Dungeon Defenders Eternity is the definitive version of the original tower defense action-RPG! Now featuring a rebalanced endgame, all new missions, secure online play, links to Dungeon Defenders II and more!
User reviews: Mixed (1,518 reviews)
Release Date: Jul 22, 2014

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Buy Dungeon Defenders Franchise Pack

Includes 27 items: Dungeon Defenders II, Dungeon Defenders, Dungeon Defenders Eternity, Dungeon Defenders Halloween Costume Pack, Dungeon Defenders Halloween Mission Pack, Dungeon Defenders: Penny Arcade Character Pack, Dungeon Defenders The Great Turkey Hunt! Mission & Costumes, Dungeon Defenders New Heroes DLC, Dungeon Defenders Warping Core Challenge Mission Pack, Dungeon Defenders - Etherian Holiday Extravaganza, Dungeon Defenders - Quest for the Lost Eternia Shards Part 1, Dungeon Defenders - Quest for the Lost Eternia Shards Part 2, Dungeon Defenders: Quest for the Lost Eternia Shards Part 3, Dungeon Defenders - Quest for the Lost Eternia Shards Part 4, Dungeon Defenders: Assault Mission Pack, Dungeon Defenders: Barbarian Hero DLC, Dungeon Defenders: Etherian Festival of Love, Dungeon Defenders - President's Day Surprise , Dungeon Defenders Lucky Costume Pack, Dungeon Defenders: Series EV Hero DLC, Dungeon Defenders - Karathiki Jungle Mission Pack, Dungeon Defenders: City in the Cliffs Mission Pack, Dungeon Defenders: Summoner Hero DLC, Dungeon Defenders: Talay Mining Complex Mission Pack, Dungeon Defenders: Jester Hero DLC, Dungeon Defenders Anniversary Pack, Dungeon Defenders - The Tinkerer's Lab Mission Pack

 

Recommended By Curators

"Fantastic 4 person co-op defense game. Tower building, character building, loot, it's got everything. Great fun with friends."

Recent updates View all (34)

April 6

Patch 8.7 Released

  • Fixed an issue where several maps would sometimes not load. This includes: Omenak, Infested Ruins, Winter Wonderland, Kings Game, Creepy Buccaneers Bay, Eerie Endless Spires, Spooky Ramparts, and Etherian Holiday Extravaganza.

0 comments Read more

January 30

Rebalance Public Test Weekend #1

Greetings Defenders,

In just a few short hours we will be kicking-off the first public test weekend for the rebalance we have been discussing all month. Starting tonight at 8pm we will be rolling out the rebalance patch. It will stay live until Monday morning at 11:30am when we roll the live client back to the previous version.

What this means for you:
Heroes, pets, towers, enemies, abilities, and everything else except gear will be conforming to the new design set forth this month in a series of “Let’s talk about” posts on the DDE forums.

Due to the method in which gear is stored in code, it will remain in the old balance regime because there will be no good way to revert it once we convert.

What this means for you:
You could find yourself in possession of some seriously overpowered gear.

Given that we know that much of the existing gear could be OP, we are asking you, fine dungeon defenders, to work with us in testing this rebalance and avoid posting feedback on the forums based on experiences with already existing gear. Starting a new hero or farming new gear for an existing hero are good ways to get a feel for what new progressions systems will feel like.

While we encourage you to discuss this topic amongst yourselves all weekend, on Monday, when we revert back to the current patch, we will posting a consolidated feedback thread on the forums where we will be tracking community sentiment on the rebalance. This thread will directly influence how we move forward with testing and possibly applying the rebalance.

Thank you for reading up on this topic and bearing with us as we completed the patch.

For more information about the Rebalance, check out this comprehensive post.

6 comments Read more

About This Game

Dungeon Defenders Eternity is the definitive version of the hit tower defense action RPG! Slice, shoot and pulverize your enemies, or build defenses to do the dirty work for you. Grab three friends and build a team of heroes from twelve different classes, each with their own defenses and abilities. Then embark on an adventure to defend Etheria from the Old Ones’ army!

