Build insane robot battle vehicles that drive, hover, walk and fly! Add weapons from the future and jump in the driving seat as you take your bot into battle against other players in this competitive free-to-win action game.
User reviews:
Recent:
Mixed (4,212 reviews) - 50% of the 4,212 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (58,403 reviews) - 78% of the 58,403 user reviews for this game are positive.
Release Date: Jul 8, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Robocraft has been built with a dedicated community of Robocrafters from the very beginning. The game's first release was in April 2013 and that buildhad no multiplayer and no combat. From that point to today, the game has grown exponentially to its full MMO state and whilst we still call it a 'Live Alpha' you will find it a very polished and fully featured experience.”

Approximately how long will this game be in Early Access?

“Freejam are now plotting a path to full release with an aim to be out of Early Access by the end of 2016.”

How is the full version planned to differ from the Early Access version?

“While users accounts will never be reset - so what you earn in game now you will always keep - the full release of Robocraft will contain a number of additional key core features, many more social features, Clans, more game modes, many more functional components and weapons, a tutorial and PVE mode and full game localisation into many different languages.”

What is the current state of the Early Access version?

“We call it 'Early Alpha' but we expect you to find it as polished and fully featured as most 'Beta' releases.”

Will the game be priced differently during and after Early Access?

“No, Robocraft will always be free-to-play and our prices won't change as a result of shifting from Early Access to a full release in future.”

How are you planning on involving the Community in your development process?

“Freejam (the developer of Robocraft) has community in its blood. The word Freejam is a combination of 'free' and 'jam', where 'free' shows our dedication to keeping Robocraft always free, and 'jam' stands for jamming with our community to determine how our game continues to evolve. We like to think of Robocraft as a game that has been built from the ground up in collaboration with the community.”
Read more

Play Robocraft

Free to Play
 

Recent updates View all (251)

May 3

Epic Loot Changes Incoming



Last Thursday’s Epic Loot update was one of the biggest in Robocraft history and suitably for an update that brought such change, feedback from our fans (that’s you guys) has been overwhelming.

Today we have made some changes to the loot system and matchmaking in order to improve the Robocraft experience for new, existing and future players.

The following tweaks are already live in-game:

> Gold and Diamond Crates will have a significantly reduced chance of dropping Commons and an increased chance of dropping items that have higher rarities as a result

> Protonium Crates will not drop any Commons in favour of higher rarity items

> We have significantly reduced the chance of the majority of Cosmetics appearing in Crates, for example all Robot Masks

> We have increased the recycle Robits values for the majority of Cosmetic items so that you always feel like you get a good value if you chose to recycle them

> We have downgraded Epic Masks to Rare, and some Rare varieties to Uncommon so that when you get an Epic item, you know that it’ll give you cool functionality for your robot.

> We have downgraded the largest Megaplates J & K from Legendary to Epic as we want to ensure that all Legendary items in Robocraft are super cool and these didn’t seem to fit the bill. The downgraded Megaplates will retain the ‘pre-change’ Legendary recycle cost for one week (until 10/05).

> Fixed a bug with the Aeroflak Cannon that was causing it to do as much damage to ground robots, as it was to air units for direct projectile hits. Now Aeroflak Cannon will do 3x less damage to ground units, just as it was before the Epic Loot update.

> We have increased the influence of the skill-based component of matchmaking, as it is not currently having a big enough impact in-game

We also have more loot system tweaks planned for later this week.

Whenever we make big changes to Robocraft, rest assured that we don’t make them lightly. We strongly believe that Robocraft’s new loot system improves the core game experience and these tweaks are a key part of an ongoing effort to improve everything in-game.

Like any other Early Access game out there, Robocraft will continue to evolve as it progresses towards Beta release and we’d like to say a special thank you to all those who actively engage with Robocraft on Twitter, Facebook, the official forums and the subreddit.

Unfortunately we don’t have time to respond to feedback from every single player, but rest assured when you make comments in-game, on our social channels and on the forums we read every single one. We couldn’t make Robocraft what it is without you all, and we really appreciate you being on this development journey with us.

Roll on the next update!

http://robocraftgame.com/epic-loot-changes-incoming/

231 comments Read more

April 29

Added some more servers

We've added some more servers to cope with the extra numbers of users online at the moment and it seems to have helped the issue.

197 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Build insane robot battle vehicles that drive, hover, walk and fly! Add weapons from the future and jump in the driving seat as you take your bot into battle against other players in this competitive free-to-win action game.

BUILD - A futuristic robot battle vehicle from cubes, add wheels, thrusters, wings, legs, tank tracks, rail cannons and plasma launchers
DRIVE - Jump into the pilot seat of your robot and drive it into battle in jet cars, tanks, flying warships, helicopters, drones; anything your imagination desires.
FIGHT - Battle online in massively multiplayer mayhem against players from all over the world on dedicated servers.

- Over 200 cubes and components to collect and combine to make a million different Robot designs
- Be part of a constantly changing metagame with new weapons, components and functionality added every month
- Watch as your enemy's robot breaks apart cube by cube as you destroy them with powerful weaponry
- Invite friends and chat in-game
- Form Platoons and battle on the same team with your friends
- Save your robots in the garage to the cloud and share them with other players via the in-game Robot Factory.
- Free-to-win, everything required to get to the very top of the tree in Robocraft can be gained for free

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 2000/XP/Vista/7/8/8.1/10
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU, DirectX 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: DirectX compatible
    • Additional Notes: Min resolution 1024x768
    Recommended:
    • Memory: 4 GB RAM
    Minimum:
    • OS: Mac OS X 10.7+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: Intel dual core or better with SSE2 support or equivilent AMD family
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 Compatible GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Min resolution 1024x768
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (4,212 reviews)
Overall:
Mostly Positive (58,403 reviews)
Recently Posted
MrExzibit
( 81.9 hrs on record )
Early Access Review
Posted: May 6
Product received for free
This is an honest review, and I honestly will tell you to stay away from this garbage. Don't get me wrong, the game USED to be a good, it USED to. Now it's a terrible game and that's as kindly as I will go. What's wrong with it you ask? Well they started bringing out absolute TERRIBLE updates, I never saw worse updates for a game than that. It first started with an all of a sudden Level boost for every single player for no reason which meant that all those players that spent a lot of time trying to level up to the max level (100) wasted their time when they could have reached lvl 60 and have their level boosted till like lvl 85. Then they brought out a new game mode, that game mode was so stupid that if you was not level 80+ you was wasting your time playing, this is because you was playing against over tiered enemies. And now I found out that they added an update where you can have different type weapons on 1 vehicle, so before you could only have 1 type of weapon on your robot and all the weapons are: SMG, Plasma cannon, Rail gun and I think some other gun. Now you can have all those weapons on one robot which is ♥♥♥♥ing stupid and you'd know this if you played this game before these updates. Also this game is slowly itching towards being p2w as they wan't you to spend real money to get different coloured blocks for your robot so yea...

