House of 1000 Doors: The Palm of Zoroaster Collector's Edition
Return to a sinister unsettled House....very different from the one you remember!
User reviews:
Overall:
Very Positive (86 reviews) - 93% of the 86 user reviews for this game are positive.
Release Date: Dec 19, 2012

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Buy House of 1000 Doors: The Palm of Zoroaster Collector's Edition

Packages that include this game

Buy Sinister Stories Bundle

Includes 8 items: Alex Hunter - Lord of the Mind Platinum Edition, Brink of Consciousness: Dorian Gray Syndrome Collector's Edition, Castle: Never Judge a Book by its Cover, House of 1,000 Doors: Family Secrets Collector's Edition, House of 1000 Doors: The Palm of Zoroaster Collector's Edition, Nearwood - Collector's Edition, Shadows: Price For Our Sins Bonus Edition, Small Town Terrors Pilgrim's Hook Collector's Edition

 

Reviews

“Production values are high, with beautiful graphics, competent voice-overs, and an intriguing twist on an otherwise conventional storyline.”
4/5 – Gamezebo

About This Game

Summoned by the Spirits!

Return to a sinister, unsettled House ...very different than the one you remember. The power of a cursed gem has unleashed a murderous plague that extends far beyond the Houses walls; and you must employ your psychic abilities to stop these evil spirit using your seek & find skills.

Break the power of a cursed gem!

Travel to exotic locations throughout the world in search of the artifacts that can destroy this wicked presence. Solve a massive array of cleverly designed puzzles and ingeniously hidden objects as you unravel in this story of supernatural intrigue, unbounded adventure and sweeping scope.

The House needs you.

Will you answer its call?

Features:


  • Discover dozens of hidden object scenes and ingenious mini games
  • Search for clues and return harmony to the house
  • Explore stunning locations and experience amazing animations on your quest for the truth
  • Experience indelible characters in a compelling story
  • Collector's edition includes bonus gameplay, integrated strategy guide and concept art!

System Requirements

    Minimum:
    • OS: Windows® XP, Windows Vista®, Windows® 7, Windows® 8
    • Processor: 1.0 GHz processor or faster
    • Memory: 512 MB RAM
    • Graphics: DirectX® compatible video card
    • Storage: 2 GB available space
    • Sound Card: DirectX Compliant Sound Card
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (86 reviews)
Recently Posted
trueangelcool
( 8.8 hrs on record )
Posted: March 23
Fun HOG to play. Once again u play as Kate trying to help more ghosts again. Even though the game takes u to the same house u will be visiting four different places.

As before the voice acting is ok. The music and graphics are nice.

I also liked the bonus chapter. In the bonus chapter u find out about Gabriel's past. Again like the last game the game just ends when u finish the extra story.

All in all I also recommend to play this HOG.
Helpful? Yes No Funny
Wuzzerator
( 4.1 hrs on record )
Posted: February 7
Following on from the first game, sees you return to the house. I really liked the aspect of travelling to four different zones, although I felt the first one had been better thought out than this one. Once again no achievements for collecting the 'elusive objects'. Bonus game is fairly well thought out, but gets a bit tiresome as some of the gameplay seems to be unecessarily backtracking. Good overall, though.
Helpful? Yes No Funny
Juhosaphat
( 8.6 hrs on record )
Posted: February 1
This is a great game and a must have if you enjoyed the first game of the series, House of 1000 doors family secrets. You can play this as a standalone, but I recommend playing the first one first. I thought the storyline of the first was better but the ending, (including the bonus chapter), have left me wanting more. I hope Steam gets the remainder of the series and soon.
Helpful? Yes No Funny
Nyx
( 3.7 hrs on record )
Posted: January 29
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http://steamcommunity.com/groups/CritiquingDoge
Helpful? Yes No Funny
**Death Row**
( 10.3 hrs on record )
Posted: January 10
First thing first, story is 100% interesting.

This is an extremely well done game. I played it a couple times before ever getting Steam and then, once I became a Steam addict, I bought this game for the cards. And played it again. And now I'm playing it for the fourth time. Yes, it's really that good. If you're a hidden object fan, you should definitely check this out.
Helpful? Yes No Funny
Vic=HKC=
( 5.7 hrs on record )
Posted: December 18, 2015
Evil has taken over at the House of 1,000 Doors since your last visit. It's up to you to travel through dimensions again to save everyone and particularly Gabriel, the protector of it.

