Brink of Consciousness: Dorian Gray Syndrome Collector's Edition
To free your beloved from captivity, you must venture into a maniacal world in this Special Collector's Edition of BRINK OF CONCIOUSNESS: DORIAN GRAY SYNDROME; an immersive tale of chilling surprise that's chock full of extras including bonus gameplay, concept art, soundtrack, and much more!
User reviews:
Recent:
Very Positive (12 reviews) - 91% of the 12 user reviews in the last 30 days are positive.
Overall:
Very Positive (129 reviews) - 88% of the 129 user reviews for this game are positive.
Release Date: Jul 1, 2012

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Brink of Consciousness: Dorian Gray Syndrome

Packages that include this game

Buy Sinister Stories Bundle

Includes 8 items: Alex Hunter - Lord of the Mind Platinum Edition, Brink of Consciousness: Dorian Gray Syndrome Collector's Edition, Castle: Never Judge a Book by its Cover, House of 1,000 Doors: Family Secrets Collector's Edition, House of 1000 Doors: The Palm of Zoroaster Collector's Edition, Nearwood - Collector's Edition, Shadows: Price For Our Sins Bonus Edition, Small Town Terrors Pilgrim's Hook Collector's Edition

 

Reviews

“I will just start by saying that I cannot recommend Dorian Gray Syndrome enough.”
5/5 – Gamezebo

About This Game

Venture into the realm of a madman to free your beloved from captivity in Brink of Consciousness: Dorian Gray Syndrome Collector’s Edition, an incredible Hidden Object Puzzle Adventure game! As reporter Sam Wilde, you must work quickly to unravel a bizarre series of disappearances involving young and beautiful people.

Your investigation suddenly becomes personal as the next victim of this psychotic serial killer is Anna, your love! Sam’s every move is being tracked so he has to be extra careful. Putting his journalistic talents to the test, Sam must find the maniac who has kidnapped Anna, and stop him before it’s too late. Travel to Goldvale Manor and scour every nook and cranny of the grand mansion for clues that might lead you to her rescue. Use your instincts and intellect to solve devious puzzles, avoid traps and defy the lunatic's treacherous scheme.

Will you ever escape his clutches?

The Collector’s Edition includes:


  • Gorgeous locations and highly detailed hidden object scenes
  • Bonus gameplay
  • Interview with the developers
  • Concept art

System Requirements

    Minimum:
    • OS: Windows® XP, Windows Vista®, Windows® 7, Windows® 8
    • Processor: 1.4 GHz Processor or faster
    • Memory: 512 MB RAM
    • Storage: 500 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (12 reviews)
Overall:
Very Positive (129 reviews)
Recently Posted
Andchan
( 2.1 hrs on record )
Posted: May 24
Cool game, fun, got a little impatient with Oscar, but overall a good game, nice puzzles, nice end /o/
Helpful? Yes No Funny
sjane141
( 11.4 hrs on record )
Posted: May 21
Enjoyed the game and the story line. Would recommend it.
Helpful? Yes No Funny
CrystalBooness
( 9.6 hrs on record )
Posted: May 17
I liked the graphics on this one and it was very creatively set up. I enjoyed playing this.
Helpful? Yes No Funny
triskelethecat
( 4.3 hrs on record )
Posted: April 29
Since I don't have the option of "maybe", I chose Yes, I would recommend this game. It's got some good puzzles, but the music and sound effects get tiring after a while. And it's really frustrating, as others have noted, to have to walk back through multiple rooms to get from one to the other.

Some of the puzzles were challenging. Others were just too repititious and boring. I think I used the guide for this game - along with the "Skip" choice - more than any other puzzle game I've played. I also guessed how the game would end so that was a bit fun.

That being said - I'll probably play the game a few more times, to see if I can figure out some of the games I skipped. And now that I understand the map icons better (even if you can't do something in a room it's marked as of interest), I'll see if I like it more or like it less.

The bonus chapter was fun, but I found that the ending was lame.
Helpful? Yes No Funny
Angel Fox
( 9.2 hrs on record )
Posted: April 29
The game is overall good, but one puzzle is really to tricky.
Helpful? Yes No Funny
4NG3R
( 4.2 hrs on record )
Posted: April 24
hidden objects are easier to find but puzzles are little bit difficult or lengthy
overall good game..would recommend
Helpful? Yes No Funny
Kimchi Tea
( 5.7 hrs on record )
Posted: April 18
Excellent hidden object puzzle game. Highly recommended for HOG and adventure game fans.