I recommend you stay away from this game, it's say to say that but it has to be said. This game was good until it was ruined. But hey, game is free to try so it's up to you if you want to download it.
Helpful? Yes No Funny
eldarstampy
( 200.1 hrs on record )
Early Access Review
Posted: May 6
I am a long time player of this game (200 hrs) but after the most recent update this game now sucks! The reward for doing well but being placed on the loosing team are terrible. The crates return less parts then I previously would have been able to purchase after playing a normal round, in some cases several order of magnitudes less. I even decided to try getting to 400 kills in multiplayer to see what the top crate looks like but of course the game crashed on me after nearly 300 kills. I play with a group of friends (7 people) who after this update will no longer be playing. It has spoiled my previous enjoyment of the game. Frustration only awaits to all that play!!!!!
Helpful? Yes No Funny
Dark__Void_VII
( 77.9 hrs on record )
Early Access Review
Posted: May 6
Product received for free
i love this game
Helpful? Yes No Funny
Inf
( 72.1 hrs on record )
Early Access Review
Posted: May 6
Product received for free
Last upbate made the game huge money grab, stay away until they change how the reward system works.
Helpful? Yes No Funny
Lemon
( 12.7 hrs on record )
Early Access Review
Posted: May 6
suck my asss ♥♥♥♥♥♥♥
half of your ♥♥♥♥ing fan base is ♥♥♥♥♥♥♥♥ 12 year olds
Helpful? Yes No Funny
TheCyberDead
( 20.8 hrs on record )
Early Access Review
Posted: May 6
The gameplay isn't very good to begin with, the matchmaking is completely unbalanced, crafting your robot is even ruined with the terrible RNG crate system, which was either put in place in an attempt to make the game worse or an attempt to squeeze more money out of its player base with what is essentially gambling. On top of that is the premium membership, which ties in with the crate system and the crafting system to squeeze out even more money from its player base.

Premium membership isn't a one time buy, it requires a subscription like an MMO. The subscription options range from a few days to six months. After every match you get a crate with some items. Better types of crates have a higher chance for rarer items, you get better crates from being higher on the scoreboard and on the winning team in a match. You get more items per crate depending on the type of match you play. Match types that generally take longer give more items. The items you get are completely random. And if you're not a premium member you only get half of the items per crate, so if you happen to get a good item in a locked off row and you're not premium, it's gone. This is of course meant to encourage people to pay for premium, but it's more likely to just drive players away from the game.

Even with premium (which I had for 3 days) you mostly get garbage, even after hours and hours of grinding the same poorly balanced match types over and over again. There is a way to get more crates without grinding for hours though, of course you can buy them with real life money. So if you want to get a lot of items, some of which would hopefully be good, you can pay for a few days of membership, then pay for several of the highest tier crates, then hope you get something you actually want. On top of that most of the paint colors are restricted to premium members only. So if you want to paint your robot anything other than white, dark gray, light blue, and orange, then you've got to pay for premium.

Of course you don't have to pay for anything, you could go on just playing the game. But that leads to the worst part yet. The game play. The movement feels clunky and the combat is bad. By that I mean weapons, at least the ones you start with, have terrible accuracy, especially at long range. This can still be sort of enjoyable when you're up against robots with similarly ♥♥♥♥♥♥ weapons, but like I said there's no balance in the matchmaking. Any weapon/part goes for any game mode. They only match based on the robot's CPU score. Each item has a CPU cost, stronger/rarer weapons have a slightly higher CPU cost than weaker basic weapons. However if you build your robot with just the basics, like a helicopter rotor attached to a powerful missile launcher (the missiles lock on by the way) or a rail gun to a few blocks flat on some wheel's/treads/whatever, you can easily get matched with new players using robots with much weaker weapons which most likely can't even hit you reliably from the range you're hitting them.

Another common annoyance is people using small, fast robots which hover or fly around you firing some sort of homing weapons, which mean their robot can constantly be moving quickly and erratically while always hitting you because they don't have to worry about aiming. And even if you do land a lucky hit, they'll just heal fully if they don't get hit again within ten seconds. While you probably won't be able to heal because they never miss with their homing weapons constantly chipping away at you. The only real way to counter this would be to build a similar robot assuming you have the parts. Even if you did though, does that seem like fun? A bunch of people just mindlessly flying around holding down the left mouse button until one team wins. Not exactly great gameplay.

Even if all of that sounds good to you, the only way to get better weapons and parts is to keep playing these poorly balanced matches over and over again for hours till you hopefully get the parts you want/need. Or until you get enough garbage to “recycle” for anything from less than 1% to about 30% or 40% of what each of your items is worth (destroying your items in the process of course) then finally getting enough in game currency from all that crap you spent all that time grinding for to finally afford some of the ridiculously expensive items from the in game shop. You can do all of that to see if maybe the game gets a bit more enjoyable. Or you can just play a different game.
Helpful? Yes No Funny
WHOAMI
( 24.4 hrs on record )
Early Access Review
Posted: May 6
Don't play this game.
Helpful? Yes No Funny
BoogeyMan
( 469.0 hrs on record )
Early Access Review
Posted: May 6
I just want to let you know that people get salty with every new updates.

The game is really really good. But it takes time to really experience the game.
At about level 100 is where the real fun begins. You can build ♥♥♥♥ load of stuff, like a flying pig or more!
I really like this game and I would recommend it. It's free, you should give it time.
The leveling is really fast, all you gotta do is deal damage to the enemies, get towers, heal,. The more you do it the faster you level up. So for the folks that don't like level grinding game, this is it. (But with the Epic Loot update, you gotta grind for items O.O).

SUMMARY: Game is free, check it out. Really fun ;)
Helpful? Yes No Funny
Ploopy69
( 100.9 hrs on record )
Early Access Review
Posted: May 6
Product received for free
I used to play robocraft for hours each day when it first came out. But eversince the complicated updates came out especially for the epic loot crate, it is just the worst.
Helpful? Yes No Funny
Uggster666
( 17.1 hrs on record )
Early Access Review
Posted: May 6
Allright game can get a tad stale somtimes
Helpful? Yes No Funny
highDT01
( 96.8 hrs on record )
Early Access Review
Posted: May 6
So robocraft was a very very fun game , but now its one of the worst games. The recent changes made me happy first but then when i understud that they didnt balance all the weapons they just made the ion <<shotgun>> and the highest tier rail (not remembering the name) so you build a blockspamy robot with those gus you win. Also its more pay to win cause the best weapons are realy expensive and only if you pay real money you can get all of then quickly otherwise you have to play long hours. Thank for reading this.
Helpful? Yes No Funny
System
( 41.7 hrs on record )
Early Access Review
Posted: May 6
Product received for free
Jesus, Robocraft i love it. It's an amazing multiplayer game, the building of our own robots make it for great battles, but some people are the ones that bring it down, with their "Cheap" Bots, But i'd still recommend it!
Helpful? Yes No Funny
🌧StormDrop🌧
( 149.0 hrs on record )
Early Access Review
Posted: May 6
Product received for free
I used to play. Back when it was good..
Helpful? Yes No Funny
100% Dragon Pussy
( 140.7 hrs on record )
Early Access Review
Posted: May 6
Support is non-existant, games is pay2win/pay2goWAYfaster, game is balanced around paying USD for premium time, it takes over a hundred matches to get a single top tier gun, and to top it off the devs regularly ban people to censor their poor reviews.