This game is the sequel to House of 1,000 Doors: Family Secrets and you'll find some familiar characters, if not everyone from the first game. The plot is also a good written. You're going from China to the jungle, which means many exotic backgrounds for someone who is used to a western city.

The gameplay is the usual one: click on items that you'll need in another scene, solve puzzles, find hidden objects, etc.. I found everything well-balanced.

But what made me love the game, though I've hinted it earlier, is probably the journey through 4 different worlds and meet people that knew about Gabriel - I found it nice that the guy has a background, though it's breaking the charm around this mysterious man. And the scenes are really well drawed. You're really transported into other worlds.

So if you're a fan of HOG, you have to own this game. Besides, there are trading cards with nice emoticons and backgrounds.
Helpful? Yes No Funny
txster
( 3.8 hrs on record )
Posted: November 26, 2015
First title I play in this series. Very fun, very good animations, great to explore the house and the different remote places. A good HOG.
Helpful? Yes No Funny
M.E.R.Y.Y.L.L
( 5.2 hrs on record )
Posted: October 20, 2015
Nice game and if you love hidden objects games I think that this one will suit for you :)
Helpful? Yes No Funny
rdfakan
( 4.0 hrs on record )
Posted: October 3, 2015
More incomprehensible than the first game, and it feels more cheaply made as well. I've played plotless HOG that were more engaging and entertaining.

Considering the fact that this developer does have some good HOG that I've played, there's no excuse for this game.
Helpful? Yes No Funny
мลקђล¢к_մֆҼԻ
( 10.0 hrs on record )
Posted: August 16, 2015
if you love hidden objects with puzzle game
this is perfect game suit for you

Helpful? Yes No Funny
joan4003
( 8.2 hrs on record )
Posted: August 10, 2015
This is the fourth game in this series, and the closest to a sequel of the first game House 1000 Doors: Family Secrets. (I have played all 4 games in the series, in order.) It is stand alone, as is, but the series storyline might confuse a player as the game briefly refers to previous game adventures in single "throw away/reveal" lines depending on how much of the series storyline is known.

The story: The Palm of Zoroaster, a cursed orb, has been destroying things, people and quite possibly civilizations (or at least, select parts of it) for centuries. Your job is to destroy the orb. (No spoilers because there are some if one has been following the series storyline.) Learn the orb's history, witness its destruction, and of course discover how to destroy it and gather the means to do so.

The game is set up with an introduction/tutorial, four adventure chapters, and the final conclusive chaper. I rather like this setup which is different then other HOs with a much more linear storyline. What changed in this game from the first game (Family Secrets) is the player does not get to choose which adventure to embark on first. For this game and storyline purposes it is perfect though.

Hidden object scenes, mixed with some head scratching puzzles and the usual standard puzzles, plus some point and click and a chapter by chapter accumulate and use inventory. Nothing too hard or tear your hair out challenging. Game comes with a walkthrough the player can access if they get stuck in game or on a puzzle. Every puzzle has a skip option and sparkles on needed objects or mini puzzle scene. Unless playing in Hard mode. There are three game modes available, in-game achievements, wall papers and a bonus chapter.

Warning: If you are hunting for those elusive extra "hidden/ghost/shape shifting" objects make sure you have them all before leaving the introduction or adventure chapter because you cannot go back once the chapter is finished. (Except in a new game).

Opinion: I like the series, therefore I like each game. The overall concept is interesting and lends itself to innumberable further games. The only thing I did not like in this game was the end. I was expecting a much longer cut scene. It ended and I thought "Wait, that is it." The adventure ended, the game ended, but the end felt truncated. Ah well the bonus chapter made up for the abrupt conclusion.
Helpful? Yes No Funny
mustangkarrie
( 0.4 hrs on record )
Posted: July 30, 2015
Intriguing.

You never know where the plot is going, the puzzle are difficult - moreso than usual.