+ The premise -- you're trapped in a mansion with a serial killer who's left puzzles and clues to toy with you -- justifies the "why does everything have an arbitrary puzzle lock" problem that plagues most HOGs.
+ Beautiful art with many different settings.
+ Great soundtrack to set the mood.
+ Well-designed hidden object scenes.
+ Voice acting that really brings the villain to life. He's sometimes a little over the top, but in a way that feels intentional and self-aware, and he never becomes too comedic to feel threatening.
+ Nice twist in the bonus chapter.

- The mini-games can be annoying, either with too much trial and error instead of intelligent strategy, or by making you perform the same task too many times over.
- Frequently crashes upon entering the first underground tunnel area. (Thankfully I didn't lose any save data.)
- The lack of fast travel or a decent hint system to help find the one of 9000 rooms where you forgot to pick up a puzzle piece makes the endgame feel tedious rather than suspenseful.
Helpful? Yes No Funny
jailapeche
( 5.3 hrs on record )
Posted: April 4
I have played this game twice now, just to be sure. It cannot be completed as there is always a piece missing at the end and no way to get it.
Helpful? Yes No Funny
DeadHead
( 10.8 hrs on record )
Posted: March 11
10/10
All round good game Nuff said
Helpful? Yes No Funny
Foreverseeking
( 5.8 hrs on record )
Posted: February 16
Solid hidden object game with a few puzzles that actually require thought, and a few puzzles that just take time but are very easy. The story is quiet well told, with a creepy antagonist. Like all Hidden object games from abroad, there are some terrible translations, which leave you scratching your head. Still, well worth a play for fans of the genre. 7/10
Helpful? Yes No Funny
Yoodiv-Terraria1.3.1@edf.noip.me
( 7.8 hrs on record )
Posted: February 11
Well-done as far as HoG go. Silly contrived story as you'd expect, but good puzzles and adventure-aspects. Map-travel would have been nice.
Helpful? Yes No Funny
Osma
( 2.9 hrs on record )
Posted: February 7
Point and click games aren't usually my thing, but I've got to say that Brink of Consciousness: Dorian Gray Syndrome was quite enjoyable. It has a great story, the soundtrack is just as good and the voicing is done very well. The gameplay is quite simple: you collect stuff and use it to advance further.

There are three ways to aquire things needed. The first one is to simply pick them up off the ground. The stuff you have to collect may or may not be highlighted depending on which difficulty setting you choose. The second way to aquire things needed is by solving riddles (i.e. in the beginning of the game you have to tune a guitar by using a guitar tuner). The riddles get harder as player advances further. The final, third method, is my least favorite. You enter a room with a bunch of random stuff in it. You have to find 12 objects. Once you do that, they somehow turn into a completely unrelated item. In my opinion, this is not interesting, doesn't make sense and doesn't require much thinking.

There were other cons too. Most noticable one is short playtime. The game is way too short for a price this high. Then there was lack of settings. I could not adjust the resolution properly and had to play with black borders. It's impossible to adjust picture quality too, however, that shouldn't be a problem, as the system requirements are really low.

If you like point and click games and this game is on a considerable discount, you should buy it. Otherwise, you should pass. The game itself is decent, but the playtime of it is too short for the full price.
Helpful? Yes No Funny
OhioMan
( 7.0 hrs on record )
Posted: January 31
My wife likes these type of games and she said that she likes it so far..
Helpful? Yes No Funny
cg_destro
( 3.7 hrs on record )
Posted: January 26
Another solid HOG game, good story, dorian grey character and voice acting, overal quite good game :)
Helpful? Yes No Funny
vardulon
( 3.1 hrs on record )
Posted: January 22
Brink of Consciousness: Dorian Gray Syndrome is one of the most effective horror Hidden Object Games I've ever come across. The plot opens when the main character's girlfriend is kidnapped by the twisted serial killer who has been preying on the city's beautiful young people. The main character is a reporter chronicling the case, and this has drawn the madman's attention - the only hope he has of saving his girlfriend's life is to travel to the villain's mansion and play the madman's game.