On top of that they radically change the game every month or two, completely breaking everything and actually reverting progress. You grind for days to get a weapon? Now you will either get it instantly via RNG crates or have to grind for weeks if not months instead. Better hope for good drops!

Most recently they rebalanced the crates you could buy with real currency, real USD here; previously these crates were terrible and people didn't know until they bought them. They would give common block drops, now they give better loot somewhat without any coomons at least. Now as a company what does Freejam do? Do they, A) Refund people that bought the obviously crap crates or at least give people a 1 for 1 crate when they logged in i.e. bought 10 crates you'll log into 10 crates? Or B) just make the change and say your bad for trusting us to the user base? If you even thought for a second A would be picked you obviously no nothing about this company.

Stay away from this game. The overall mostly positive is from years ago when this game was actually fun to play. Now it is nothing more than a gambling simulator.

The devs of this game openly admit they have no creative vision of their own, before when tiers were a thing they admitted they were World of Tanks fanboys and wanted to make that game but custom robots. Now they want to be CS:GO because their vision shifted from "make what we like" to "make what makes the most money."
Helpful? Yes No Funny
Nyx
( 8.6 hrs on record )
Early Access Review
Posted: May 6
"epic" loot even worse than spectrum update
Helpful? Yes No Funny
jameso9999_Rulez
( 0.3 hrs on record )
Early Access Review
Posted: May 6
:D
Helpful? Yes No Funny
SilverSliverMan
( 8.9 hrs on record )
Early Access Review
Posted: May 6
So when i found out Robocraft had an update i was eager to get back in the game since I had responsibilities to return to. Months pass and i remember this game, but when i noticed the Ominous Red MIXED reviews i was like... Dammit what did they do?

What they did was demolish all hopes of returning to the game i once knew. The game where it took strategy and logical thinking to put a robot together. The game where the best part was building a robot. The game where everything about it was perfect and the fighting took actual skill.

I didnt even bother downloading it again when i found these reviews about how futile the situation is now. I seen this crap before in other games and i doubt they will give any care in the world to fix what they done.

If you dont bother reading the reviews or even contemplating why it was once loved and went rotten, then feel free to waste your time learning first hand. I dont want my memories of this proud game's history ruined. I am keeping my memorable moments building my first armored truck and my first hovercraft from scratch. No way in hell will i ruin it with the BS they implement now.

FreeJam, i purely hope you go bankrupt, because after what you did i dont care if you fix the issues, because we all know sure as hell the moment you feel like it you will ruin this game again.
Helpful? Yes No Funny
MysticGames
( 59.7 hrs on record )
Early Access Review
Posted: May 6
Product received for free
You know, I feel kind of bad for FreeJam. The game has gone throught a lot of changes, but I feel that this one wasn't as bad as most people say it is. I have always loved this game and had used the launcher until I had found out that it was on steam and thought it was a good idea to switch over, and I don't regret that decision. Anyway this game isn't that bad and if you have never played it before, try to play it before you assume that it is the worst game on the planet.
Helpful? Yes No Funny
Lukasknut
( 2.5 hrs on record )
Early Access Review
Posted: May 6
Product received for free
Rubish
Helpful? Yes No Funny
Not-so Ninja
( 42.7 hrs on record )
Early Access Review
Posted: May 5
Product received for free
The first time I played this, I was confused and clueless, but I had a blast! This game is one of the most unique ones I've ever played, or ever made and highly enjoyable. The more enjoyable the game will be the more you experiment your own vehicle and the more you try to be creative. Updates always come, making the game better and better, but now... It's just a plain piece of junk...

The game is getting more and more Pay-to-Win, unfriendly towards Free Players, and overall greedy! We used to be patient and try to be as skilled as possible, but now you just have to pray to get the good stuff, not to work hard for them anymore!

The worst part is that they changed our choices.

Back then, we could either immediately buy the cheap stuff that you think you'll one day need or save the robopoints (now "robits") so you could finally buy that awesome gun everyone else keeps killing you with. But now you just have to pray to get the good stuff in a crate... You're no longer working hard and rewarding yourself, instead, you'll gamble and hope to get a good item and almost never getting the one you actually want or need!

Back then, we could either be Snipers providing cover for the ones fighting for the team or be an SMG tank roaming around and messing with enemies as you drain their health. There used to be class system! The game is completely balaned since us players have Strengths and Weaknesses. SMG > Planes, Snipers > Plasma Tanks, Plasma Tanks > SMG. But now, it's just a messy war with players filling their vehicles with random stuff, making it unfair for "weaker" robots.

Back then, we could buy Galaxy cash and go Premium to get awesome cosmetics and extra robopoints are only given to Premium Players, or just work hard and not care about design. But now, Premium players could also get Crates full of hyper good things that Free Players will take forever to have and High-Teir weapons they get in a blink of an eye. Giving them unfair advantage from the Free Players! Want balance? Go Premium!

Back then, we could decide whether to use Plasma Cannons that require Prediction and Timing, Rail Snipers that require Accuracy and Steadiness, SMGs that require Numbers and Speed, or Nano Disruptors that require Companionship and Judgement. They all take skill, experimentation, and practice. But now, Tesla Slicers, Ion Distorter, Proton Seeker, and Lock-on missiles? All we have to do is to charge at enemies, get closer to them, and select a target to do some damage! All you need is an instructions manual to destroy a lot of players with ease!

The game's awards are used to be achievements, something for the devs to be proud and inspired of! Don't let the destruction of the game make these awards turn into advertisements to decieve players believing this game is a gem!


Freejam! Valve listens to its community and requests giving what players want to make TF2 and others balanced, enjoyable, friendly, fair, and not Pay-to-Win!

Be like them!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
151 of 175 people (86%) found this review helpful
24 people found this review funny
Not Recommended
44.0 hrs on record
Early Access Review
Posted: April 28
The new update to the game is terrible , well more than terrible but little children may have to read this.
Losing the tech tree means that all weapons are available to any one in the game, this means that weapons like the Proto Seeker or the lock on missile launcher are really easy to get making any match boring and tedious.
Any blocks that you want to add to your robots have to be "forged" with the new "Robits" which can ONLY be got by scraping previous blocks, you cant even get them by playing a match anymore.Losing the match gets you the base level of the crates giving you the base level of blocks which are worth as much as a chocolate firegaurd meaning that you are stuck with rubbish weapons on a rubbish robot.

To conclude the new update to this game turns a previously enjoyable and exciting experience into the pay to win rubbish that you would typically find on a mobile,if you want to be highly frustrated or enjoy Dungeon Keeper on your phone then this is the game for you!