4/5
Helpful? Yes No Funny
BunnyBuno3o
( 6.5 hrs on record )
Posted: July 27, 2015
pretty good
Helpful? Yes No Funny
Terrorism Works
( 4.9 hrs on record )
Posted: June 30, 2015
I bought this in the Sinister Stories bundle, as I have said in every review I've given for games from the bundle, and this is good. Excluding the weird Castle game, this is probably where the games start to go down in quality, but not so far as to actually be bad, not yet at least. You don't need to have played the first game to understand this game's story but I would still recommend playing the first game before this. This is a nice, challenging, hidden object game that is worth your time. Just not so much as the first game, Alex Hunter, Brink of Conciousness and Pilgrim's Hook.

Just never buy Shadows: Price for Our Sins. Ever. Buy the weird Castle game before buying that.
Helpful? Yes No Funny
DaveLessnau
( 8.5 hrs on record )
Posted: June 20, 2015
The "House of 1000 Doors: The Palm of Zoroaster Collector's Edition" is a bit short (6.3 hours base game + 2.2 hours Bonus Chapter = 8.5 hours total), but not unduly so for this type of game (casual point-and-click Adventure Hidden Object Game (HOG)). The story is a bit weaker than the norm for the genre, but otherwise, t's pretty much standard fare for a HOG: good graphics, fun puzzles, acceptable voice acting. The $10 list price is a tad high for it's length, so I'd wait for a sale to buy it or get it in a bundle (the Sinister Stories Bundle is how I got it). Still, I'm recommending it.
Helpful? Yes No Funny
Thalatte
( 5.9 hrs on record )
Posted: June 11, 2015
The Palm of Zoroaster is the second installment of House of 1,000 Doors series by Alawar Five-BN. Previous installment of the series: Family Secrets.


Review

Game Menu Option: Two section – Volume and Miscellaneous settings. The volume section has the following: Music, Ambient Audio and Sound Effects. The miscellaneous section has the following: Screen Resolution, Full-screen, Wide-screen and Window cursor.

Game Difficulty Modes: Two game difficulty modes – Casual and Expert

Cinematic/Dialogue: All cinematic scenes can be skipped if you do not want to watch them. The skip option given. Only if you don’t want to sit through listening the entire dialogue.

Game Voiceovers: Nothing much can be said about the voice-overs asides from that they are well done.

Game Music/Sounds: Nothing much can be said about the music/sounds asides from that they fit well with the game.

Game Graphics: Nothing much can be said about the graphics asides from that they are nicely drawn.

Inventory Panel: There is no option for locking it in place nor it is stationary; it slides up whenever the mouse cursor hovers over it.

Notebook: Information/Clues/Story recorded in here. That helps the player to progress further in the game.

Map: Interactive map with various indicators such as tasks and current location. You can also use the map to jump to another location and back without trekking through several screens.

Hidden Object Gameplay: Traditional word list with some and/or no interaction required.

Puzzle Gameplay: Most of the puzzles are fairly easy to solve. There is a skip button if the puzzle(s) becomes too tasking to solve.

Game Length: There are eight chapters of the main portion of the game. One chapter in the bonus portion of the game. There are nine total chapters in the game.

Game Ending: The main portion of the game has an ending. The bonus portion of the game extends it a bit more.

Game Extras: This section is lock until the main portion of the game is completed.

Game Concept Art/Wallpapers: 13 Concept Art in total and 9 Wallpapers in total.

Game Walkthrough: available at the start of the game. It can be access during gameplay.

Game Collectables: There 46 beyond objects (morphing objects) to collect throughout the main portion of the game.


Reviews for other games from this series:
House of 1000 Doors: Family Secrets
Helpful? Yes No Funny
PineyCreek
( 4.0 hrs on record )
Posted: June 4, 2015
This was an ok HOG. It is technically the sequel to House of 1000 Doors: Family Secrets, which honestly felt like a much better game. Speech is awkward and story and dialogue scripting seems to have taken a step back from the previous entry. The ending for both the main game and the hidden chapter seems forced...you'll wish they had tried to make each section show just a little bit more plot, and the finality of the end of the bonus chapter with the sudden jump back to the title screen will make you scratch your head.

If you get it as part of a bundle it's worth it. I wouldn't pay more than $3 for it.