It's a solid premise for any horror story, and BoC:DGS' developers do it justice with truly solid scripting. The villain contacts the main character through the game via loudspeakers he's set up in every room of his house, pontificating about the nature of love and sacrifice, and valiantly attempting to justify all of the murders he's committed. It's all incredibly solid stuff, and along with diary pages scattered about the house informing the killer's backstory, and surprisingly a well-written journal that tracks the player's trek through the mansion, it offers one of the genre's high points, from a storytelling standpoint.

Now for the HOG criteria!

Criteria 1: To what degree do the puzzle screens look like a thrift store vomited on my monitor?

BoC does a great job of making its HOS fit within the world of the game. The whole thing is set in the dilapidated mansion of a maniac, so a certain degree of clutter is to be expected, but it never gets so stacked with random nonsense that it seems preposterous. An especially nice note is that the game is set in the 1950s, and the developers were very careful to only use period items in the hidden object screens. There aren't any digital watches lain across phonographs, or anything along those lines. Okay, there's a colour television at one point, but that's really the only anachronistic lapse.

Criteria 2: Are the searches justified by the premise/story?

Only in the barest sense. Conforming quite neatly to the industry standard, BoC has screens where the player is asked to pick up one item they actually need, along with a dozen that don't matter, for no particular reason. The screens are fair and entertaining to play, but it would have been nice to see the developers go that extra mile to ensure that they made sense within the story.

Criteria 3: How well do the various puzzles and object searches meld together to form a coherent whole?

BoC does a great job of creating a world where this kind of searching a puzzle-solving make sense. Oscar, the game's masked villain, is a baroque psychopath who enjoys toying with his prey - of course he'd construct elaborate puzzles for them to solve in his huge mansion. Even the puzzles are generally more practical than is normal for the genre. They tend to feel more like minigames and activities than actual brain-teasers - for the most part, whenever a lock needs to be picked or a chest opened, players are simply assigned a complex task to perform and then expected to follow the clear instructions on how to complete it. While it may not end up as challenging as some games, this certainly puts BoC among the most user-friendly HOGs I've encountered.

With its great setting and exceptional writing, Dorian Gray Syndrome stands apart from the HOG crowd as a title that even players unfamiliar with the genre can find extremely accessible. It's just too bad that it doesn't push the envelope in gameplay design as well, satisfying itself with utterly traditional hidden object screens. While it may not be reaching for the stars, BoC still manages to stand well above most of its contemporaries, providing a chilling adventure along with some merely solid puzzles.
Helpful? Yes No Funny
Bensenhaver
( 5.3 hrs on record )
Posted: December 28, 2015
First of all I'm new to HOGs (and to writing reviews) but I have been playing some for a couple weeks, and I must say I'm a bit surprised about how good they generally are, and how the genre has improved from the pure HOGs games of the first times (I'm old) to well narrated stories with a twist for puzzling. This one was a nice HOG, with a decent amount of puzzles, and a competent storyline about an artist a psychopath (Oscar) who has kidnapped your girlfriend (Anna) and plans to make a 3D-Gioconda with her. There's a bonus chapter which is (undestandingly) shorter and a little bit more linear than the main story but was also fun to play. The ending is a bit surprising. On the cons chapter, I'd say the hint system was a little bit annoying 'cause it didn't point you to the right direction (as other HOGs I have recently played do); instead it just said wether there was or wasn't something to do in the current room so sometimes you had to revisit every room to know what was missing (but then again, maybe that's good, that's what many players look for when playing a HOG). I'd say there's a nice amount of job (well) done in this game. It was worth my money and I will definitely wishlist the other Brink of Consciousness title available.
Helpful? Yes No Funny
AccidentlyOnPurpose
( 3.1 hrs on record )
Posted: December 23, 2015
7.1/10 - Better Point & Click than most

I have played and reviewed several Point and Click games. This game is better than most! The graphics and story are pretty good. Voice acting adds a nice touch.

The puzzles and item hunts are well done, but the routes you have to take are too much. Sometimes you have to walk down 15x to grab an item, then back up 9x to use it.. etc.. So make sure that kind of stuff doesn't bother you. It did bother me, but not enough to vote down.

I didn't like the travel path thou

I'd pay $4-5 or so. On sale now for $2.49.

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
Helpful? Yes No Funny
Zipomatic
( 4.8 hrs on record )
Posted: December 22, 2015
Very good hidden object game with a nice variety of puzzles. More aimed at adults as you are going after a mass murderer who has kidnapped your girlfriend and enjoys taunting you throughout the game.