P.S if you want either of these things then you may want to seek immediate medical attention
Was this review helpful? Yes No Funny
139 of 162 people (86%) found this review helpful
11 people found this review funny
Not Recommended
294.1 hrs on record
Early Access Review
Posted: April 28
Freejam has completely removed any kind of progression from this game and turned it into that of digital gambling. You can no longer pay real money to get exactly what you want. You now pay real money to gamble on crates. Because they removed RP in favor of Robits, the only way to make money is to recycle the random junk that you get from crates at 1/4 their value. This heavily increased the time it takes to get a single item that you may want. This game is no longer about experimenting with new builds, it's about gambling your time away on random junk. Epic Loot? More like Epic Fail.
Was this review helpful? Yes No Funny
146 of 176 people (83%) found this review helpful
4 people found this review funny
Not Recommended
2,129.8 hrs on record
Early Access Review
Posted: April 14
Robocraft has gone through many changes. Some for the good, mostly for the bad.
My previous reviews have always been positive, albeit quite criticising.

After the recent removal of the megabots from the game, i installed it again. In ignorance? With hope?
Or perhaps it was because FreeJam has given me that tiny bit of hope, that they would make robocraft great again.

Unfortunately, with the recent edition of the shotgun, they just completely messed up and lost all of my trust.

Increase of TTK (Time to Kill)? That was a "maybe". Well, TTK is getting lower and lower with each passing day.
Skill should be an important factor! Well, with the addition of 3 guns that really don't require much skill, really doesn't strengthen that comment.
FLAK: Introduced to sooth the pain of the players that lacked the skill to deal with drones. (What is shooting me? I don't see it? I'm looking everywhere, except of course above me, because i'm a ground vehicle)

LOML: Yes, this gun is as awesome as it sounds. Lock on and fire, no need to aim as the rockets will find their way to your target,

Proto-seeker (or as i call it, the turdgun): On first introduction, it was litteraly a gun that fired crap. It hardly did any damage and was just plain annoying. And you could fire it without your enemy even seeing you, due to the ridiculous range. Just aim in the general direction of your enemy and you would simply hit aim. No skill required.
In the next update, the range was nerfed, but the damage was buffed. "Great" job FreeJam.

Let's talk about the "making robocraft a competitive game" comment that was made. It was most definitely a priority.
https://twitter.com/MarkDJammer/status/613285367886667780

- The leveling is now a lot easier. What used to take weeks/months to do, can now be done in 1 week or 1 month. Depending on how much and how often you play.
- There is no more steadily unlocking of items. Meaning, combined with the leveling, new players who reach the end game in no time.
- There are no tutorials in the game, so what you learn you learn by doing, without having any clue what or where to start.
- The removal of the pilot seat: The importance of building a good (and competive bot) is no longer as important anymore. To "balance" this out, FreeJam decided to let your bot die, when it's at 25% health. It could still be functional and combat ready, but that no longer matters.
- Regen: Another "awesome" addition to the game. Because removing a part of this "competitive" game wasn't enough. And likely to make up for that *facepalm* die at 25%, you will heal up if you're not being shot at for 10 seconds.
- Tactical gameplay: Also note the irony in this part. In order to help the megabots (weren't they removed? Yep) move about more easily, about 50%+ of cover on all maps has been removed.
- Ranked: Just because you call a square a ball, doesn't make it a ball. And "ranked" in Robocraft is as much ranked as a pig is a carrot. It doesn't matter what "rank" you have or what "rank" your enemies have, the end result is still the same.
All that matters is win and loss and if you lose, score. Be in the top half of the scoreboard when you lose and you will not lose "rank". There are 5 "ranks". Bronze (1-5), Silver(1-5), Gold(1-5), Diamond(1-5) and Protonium(1-5), with Protonium being the highest.
This is one of the biggest fails FreeJam has made, as far as competitiveness goes. As a bronze player, you can be fighting with and against even Protonium players. The matchmaker doesn't really care (if at all).
Then there's the "ranking up". Just win and you'll rank up. Currently 6 wins in a row, will get you to the next "ranking league".
Combine this with the "awesome" matchmaker and perhaps you will guess that being a high-ranking players doesn't mean anything, there's also no point. Whether you are on the bottom or the top, you'll be playing with the same kind of players. Even new players, who don't even know what to do (yet?)
One little note: The one reason to rank up is to get the league badges. They do look really nice.

Now let's be honest... it can't be all negative, right? No, you are right. They did remove the tiering system and all armor is now the same. This means that artbots are actually viable. They also decreased the cost of the cubes you need to build your bot. AND... they added the paint tool. (4 colors standard, 16 (or was it 12?) with premium).

Secondly, they added the CRF (Community Robot Shop) in which players can upload their own designs and allow other players to buy them. However, the rating system has a big flaw. You can only rate a bot after the first real battle. As such, the ratings mean little to none, just like its ranking system.

Conclusion: Robocraft is turning more and more into a game that you'll play for a while when you are bored. All the promises are basically ideas that can be withdrawn/changed or be completely the opposite.
Would i recommend it? No. Not anymore. Robocraft Developers are basically like a 5 year old kid that has an attention span of a goldfish.

Note: I have over 1000 hours in the game. As such, i do know what i'm talking about. I could boast about my ranking, but whether it's Bronze 0 or Protonium 5, it just doesn't mean a thing.
Was this review helpful? Yes No Funny
96 of 113 people (85%) found this review helpful
9 people found this review funny
Not Recommended
295.6 hrs on record
Early Access Review
Posted: April 28
I ask in Your best interest to Not Play this game

Well Well Well... Finally, new update is out and once again, the update has broken the game to an even more unplayable state. Anyone who has played the game since the very beginning has seen the evolution of a once promising game, become an hideous monstrosity. With the new "Epic Loot" update, the game has now sunk deeper in to the lowest common denominator. Copying other games. Of course we all know which game this is trying to copy *cough cough* CS Go *cough cough* it is now almost impossible to progress. The game in my professional opinion has become so unplayable that even i, who have never reviewed a game before, have reviewed this game to comment on how horrendous it has become. The game is still in early access. I mean for crying out loud, this has to be an bigger scam since the Nigerian prince (still waiting for the transfer) and the metropolitan police (need to wait for the money from the Nigerian prince to unlock PC). It is just an horrible excuse to change the game dramatically without much consideration for the existing player base

The Epic Loot Update

Now this update is obviously released out of greed. Play one game and you will see what i mean. The loot crates give premium users more than double (epic and rare items) what players who play for free get. Although you may argue that premium users should get more, it demonstrates the desperation that the developers have for Money . This is what the update is released for. The rail cannons now use more power per shot and smgs don't fire as quickly as before. Medics are now obsolete, repairing robots slowly enough that i can make an cup of tea, write this review as well as watch an couple youtube videos before they are fully healed (excluding the 10 second self repair of course).Ask any person who journeyed with robocraft throughout the years and they will tell you that " Robocraft has been ruined "

What to expect

By playing for free, you only get four colours, less Robits (previously known as RP), stress from grinding as well as high blood pressure from realising that most, if not all, shotgunners that killed you were or are premium. The battle arena is an blatant attempt to copy League of legends and DOTA and incorporate MOBA into the game. Team death match is just destroying robots (No respawns). The main point of the game is building robots and fighting, which this game does quite well. However, needing to destroy at least 75% of the enemy's robot, now without the pilot seat, is an absolute deep pain in the ♥♥♥. Especially if all that is left is an thruster and a single block. The reduction in speed of the SMGs have definitely bent each one of us over and screwed us, since it only takes 10 seconds to start auto repair, the singe thruster bot would have full repaired by the time we tracked it down.