Pros:
Cheap
Decent graphics, ok FMV
Small variety of puzzles, but mostly hidden object

Cons:
Dialogue and plot are leagues inferior to the prior entry, and blah compared to others in the genre
No achievements if you're into that sort of thing
Helpful? Yes No Funny
Emblem Parade
( 7.0 hrs on record )
Posted: June 2, 2015
A good hidden-object game, and a very nice, improved sequel to Family Secrets! Taken together, they can be considered one of the better games in the genre.

It is quite long and interesting, with a very well-balanced difficulty level, and a wide variety of delightful settings.

The voice acting (in English) is horrid, but it doesn't much diminish the overall effect.
Helpful? Yes No Funny
CauseImaGypsy
( 10.4 hrs on record )
Posted: May 20, 2015
This was just the perfect game. Had everything I was looking for. A storyline, a mixture of hidden object scenes and thinking games. Once I figured out how to use the map...(Silly me) it went a lot faster then having to click back all the time.

Not everything is obvious and I had to peek at a few walk throughs to figure one or two things out, but over all it was a good time waster. My son enjoyed watching me play it and helped me as well.

I will be buying other titles of this as well. I really enjoyed it.
Helpful? Yes No Funny
Aerius
( 9.4 hrs on record )
Posted: May 18, 2015
The story is not as good as in Family Secrets, but the user interface has been improved.

What I expected and beautiful artwork.

8/10
Helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
6 of 6 people (100%) found this review helpful
Recommended
5.7 hrs on record
Posted: December 18, 2015
Evil has taken over at the House of 1,000 Doors since your last visit. It's up to you to travel through dimensions again to save everyone and particularly Gabriel, the protector of it.

This game is the sequel to House of 1,000 Doors: Family Secrets and you'll find some familiar characters, if not everyone from the first game. The plot is also a good written. You're going from China to the jungle, which means many exotic backgrounds for someone who is used to a western city.

The gameplay is the usual one: click on items that you'll need in another scene, solve puzzles, find hidden objects, etc.. I found everything well-balanced.

But what made me love the game, though I've hinted it earlier, is probably the journey through 4 different worlds and meet people that knew about Gabriel - I found it nice that the guy has a background, though it's breaking the charm around this mysterious man. And the scenes are really well drawed. You're really transported into other worlds.

So if you're a fan of HOG, you have to own this game. Besides, there are trading cards with nice emoticons and backgrounds.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
10 of 10 people (100%) found this review helpful
1 person found this review funny
Recommended
10.4 hrs on record
Posted: May 20, 2015
This was just the perfect game. Had everything I was looking for. A storyline, a mixture of hidden object scenes and thinking games. Once I figured out how to use the map...(Silly me) it went a lot faster then having to click back all the time.

Not everything is obvious and I had to peek at a few walk throughs to figure one or two things out, but over all it was a good time waster. My son enjoyed watching me play it and helped me as well.

I will be buying other titles of this as well. I really enjoyed it.
Was this review helpful? Yes No Funny
8 of 8 people (100%) found this review helpful
Recommended
8.2 hrs on record
Posted: August 10, 2015
This is the fourth game in this series, and the closest to a sequel of the first game House 1000 Doors: Family Secrets. (I have played all 4 games in the series, in order.) It is stand alone, as is, but the series storyline might confuse a player as the game briefly refers to previous game adventures in single "throw away/reveal" lines depending on how much of the series storyline is known.

The story: The Palm of Zoroaster, a cursed orb, has been destroying things, people and quite possibly civilizations (or at least, select parts of it) for centuries. Your job is to destroy the orb. (No spoilers because there are some if one has been following the series storyline.) Learn the orb's history, witness its destruction, and of course discover how to destroy it and gather the means to do so.

The game is set up with an introduction/tutorial, four adventure chapters, and the final conclusive chaper. I rather like this setup which is different then other HOs with a much more linear storyline. What changed in this game from the first game (Family Secrets) is the player does not get to choose which adventure to embark on first. For this game and storyline purposes it is perfect though.

Hidden object scenes, mixed with some head scratching puzzles and the usual standard puzzles, plus some point and click and a chapter by chapter accumulate and use inventory. Nothing too hard or tear your hair out challenging. Game comes with a walkthrough the player can access if they get stuck in game or on a puzzle. Every puzzle has a skip option and sparkles on needed objects or mini puzzle scene. Unless playing in Hard mode. There are three game modes available, in-game achievements, wall papers and a bonus chapter.