The only drawback is that when you select the map, you can't click on it to go directly to a location, you have to manually backtrack through previously visited rooms, which is a bit of a pain, but not a deal breaker.
Helpful? Yes No Funny
M.E.R.Y.Y.L.L
( 0.4 hrs on record )
Posted: December 3, 2015
I just finished the game and highly recommend to anyone who enjoys HOGs.
The game offer You : Great Graphics,different types of puzzles ,good voiceacting,nice story and excellent bonus chapter.
8.5/10 , Recommended .

Helpful? Yes No Funny
hermetico
( 5.3 hrs on record )
Posted: November 29, 2015
Great hidden-object adventure game.
Nice story. Interesing puzzles. Good graphics.
Recommended.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
8 of 8 people (100%) found this review helpful
Recommended
5.7 hrs on record
Posted: April 18
Excellent hidden object puzzle game. Highly recommended for HOG and adventure game fans.

+ The premise -- you're trapped in a mansion with a serial killer who's left puzzles and clues to toy with you -- justifies the "why does everything have an arbitrary puzzle lock" problem that plagues most HOGs.
+ Beautiful art with many different settings.
+ Great soundtrack to set the mood.
+ Well-designed hidden object scenes.
+ Voice acting that really brings the villain to life. He's sometimes a little over the top, but in a way that feels intentional and self-aware, and he never becomes too comedic to feel threatening.
+ Nice twist in the bonus chapter.

- The mini-games can be annoying, either with too much trial and error instead of intelligent strategy, or by making you perform the same task too many times over.
- Frequently crashes upon entering the first underground tunnel area. (Thankfully I didn't lose any save data.)
- The lack of fast travel or a decent hint system to help find the one of 9000 rooms where you forgot to pick up a puzzle piece makes the endgame feel tedious rather than suspenseful.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
4.2 hrs on record
Posted: April 24
hidden objects are easier to find but puzzles are little bit difficult or lengthy
overall good game..would recommend
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
5.3 hrs on record
Posted: April 4
I have played this game twice now, just to be sure. It cannot be completed as there is always a piece missing at the end and no way to get it.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
2 of 3 people (67%) found this review helpful
Recommended
2.9 hrs on record
Posted: February 7
Point and click games aren't usually my thing, but I've got to say that Brink of Consciousness: Dorian Gray Syndrome was quite enjoyable. It has a great story, the soundtrack is just as good and the voicing is done very well. The gameplay is quite simple: you collect stuff and use it to advance further.

There are three ways to aquire things needed. The first one is to simply pick them up off the ground. The stuff you have to collect may or may not be highlighted depending on which difficulty setting you choose. The second way to aquire things needed is by solving riddles (i.e. in the beginning of the game you have to tune a guitar by using a guitar tuner). The riddles get harder as player advances further. The final, third method, is my least favorite. You enter a room with a bunch of random stuff in it. You have to find 12 objects. Once you do that, they somehow turn into a completely unrelated item. In my opinion, this is not interesting, doesn't make sense and doesn't require much thinking.

There were other cons too. Most noticable one is short playtime. The game is way too short for a price this high. Then there was lack of settings. I could not adjust the resolution properly and had to play with black borders. It's impossible to adjust picture quality too, however, that shouldn't be a problem, as the system requirements are really low.

If you like point and click games and this game is on a considerable discount, you should buy it. Otherwise, you should pass. The game itself is decent, but the playtime of it is too short for the full price.
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
Recommended
3.1 hrs on record
Posted: December 23, 2015
7.1/10 - Better Point & Click than most

I have played and reviewed several Point and Click games. This game is better than most! The graphics and story are pretty good. Voice acting adds a nice touch.

The puzzles and item hunts are well done, but the routes you have to take are too much. Sometimes you have to walk down 15x to grab an item, then back up 9x to use it.. etc.. So make sure that kind of stuff doesn't bother you. It did bother me, but not enough to vote down.

I didn't like the travel path thou

I'd pay $4-5 or so. On sale now for $2.49.

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
4.8 hrs on record
Posted: December 22, 2015
Very good hidden object game with a nice variety of puzzles. More aimed at adults as you are going after a mass murderer who has kidnapped your girlfriend and enjoys taunting you throughout the game.