Eternity boasts all new missions, new features, a rebalanced endgame, secure online play (no more hacking!), along with a wide selection of content from the original game. Now is the perfect time to experience Dungeon Defenders and its expansions the way they were meant to be played!

Key Features

  • Defend with towers
  • Four-player online co-op
  • Ground-breaking story about a group of children who try to save the world
  • Level up 12 different hero classes
  • Argue about which hero is the best on our forums
  • Kill an Ogre with a chainsaw sword
  • Fight a gigantic dragon (Spoiler!)
  • Put some wings on your heroes and dye their clothes pink -- because you can
  • Look up the best map builds online; pass this knowledge off as your own
  • [/list]

    What's New

    New Content:
    • 5 campaign missions including Embermount Volcano with an all new Boss Fight & cinematics and Omenak with an all new Boss Fight
    • 2 new bonus missions and a new challenge mission
    • A new community made mission (Moonbase)
    • Visible armor system with 70 new armor pieces
    • 10 combat consumables (throw grenades, summon lightning storms, instantly heal your defenses, and more)
    • Amulets that let you find and equip unique hero abilities
    New Features:
    • Secure dedicated servers for anti-hacking protection
    • Dyes that allow you to customize costumes and visible armor
    • Crafting system to create and modify high tier items from blueprints
    • Pet hatching and growth system, with activatable abilities
    • Dashing and manteling systems for better mobility
    • Weapon swapping between two weapon sets
    • Community tavern, where you can talk and trade with up to 16 other players before starting a mission
    • Private tavern, where you can start missions with just yourself and your friends
    • Quickmatch feature where you can quickly join a mission with other players (optional)
    • Cross-Platform play with PC, Mac, Linux, and Mobile all playing on the same servers
    • One Dungeon Defenders account, with your progression accessible from any account. Playing on supported Android devices requires purchasing the game on Google Play.
    • Transmog System which allows you to change how your visible armor looks (or make it invisible!)
    • 34 new equipable emotes (not included with purchase of base game)
    Rebalanced Gameplay:
    • Rebalanced missions for shorter match times, less farming, and more interesting enemy clusters
    • Rebalanced stat system, so increasing stat points in the end game has a larger effect
    • Rebalanced, instanced loot system that drops less loot at higher quality
    • A revised Survival Mode, with shorter play times.
    • A revised Hardcore Mode with better rewards
    • A revised User Interface

    What's Returning

    Our favorite Dungeon Defenders content:
    • All 12 Dungeon Defenders heroes
    • All 12 original Dungeon Defenders campaign missions and challenge missions
    • All 5 Quest for the Lost Eternity Shards campaign missions and 7 challenge missions
    • 5 bonus missions (Glitterhelm, Karathiki, Tavern Siege, City In The Cliffs, Tinkerer’s Lab)
    • 2 community made missions (Akatit Jungle, Palantir)
    • 22 original Dungeon Defenders hero costumes (found in your item box and equippable as a costume item)

    Coming Soon: Begin Your Dungeon Defenders II Experience!

    Check out the Tavern’s new Hall of Triumphs where you can unlock unique items, titles and pets for Dungeon Defenders II!

    Important Notes:

