Of Guards and Thieves is a multiplayer stealth game in which high-powered guards face off against fast and elusive thieves in a contest of wits. Outsmarting the enemy and shooting your way through to the goal are equally valid strategies.
User reviews: Very Positive (128 reviews)
Release Date: Jul 16, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“OGAT ("Of Guards and Thieves") is in Early Access phase. This means that the development of the game is still in progress.
So, why buy the game?
By buying the game, you will have access to all of the new content that will be released during the development, up to the full version of the game.
In this way you will give full support to developers, allowing them to finish the project in the best way possible.

Be sure to check our key features and To Do List below.”

Approximately how long will this game be in Early Access?

“More or less one year, we have big plans for Ogat, it is our intention to add a large number of game modes and other content.”

How is the full version planned to differ from the Early Access version?

“Lots of new stuff!
  • New game mode
  • New classes
  • New factions
  • New weapons
  • New gameplay features
  • Better services
  • ... and more!
look at our Wiki to discover new details.
http://ogat.gamepedia.com

What is the current state of the Early Access version?

“In its current state the game is perfectly enjoyable.
You can play a good variety of game mode, classes and map.
We work every day to bring new game content constantly.”

Will the game be priced differently during and after Early Access?

“Yes, but the final price will depend on the number of content that will be available in the final version.”

How are you planning on involving the Community in your development process?

“We are open to suggestion and feedback.
The community can interact directly with us, play with us and see their suggestions come to life within the world of "OGAT"”
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Buy Of Guards And Thieves

Buy Of Guards And Thieves 4 Pack

Buy the four-pack to get one copy for yourself and three copies to give away to friends!

 

Recommended By Curators

"Top-down online multiplayer mayhem: chase or be chased, shoot or be shot. Developed by Subvert Games."
Read the full review here.

Recent updates View all (5)

October 30

OGAT - Update 0.64 - Faceless GameMode and Horror Week!

Of Guards and Thieves 64.0 Update Overview


Hi guys,
Update 64 is available from October 30!

Here's the complete changelog for 64.0 update:
  • New Gamemode: Faceless (SL) - Horror Fun gamemode
  • Maximum number of lives is now configurable in server settings
  • New Avatar: Faceless one, Human, Halloween pumpkin
  • New game Main Menu
  • New damage system (vfx feedback) v.1
  • Scene loading improvements and Fix
  • Halloween decorations
  • BugFix: Character outline disappear in spectator mode
  • BugFix: No more button interaction when the 3 seconds countdown started


New Gamemode: Faceless (SL)


In this new gamemode Humans have to find 4 notes around the map within 5 minutes, without being killed by the Faceless.
Faceless is a very dangerous enemy, can become invisible and suddenly appear behind you.
If you look them in the face too long, you will be wounded to death, be careful and run to survive!

Faceless have to kill the humans before they can pick up the 4 notes.
If time runs out humans lose.

Objectives and rules

Human team:
Collect 4 notes before time runs out.

Faceless team:
Kill all the humans before time runs out.

HINT:

* To collect Notes press the E key when you are close enough.
* Notes are placed randomly in each game, so you should check carefully for them in order to win the game.
* Every Player have different sheets position, everyone has to play for themselves.
* Some times sheets are not easy to spot, make sure to check carefully.
* Check all libraries and shelves!
* Humans do not have weapons to defend themselves, they have only one flashlight, so Faceless can not 'be killed in any way.
* When you meet a Faceless, RUN AWAY!!!

* Faceless can turn invisibility on/off with the Right Mouse Button.
* Faceless can use invisibility only when it is illuminated.
* Faceless can not cause damage or fear when it is invisible.

Balance suggestion: use 4:1 team ratio (4 Humans : 1 Faceless)


Faceless One

Health: 75
Base max speed: 3.0 (double when invisible)
-Scream attack
-Invisibility ability

Invisiility Ability

The Faceless one has the ability to become invisible.
Use the right mouse button to switch invisibility On/Off and keep in mind, when it is invisible can not 'cause harm to humans.