The only drawback is that when you select the map, you can't click on it to go directly to a location, you have to manually backtrack through previously visited rooms, which is a bit of a pain, but not a deal breaker.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
72 of 78 people (92%) found this review helpful
2 people found this review funny
Recommended
1.3 hrs on record
Posted: July 25, 2014
I've played a lot of hidden object games, and Dorian Gray Syndrome is one of the better examples of the genre. The story starts us with a young journalist, Sam Wilde, hot off an article detailing the disappearances of numerous "beautiful" people in the area. Heading out to meet his lady love for a date, he arrives at the rendezvous only to discover a note beckoning him to the home of the man behind the kidnappings. If if he wishes to see his beloved Anna again he is to come alone. Sam must now travel to Goldvale Manor to confront the demented and insane Oscar and rescue his love. Ok, so the story is pretty cliché and hokey, but I have played many a game with worse premises than this. Where Dorian Gray excels is in the gorgeously detailed artwork and locations, great atmosphere and enjoyable "adventure-lite" game play.

I must reiterate how beautiful and imaginative the artwork is in this game. Each hand-drawn area features intricate detail that in a way feels almost life-like. Even the character models are nicely rendered and don't come off as stiff and awkward as they do in other games. A toggleable film grain filter finishes everything off with a gritty look. Discovering the many locations and enjoying the art is reason enough to play the game.

Adventure-lite is the best way to explain the game play. Most of the objectives and puzzles aren't too difficult to figure out, but a few may have you backtracking and running in circles for a bit. A large number of items will find their way into your inventory, many of which may not have an obvious use or be used for quite awhile; this is something I quite enjoy in standard adventure games and don't see too often in these.

Of course, there are a handful of hidden object scenes sprinkled throughout the mansion, all nicely drawn without much clutter. The items make sense for the location and time period, something so many games fail to do. There aren't too many, but the ones present are neither frustrating nor too easy, just a pleasant diversion (if you don't mind them) as you make your way through the game.

Unlike similar HOG's, I spent a good 8 hours playing through the entire story, including bonus chapter. Part of that may have been me taking time to enjoy the art and atmosphere. Playing on Expert with no hints and minimal strategy guide usage helped extend my play time as well. But the scope of the game itself feels much bigger than most and I feel like I really got my money's worth, especially since I'll be playing this one time and again.

A few things that bothered me included puzzles that are far too easy, many of which require very little thought and are often repetitive tasks once you figure out the method. The voice acting can be a tad melodramatic, but is admittedly better than other casual games. And Oscar tends to show up/be heard a bit too much which often pulled me out of my "adventure gamer" mode, but this is a personal gripe and others may have no problem with it. Other than those few complaints, the game shines.

Brink of Consciousness: Dorian Gray Syndrome may not be the perfect HOG, but what it does right it does really right. If you are a HOG aficionado, make sure to pick this one up. As a rule, I generally don't recommend these games at anything above the $7-$8 price range, but even if you shell out the full $10, I feel you'll get your money's worth considering game length, bonus chapter and extras (soundtrack, concept art, etc.).
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
1 person found this review funny
Recommended
11.6 hrs on record
Posted: December 29, 2014
Was surprised that this game being so cheap could be so good. Great Point and Click, a little short but story is great and enjoyable to play.

Some tricky mini games too, gets you using your brain for once!

8/10. Surprisingly Good.
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
Recommended
4.0 hrs on record
Posted: March 24, 2015
Short version: 88%
A lightweight psychological thriller– with a good story and good antagonist– that takes the form of a decent hidden object puzzle game.

Long version:
Brink of Consciousness: Dorian Gray Syndrome follows the story of an investigative journalist trying to save his girlfriend, as he slowly progresses through the mansion of a narcissistic serial killer, solving puzzles and collecting items along the way. During his trials he is often contacted by the antagonist: an excellently written character, who constantly balances on the brink of being comically over the top, but manages to stay threatening throughout the story– including one of the best bonus chapters (with an incredibly clever twist) in hidden object game history.

Although most of the game is spent by running around in the mansion, the monotony is often broken by some easy puzzles and a few very good hidden object scenes. And the best thing is that most of them have an actual reason within the storyline to be there, creating a more immersive atmosphere.

If you like thrillers, Dorian Gray Syndrome is definitely a good choice for you, casual genre or not. The great writing and level design make it one of the most enjoyable games of its kind.
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
Recommended
11.4 hrs on record
Posted: October 24, 2014
Though not quite as creepy as I hoped it would be, this hidden object game features gorgeous art, good music, moderately challenging mechanical puzzles and some above-average voice acting. It served as a soothing complement to my afternoon tea for a whole week. Very nice to take a break from the brain-busters and controller-smashers I usually play!