Explanation

"It isn't all that bad" you may say, innocently or while the developers are elbow deep in your rear and skillfully puppeteering what you type and say. Most of my hours came from the very start, but there are quite a few things which turned me away from wanting to play this game:
  • Removal of tech points
  • The removal of megabots
  • The addition of extremely OP weapons
  • The removal of the tech tree
  • The lack of consideration to long time players
  • Removal of the pilot seat
That is barely scraping the surface of the problems. I am not demanding in-game items to be given to me. What I am asking for is for 25% of their stock with an certificate to be served to me on an metal plate and 10 percent of their profits change. For example, adding in again the pilot seat will bring the fun back into building to defend the seat (the description still says "Jump into the pilot seat of your robot and drive it into battle...), adding in the challenge mode to encourage team work(with megabots of course).

Final thoughts

There are a number of things I quite like in robocraft right now, but listing one or two them would require more effort than the developers have put into the new ideas. Each update is well presented, but taking a massive dump on the game and putting a bow on it Does Not conceal the fact that the game has been defiled (well that ship sailed a long time ago). Any new idea implemented causes dramatic change to the game from the developers basing the whole game around the update. Download and play it if you want, but keep in mind that it will never be as gripping as it once was. I rate this new update 1/10 but 10/10 for the game's concept. (How this game has an overall very positive review is baffling)
Was this review helpful? Yes No Funny
93 of 110 people (85%) found this review helpful
32 people found this review funny
Not Recommended
73.7 hrs on record
Early Access Review
Posted: April 28
Freejam:Hey I have an idea!

Fanbase:What is it?

Freejam:I'm going to remove the abilty to get the games basic currency, that allows you to buy blocks, and replace it with CRATES!!!!!

Fanbase:Well.. I guess it'll be fine, i mean we can just sell items we dont want right?

Freejam:Oh yeah, also, i'm going to make it so that selling items will only give you 1/100th of what the item is actually worth, Hope you guys dont mind

Fanbase:.....What the ♥♥♥♥? why would you ♥♥♥♥ing do that?

Freejam:Oh nononono, dont worry, you can still BUY crates to get alot of items.

Fanbase:But i wont get the stuff i want?

Freejam:Too ♥♥♥♥ing bad, GIVE ME MORE MOENY!!!!!


EDIT

Freejam:Heres some changes stop giving robocraft negitive reveiws you ♥♥♥♥♥♥♥

Fanbase:How about you fix the rest of the game first?
____________________________________________________________________________

Seriously freejam, Fix your god damn game, the matchmaking is broken as ♥♥♥♥, The new weapons are Over powered as hell, the f!ucking recyling is near worthless, Crates only ever seem to give uncommons and rares, You cant even get the main f!ucking currency without recycling.

TL:DR

Freejam sucks asss
Fix your game asssholes
Was this review helpful? Yes No Funny
142 of 183 people (78%) found this review helpful
8 people found this review funny
Not Recommended
76.3 hrs on record
Early Access Review
Posted: April 10
Never has so much potential been so wasted by so few.
This game is now quite possibly the most bug ridden on steam. Robocraft won indie game of the year 2014! What happened? This game smacks of an enlightened individual creating a new and refreshing idea but then as he gathered the mediocres around him to develop it they eventually turned on him and pushed him out.
The game originally appealed more to adults as it required a degree of intelligence and experience to understand the physics behind building the more effective bots. In other words you had think and do your research.
Unfortunately Freejam (the game developer or should that be crucifier) decided to completely ignore thier older player base and appeal to thumbsuckers. They then dumbed the game down to the point where a lobotomized chimp could play it. But in thier clamour to provide more and more new features at every "up"date (which kids with thier short attention span need) they ignored fixing old bugs and exploits i.e wall clipping. They didn't test the new features and instead just introduced even more bugs and exploits i.e. the notorious slope cube exploiting tesseract bot.
I find the game is now a frustrating almost unplayable mess which has completely lost it's sense of direction. AVOID.
Was this review helpful? Yes No Funny
99 of 121 people (82%) found this review helpful
7 people found this review funny
Not Recommended
901.3 hrs on record
Early Access Review
Posted: April 15
A very interesting, entertaining idea, with almost unbelievebly poor design choices.
A sadly accurate forum description was: "It's like watching a bunch cluless guys burn down my favorite pub."

These design decisions for the last year, expecially that last 4 months or so, have completely gutted the building aspect of what once was a building focused game. The devs decision to make every weapon nearly insta gib removed any sort of depth and flavor Robocraft once had. Additional poorly though out, crudely bolted on mechanics have added nothing but frustration to this now bland, generic FPS.

What was once my favorite game has become a strangely fascinating game development trainwreck in super slow motion. Not recommended for any age group.

5/4/2016 edit, giving the new loot system time for two "fixes".
As pointed out in the forums and Reddit, this: https://youtu.be/tWtvrPTbQ_c is the entire reasoning behind the sloppy, broken slot machine crate system. Even worse, in typical FreeJam style, it has been very poorly implemented in a sudden, ham fisted manner.

Just as bad is the new "flattened" weapon balance. Small variants are still inferior to the "rare" or very expensive "epic" and "Legendary" larger ones, damage is vastly to high and now even more frustrating to use. The only Time to Kill increase comes from the forced stop to the fight, since you ran out of energy to fire.

Layers and layers of more "Cons" to add to game play.

1/10. Single pro for minor GUI improvements.
Was this review helpful? Yes No Funny
75 of 87 people (86%) found this review helpful
5 people found this review funny
Not Recommended
1,169.4 hrs on record
Early Access Review
Posted: April 29
This Epic Loot update...
More like Epic Failure.

This update has ruined a once great game into a mindless grind with no fun to be had.