Humans

HP: 60
Base max speed: 4.4
-Flashlight

New Avatar

Here the list of the new available Avatar:
- Faceless One
- Human
- Halloween pumpkin


Halloween decorations

Just as the title, decorations!



Limited lives system

Server Admin can now set the number of lives available on each game.
This option is not available in certain gamemodes.


Damage Feedback system v.1

VFX damage feedback improvements:
- Camera shake


Scene loading improvements and Fix

Scene loading system has been rewritten, that change brings several collateral bug fix and general improvements.


Thanks all for the support and see you in game!

3 comments Read more

September 22

OGAT - 63 Update - New Zombie, Gadget and SANDBOX/Survival Spoiler!

Of Guards and Thieves 32.0 Update Overview


Hi guys,
Update 63 is available from September 19!

Here's the complete changelog for 63.0 update:
  • Spectators now can join anytime during a match (optional in server settings)
  • New Ability Cooldown system
  • Upgrade: endless uses for zombie abilities
  • New Zombi: The Fat (with Puke ability)
  • New Avatar: The Fat Zombie
  • Wooden debris footstep sound
  • Bullet trail remake
  • New Gadget for Scout: Glue Bomb
  • New Slowdown effect for gadgets and abilities
  • Bug fix: Invisibile Fire/Acid pool damage
  • Bug fix: Fake damage feedback
  • Bug fix: no more particle persistence after explosion
  • Bug fix: Now gadget kill with the right owners name


New Zombie!


The Fat zombie is an ibrid support-defensive class, its slow movements do not allow him to be very versatile in offensive maneuvers,
but his strength and his melee attacks damage make it very useful in defensive positions.
In addition, the puke ability allows him to block important spot, damaging his enemies and supporting the team maneuvers.
Fat Stats

Health: 80
Base max speed: 4

Puke Ability

The puke ability creates a pool of gastric juices that slow down movements and damage enemies that pass through.
*The puke pool also affects your teammates and yourself, so use it with care!

Puke effects

  • Area Damage: 12 DPS
  • Hit Damage: 30
  • Explosion Damage: 15
  • Explosion range: 0.8 meters
  • Slow down factor: 0.3
  • Duration: 7 seconds

New Avatar



Ability Cooldown system

Ability/equipment now have a cooldown timer, this means that you have to wait a certain period of time before being able to reuse that ability.
You can check the ability/equipment cooldown status on the right bottom section of the game screen.

Here the list of the actual cooldown time:
- Acid spit: 4 seconds
- Puke: 4 seconds
- Smoke bomb: 7 seconds
- Rock Launcher: 3 seconds
- Railgun: 1.2 seconds

New Gadget: Glue Bomb


The glue bomb is a grenade available for scout class, the explosion generates a puddle of glue that will slow down anyone moves over it.

Glue Bomb effect

  • Slow down factor: 0.3
  • Duration: 12 seconds

SPOILER ABOUT SANDBOX MODES FEATURES

*NOTE: All the contents below is not available yet.

Crafting and Inventory

Crafting will be one of the most 'important and rich aspect of this gamemode, our goal is to create a really deep and solid crafting and harvesting system with huge amounts of recipes and items combination.

*Crafting recipe sample: Empty magazine + 9mm bullets pack = Full magazine

To do that we need a solid inventory system, and this is our solution for that.


Farming

If you like farming simulation games, prepare your shovel and fertilizer, you'll have hours and hours of farming!


That's all! Just a little spoiler ;-)
If you want more details don't miss our future updates and check out our official forum.

Again, thanks all for the support and see you in game!

12 comments Read more
See all discussions

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Reviews

“Of Guards and Thieves is a powder keg of potential. It's an absolute ton of fun with friends and strangers alike. There's simply no reason to pass it by. Get in on the ground floor and let's go!”
http://www.zam.com/story.html?story=34346

“Its OK! Frag Out!!”
LIRIK

“This game is awesome. Lots of tactical s***. Sneaky Beaky like.”
GiantWaffle

About This Game

Of Guards and Thieves is a multiplayer stealth game in which high-powered guards face off against fast and elusive thieves in a contest of wits. Outsmarting the enemy and shooting your way through to the goal are equally valid strategies. A game with simple rules, emergent gameplay and high replayability, Of Guards and Thieves is sure to be a showstopper in your gaming collection!