This was my first hidden object game. If there are others at least as pretty and soothing as this one, I can see the much-maligned HOG becoming a staple of my increasingly omnivorous gaming diet.
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Not Recommended
3.2 hrs on record
Posted: November 9, 2015
Utterly bad Hidden Object game.

The main issue is that the map system tells you that in this or that room is a point of interest or that there is something unsolved. That doesn't mean that there is something to do there yet though.
On top of that it has no fast travel which makes you run around in circles.

The puzzles are crap as well.
For instance a "mirror this image" which consists of 60 small parts or so. Boring.
Or a picture puzzle with 10x10 tiles that are pretty small so it's hard to make out anything.

The story itself wouldn't be so bad but the gameplay is just fubar.
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
Recommended
5.2 hrs on record
Posted: November 5, 2014
English version
(wersja polska niżej)

This game is the very definition of why I think Steam needs the ‘neutral’ button between the recommend and not recommend option. In my opinion, it is so perfectly mediocre that I don’t really feel that great with recommending it while there are so many other more appealing representatives of the hidden object genre. On the other hand, this game does nearly nothing bad enough to deserve not being recommended.

The premise of the game can be liked. While the norm for the hidden object games is to take place in a fantasy or a supernatural reality, Brink of Consciousness has an ambition to be a psychological thriller with a visible inspiration in Saw or The Silence of the Lambs. However, what initially seems to be its advantage, quickly proves to be a serious problem for me. While in fantasy games it can be at least partially explained (or at least the setting helps in suspending the disbelief), the hidden object mechanics do not mix particularly well with the thriller setting: a psychopathic murderer holds the protagonist’s sweetheart captive and what does our hero decide to do? Search for a celery, a rather tremendous number of clothespins and a set of false teeth (that for some strange reason have to be cleaned first). Furthermore, it really doesn’t help that the antagonist is perhaps one of the most uninspired and tedious villains in computer games I have played (even for the hidden object game standards of character complexity).

The graphics are where this game shines. While there surely are some hidden object games looking better, Dorian Gray Syndrome certainly has moments when it pleasant to look at. Still, I would like to make an argument here that the game’s setting limits the palette do the darker colors, mainly greys and browns, while other hidden object games are free to exercise a whole range of wild, vivid, acid trip colors, which is one of my favorite component of hidden object genre. Also, music is rather forgettable for the most of time.

Finally, the mechanics. The puzzles are mostly good, with maybe a few exceptions. The map shows the area of interest, but there is no quick travel available, and the hint system seems weaker than in other games of this genre: instead of showing the direction where to go, it just tells that there is nothing to do in this particular location.

In the end, I can recommend this game to the people who are tired of the fantasy settings of most of the hidden object games. Keep in mind though that, at least to me, this game quickly got boring and completing the bonus chapter was a chore – which is not a particularly great result when it takes around 4 hours to complete the game.

Wersja polska

Ta gra jest jednym z lepszych powodów dla których uważam że Steam, poza opcją rekomendacji bądź odradzenia konkretnej gry, potrzebuje guzika „neutralny”. Syndrom Doriana Gray’a jest idealnie przeciętny i miałbym pewne problemy z polecaniem go innym z czystym sercem, szczególnie wiedząc że na Steamie dostępnych jest wiele ciekawszych gier z tego gatunku. Z drugiej strony Brink of Consciousness nie robi nic na tyle źle, żeby zasłużyć sobie na negatywną ocenę pod moją recenzją.