Freejam doesn't encourage creativity anymore, since they added OP no-skill weapons into the game and not done anything about them. Making a hilarious robot is a waste of your time as no one cares to even look at you and you're just an easier target for the enemy.
Matchmaking is still broken, new players with 400-600 cpu gets matched with 1500 cpu bots. I know that since i have started a new account myself. Every match so far has been filled with the no-skill weapons and there's no reason for me to continue playing that account when i cant even win one match and nothing good enough to earn from the recently added loot crates. My friend agrees with me.
Loot crates are totally not worth it at all. You did insanely well in a match? You got the highest score on your team? Well here is a single uncommon wheel... Yup, that's what you can actually get from a highest ranked crate (or some ♥♥♥♥ING 20 CUBES), and you're not even going to use it, just recycle it for tiny ammounts of robits untill you get enough for that one hover you actually wanted instead...

It was way better what they had before, you had a currency called tech points and you would earn a reasonable ammount every battle. You could use them to unlock WHATEVER PART YOU WANTED, but now its just like "Here have these 20 cubes, but if you BUY PREMIUM you will get an extra green ♥♥♥♥♥♥ electroplate!"

It basically just made it "Pay to have a slight chance of getting something actually useful!"

What little ♥♥♥♥ thougth random loot crates was better than freedom of choice?!

Tons of people are hating this update, just look at how the Steam rating has gone from 81% to 79% and it keeps going down. Freejam doesn't care as they have said in one of their tweets that the steam reviews are "boring", "unconstructive", everyone is only complaining about teirs and megabots and they need to "Deal with it".....
Completely ignoring that everyone is actually complaining about this garbage update, but Freejam is not going to remove it, they will let it stay as they dont care about what the majority of their players want becouse that's not what Freejam wants.

Not a single positive review in the first 100 reviews, all of negative reviews have atleast 30 found them helpful and every positive ones gets a max 2 found helpful.
I dont care enough to write a review about the actual game, since Freejam doesn't care about any of the negative reviews at all.
They need to listen to their community and not their own opinions.
Without a community there is no game.
Was this review helpful? Yes No Funny
93 of 122 people (76%) found this review helpful
2 people found this review funny
Not Recommended
447.5 hrs on record
Early Access Review
Posted: April 6
Robocraft Became a Pay to win if some game developer out there just take old part of robocraft gameplay that they droped You will have plenty of fans .
Was this review helpful? Yes No Funny
79 of 101 people (78%) found this review helpful
4 people found this review funny
Not Recommended
958.1 hrs on record
Early Access Review
Posted: April 19
Game used to be fun when it first started out and showed promise but has slowly been swirling around the drain because the team in charge keeps making additions like lockon auto aiming weapons and instant kill shotguns, to appeal to unskilled players who cant handle leading targets or building their own robots.

The developer team also seems to have some kind of hatred towards flying units and almost seems to go out of their way to make flying robots as unviable as possible.

With the current way the game is going I dont see it improving at all.
Was this review helpful? Yes No Funny
57 of 67 people (85%) found this review helpful
3 people found this review funny
Not Recommended
301.3 hrs on record
Early Access Review
Posted: April 29
So, the last update has made me update and expand my review.
It seems it is so bad that only handful of players left, since I am seeing exatly the same names and afker's since yesterday and almost no new players.

What changed and introduced?

Forge?
Reforge values are atrocious. If the prices won’t be fixed, then it is way too grindy to do anything, reforge values are incredible (75%+?). For example, from items that cost 20000 to forge you can only recover 25.
For newbies, I assume, it simply won’t do. As well as for players, who don't already have everything.
They also divided RP/63 to get to Robits balance.
However, if you were smart enough to buy thousands of weapons to reforge them, literally millions of money could be saved. I wasn't.

Crates?
Even with premium I get 3-6 simple blocks from gold/diamond/protonium crates. And some customization trash. And I can’t even recycle it from the crate’ screen.
Oh, since you can recover only a few robits from the crate, even protonium ones, good luck playing thousands of battles to get some weaponry. And only BA/LA battles, TDM gives 1/4 reward of BA/LA or 1/3 of The Pit.
Want to donate to buy 300 crates and get some good items for you bot?
You will only get thousands of simple blocks and very few movement parts and weapons. But, duh, you will can tons of customization dirt.

Newbie-friendly?
Ah yes, simple robot blocks. They are now 10x times more expensive, some newbies cannot even build a normal robot since they do not have enough money even for blocks.
I do not even know how newbies can get into high-tier now, seeing everything is way too expensive even for old players.
So much of a newbie-friendly game. Also, the matchmaking with FJ' fixes.

Matchmaking?
Did I mention that even 500 CPU (sized) bots are still thrown into 1500-1750 CPU battles?
Ah, now I did.
Also many afk's, since being afk and wait till the battle's end is much more profitable than trying to do anything.

Robot-building?
Forget about it, simply place some cubes, just make sure it is not too hollow, some weapons, at least 6 of them, and you are ready to go.
Building does not really matter for a long time.
Of course, there is a meta-builds, but why build it when you can buy it from roboshop?
Obviously, FJ undestands it and now you can buy it for free.

Game-modes?
The Pit is incarnation of killstealing along with ion distorters little bots. Not very interesting.
Team Deathmatch is a good mode still, however, FJ hates this mode and to promote Battle Arena they made severe nerfs to rewarads from TDM, so if you like to play TDM you will never get much money (now you really won't get anything, since you get only one item from the TDM and you can recycle for around 50 robits, while new weapons and modules cost thousands and hundreds of thousands).
Battle Arena/League Arena - gamemodes with highest rewards right now. FJ likes to think they are making game similar to MOBA and promote this gamemodes as hard as they can, reducing rewards from other gamemodes and increasing rewards in BA/LA.
How bad BA/LA?
Small maps, countless campers, in the lattest update you are guaranteed to lose if you have Robocraft's target auditory (10-12 year old kids, from FJ's comment on the official forums) and one or more disconnected people or leavers.
So, if you want to play BA, do not forget that disconnect and wait for two minutes is much faster than try and lose in the battle witch lasts for 15-20 minutes in average.

Weapon rebalance?
High-tier battles became way too boring and low-tier battles are full of shotgunners.
Seriously, a few shots from SMG and you have no energy. And SMG's don't really damage anymore.
Protoseekers, which I disliked, first were changed into close-combat ones, which was much less fun than longranged annoying weaponry, but now they were nefted into dirt and completely pointless to use.
Plasma?
Unless you manage to land the hit into dead center of the robot it is weak and after each strike you can go to make a tea to wait for energy to reload.
Rails?
Oh, somewhat useful, one of two weapons that can damage enemies now. But you have only two shots before you have to wait ~10 seconds to energy to restore.
Ion distorters?
Only weapon of close combat capable of 1-3 shotting any bot. And there are many of glass-cannons on low-cpu battles literally humiliating newbies, who can do nothing against them.
FJ also told that low-tiered weapons will be useful.
They are not, however still being a little better than high-tiered ones. Still bad. And forcing to turn beatuful bot into cactus of small plasmas/smgs is a disgrace.

Modules?
Blink is fun, this much I can tell. One of the best ideas FJ made ever.
Invisility is strictly limited to shotgunners, has some uses for planes and copters, but not much.
Megamodule turned into powerboost is a must in high-tiers, without it there is simply too big delay in weapon' fire.
Disc Shield Module is not really of use now, but I sometimes see someone to use it only to enemy rush through it and kill the DSM' user with ion distorter (shotgun).