KEY FEATURES

  • Asymmetric Stealth multiplayer tactical action.
  • Class system and factions.
  • Innovative dynamic lighting system.
  • Interactive environment.
  • Competitive and fun game modes.
  • *check our Wiki to find all the actual game content: http://ogat.gamepedia.com

DEVELOPMENT ROADMAP


  • Map editor - Make your own map with our 3D Map Editor directly inside the game and share them with the community.
  • Dedicated server - Enjoy the game on our 24/7 dedicated servers, bigger game, less lag, more fun!
  • New classes - Prepare to compete with new exclusive classes like the Saboteur, the Sniper, the Hacker, the Carrier and more.
  • Clan - Form your clan and compete with your friends.
  • Automated tournaments and league system.
  • Friend list and private messaging system.
  • Mac and Linux support on Steam.
  • Achievements and challenges.
  • Customizable equipment, weapon, gadget and appearance.
  • New maps.
  • Single Player missions.
  • Co-Op game mode and AI bots.
  • New competitive game modes - V.I.P, Capture the flag, Hostage rescue, Thief escape, Capture mission and more!
  • New fun game modes - Zombie escape, Jailbreak, Murder and more! (check the complete list in our Wiki page http://ogat.gamepedia.com/GameMode

HUGE GAMEMODE EXPANSION!


Prepare to join a new series of huge game modes like "Thief Town", "Zombie Apocalypse", "Life", "Hunger Games" and more!
These game modes include a lot of new features like:
  • Dynamic daylight based on realistic night and day cycle.
  • Dynamic Weather system.
  • Survival Features - Sickness, hunger, thirst and fatigue.
  • MMO features - Inventory, crafting, farming, harvesting, hunting, fishing and more.
  • Bigger games with persistent world.
  • Vehicles.
  • Buildable environment - House, base, traps, farming and crafting structures and more.
  • Living world - Animals, creatures and NPC characters.

System Requirements

    Minimum:
    • OS: Win XP
    • Processor: 2Ghz Dual Core
    • Memory: 2000 MB RAM
    • Graphics: Shader Model 3.0 compatible
    • Network: Broadband Internet connection
    • Hard Drive: 250 MB available space
Helpful customer reviews
3 of 3 people (100%) found this review helpful
4.6 hrs on record
Posted: October 26
Early Access Review
Great game.

Still in early access but it looks and plays like a finished game and even has a free version that is just as good as the paid one.

The main menu needs to be enlarged to fill the screen and something needs to be done about the issue
with people using multiple monitors in extended desktop causing the game to minimize when the mouse
goes off the screen, especially in Soccer.. but all in all it's in good shape and can only get better.


Dedicated servers would be nice also.

Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
15.3 hrs on record
Posted: November 6
Early Access Review
Great games; just needs to eliminate f2p. Dont get me wrong, f2p's are 90% of the servers, and we should hold on to them until the game gets more popular, but honestly... people are playing this game for free as a flash game... they have half the content players who payed for it do, and they usually crowd around premium players so that they can play premium only modes like instagib, mad ball and faceless. at very least once the game reaches a more popular state, give us seperate servers. Besides that, it is a creative and fun game, that has a giant variaty of modes.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
7.4 hrs on record
Posted: November 20
Early Access Review
This Game is awesome it have so many different gamemodes (Guards and Thieves,Team Death Match,Zombie Rush,Faceless(Slenderman),Insta Gib,Soccer,VIP,CTF,...), i love the design and the originall Game idea in the gamemode "Guard and Thieves" where the Guards defend some objects and the thieves try to steal one of them. But in the moment you feel that this game is in Early Access because you can't change Weapons so you have to play with the basic Equipment which the class offers. But i am looking forward that the developer add more Items and the New Singleplayer mode.