Warning: If you are hunting for those elusive extra "hidden/ghost/shape shifting" objects make sure you have them all before leaving the introduction or adventure chapter because you cannot go back once the chapter is finished. (Except in a new game).

Opinion: I like the series, therefore I like each game. The overall concept is interesting and lends itself to innumberable further games. The only thing I did not like in this game was the end. I was expecting a much longer cut scene. It ended and I thought "Wait, that is it." The adventure ended, the game ended, but the end felt truncated. Ah well the bonus chapter made up for the abrupt conclusion.
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
1 person found this review funny
Recommended
5.0 hrs on record
Posted: December 10, 2014
Short version: 85%
A superior game to Family Secrets in all but one aspects, Palm of Zoroaster features improved level design, even better graphics and much easier puzzles, catering more for the more casual hidden object game fans.

Long version:
The Palm of Zoroaster did exactly what is expected from a sequel: took everything that was good or popular in the first game, made it better, and threw out the rest.

There is no more boring running around. The titular house serves only as a nexus between the four distinct paintings/levels, all featuring their own new ghost story that eventually form a larger plot. What that plot is can be a good question though, since the game lacks an ending, it just stops after the last artefact. And no, the bonus chapter won’t help either, although it reveals a few interesting secrets on its own.

The difficulty has decreased substantially since the first game, and there is a much larger focus on hidden object scenes. The progression is more straightforward, but not linear, giving you a greater sense of pace despite the fairly long gameplay.
Was this review helpful? Yes No Funny
10 of 14 people (71%) found this review helpful
2 people found this review funny
Recommended
7.5 hrs on record
Posted: November 5, 2014
It’s calling out to you, the fabled House of 1,000 Doors, a place of magic and legend that none can agree even exist. Kate Reed returns once more to these haunted halls and once again finds herself embroiled in the lives of the residents who live there. Can she help lift the curse and bring about peace again? Can she help Gabriel in his time of need? And will she stay in the house this time? Play on to find out.

If you haven’t played the first installment in this series fear not, you can play this game without any prior knowledge. Though some of the same characters return and it’s the same setting, the story is completely different. In House of 1,000 Doors: The Palm of Zoroaster the main character Kate has to travel between four different worlds piecing together the mystery of a cursed gem and collecting crystal skulls that are used to seal its evil away. The house itself doesn’t play a huge part in the game because of this and you run into fewer characters this time than in the first title. There are still ghosts that need your help, however, again, the previous installment in this title offered more compelling stories.. The story itself is very straightforward: visit the different worlds and help the people, then stop the Palm of Zoroaster, something that has no name until the last few moments of the game.

Sadly, the game has repeated a flaw that I found in the first game; the best part of the story comes in the bonus chapter as the main game ends very abruptly. A bonus chapter should add on the story, not actually finishing telling the story. The addition helps make the game feel more complete as you help the house’s caretaker Gabriel and learn more about this past. However, like the first title, Gabriel still wants Kate to stay in the house and even by the end of the bonus chapter there is no confirmation if she agrees or not. The story feels a bit disjointed and has lost a lot of the mysterious charm the first title had. Kate expresses no reason for even returning to the house and the mystical cursed fireball that seem to be causing trouble rarely does much of anything besides float around giving no sense of urgency to the mission of the game.

There isn’t much sense of anything in the game and Kate expresses nothing, while the voice acting in the first title wasn’t perfect it would seem that the quality has gone down with this one. Especially Kate who doesn’t seem interested in anything. She is a dry and empty vessel character for the player to put their shoes into, despite having a backstory. There is also quite a bit of recycled music from the first game, though some new background melodies have been added as well. The game is saved by good gameplay and artwork, all of the hidden object scenes are well done and the game also adds more puzzles this time as well. The worlds you visit are brought to life with vibrant colors and the game even added a map to help with the amount of backtracking done.

I know I said you don’t have to play the first House of 1,000 Doors to enjoy this title but I still highly recommend it, I personally found it better than this installment. I do also recommend playing this one as well story issues aside it’s a lot of fun to play and has about a good four hours length to it. Puzzles are still not too difficult and the hidden object scenes don’t repeat themselves as much, you can also collect beyond objects for fun. No achievements but trading cards for those who enjoy badges and goodies, this game should be in your library if you’re into the hidden object genre.

