Of Guards and Thieves is a multiplayer stealth game in which high-powered guards face off against fast and elusive thieves in a contest of wits. Outsmarting the enemy and shooting your way through to the goal are equally valid strategies.
User reviews:
Recent:
Mostly Positive (34 reviews) - 79% of the 34 user reviews in the last 30 days are positive.
Overall:
Very Positive (446 reviews) - 85% of the 446 user reviews for this game are positive.
Release Date: Dec 7, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“OGAT ("Of Guards and Thieves") is in Early Access phase. This means that the development of the game is still in progress.
More features are constantly being added and the experience will change over time.
By playing the game, you will have new game content that will be released during the development, up to the full version of the game.

Be sure to check our key features and To Do List below.”

Approximately how long will this game be in Early Access?

“There is not an official date, we have big plans for Ogat, it is our intention to add a large number of game modes and other new content.
Early Access phase ending depends on how much stuff we'd like to add during development.”

How is the full version planned to differ from the Early Access version?

“We will add more features, classes, game modes, balance, social features, gameplay improvements, server support, and more.
Reach our Official Community Forum to discover new details.
http://www.subvertgames.com/community

What is the current state of the Early Access version?

“In its current state the game is perfectly enjoyable.
You can play a good variety of game mode, classes, map and other content.
We work every day to bring new game content constantly.”

Will the game be priced differently during and after Early Access?

“Of Guards and Thieves will always be 100% Free to Play with no pay-to-win mechanics. Forever.”

How are you planning on involving the Community in your development process?

“We are open to suggestion and feedback.
The community can interact directly with us on Forum/Discord, play with us and see their suggestions come to life within the world of OGAT”
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Play Of Guards And Thieves

Free to Play
 

Recent updates View all (24)

December 7

Of Guards and Thieves - Now FREE TO PLAY!

Of Guards and Thieves - NOW FREE TO PLAY!


Hi guys,
"Of Guards and Thieves" is now available as Free To Play to everyone!

Welcome to all new players!

Of Guards and Thieves, what is it?
"OGAT" is a multiplayer stealth game in which high-powered guards face off against fast and elusive thieves in a contest of wits.
Outsmarting the enemy and shooting your way through to the goal are equally valid strategies.

  • Asymmetric Stealth multiplayer tactical action.
  • Class system and factions.
  • Innovative dynamic lighting system.
  • Interactive environment.
  • Competitive and fun game modes.
  • Leveling System with experience points.

Classes unlock levels for Free To Play players.
New players will begin their journey into the world of "Of Guards and Thieves" with only basic classes such as
Assault/Scout for Guards, Cobra/Shadow for Thieves and Runner for Zombies.
Specialized classes can simply be unlocked by playing and gaining experience points.
Here's the levels needed to unlock each individual classes:
  • Level 4: Guardian (Guards)
  • Level 5: Tank (Zombies)
  • Level 6: Saboteur (Thieves) - Piellini (Soccer)
  • Level 7: Acid (Zombies)
  • Level 8: Carrier (Guards) - Marfelo (Soccer)
  • Level 9: Smoke (Zombies)
  • Level 10: Medic (Thieves) - Sersi (Soccer)
  • Level 11: Meat (Zombies)
  • Level 12: Medic (Guards) - Neyar (Soccer)
  • Level 13: Fat (Zombies)
  • Level 14: Juggernaut (Thieves)


F.A.Q about Free To Play changes
Will OGAT become a Pay To Win game?
NO. And never will be: we have removed the class limitation for F2P user exactly for this reason.

Avoiding PAY TO WIN feeling and complaints at all cost is one of our primary goals.
Permanent Gold Users have to be perceived as useful and as a friendly resource for anyone, not as an enemy.

I already bought the game, what do I have to do?
Early Access users will receive the "Permanent Gold Account" DLC automatically and for free.
If you have already bought the game you do not have to buy back the DLC, you'll see it as already purchased and activated.