BUY IT!!
THE COMMUNITY MUST GROW!!
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
0.9 hrs on record
Posted: November 7
Early Access Review
Couldn't activate my key but devs helped out a whole bunch, very polite and proffesional, despite my angry message towards them.
The game itself is fun, but i can't run it that well for it to be playable.
Was this review helpful? Yes No
2 of 3 people (67%) found this review helpful
43.1 hrs on record
Posted: October 29
Early Access Review
this is a incredibly simple and incredibly FUN game, super addictive and smooth! only down side is there are VERY few people playing...i dont get why though, this game is badass! i know there is a FREE VERSION, but perhaps a STEAM FREE WEEKEND with the full version would get this game some much deserved attention?!
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2 of 4 people (50%) found this review helpful
9.5 hrs on record
Posted: November 2
Early Access Review
Awesome game! 10/10
Was this review helpful? Yes No
0 of 1 people (0%) found this review helpful
10.1 hrs on record
Posted: November 8
Early Access Review
Every person that doesn't buy this game adds ten more hours to my gameplay.
Was this review helpful? Yes No
2 of 6 people (33%) found this review helpful
4.9 hrs on record
Posted: November 10
Early Access Review
DO NOT BUY DURING EARLY ACCESS

It's a really great game. I've had lots of fun on it, but there's two problems. First, barely any playerbase. Second, there's an issue with some people's internet that makes 75% of servers impossible to connect to. The dev blames this on the internet and not the game. I'm pretty sure this is BS, because no other game has this issue.

I really love this game, and I have very high hopes for it, but it's a very bad idea to buy right now.
Was this review helpful? Yes No
0 of 3 people (0%) found this review helpful
2.3 hrs on record
Posted: November 18
Early Access Review
Spend most the time getting stuck on terrain/map and waiting for game...
Was this review helpful? Yes No
68 of 79 people (86%) found this review helpful
15.8 hrs on record
Posted: July 10
Early Access Review
This is a great game. Don't let the only 2 hours or so of playtime affect this, I've been playing this for quite a while now. I've seen it change a bit and for the better.

Pros:

Pretty dang fun gameplay
Easy to host a server if there's a need for one.
The graphics and lighting are cartoony and smooth. Really good on the eyes.
I haven't run into any serious or game breaking glitches while playing it.
Several Gamemodes (Guards and Thieves, Zombie Rush, Soccer, Madball, Team Death Match, etc.) so there is variety other than just stealth modes.

Cons:

Sometimes a server you connect to may make your (or others) ping a little high, but the Devs are working on having actual servers.
Currently only multiplayer, but that too will change in the future.

Other than that, there's no serious issues with the game. The Devs are constantly adding stuff and have tons of plans ahead for future gamemodes. If you're a fan of Stealth games, this is certainly the game to get.
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41 of 49 people (84%) found this review helpful
45.2 hrs on record
Posted: July 16
Early Access Review
This game is a blast, the best way I could describe it is Monaco mixed with Counter Strike and it's just as amazing as that sounds. If there was ever an early access game that deserved it's asking price, it's this one.

One thing that should be appreciated is this isn't an early access game where you'll find lots of bugs or glitches. In the many hours that I've played on all the gamemodes I have not encountered a single one, which has been pretty impressive. You will not clip into geometry, fall through the world or any other weird occurances. Everything works just as intended. The occassional lag will happen but that will occur due to the host. (Roll your mouse over the admin of the room to see their location.)

It's graphics and graphical options are very limited and it could probably run on a toaster but thats actually a great thing because that means more players will be able to play flawlessly. Personally I feel that artistic style>graphical fidelity anyday and OGAT has oodles of style. Not to mention it scales perfectly. I assume the engine is Unity, it's very well optimized.

The gameplay is fluid, responsive (if the server is decent), and well balanced. Some are quick to shout OP, but that wouldn't happen if everyone took the time to understand how to effectively use light. Light is a big part of most of the gamemodes in OGAT, it will be your friend and it will be your enemy.

The devs should truely be rewarded for their support of OGAT and the dedication to the community adding SO much to the game it's ridiculous!
Just take a look here http://ogat.gamepedia.com/GameMode and scroll down to see all the gamemodes they are planning to add to the game! It's like they want to recreate all of the best gmod mods, and I'm all for it!