Lunar Productions
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
1 person found this review funny
Recommended
19.5 hrs on record
Posted: July 24, 2014
Loved the first House of 1000 Doors and this one was just as good. Lots of hidden object scenes and not the same objects to find every time. Good story and not too easy. I only had to use a hint one time, but there were other times I thought I would have to. Great for those who play on Expert Mode!
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
Recommended
10.0 hrs on record
Posted: August 16, 2015
if you love hidden objects with puzzle game
this is perfect game suit for you

Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
1 person found this review funny
Recommended
7.3 hrs on record
Posted: September 21, 2014
After playing through House of 1000 Doors - Family Secrets, I was a little concerned about how enjoyable this game was going to be. (I wasn't even sure if I was playing them in the proper order, chronologically.) However, this worked out perfectly.

Almost all the Interface annoyances I had with the first game was resolved by UI changes in this sequel. (i.e. MAP feature made it feel less like I was constantly backtracking. I always knew where I needed to go next, even if I wasn't always sure what I was supposed to be doing when I got there.) Plus, I played on Casual setting this time around so I was fighting less with trying to figure out where the layered hotspots were (hidden object puzzles), and could just focus on the game itself.

This still isn't my favorite Hidden Objects method, however, considering the massive improvements since the last game, I'm going to give it a "perfect" score anyway. I hope they make more products (especially in the Collectors Edition format). I plan on buying more in this series.

Final Score: 5/5 (Partially because of Extra Chapter, & Bundled Strategy Guide, etc in Collectors Edition format)

I'm also not complaining that all the Steam Cards generate several dollars each when I resell them, currently. ;)
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3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
2.2 hrs on record
Posted: November 30, 2014
This game is a good all-round Hidden Object game. I feel like it isn't as quite as good as the first one but it kept the elegant touch the first game had.

Different puzzles and new places to be explored in this 2nd installment of House of 1000 Doors. All new hidden object puzzles, new rooms to be explored, its all in here. I havent finished this one but i can se how it relates to th first. Enjoying it so far, so yeah I'd say pick it up! Its a good game.
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3 of 3 people (100%) found this review helpful
2 people found this review funny
Recommended
4.7 hrs on record
Posted: March 15, 2015
I must say this game is a pretty high quality hidden object gamee. The graphics are sharp and the voice acting is pretty good. When in full screen mode tehre are black bars on the sides of the window so keep that in mind if that sort of thing bothers you.

For the hidden object scenes you might eventually notice you're finding the same objects, just placed in a new picture but it's not that big of a deal. Tip: and awl is like an ice pick, I still don't actulaly know what it is.

In terms of puzzles there is a good variety although one or two are hard to tell what the game wants you to do but luckily there is a skip button.

Plot and storylinewise it's an interesting concept. I did not play the first one yet (I played them in the wrong order doh! I wondered why the main character referenced a time before this game...) so I'm not sure if this is covered there but I would like to explore the house a little more, while it would be boring to have the common typical, kitchen, dining room, etc I think there was potential to do really crazy rooms that had themes. While the different country aspect sort of covered that it didn't feel like part of the house.

Overall it's a nice game but it feels like the ending was a little rushed. The bonus chapter literally ends without any final dialogue which is dissapointing.

For what it is and does I'd say 9/10
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2 of 2 people (100%) found this review helpful
Recommended
8.5 hrs on record
Posted: June 20, 2015
The "House of 1000 Doors: The Palm of Zoroaster Collector's Edition" is a bit short (6.3 hours base game + 2.2 hours Bonus Chapter = 8.5 hours total), but not unduly so for this type of game (casual point-and-click Adventure Hidden Object Game (HOG)). The story is a bit weaker than the norm for the genre, but otherwise, t's pretty much standard fare for a HOG: good graphics, fun puzzles, acceptable voice acting. The $10 list price is a tad high for it's length, so I'd wait for a sale to buy it or get it in a bundle (the Sinister Stories Bundle is how I got it). Still, I'm recommending it.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
7.4 hrs on record
Posted: December 30, 2014
This is my favorite HOG tbh. Just fully rad, all-around. 10 / 10 for what it is.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
3.7 hrs on record
Posted: January 7, 2015
I definitely reccomend this sequel to 1000 Doors: Family Secrets. What was already enjoyable gameplay gets a big boost from the new map system - not just tracking where you've been, but giving a quite hint of where you need to go next, and cutting the backtracking with the new travel system through the map. A decently interesting plot, good quality graphics, and tastefully done CG - something I can definitely applaud is their very careful use of it. Well worth the price.

