game was made by a 10 year old.
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