One thing that a few of my friends have made notice was that the game has no music in it what-so-ever. It really didn't occur to me at all that it would be an issue, but for some people apparently it might be. So if soley the sound of guns and grenades don't satisfy you, that might be a bit of a problem.
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30 of 37 people (81%) found this review helpful
13.3 hrs on record
Posted: July 10
Early Access Review
Very good game overall.
(Disregard Steam time)

Pros:

Fun, when everyone has good connect.
Challenging, yet not to hard.
Neatoronnie concept.
Nice lighting effects.

Cons:

Some bugs, like any other game. Devs are working on it.
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20 of 23 people (87%) found this review helpful
11.6 hrs on record
Posted: July 14
Early Access Review
* Please disregard Steam time; game was available pre-Steam.
** My 'full' review is available here. =)

OGAT is a popular game in the making. Movement feels tight. Lighting is gorgeous. Sounds are immensely satisfying. Don't be fooled by the Early Access tag: OGAT is already a blast, and it can only get better.

To start: OGAT's strength lies in the fact that any game mode is possible. The mainstay, of course, is Guards and Thieves. Guards defend six objects, but only one is the Thieves' target. In a battle of misdirection, it's a tense standoff where sharp timing is key. Classic gametypes execute perfectly in OGAT, but the game's core is so strong that the devs can (and do!) experiment.

Classes
As you'd expect, each class has strengths & weaknesses. Cobras are quick and strong with terrible HP. Juggernauts are strong with high HP but painfully slow. You'll have preferences based on your playstyle, but all classes are fun and effective. Many more classes are on the horizon: Sniper, Engineer, Hacker, etc. Also on the way are "Gadgets", a wide variety of tools to customize loadouts.

Lighting
The game centers heavily on its lighting. For Thieves (and Zombies), their main advantage is night vision. For Guards, it's a constant struggle to keep the map well-lit. Bright red light switches line the walls. When switched off, Thieves can impose their advantage. A suddenly-dark room compels moments of risk / reward for Guards. Do I rush in, or consider the room "lost"? Darkness is dangerous territory. To counter, Guards have flashlights...but their beams are of little comfort.

Sound
When light is scarce – which it often is – you need to locate action with your ears. The rustling of a bush. A distant knife swing. A shattering window. Since the game's sounds are so useful, verbal communication (not incl. in-game) is a borderline disadvantage. It's a bizarre feeling at first, but it works very well. As an alternative to voice chat, holding Mouse 3 brings up a radial menu with commands like Go Left and Follow Me. Text chat is always an option too, mostly used while dead on the floor.

Problems
OGAT's biggest stumble is currently a lack of dedicated servers. When you want to play, sometimes you can't find a server that works – let alone one on the same continent. Dedicated servers are in-progress, but the simple fix is: more players! More players = more player-hosted servers. So, ultimately, a Steam release alone should go a long way to address its main issue.

Verdict
In my opinion, Of Guards and Thieves is a powder keg of potential. Even in its current form, it's an absolute ton of fun with friends and strangers alike. With a solid core and great features on the way, there's simply no reason to pass it by. Get in on the ground floor and let's go!
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39 of 58 people (67%) found this review helpful
16.7 hrs on record
Posted: July 15
Early Access Review
Amazing Game Played in the beta ! Worth buying lot oif fun simple game with many different game modes - Worth picking up !
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17 of 23 people (74%) found this review helpful
4.1 hrs on record
Posted: July 9
Early Access Review
It's just a CS-like with some really fun mods, like soccer, Mad ball, Zombies Rush. a pretty good game to chillout after a bad day ;)
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9 of 9 people (100%) found this review helpful
4.1 hrs on record
Posted: July 21
Early Access Review
I think this game defines what "cute little game" actually is. It's interesting, pick-up-and-play, and the gameplay has enough unique features to keep me hooked.

Easy to learn, hard to master, and really fun. It's free on the developer's website, I think, but I paid for it because it's good.
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10 of 12 people (83%) found this review helpful
5.0 hrs on record
Posted: October 12
Early Access Review
https://www.youtube.com/watch?v=38S22v9xCb4

"Of Guards and Thieves" is a multiplayer stealth shooter, and it's the first game by Subvert Games.