    • Dungeon Defenders Eternity is rebuilt from the ground up for security, so you will not be able to continue your previous Dungeon Defenders saves.
    • Dungeon Defenders Eternity requires an internet connection to play online. There is a offline mode beta, where after updating the game you can play offline with separate heroes.
    • Dungeon Defenders Eternity requires you to create a playverse account.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1 Ghz Dual-Core CPU
    • Memory: 1 GB RAM
    • Graphics: Graphics Card with Shader Model 3 support, 256 MB video memory
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Sound Card: DirectSound-compatible sound device
    • Additional Notes: Internet connection is required to play.
    Recommended:
    • OS: Windows 7
    • Processor: 2Ghz Dual-Core CPU
    • Memory: 2 GB RAM
    • Graphics: Graphics Card with Shader Model 3 support, 512 MB video memory
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Sound Card: DirectSound-compatible sound device
    • Additional Notes: Internet connection is required to play.
    Minimum:
    • OS: OS X version Lion 10.7, or later.
    • Processor: 1.3 GHz Intel CPU
    • Memory: 2 GB RAM
    • Graphics: Open GL 2.1 / Shader Model 3 capable graphics card with 256 MB video RAM
    • Network: Broadband Internet connection
    • Additional Notes: Internet connection is required to play.
    Recommended:
    • Network: Broadband Internet connection
    • Additional Notes: Internet connection is required to play.
    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: 2 GHz CPU
    • Graphics: ATI Radeon HD 2400 or NVIDIA GeForce 7600, equivalent or greater
    • Network: Broadband Internet connection
    • Hard Drive: 6 GB available space
    • Additional Notes: Internet connection is required to play.
    Recommended:
    • Network: Broadband Internet connection
    • Additional Notes: Internet connection is required to play.
Helpful customer reviews
101 of 147 people (69%) found this review helpful
1 person found this review funny
361.0 hrs on record
Posted: November 4, 2014
TL;DR Man, I had hope for this game being a considerably better version of Dungeon Defenders 1, especially considering the large amount of changes done, but it ended up being a huge disappointment. I invested a reasonable amount of hours, and even persuaded my friends that were playing the game that things would get better because Trendy was listening. Things didn't get better, but Trendy kept listening. In short, I'd advise against getting the game, at least for now. While I've sort of relinquished my affection for the game, I do still look at updates and hope things get better.


So this is Dungeon Defenders 1.5. Basically, it serves to help be the middle ground between Dungeon Defenders 2 and Dungeon Defenders 1 (I think). If you've played Dungeon Defenders, then you know what this game is about. Dungeon Defenders is a game where you pick a champion (or all of them, because that's an option) and your goal is to defend the Etheria crystals from the mobs trying to break them. I think them breaking means the end of the world or something. Let's go with that.

While Dungeon Defenders 1 had 4 heroes by default and the other 3 were DLC-only, Dungeon Defenders Eternity has all heroes available at the start. Also, much like the heroes, it has many of the previous maps also available at the start. Some maps haven't transitioned into Dungeon Defenders Eternity, but there is still potential for them to be added in the future as Trendy has decided that they intend to update the game with a content update MONTHLY. Currently, they've gone through 3 content updates. (The game came ou in July, so they're on pace) Each update has so far come with a new map. Also, to go along with the monthly "big update," they also do smaller weekly updates to the game.

Gameplay is identical to the first with few exceptions. Some towers have had some tweaking and, perhaps the most controversial change, Minion Units from Dungeon Defenders 1 has been replaced by adding on Defense Units to maps that warranted it. Also, the game comes with 4 additional maps to the campaign, 3 inside of the missions leading to Eternia Shards maps, and 1 after Crystalline Dimension.

The way items upgrade has also been reworked. Previously they costed mana which was all but abundant in the game, and only an exceptional few items took one's entire inventory's worth of mana to fully upgrade, but now they function on the new Gold resource that has replaced Mana. Mana now only interacts with towers and doesn't influence anything outside of a given map. Gold though, as you might imagine, is noticably harder to come by. Whereas in the past it wasn't too difficult to find a 2000 mana Mana Token, now you'd be hard pressed to find even a 50 gold Gold Coin. Fortunately, items cost an almost proportionally amount less gold to upgrade and this seems to serve as to limit a player's ability to just upgrade their gear to obscene levels early on and just rush through the game with that gear. Maybe.

So, I'm going to level with you. I spent 800 hours in Dungeon Defenders 1 and I only played for about 4 months. The game got really solved and that made me kind of furstrated, so I gave away what I had and just left the game. Games like these are intended to encourage you to farm for gear that gives you beetter stats so you have an easier time with the endgame, right? Well, that's fine and you can get to that level hilariously easy in Dungeon Defenders 1 by means of Tinkerer's Lab Assault NMHC. At around 3000 stats in Dungeon Defenders 1 (fully upgraded), you are pretty comfortable with every map. Eternity, on the other hand, while it doesn't have Tinkerer's Lab Assault, it does have something far worse.