Bugs?
One of my friends can’t play, since he is getting white screen/falling underground/crash issues.
He is, obiously, not the only one.
And I got another fps drop, but I am used to it.

Exploits?
FJ removing bonus to players' score when the latter spot the enemy to fix exploits.
I really think it is not a way to fix exploits.
And desync is still not fixed, FJ cannot into fixes, duh.

EAC?
Points 1, 4, 5, 6, 7, 8 are still relevant. They are seriously doing almost nothing.
As for point 2 - I do not see crashes and issues with the game in the last update, but in previous update I could start the game only a few times out of ten, because EAC would simply not start and then the game would crash since EAC is not running.
As for point 3 - now it is hard to understand if it's FJ's fault for optimization or the EAC's, so I can't say anything about it. To be honest, optimization is not very bad, however, there are lag-spikes and sluttering with micro-freezes from time to time.


I am not saying I am quitting, I already have more than 20+ detail each and some robits, so I will stay to see when FJ hits the rock bottom. Seeing this update it shouldn’t be too far away.
However, this update is much worse than I expected and I expected something bad.
I am disappointed in FJ and especially Mark, the latter one could read the forums and not hide in his twitter ignoring any messages that matter and making silly updates which make the game worse.
I really do miss the classic robocraft without regeneration and with pilot sits.

(Updated 29.04.2016)


OLD:
New anticheat EAC does not prevent hackers to use hacks, yet it:
1. prevents the usage unsigned drivers
2. gives absolutely horrible matchmaking, almost always kicks from game and if be lucky enough to get into the game you may get into the middle of the match (and get kicked again), too many false positives and crashes
3. cause of low framerate
4. messes with other software outside robocraft
5. dissallows software like fraps and macroser even when they used on other programs
6. recognized as malware by some antiviruses
7. EAC devs suggest you to run the game in virtualbox if you encounter problems like unsigned drivers
8. There is no guarantees gathered data (screenshots, keylogging, logins, passwords, usernames, chat messages, etc) from you will be kept private.

I do not think it is the full list of the issues.
By the way, I mostly run the game without turning on steam, so I do not have much hours on the record.
Also my friend's brother died from this.
Was this review helpful? Yes No Funny
96 of 128 people (75%) found this review helpful
2 people found this review funny
Not Recommended
233.0 hrs on record
Early Access Review
Posted: April 9
I’m not going to write a huge rant covering the innumerable flaws this game currently experiences. For those of you who play, have played since the start, understand the game's original enjoyment, and current flaws of this once glorious idea, I don’t need to refresh what you already know about how broken this game has become.

Simply put, at the start, this game was incredible. As it stands today, the game is near intolerable, broken and flawed on nearly all levels. Robocraft ‘CAN’ be extremely fun, at times. Those times... are ending.

Overall Fantastic idea, monumental potential… However, horrendous money hungry developers who lack the intellectual and creative potential to sustain and progress this game past its former glory.

Play for fun, but don’t waste your time expecting anything balanced, professional or even at times functional. Sadly, it has been proven through experience that this is an idea which supersedes its creator's abilities.
Was this review helpful? Yes No Funny
55 of 66 people (83%) found this review helpful
4 people found this review funny
Not Recommended
409.0 hrs on record
Early Access Review
Posted: April 28
Was awesome untill now... new economy system... you can guess how it went...
Was this review helpful? Yes No Funny
44 of 50 people (88%) found this review helpful
4 people found this review funny
Not Recommended
2,000.3 hrs on record
Early Access Review
Posted: April 29
Stay away from this game. Simply put, the development team (FreeJam) is utterly incompetent. There have been so many points in time where the game could have become significantly better with a few minor changes here and there (primarily related to rebalancing weapons/components or various quality of life changes). Instead, FreeJam ignores those high-impact low-hanging fruit, and instead decides to flip the entire game on its head and release major updates that change everything in a big way. This accomplishes nothing other than introducing a multitude of new problems, while rarely addressing those issues that could have been easily fixed. Sure, during the course of the coming weeks and months, FreeJam will slowly but surely resolve some of the screw-ups they made during their last update, until the game once again gets to that point where it could be great with just a few small changes...but then the cycle repeats itself and as expected, just on the horizon is another game breaking update.

Other major issues with the game:

1) Building/engineering used to be a major component of the game, and high level players used to take pride in their building skills. Nowadays, building skill is hardly worth anything anymore. Any new player can slap something together in 5 minutes and compete toe-to-toe against a bot that took hours to complete. In fact, don't even bother building anything, because within weeks, FreeJam will render your bot utterly useless by breaking it. Either they'll nerf your movement or make various components 10 times heavier, etc. Regardless of how they break it, just be ready to say goodbye to your favorite bots, as they won't be able to perform nearly as well as they once did "because FreeJam said so."

2) Significant weapon imbalances and easy-mode weapons. Simply put, FreeJam rarely gets weapon balance 100% right, or even close to it. In the current state of the game, there are weapons that are grossly overpowered, and there are weapons that are grossly underpowered. There are also weapons that take little to no skill to use, and yet have been high-impact weapons previously (a new patch attempted to address some of these issues, but the jury is still out).

3) FreeJam doesn't care about players who have been around for years, players with thousands of hours in the game, players who have been active and have helped spread the word about the game. They won't listen to your feedback, no matter how good it is or how well-written it is. Instead, FreeJam does its own thing, with a bias towards catering to new players. Basic things that the competitive/veteran community has been requesting for years...still not here. Things like clans have been "on FreeJam's radar" since mid-2014 or earlier - and guess what? Still not implemented, and it is almost mid-2016. The sad part is, by the time FreeJam actually decides to implement clans, all of the top clans in the game will be dead, as all of their veteran members will find better things to do with their time than to play this.

4) Minimal skill required. If you were looking for a game where putting in tons of hours would give you a significant skill advantage over new players, please look elsewhere. FreeJam has stated that they want the game to be more accessible to new players. This might be good for new players, but for anyone who has invested a significant amount of time into the game, it is just a slap in the face.

FreeJam: One step forward, two steps back. Always.
Was this review helpful? Yes No Funny
47 of 55 people (85%) found this review helpful
2 people found this review funny
Not Recommended
107.2 hrs on record
Early Access Review
Posted: April 24
I started playing this when it was still good.
It was a time of simplicity and freedom, you could jump into a game and ragequit and not because the game was bad or unbalanced but because you were just bad. So you kept on playing getting those techstars and unlocking better stuff and learning the game so that you would become better at it.

But then the devs tought it was a good idea to ruin the game with to many silly weapons and removing any sort of strategy from the game and just making it unbalanced and bad making you rely instead on luck. Also why not make all the weapons and stuff overpriced so that you have to grind for three years to be able to by one wing to crash around with.