If I have to quibble, I have just one - the voice acting, while excellently recorded, gets a little wooden and bogged down in the middle of the game, and three of the voices quite simply sound like the same guy putting on different accents. Which is not necessarily bad in and of itself, but whoever it is can't really emote that well. Please take this with a bit of salt, as I do have some hearing loss.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
4.0 hrs on record
Posted: January 21, 2015
While a little less accomplished than the Family Secrets entry, this is still a wonderfully atmospheric and reasonably satisfying hidden object/puzzle game. It's thin on story compared to the aforementioned title - you basically just go through a series of slightly exotic "other worlds" to enable the finale - and the ending holds a significance which its scant content fails to live up to, but for the right price it's a good buy for genre fans.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
Recommended
7.7 hrs on record
Posted: January 8, 2015
This game is the sequel to "House of 1000 Doors: Family Secrets." You don't necessarily need to play through that one first to understand this one, but I would highly recommend it.

The gameplay is similar to its predecessor, and involves:
1. Item-based puzzles (find objects, then use them to solve tasks).
Compared to the first game, "Palm of Zoroaster" does a much better job of streamlining your puzzle solution objects. It drastically reduced the rate of item redundancy, and it also paced the items properly, so that most of the time you are only lugging around things that are germane to the puzzles at hand.
2. Traditional hidden object screens. As with "Family Secrets," these take the form of "junk with no coherent theme, scattered across a location." (Seriously, why are there always children's toys mixed in with priceless antiques and vegetables?) The puzzles were a good challenge level, incorporating two-part objects (i.e. pitcher + glass = "glass of water"), cached objects (stowed in drawers or chests), and click-to-zoom areas. The objects were well drawn, well delineated, and clearly labeled.
3. Bonus hidden "beyond" objects that appear in the background art and slowly morph back and forth between two different images. There are 46 total to find in the main game (approximately one per screen, including some detail screens). There is no incentive to collect these other than personal pride, and the locations are included in the game's built-in comprehensive strategy guide.
4. A handful of easy mini-games (rotating discs, swapping tiles, matching, etc.) that unlock new objects or open new paths. I liked all the mini-games in the main mission, but I actually skipped one in the bonus content because it was just too tedious (and I pride myself on never skipping anything in a casual game).

The music and character designs are pretty much recycled from the first game, which makes sense, but all of the background art and puzzles are new.

I liked the story of this game better. It was more coherent, and the plot was a bit less dark, centering around the history of a single cursed object instead of around cursed objects + unfortunate accidents + witchcraft + mediums and psy powers + your maligned grandmother. I also thought the locations were more interesting (even though they were stereotypical, rather than accurate, representations of those places).

One nit-picky thing that bothered me was the tone of the portals. In the first game it was clear that the portals led to a dream-like world where ghosts were trapped in the moment of their tragedy. In this game I was unsure at first whether I was in a dream world created by the house, whether I was in the actual past, or whether I was in the present day. This was mostly due to the letters and journal entries, but there was also an odd mash-up of anachronistic items in each location. The confusion didn't really affect my overall understanding of the plot or my ultimate enjoyment of the game, but it did momentarily break the immersive experience.

The voice-acting was also bothersome.

Some things this game did that the first game didn't:
- There is now a map that not only shows you where you have actions available, but allows you to instantly teleport to any screen in the game. This is a great feature to eliminate backtracking, or to give you a nudge in the right direction if you are stuck.
- They added an "expert" difficulty that has a slower hint recharge rate and eliminates the "interactive area" sparkles.
- They reused HOGs from the main game in the bonus content. (Booooo. Lazy.)