Something to note is that in Dungeon Defenders 1, it was pretty difficult to find an item with 400 in a stat. There was even a cap on the more obscene Obsidian Weapons at 999 in a stat. That was basically the highest you'd see at all in the game and it was tremendously rare to find anything not a Clava with those stats.

Unfortunately, Eternity decided numbers get players or something, so you can find as high as 600 base stats on an item. Remember how I mentioned items upgrade differently? Well not only do they use gold, but they upgrade 10% of the base. Imagine you found an elusive 600 stat weapon in the game and it came with 16 upgrades (highest from the past. I'm not sure if it was implemented to have items with 16 upgrades anymore). Well, that would mean that you could get 60 stats per upgrade, 15 more times giving you 900 extra stats. That would mean 1500 stats on, potentially, one stat from an item. I mean, all of the stats could have rolled with 600, so you could have something obscene like 600/1050/1050/600 on an item or something. Or ytou could have a waller with just 1500 in tower Health because that's a thing. Sure, the formulas scale a bit differently from Dungeon Defenders 1, but it just doesn't make sense.

That said, you don't need anywhere close to the maximum theoretical stats achieveable to clear maps. I've had friends that broke into nightmare, clearing Tavern Defense with meager 800s in a stat. Not even in the thousands. Sure, you might suggest that some other maps require higher stats, but those stats are pretty easily achievable. I mean, it's not like you'd be spending hours and hours trying to clear The Deeper Well (first map in the game) on Nightmare (current highest difficulty in the game) with the Hardcore modifier (makes the mobs harder and you get better drops) or anything. That really detracts from how fun the game is.

With games like these with the amoutn of diversity in characters, there's also much to be said about balance. If you've played Dungeon Defenders 1, you know that there were really only 4 builders in that game (at least in end-game): Huntress, Monk(Initiate), Summoner(Demoness) and Series EV. What of that changed in Dungeon Defenders Eternity? Well, the Huntress is nearly not even a class. Changes that were made to her include having all towers default to 15s recharge time, making her gas trap nearly unusable. Also, inferno trap doesn't scale with rate as one might hope. Instead, it will tick every second for forever. Rate just affects the recharge of the trap. Fortunately, her Darkness trap has an added feature that will also give mobs a chance to "miss" a target, effectively acting as a secondary Strength Drain within a limited area.

Monk's Enrage Aura also is/was brokenly overpowered. It's still an AoE mind control tower ('cause those are always balanced in Tower Defense games), but it also debuffs mobs so that they die faster too. In previous patches it was even more brokenly overpowered by being able to tick faster and harder.

Summoner, because Minion Units stripped from the game, was given an unwarranted buff to its units. Mages, for example, can now heal all towers within range, not just minions. Because, in case you were worried about having to play the game, the game has to be put back in gaminess.

Series EV's utility towers are just as potent as before, but Buff Beam has seen a considerable buff to it scaling. No longer does it "soft-cap" at ~3000 stats, but it goes on forever. Because every Tower Defense game needs an AoE buff tower that can reach absurd levels, right?

Ugh. Ok, so I know my tone hasn't been the best, but this game is frustrating. Not because of the game per-se, but beacuse of the game... Yeah, ok, words are hard. The gameplay itself ultimately isn't any different from Dungeon Defenders 1. Ultimately, I guess that's my fault for being a challenge I thought I'd have to overcome. I mean, Dungeon Defenders 1 was just so stale after a point, so I was hoping Eternity would breathe new life into the game. I honestly was defending the game to my friends because I was certain the game would get better and be a better experience. It's almost embarassing to me.

Anyway, character cap. This game is a huge let-down
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67 of 106 people (63%) found this review helpful
1 person found this review funny
377.8 hrs on record
Posted: November 1, 2014
Ah, After Nearly 400 Hours put into this game and 3000 Hrs into DD1, I Can say It has its upsides and downsides.

