Zombie Army Trilogy is Rebelion's third attempt to make awesome zombie game. It includes full content of Nazi Zombies 1 and 2 (so there's no reason to buy those two anymore unless you want same thing that you get with this game will less gore and older graphics and engine).
Campaign
Game has 3 campaigns (as mentioned before 2 are from previous games and one is new). You can play them alone or with up to 3 players. The game is Steamworks title and includes features like achievements and inviting. You can create private matches to play with friends. There is sadly no split screen although game supports Xbox 360 controller.
Like majority of games with campaigns nowdays, this game is using checkpoint system is well. It's really bad. Checkpoints are too rare, and that really sucks, because you will have to replay a lot of parts of the game if you die.
Gore
It includes new gore system that looks sick:
http://gfycat.com/GiantSickDesertpupfishAs huge Killing Floor fan, the gore iss main reason why I bought this game. Powerful weapons will not only make their head and body parts explode, but also cut their entire body in half. X-ray camera from Sniper Elite series is back, and looks awesome.
Gameplay
Gameplay is very similar to Sniper Elite V2, 3, and both Nazi Zombies Army games. Weapons feel the same, recoil kicks feel the same, hold breath mehanic and hearthbeat mehanic work the same, as do movement, reloading, and pretty much anything.
In case you haven't played any of Sniper Elite/Nazi Zombies Army games let me quickly explain gameplay. There is sprint, mantle system, no jumping. Also you can aim down with every weapon including sniper rifles. That is very good on close range when zombie is few meters away from you. Of course you can also use scope on rifles. There's no loadout system or unlocking weapons (or leveling), instead you select weapons and explosives before the match starts.
You can loot zombies to get ammo for anything, even explosives.
Horde mode
Horde mode is new addition to the Nazi Zombie Army games. It is endless, and you can play it on any difficulty and modify amount of zomibes (same for all campaign levels). There are 5 maps designed fort his game mode. Some maps were taken from previous Nazi Zombie Army Games or/and V2 and optimized for this mode.
Zombies and zombie types
There are small zombies without weapons, with pistols, with SMGs, with melee weapons, with heavy armor. Then there special zombies and big zombies: elites (huge zombies which carry machine gun), chainsaw elites, suiciders, skeltons, armored skeltons, and more.
One of the reasons why I love this game so much is because there are so many types of zombies, that I cannot even remember all their names.
Difficulty will make zombies react faster, and therfore a lot deadlier. Those who carry ranged weapons also get more accurate on higher difficulties.
Difficulty
Game has 3 difficulty levels:
- cadet (no bullet drop, no wind, zombies react slow, and don't do much damage)
- marksman (bullet drop, no wind, zombies reaction time is slighty faster, they do more damage)
- sniper elite (bullet drop, wind, zombies reaction time is really fast, they are very powerful)
You can also modify amount of zombies in both campaign and horde mode. In previous NZA titles you could set it up to 4x setting. But because we are PC masterrace, the greatest platform ever, we have special difficulty called elite, which will change amount of zombies to insane amount.
I must say, I'm happy with difficulty options. If you want hard game, turning up to max difficulty will make game really hard.
Modding
What I don't like about this game (and Rebellion in general) is no support for modding, no tools to design levels, or characters.
All in all, I can say that game lived up to my expectations, and I will definitely play it a lot, and will recommend it to everybody who want great zombie game with both campaign that can be played solo or with up to 3 players, as well as horde mode for solo and coop.