Overall, I enjoyed the art, the story, and the adventure game elements better than "Family Secrets," and I liked the new map feature, but the HOG puzzles and mini-games weren't quite as solid, and the bonus content felt rushed and superfluous.
I would rate the game a 7.5/10
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3 of 4 people (75%) found this review helpful
Recommended
4.5 hrs on record
Posted: May 10, 2015
Fun HOG game. The only real problem I have with these game is the lack of a good screen resolution. 1680*1050 is my screen res and these games does not go up that high. So everything is a little hazy looking and not as clear as it could be. Other then that the graphics are good and sound and story are both very interesting.

The more I play the game the more I am irate that they have pictures inside the paper clues you find on the ground. They are supposed to be historical documents yet they have full color drawn pictures on them. I think it was a mistake to include them. It draws you out of the game. Should be in black and white and look more like a sketch other then a full color perfectly drawn figures. I am still enjoying my time with the game.

i just finished the main game. Nice ending. Now onto the bonus mission. The bonus mission ending was strange and abrupt. No The End just a very short cut scene and it goes back to the main menu. Strange.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
4.8 hrs on record
Posted: November 28, 2014
Both the games belonging to "House of 1000 Doors" saga are good HOGs, with nice puzzles and very well detailed scenes. The story isn't very original (the usual "mysterious house" and the lady that has to solve the problem) but it's interesting enough compared to other similar games and it's slightly shorter than the first chapter. I recommend both, but you don't need to play the first to understand what's going on.
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1 of 1 people (100%) found this review helpful
Recommended
7.0 hrs on record
Posted: June 2, 2015
A good hidden-object game, and a very nice, improved sequel to Family Secrets! Taken together, they can be considered one of the better games in the genre.

It is quite long and interesting, with a very well-balanced difficulty level, and a wide variety of delightful settings.

The voice acting (in English) is horrid, but it doesn't much diminish the overall effect.
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2 of 3 people (67%) found this review helpful
Recommended
5.9 hrs on record
Posted: June 11, 2015
The Palm of Zoroaster is the second installment of House of 1,000 Doors series by Alawar Five-BN. Previous installment of the series: Family Secrets.


Review

Game Menu Option: Two section – Volume and Miscellaneous settings. The volume section has the following: Music, Ambient Audio and Sound Effects. The miscellaneous section has the following: Screen Resolution, Full-screen, Wide-screen and Window cursor.

Game Difficulty Modes: Two game difficulty modes – Casual and Expert

Cinematic/Dialogue: All cinematic scenes can be skipped if you do not want to watch them. The skip option given. Only if you don’t want to sit through listening the entire dialogue.

Game Voiceovers: Nothing much can be said about the voice-overs asides from that they are well done.

Game Music/Sounds: Nothing much can be said about the music/sounds asides from that they fit well with the game.

Game Graphics: Nothing much can be said about the graphics asides from that they are nicely drawn.

Inventory Panel: There is no option for locking it in place nor it is stationary; it slides up whenever the mouse cursor hovers over it.

Notebook: Information/Clues/Story recorded in here. That helps the player to progress further in the game.

Map: Interactive map with various indicators such as tasks and current location. You can also use the map to jump to another location and back without trekking through several screens.

Hidden Object Gameplay: Traditional word list with some and/or no interaction required.

Puzzle Gameplay: Most of the puzzles are fairly easy to solve. There is a skip button if the puzzle(s) becomes too tasking to solve.

Game Length: There are eight chapters of the main portion of the game. One chapter in the bonus portion of the game. There are nine total chapters in the game.

Game Ending: The main portion of the game has an ending. The bonus portion of the game extends it a bit more.

Game Extras: This section is lock until the main portion of the game is completed.

Game Concept Art/Wallpapers: 13 Concept Art in total and 9 Wallpapers in total.

Game Walkthrough: available at the start of the game. It can be access during gameplay.

Game Collectables: There 46 beyond objects (morphing objects) to collect throughout the main portion of the game.


Reviews for other games from this series:
House of 1000 Doors: Family Secrets
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1 of 2 people (50%) found this review helpful
1 person found this review funny
Not Recommended
4.1 hrs on record
Posted: March 30, 2015
Not as enjoyable as the first one. The gameplay felt slightly tedious and not nearly as engaging as it could have been. There are worse games, but this one falls solidly on the average line. With the breadth of steam games available I would not recommend this simply because there are much better games in the genre. Again this one is not terrible and it's worth a play if you'd like something cheap and tolerable, but the experience will keep your socks cleanly on your feet.
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