We will start with upsides now of DDE.
- If your poor you get the DLC Charcs for free one here same with maps but only some.
- Frequently updated with new maps and pets.
- No hackers running about now!(Thanks Isom and Devs!)
- Smooth same with DD1.
- Challenging and theres Achievements.

Now Downsides of DDE.
- Some maps have been removed and some are community favorite maps and challenges such as The 3 Assault DLC,King's Game and Some event maps(Im looking at you Winter wonderland, Yes its only farmed for coal but I love it c:)
- Removal of some skins for the Characters. Such as TavKeep Imposter,Santa Imposter and Super legendary parents of the 4 main characters.
- Glitches are found often such as the Akititi Insane post nm items which were fixed by nerfing and getting rid of the exploit itself.
- Hardcore Crystalline Dimension wont let you spawn in if you joined late.
- No more events! :(

DD1 Upsides
- Fun and old pets! (Ah good night sweet kobolds and always to sit with your diamond pals.)
- Community maps implemented and kept same with challenges
- Fun DLCs which make you stay in game.
- Achievement trophys! And Private taverns( Yes I know theres PTavs in DDE but they dont have trophys and you cant keep items on floor)
- AFK Shops
- Community Challenges (MY FAVORITE IS TOWER WARS! It was fun!)

DD1 has some Downsides though but not much, Here are examples
- Hackers roaming about
- Not much players now and most players with the most currency are gone so not much trading
- Event items can ruin the game if you own all the overpowered ones (Rainmaker,Rockshatter and Greater Wind of Magicite.
- Can get boring after hitting like all charcs being lvl 100 and having the best gear, all achieves (My alt acc has all 104/104 achieves and 7k summoner so I quit and gave all my items away.)

And I say Yes to recomended this game but I want to put it in middle as it has its own downsides and upsides. Tell me what do you think! Write your reviews!
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13 of 20 people (65%) found this review helpful
1 person found this review funny
255.8 hrs on record
Posted: December 19, 2014
After 6 months of problems (lag, bugs etc) the game is now very playable and with new content.

However the playing community is sadly very small
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5 of 5 people (100%) found this review helpful
1 person found this review funny
247.7 hrs on record
Posted: March 18
Ok let me first say I DID enjoy the Dungeon Defenders 1 and Eternity. Now they are going to come out with Dungeon Defenders 2. Dungeon Defenders Eternity (DDE) has recently had a patch. This patch messed things up. Whether or not it is intentional is not for certain. I do however know that several of my friends that play it have reported the issue and had no response to their inquiry. I posted on the forums and no response either. I even looked on the known issues section of the forums, nothing there either. The 2 most played maps (cause of the good loot and gold ammount) are unplayable. So I now feel like I've thrown away my money in this game. I'm not 100% sure but I'm starting to believe this is a marketing strategy to get players to quit DDE and go back to DD1 or even get DD2, their new baby. Either way I wouldn't buy this unless it gets fixed since other maps don't give as good loot/gold as those 2. This makes me upset and I may even take my money and gaming time elsewhere. Who knows they may make DD3 and do the same to the other DD's. DON'T BUY THIS!!! At least not till they fix it.
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12 of 19 people (63%) found this review helpful
15.5 hrs on record
Posted: December 5, 2014
This game had potential to be very good, however the horrible overlay coupled with tons of bugs makes this game unplayable. If you manage to get logged in, good luck getting through a full round. Do yourself a favor and and buy the original and play that.
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14 of 23 people (61%) found this review helpful
35.9 hrs on record
Posted: November 19, 2014
The game itself is not really different from the precessor. But for Linux users there are some advantages, if they are able to get it running… PhysX stuff is working now so the mana is now going towards you.


But one note for the Linux users: Trendy is not interessted in you! They are ignoring mayor bugs and have been unable to fix a black screen issue for real (on this issue the game isn't starting at all.). They've integrated a horrible hack which requires root privileges… for that they needed multiple months. Many users had send them detailed informations about bugs, everything you get in reply is crap.


** Update after 2 Months **

Nothing has changed. The Developers seem to have no interest in fixing the biggest problems.
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5 of 6 people (83%) found this review helpful
37.5 hrs on record
Posted: January 2
DDE might look like a good deal since it includes most of the original game's DLC. It's not.

