The Palm of Zoroaster is the second installment of House of 1,000 Doors series by Alawar Five-BN. Previous installment of the series: Family Secrets.
Game Menu Option: Two section – Volume and Miscellaneous settings. The volume section has the following: Music, Ambient Audio and Sound Effects. The miscellaneous section has the following: Screen Resolution, Full-screen, Wide-screen and Window cursor.
Game Difficulty Modes: Two game difficulty modes – Casual and Expert
Cinematic/Dialogue: All cinematic scenes can be skipped if you do not want to watch them. The skip option given. Only if you don’t want to sit through listening the entire dialogue.
Game Voiceovers: Nothing much can be said about the voice-overs asides from that they are well done.
Game Music/Sounds: Nothing much can be said about the music/sounds asides from that they fit well with the game.
Game Graphics: Nothing much can be said about the graphics asides from that they are nicely drawn.
Inventory Panel: There is no option for locking it in place nor it is stationary; it slides up whenever the mouse cursor hovers over it.
Notebook: Information/Clues/Story recorded in here. That helps the player to progress further in the game.
Map: Interactive map with various indicators such as tasks and current location. You can also use the map to jump to another location and back without trekking through several screens.
Hidden Object Gameplay: Traditional word list with some and/or no interaction required.
Puzzle Gameplay: Most of the puzzles are fairly easy to solve. There is a skip button if the puzzle(s) becomes too tasking to solve.
Game Length: There are eight chapters of the main portion of the game. One chapter in the bonus portion of the game. There are nine total chapters in the game.
Game Ending: The main portion of the game has an ending. The bonus portion of the game extends it a bit more.
Game Extras: This section is lock until the main portion of the game is completed.
Game Concept Art/Wallpapers: 13 Concept Art in total and 9 Wallpapers in total.
Game Walkthrough: available at the start of the game. It can be access during gameplay.
Game Collectables: There 46 beyond objects (morphing objects) to collect throughout the main portion of the game.