Will OGAT remain in Early Access phase?
Yes, we want to add new content, features, and polishing to the game before declaring it complete.

Permanent Gold Account content
"Permanent Gold Account" DLC (aka Early Access/"civilian" account type) content list,


Of Guards and Thieves - Permanent Gold Account DLC will still have the ability to have more content like extra Gamemodes and Maps, In-Game Map Editor, exclusive Avatars, Golden Star next to your username and more.

  • 12 extra Gamemodes hosting capabilities.
  • In-Game Map Editor.
  • Golden Star displayed everywhere.
  • XP gain boost (x1.25) (*applied to everyone in the server you're playing in)
  • 9 extra Official Maps hosting capabilities.
  • 29 extra profile Avatars.
*Note that more content and features will be added with future updates. (like extra skins for weapons/classes, clan creation capability and more.)

For more detail check the ""Permanent Gold Account" DLC Store Page".


For any questions feel free to contact us on our official Discord Server or Community Forum.

DISCORD Official Server

Official Discord server is now available!
If you want to invite other players please use this linkhttps://discord.gg/VQbBwxm
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps



Official Community Forumhttp://www.subvertgames.com/community

Development roadmap board on Trello
OGAT Development roadmap is now available on Trello board.

HERE THE BOARD → https://trello.com/b/nIaR1oR2

Other helpful links:
Here the updates/changelog list: "Previous updates/changelog list"
Here the updates full articles list: "Full Updates Articles List"
Here the Actual game content list,
- "Actual game content list (Steam Forum)"
- "Actual game content list (Community Forum)"

12 comments Read more

November 26

OGAT - Update r.79.2 - New VFX system, Mail Setup, Loading screen Hints, Profile Menu and more.

Of Guards and Thieves - Update r.79.2
Note: this is part of a series of updates with lots of changes under the hood that we need to test in order to proceed with the r.80.x release.


Hi guys,
Update r.79.2 is now available

Main changes
New VFX - Muzzle Flash, smoke effect for weapons, projectiles shell emission
*Note, Muzzle Flash effect is present only with non-silenced weapons


New VFX - Improved hit particles effect
*The new hit effect on environment is not visible in dark areas
*Environment Hit effects depends on weapons type, there are 3 different effect type
*Being fired/stabbed inside a bush do not reveal your position easly anymore
*Being fired/stabbed in dark area do not reveal yout position easly anymore
*Added Blood effect on ground when you're hit, blood trace on the ground can be used as tactical information (bleed affect disappear in 4-5 seconds)
*Blood effects depends on weapons type, there are 5 different effect type



New Profile Menu


UI Email setup menu for Steam users
*Now game ask to setup an email if you have not set yet
*You can change your mail inside the Profile menu



New Loading screen with random hint, filtered by gamemode/team/map/level


OGAT Updates r.78.4 to 79.2 complete changelog
OGAT r.78.4 changelog
  • NEW VFX: Muzzle Flash + smoke effect for weapons
  • NEW VFX: Projectiles shell emission with physics when shooting
  • Little improvements to trail renderer for bullets
  • Reworked Melee hit scan system
  • Lot of changes for Map Editor server side networking code
  • FIX - Wrong weapons assigment on death (Polaroid+Death Log)
  • Reworked Yellow Passage hit scan detection
  • Lower polaroid sound on death (-50% volume)
  • FIX: Wrong slowdown effect with not broken windows
  • FIX: Terrains collision height
  • FIX: Weird bug with windows hit detection
  • FIX: Stab/Shot when character adherent to Walls
  • RIP Halloween decorations

OGAT r.78.5 changelog
  • NEW VFX: New and improved Blood Effect
  • NEW VFX: New Hit effect for environment
  • Supports for multiple contemporary hit particles
  • FIX: Wrong bullet rotation for Parabellum projectiles
  • FIX: Melee Hit scan for Big Brain fixed
  • FIX: Caltrop are no longer invisible