The bad:
- Playverse is a laggy, randomly disconnecting mess
- Client is unstable, crash to desktop is common
- Upgrades on the ground immediately disappear before you can run over to pick them up thanks to a low items on ground cap.
- Towers somehow got dumber from the original, big damage tower like Striker now shoots the weak goblin in the front of a pack instead of the super tough ogre in the middle.
- 'Noone' plays this, thanks to all the other issues, see http://steamcharts.com/search/?q=Dungeon+Defenders for details.

The good:
- Includes vast majority of the dlc available in the original for free.
- Can be played in offline mode which gets rid of the lag but of course its rather lonely.
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3 of 3 people (100%) found this review helpful
0.2 hrs on record
Posted: March 18
A friend got me this game without realizing I already had dungeon defenders. I logged in to play and found this to be the same game. I gave the original game a thumbs up - it is an amazing game. This version is similar, but gets a thumbs down. I don't like the online system of logging in and match making. If you are interested in an RPG - Tower Defense hybrid, get the original, not this one. Eternity takes the original and only adds bad things.
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4 of 5 people (80%) found this review helpful
402.0 hrs on record
Posted: March 28
It's mindblowing that people still buy this game.

It's buggy, unfinished, and abandoned by its developers.



DO NOT BUY.
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5 of 7 people (71%) found this review helpful
265.0 hrs on record
Posted: March 1
TL;DR: Buy it if you haven't played Dungeon Defenders and you like ARPGs and Tower Defense.

Although many people were disappointed with this game upon release, me included, this game is worth looking at. A lot of the disappointment had to do with promises that weren't quite delivered upon.

Yet, upon revisiting this game, I find all the things that made the original Dungeon Defenders one of my favourite games of all time. Yet at a fraction of the cost. Sure it has problems, but this game is so diverse and puts in so many elements, of course it is going to be a mess. It is like Bethesda games: Open to play around with, tons of stuff to do, but similarly quite a few problems. If you want a game experience that is polished to the utmost and blanced, move on. If you don't mind a few uncomfortable edges and corners on a game that delivers tons of fun, jump right in.
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19 of 35 people (54%) found this review helpful
4.0 hrs on record
Posted: November 2, 2014
After playing dungeon defenders. This is a dissapointement for me.
Im quite Dissapointed in the fact this is more made to go online and play with strangers.
But if you play with strangers, there are many bugs in the game. Wich is quite the let down to play it.
altho The new stuff in there (new levels, pet hatching, weapons)
It is quite oke. But I still prefer the normal dungeon defenders just because of the bug reasons.
If there was a button on : Would you recommend it--> Not yet.
This is what it should be. It should be more updated before it went live.
I dced a lot of times or got black screens. If they work on this, the game will be worth getting.
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20 of 37 people (54%) found this review helpful
26.5 hrs on record
Posted: October 31, 2014
Just wow. Hoped this would be something better than it has turned out to be. My experience thus far playing in "offline" mode. Worked fine until I made it to level 4, where it forced me to spawn in the floor, with no fix. Apparently this is a common bug. Went into "online" mode for a bit, then quit and tried to reenter the "offline" mode, and it is making me re-download everything because I apparently don't have the "full game" according to the error message. Despite playing it for 4 hours or so.

Holy ♥♥♥♥ Trendy, you ♥♥♥♥ed this one up.
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3 of 4 people (75%) found this review helpful
4.9 hrs on record
Posted: December 7, 2014
The game has some improvements over the original. However, matchmaking is pretty bad which forces you to play by yourself, thus making it hard + boring. Thereby I recommend the original game as is its much more convenient and fun to play.
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3 of 4 people (75%) found this review helpful
1.9 hrs on record
Posted: February 17
You have to open a launcher to download the game and then it takes forever to download. Its not my internet causing im running 4GLTE on my wifi and my computer has no problems with steam. The only good game they made was dungeon defenders. Eternity and Number 2 are crappy.
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3 of 4 people (75%) found this review helpful
37.5 hrs on record
Posted: February 20
This is the worst "Beta" I have ever played. The player base gave up months ago and it seems that even the developers at this point gave up as well. It seems as if the game has gotten worse than when it was first released, and the developers can't fix it what so ever.