To co odróżnia „Doriana” od innych gier tego gatunku to świat w którym osadzone są wydarzenia gry. Podczas gdy tłem dla większości Hidden Object’ów zazwyczaj są światy fantasy, twórcy Brink of Consciousness wyraźnie wzorują się thrillerami takimi jak Piła czy Milczenie Owiec. W mojej opinii wychodzi to jednak odrobinę (eufemizm) nieudolnie. Jednym z powodów takiego stanu rzeczy jest fakt że psychologiczny thriller nie miesza się najlepiej z grą typu Hidden Object. W przypadku fantastyki można jeszcze tłumaczyć konieczność odnalezienia kilkunastu różnych przedmiotów odmiennością świata przedstawionego, jednak kiedy psychopatyczny morderca więzi ukochaną głównego bohatera a ten, zamiast popędzić jej na ratunek szuka w jednej z szaf selera, kilku spinaczy do bielizny i czaszki ( a dodać należy, że z bliżej niewytłumaczalnych przyczyn nie zadowoli się tą czaszką jeżeli wcześniej nie wyszczotkuje jej zębów), można odnieść wrażenie że sterowany przez gracza bohater ma jeszcze bardziej pomieszane pod sufitem niż psychopata z którym przychodzi mu się zmierzyć. Nie pomaga też, że wspomniany już antagonista jest irytujący i nudny jak flaki z olejem – nawet jak na standardy postaci w grach hidden object.

Grafika jest tu mocną stroną. Oczywiście jest sporo gier z tego gatunku które wyglądają lepiej, jednak „Dorian” zdecydowanie ma swoje momenty. Szkoda tylko że konwencja gry ogranicza kolory do ciemniejszych odcieni, brązów i szarości – jedną z tych rzeczy które absolutnie uwielbiam w hidden objectach są dzikie, szalone, kwasowo – odjechane palety barw. O muzyce nie można raczej powiedzieć nic szczególnego, przez większość czasu nie zwraca na siebie uwagi, a jeżeli już, to szybko się ją zapomina.

Można się też odrobinę przyczepić do mechaniki gry. Większość puzzli jest ok, mapa pokazuje co jeszcze zostało do zrobienia ale nie pozwala na szybkie poruszanie się między lokacjami, a system podpowiedzi jest zdecydowanie gorszy niż w innych grach: zamiast wskazać kierunek w którym powinniśmy się udać, gra mówi zwyczajnie „w tym pokoju nie ma już nic do zrobienia”. Dzięki, nie wiedziałem.

Podsumowując: polecam tylko tym którzy przekatowali już każdą możliwą pozycję studia Artifex Mundi. A nawet wtedy, może lepiej poszukać czegoś innego? Końcówka gry była dla mnie straszliwie nudna, co nie świadczy o „Syndromie Doriana Graya” najlepiej, biorąc pod uwagę, że grę można skończyć w ok. 4 godziny.
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
Recommended
4.4 hrs on record
Posted: January 9, 2015
I'll add my voice to the "good game" crowd.

I'll admit that I skipped some of the puzzles - either I'd come across the same ones before and knew I wasn't very good, or they were too complex for my poor tired brain. But they also weren't just the "same old, same old" puzzles that are in other HOGs.

This felt longer than other HOGs I've played through a combination of factors. Definitely worth the money!

The voice acting for the villain was very good, though Oscar could be a little long-winded at times. And I didn't really like "my" reactions. Maybe if I were coming across the "artwork" and trying to save my girlfriend from this guy, my reactions would be similar, but I don't know.
Was this review helpful? Yes No Funny
11 of 16 people (69%) found this review helpful
Recommended
12.8 hrs on record
Posted: December 24, 2014
This is, by far the best hidden object game that I've played around here so far. Actually, it would be demeaning to call it only a hidden object game. In-depth psychosis depicted with great atmosphere and a neatly arranged storyline. Our serial killer 'Oscar' - nice reference to Oscar Wilde, creator of Dorian Gray - is worth meeting. The methods and artistic demeanor of our host/psychopath makes him a character to remember. I'd like to add that the art work is well above the ordinary expected from the HOG genre. Besides being a well arranged adventure, including some well thought puzzles and a wide range of areas to explore, a bonus chapter awaits at the end, for an epilogue. I warn you though; there is no happy ending in Oscar's domain!
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
Not Recommended
3.4 hrs on record
Posted: April 28, 2015
Decent game and story up to the very end, then I experienced a game breaking bug with no way to resolve it other than to start completely over and hope that it doesn't happen a second time. Just to be clear, this bug does NOT allow the completion of the game or the wrap up of the story. With no options left in game, and some confimation around the web that this has happened to others, nothing left to do but uninstall and warn others. Buyer beware. Even at bundle pricing or free... its still not worth developing a story just get shut out before the end.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
Not Recommended
5.8 hrs on record
Posted: December 14, 2014
The graphics are good, however the gameplay is not. The plot is extremely stupid. Item usage is boring and repetitive (most of the time it's just "find a missing piece"), illogical and random. Also it involves a lot (and I mean A LOT) of backtracking.
There are way better hidden object adventures than this one. Check "9 Clues" series.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
Not Recommended
3.5 hrs on record
Posted: August 6, 2015
Beware: Game breaking bugs that prohibit you from finishing the game.