OGAT r.78.6 changelog
  • New VFX effect for Railgun (IG modes)
  • FIX: No more invincible Big Brain in Zombie Rush mode
  • Pumpkin ball for Soccer removed
  • Reduced Backward speed malus for Sandbox mode classes
  • Hit Environment VFX improvements
  • Pump-Action Shotgun rebalance: Less distance damage falloff
  • FIX: Wrong Slowdown effect for windows on RiverCity map
  • UI Email setup menu
  • Friend List is now alphabetically ordered
  • FIX: Stuttering audio fixed
  • FIX: Wrong objective message for Guards in GaT.

OGAT r.78.7 changelog
  • Improved Caltrop collision
  • FIX: Office C1 Big Brain fixed
  • UI Email setup menu for Steam users
  • Reduced volume for MadBall explosions
  • Optimized collision for all particles effect
  • Optimized performance for Zombie related VFX
  • Unified M4 Magazine type (compact MAG no longer 'available, standard MAG with 20 bullets are now used for every M4 variants)

OGAT r.79.0 changelog
  • New Loading screen with random hint, filtered by gamemode/team/map/level
  • Free Class with level unlock for "Free To Play" users
  • Automatic Class unlock for "Gold" users
  • Pop-up for locked class with requirements
  • Free Avatars Guards and Thieves faction classes
  • FIX soccer sounds

OGAT r.79.1 changelog
  • Rewritten character movement netcode
  • Rewritten 2d sound system
  • New Personal Profile Menu v.1
  • Chat Beep sound replaced

OGAT r.79.2 changelog
  • New netcode fix and improvements


For any questions feel free to contact us on our official Discord Server or Community Forum.

DISCORD Official Server

Official Discord server is now available!
If you want to invite other players please use this linkhttps://discord.gg/VQbBwxm
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps



Official Community Forumhttp://www.subvertgames.com/community

Development roadmap board on Trello
OGAT Development roadmap is now available on Trello board.

HERE THE BOARD → https://trello.com/b/nIaR1oR2

Other helpful links:
Here the updates/changelog list: "Previous updates/changelog list"
Here the updates full articles list: "Full Updates Articles List"
Here the Actual game content list,
- "Actual game content list (Steam Forum)"
- "Actual game content list (Community Forum)"

7 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

Reviews

“Of Guards and Thieves is a powder keg of potential. It's an absolute ton of fun with friends and strangers alike. There's simply no reason to pass it by. Get in on the ground floor and let's go!”
http://www.zam.com/story.html?story=34346

“Its OK! Frag Out!!”
LIRIK

“This game is awesome. Lots of tactical s***. Sneaky Beaky like.”
GiantWaffle

About This Game

Of Guards and Thieves is a multiplayer stealth game in which high-powered guards face off against fast and elusive thieves in a contest of wits. Outsmarting the enemy and shooting your way through to the goal are equally valid strategies. A game with simple rules, emergent gameplay and high replayability, Of Guards and Thieves is sure to be a showstopper in your gaming collection!



  • Asymmetric Stealth multiplayer tactical action.
  • Lots of Classes, unique Gadgets and Weapons.
  • Innovative Dynamic Lighting System.
  • Interactive Environment.
  • Competitive and Fun game modes.
  • Leveling System with experience points.
  • Rich and Deep Tactical Teamplay!


  • Dedicated server - Enjoy the game on our 24/7 dedicated servers, bigger game, less lag, more fun!
  • 26 unique Classes.
  • More than 40 unique Weapons and Gadgets.
  • 54 unique profile Avatars.
  • 40 unlockable levels.
  • ... and more!

System Requirements

    Minimum:
    • OS: Win XP
    • Processor: 2Ghz Dual Core
    • Memory: 2000 MB RAM
    • Graphics: Shader Model 3.0 compatible
    • Network: Broadband Internet connection
    • Storage: 600 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mostly Positive (34 reviews)
Overall:
Very Positive (446 reviews)
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