Honestly, I wasn't expecting much out of this one. Got it on a coupon, and saw that it didn't have a whole lot of positive reviews. It was enough to keep me from playing it for several months. After finishing it, I have to say that I was pleasantly surprised.
This is an obscure, weird little game. Rather than put most of its focus on narrative, like most point-and-click titles, this seems balanced in all aspects, though the story is still quite fine. It's a mystery that manages to stay exciting by avoiding realism as often as possible. The main points are easy to follow due to the fact that the game drives them into the ground like it's a Dragon Ball Z episode. The story is supported by decent voice acting and most of the puzzles are not so easy as to be boring, but not so hard as to warrant breaking out a guide. The music is smooth and fitting of the theme.
The environments are open and only have a few locations in which there is nothing to do. Every spot the player can stand in allows a full 360 degree rotation to observe your surroundings, which often lack detail but don't waste time with a lot of pointless clutter. It is usually easy to have a sense of where to go, and I found the direction-based click controls to not be very misleading. I wish I could say that the characters looked fine too, but they look like a bunch of PS1 cutscene models. The prerendered cutscenes here look a little better than the actual game.
Aside from the game,this also has a bit of info about Egyptian mythology and legends, if you're into that sort of thing, which might be why you decided to take a look in the first place. Overall, it manages to just be an average point and click that knows how to play to the strong points of its genre.