Dig a bit online, you will notice some recurring bugs that are happening to multiple players. Basically the game crashes and an item necessary for a puzzle ends up missing from the inventory. The crashes tend to appear towards the end of the game, and prohibit you from ever finishing it.

Even worse, this company is not interested in fixing the game and offers no appropriate technical support. This is the type of shovelware that links to a generic multi-company support form that is meant to shield the game developers from dealing with the results of their cash grabs. And btw, in the odd case scenario that you ever do go through with filling out the *required personal information* (really now?) of the form, I'll make you a bet: if you eventually get an email in response and it is NOT a copy/pasted variation of "Please try uninstalling and reinstalling the game after you update your drivers", I will eat my hat and send you a framed picture.

Other than that, it's another collection of some puzzles interspersed with a few HOG scenes. Not the worse one I've ever played, fairly standard slop. So really, the only thing that stands out about it is that you may never be able to finish it. Buy something else, the world has yet to run dry of mediocre HOGs.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
3.3 hrs on record
Posted: March 21, 2015
Very well-done game with a combination of point-and-click adventure aspects and hidden object/puzzles. Compared to some, this game focuses more on the puzzles and less on HO scenes.

The story was engagingly creepy and while not entirely original, was entertaining. The back story was fairly formulaic but as it's fed to the player in small bits, via diary entries mostly, the somewhat predictable history of the villain did not detract from the story. What helped this is that the game didn't bonk you in the head with information about the villain; to some extent you have to imagine the events leading up to the events of the game and to me, at least, that makes it more mysterious and creepy. The villain manages to be both over-the-top psycho and creepy. It's a combination that doesn't always work, but it does here. It helps that the voice acting isn't terrible (a curse that many of these games have).

Minigame puzzles were generally challenging without being obnoxious or illogical; only a couple were somewhat tedious. There is a convenient skip button for people that are stuck (or impatient).

Hidden object scenes were not overly challenging but did take some thought. Graphically, scenes weren't grainy and it wasn't hard to distinguish objects from one another. Objects are appropriately named (no searching for a "soccer ball" that turns out to be a volleyball, etc.).

All in all, this is one of the better choices for this genre of game.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
Not Recommended
1.3 hrs on record
Posted: August 8, 2015
Beautiful game, good voice acting, interesting story, but horrible characters and endless walking around because there is no quick-travel.

There are dozens of rooms - and often you need to go from the last one back to the first and again. With an elevator in the middle so you lose even more time watching at the screen.

The villain is a sadistic monster, and the (unwilling) hero seems to be an unsympathetic jerk. Whenever you find notes about the killers history, no matter what it describes, he simply shrugs it off with a "so what?".
I'm not expecting him to feel sorry for the killer, but a bit more of a reaction than just a "walk it off, whiner" would have made him a bit more sympathetic.

He has emotions, though - every time you encounter a new victim you can hear a gasp and heavy breathing. Sometimes also when the killer talks to him, especially when talking about the heros girlfriend.
It would have been better if he remained silent, this breathing is nothing but annoying and doesn't add to his personality.

If the game had quick-travel, I might try to finish it, but the annyoing breathing and unympathetic hero, combined with the endless travel is simply too offsetting for me.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
4.9 hrs on record
Posted: November 5, 2014
Hidden Object games have kind of become my "thing" in gaming lately due to their casual nature. They are easily picked up during work breaks and I can usually complete one in a single sitting without frustration.

This game kind of stretched that for me [definitely not a bad thing]. It was quite a bit longer than many HO/P&C games are these days so I ended up getting through it in two sittings rather than one [it took me about 5 hours]. The story was engaging and inventive, although if you're looking for a realistic plot line, search elsewhere [maybe a different genre].

Gorgeous artwork and a beautiful soundtrack made this game a joy to play. The puzzles were challenging, but not overly so, including the hidden object scenes. I also really enjoyed the extra content [bonus chapter, wallpapers, concept art, soundtrack, etc.] that came with the collector's edition. The concept art especially was really interesting and I'm glad it was included.

All in all, one of the best HO games I've played since the Mystery Case Files series.
Was this review helpful? Yes No Funny