The game plays from a top-down perspective and pits a team of Guards against a team of Thieves. The Thieves must steal an item and the guards must prevent that. Only thing is, the Guards don't know which item the Thieves are stealing, so you must always be careful: you might be guarding the wrong item.

The game looks really pretty, and has amazing lighting effects: the shadows are the best friends of Thieves, and hiding in them can save your life (and end the one of the unlucky Guard).

The game does lack in music, but it makes sense since you must listen carefully to lights going off and people getting killed.

Other game modes include Zombie Rush and Soccer, and more modes, skins, characters and maps are being added constantly by the developers.

Overall, it's a fun multiplayer game, full of stealth, action and references to other indie games. A fantastic indie game to support.

SCORE: 91/100
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12 of 16 people (75%) found this review helpful
3.9 hrs on record
Posted: July 16
Early Access Review
I made a video preview to show off some of the features and gameplay of this game!
http://youtu.be/Jy-YbWWTA6M
I hope you enjoy!
Martyr
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7 of 7 people (100%) found this review helpful
2.4 hrs on record
Posted: July 18
Early Access Review
A lot of fun and shows a lot of promise.

One can certainly tell that it is early access, and that is alright... because it is.

Graphics: Crisp, beautiful styled characters and levels. The lighting is impressive with flashlight rays glinting through bushes. Very good looking game for an early access. It could likely be left as is in a final product without any complaint.

Gameplay: The concept is a blast and its implementation works very well. A game is generally fast paced and discourages mission-focused individuals from camping. Despite some lag issues on a number of servers, the game runs smoothly with people flowing in and out rooms, vents and windows. The mouse responsiveness needs to be improved so when busting into a room as a guard, you can quickly pie slice the room with your flashlight.

Sound: Something I assume will be worked on in the future (i.e. Early Access). There is no music and what sound effects there are tend to be minimal.

Overall: I'm having a lot of fun with this so far and I'm excited to see how it develops in the future.
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8 of 9 people (89%) found this review helpful
12.7 hrs on record
Posted: July 16
Early Access Review
Let me first point out, don't let my hours fool you. I discovered this game through a friend from school almost a year ago, and fell absolutely in love with it. We would play at school all the time, spending hours upon hours (time I should've spent towards work, but eh) playing this game whether at school, or in skype calls at home.

I don't commit to games well. Jade Dynasty, the Sly Cooper series, Runescape, and Of Guards and Thieves are some of the biggest titles of my life. Though I've owned 100s of games in my 17 years, there are no games I've invested more time into than these four. Of Guards and Thieves is a very simple concept. WASD to move, mouse to shoot, guards vs thieves (or guards vs zombies). But the strong community of great people, a connection to all of my friends, and the countless hours of fun have turned this simple game into a game I treasure. The staff at SubvertGames are amazing and always willing to help. I've talked to and played with a few in-game, which is a pretty cool experience. How many games have you played where you're playing with the developers? They're interesting people, they come up with great ideas, they listen to the community, and they're all around great.

A great thing about the development team is their ability to make a great game. I'll warn you now, this is no hack and slash, run around and kill everything type of game. This game requires strategy and skill. A thief that expects to rugby tackle and shank guards into the ground will get nowhere, and a guard that wanders aimlessly near corners and dark places almost deserves to be stabbed to death. If you treat this game like a 2D top-down shooter, you'll get nowhere. I put more thought and effort into my playing than I do playing Stratego.

For an early access game, this game is pretty glitch-free. There are a few bugs here and there, but there's not a lot I've ever run into in the past year I've spent with this game.

The game is constantly expanding. When I joined, there were 2 classes for each team, and one gamemode. It was a wonderful game, but my friends and I kept brainstorming new ideas as we got bored. Now the developers are talking about custom loadouts and a map editor? Can I get a hellyeah.

I love this game, and I would love to see your beautiful face in the community. This is a wonderful game, with wonderful developers, and it deserves your $15. If you have any questions, please feel free to PM me or find me in-game. I will do anything to sway people to join this growing community.

I'll see you on the battlefield.

-PickleFluids
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