This game's launch should also get an award for the worst launch ever. When this game was launched the game's servers failed to work because of the 3rd party BS. Also why the hell would you have your game download from the 3rd party servers when Steam servers work much better and don't charge the developers/publishers extra to use them.

Seriously, Instead of buying this go out to lunch with your bae or something. You'll get more value from that than this terrible game.

0/8 m8. I don't know why I even bought this garbage.
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6 of 10 people (60%) found this review helpful
1 person found this review funny
8.4 hrs on record
Posted: December 26, 2014
Great loading screen simulator. Even has a chat room!
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2 of 3 people (67%) found this review helpful
2 people found this review funny
463.5 hrs on record
Posted: January 23
Ah, Dungeon Defenders Eternity! We have a love hate relationship. I love the game, but I hate how addicted I become during my hardcore sessions!

This is a tower defense and RPG hybrid that could almost be called a reverse MOBA.

There are many lanes, crazy map layouts and plenty of heroes to choose from, but the goal is the same no matter what: Protect the crystals. If a single one is destroyed, it's game over.

The general idea is to build tower defenses like any other tower defense game and defend the crystals, but the formula has never been done like this outside of Trendy's Dungeon Defenders series.

The entire game is played from a third person perspective, and during combat, you can run around and fight enemies much like a hack and slash RPG, all while gaining experience points to level up, find awesome loot and become one of the few elite heroes that can destroy anything without any trouble.

If you like tower defense games and you want to try a new spin on the genre with many new layers, give this game a shot! You likely wont regret it!

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2 of 3 people (67%) found this review helpful
18.3 hrs on record
Posted: December 30, 2014
A fairly blatant cash grab, unfortunately. Game is not much different from Dungeon Defenders and the multiplayer hub has a habit of going down repeatedly, making multiplay impossible until whatever has been gone wrong is fixed, which in my experience has always taken far too long. The bottom line is that you can never scedule multiplayer with friends because you can never be sure if the service will be up or down. It also has some strange performance issure and random hitches which can really cause problems at the wrong time. As yet I haven't figured out why this is happening. I have a high-end PC which has no problems with much more demanding games, so I attribute the problem to poor optimisation or some other kind of oversight. Either way, save your money.
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3 of 5 people (60%) found this review helpful
5.5 hrs on record
Posted: December 5, 2014
Do not buy this game it sucks if you wanna buy dungeon defenders then buy the first one
this game is so broken its really hard to make a lobby if your friend joins your tavern when you start a mission it kick your friend from the game and its hard to even play this by yourself so i highly reccomend not buying this
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5 of 9 people (56%) found this review helpful
151.7 hrs on record
Posted: December 10, 2014
TL;DR: It's a new and overall great perspective on a familiar game many love, with it's issues, but it is an overall welcome addition to the Dungeon Defenders series.

Longer review:
I absolutely loved Dungeon Defenders 1. They got a lot of things right, and all into one accessible game. Now Dungeon Defenders Eternity came out, keeping in mind a lot of the issues that were in the original Dungeon Defenders.

They have largely smashed the hacker issue, due to server-side items. This requires an online connection, and I'm more than happy with that in return for limiting hackers.

They have have several notable changes to the class mechanics, some major, and some even controversial. In my view, the way to look at this is... this is not DD1. This is a familiar game, with a new perspective. Are the changes for the best? That's a matter of opinion. Personally, I find the changes refreshing.

They added on several new game mechanics, and fixed some annoying issues from DD1. Did they get every change right? Probably not. But overall, this is a new take on DD1 that I find a new great twist to a familiar game, and worth the one-time price tag for a still awesome game that now comes with much of the previous DLC content right along with the base game.

In the end, even with issues considered, I would certainly recommend this, what is in my opinion a wonderful game, to others.
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