Edit: Now when the Epic Loot update have come out the game have improved a lot, however it is still a pain to try to get something decent because it costs half a robot to try to upgrade one piece to the next tier. I do like that they changed the economy system but relying on luck to get something good in a box and then sell it to get a low amount of money from it is way to slow for me. So I say that the game has improved but there is still a couple of unbalanced bits and pieces until it can get a thumbs up again.
Was this review helpful? Yes No Funny
42 of 48 people (88%) found this review helpful
3 people found this review funny
Not Recommended
32.8 hrs on record
Early Access Review
Posted: April 28
Id like to say that the latest update "Epic", has gone south in the way i feel about this game. The game WAS fairly good and was pretty much even, this includes the premium etc but now the way this game is aheading is the P2W route. I feel like the game will run down or have the people who spend hundreds of real money for so many crates or so long premium. At first i agree with premium, it gave plenty of goodies and so on, it persusaded me that much that i almost brought a few days. Now i am not. Why? Because its basically useless. You get 4 more slots to get items and you get 4 slots in your platoon...thats it? Last time you got more in-game money when you finish each match, this money could be spent on getting parts which were RANKED! Speaking of Ranked, this system of being ranked? Where did it go? What is with the new players getting weapons like the photo-...? This weapon is crazy, it is the most used and most powerful weapon i have seen.

Concluding this, dont get the game until the developers actually listen to the public and remove the things which they ♥♥♥♥ed up on. Simple.

Your welcome for this review, i hoped it helped you to stay away from this game
Was this review helpful? Yes No Funny
58 of 74 people (78%) found this review helpful
1 person found this review funny
Not Recommended
0.2 hrs on record
Early Access Review
Posted: April 6
It's been a while since I last played this game and enjoyed it.
Where to start...
I had first heard about this game when my brother and a couple of his friends had been playing it. I started off in the laser-fest that was tier one, and slowly began making my way up the challenging but very fun slope of technology. School starts, and I make two new friends (which are still great friends today) because we all had one thing in common: Robocraft. I got a lot of my other PC gamer friends to join us and we had a blast. The developers were releasing updates fairly frequently, and added my most favorite weapon, the Nanotech Disruptors. The majority of my friends an I were in tier 4-5, and I couldn't wait to get them, since I love playing support. I literally couldn't wait, so I payed $10 to get them and some extra in game money as well. The game kept getting better, and everyone was having a great time. I was in tier 7 right as they added spider legs.

At this point, the game was at its peak.
Not necessarily the peak as in the most enjoyable time, but as in right when it started to go downhill. The updates got more obscure as the game went on, adding in tank treads and other cool new weapons and addons, rebalances etc. However, there was one update that completely crippled this game. What seemed a cool new concept and great way to have fun in the game turned into a huge cluster♥♥♥♥ of people spamming caps in the chat because we weren't defending top lane or that someone kept getting spawnkilled. This was the update that added the new gamemode with the huge mechanical mushroom looking things with gems or whatever the ore was called at the top. I heard about it and was actually decently excited, the game needed a new gamemode. I played about 40 of these matches, and figured out that it was no where near as fun as the risk vs reward of the classic gamemode. Of course, you could sitll play classic, but with this new shiny gamemode about 4 people in each tier were actually playing classic. We (being my friends and I) decided to take a bit of a hiatus from the game, to see how it was doing later in development.

Fast forward half a year or so, I meet a streamer from the Netherlands and a friend at school who have both played recently. The tech tree is essentially gone, all progress has disappeared (including my ten dollars mind you) and they add ♥♥♥♥ing round blocks, to a square based building system. The community gets more toxic, the demographic has completely changed, and was once a life changing game has transformed itself into a monstrous cardboard box of ♥♥♥♥ on my doorstep.

In its earlier stages, I would have reccomended this game. Now? Well, lets just say I'd rather play Bad Ratz for 4 hours straight than play this deformed atrocity for an hour. I'm sad that it had to end this way, and wish it would magically revert to its old state. We miss you, old Robocraft.
Was this review helpful? Yes No Funny
35 of 38 people (92%) found this review helpful
1 person found this review funny
Not Recommended
26.1 hrs on record
Early Access Review
Posted: April 28
I used to like this game. After the recent "MASSIVE EXPANSION" update they added a loot system in and removed the Rp earning system dictating a more microtransaction/cash shop economic. I forsee players dropping out of this game as fast as the finebro's subscribtion numbers of because of this greed move.


UPDATE:

ADDITIONAL EXPERIENCE: DO NOT BUY INGAME CHEST OR CRAP. I DIDN'T RECIEVE MY CHESTS AND WANTED A REFUND, XSOLLA IS MAKING IT DIFFICULT, THEY SAID I WOULD HAVE TO DEAL WITH SOME REFUND MANAGMENT THROUGH EMAIL. REFUNDS SHOULD BE AS EASY AS PURCHASES, THIS HAS BEEN A FRUSTRATING EXPERIENCE. DO NOT BUY IN GAME ♥♥♥♥. I AM UNINSTALLING TILL ALL ISSUES ARE RESOLVED OR MAYBE JUST INDEFINATELY.
Was this review helpful? Yes No Funny
34 of 37 people (92%) found this review helpful
2 people found this review funny
Not Recommended
1,254.9 hrs on record
Early Access Review
Posted: April 29
First off, I have played well over 1000 hours so I know what I'm talking about.

6 months ago this game was in my opinion perfect, you could play whatever mode you wanted, there was armor ranking etc

Then you changed the block system to one type of block and a color wheel, ok except all of the non ugly colors are premium and I wanted this to be a fun FREE game.

Next every week you added a new weapon each more insanely overpowered than the last, combined with ♥♥♥♥♥♥ matchmaking and you get people with those things going up against people who still hadn't payed. At this point I was kinda getting turned off the game.

Then you add the modules and energy and at this point I don't really play anymore

Now you have ENTIRELY Changed the basis of the game, the part which made it unique, fun and interesting. You got rid of the old tech tree and now have these boxes. You also decided to destroy any attempt at matchmaking so new players get to go head to head with missile launchers. You have successfully turned many people away recently including newcomers and me. And I'm hoping that if you read this and don't believe me please at least be weary as you enter the game
Was this review helpful? Yes No Funny
33 of 36 people (92%) found this review helpful
1 person found this review funny
Not Recommended
366.7 hrs on record
Early Access Review
Posted: April 28
I've stuck through the past updates, but this most recent one is perhaps the hardest to swallow.

FJ took a a dump over the entire building mechanic by making every single part - Even the most basic chassis blocks - RNG loot. Want to build a plane now? Pray you get wings in crates. And then go through 50 or so crates, and still be missing half the wings you need. And get a few worthless mask pieces while doing so - And I do mean worthless. Their recycle rate is .025% compared to other parts that recycle at 20 to 40%.

New players are going to get shafted the most off of this update since mid and higher level players are going to be grinding low levels for protocrates using ♥♥♥♥♥♥♥t gnat-seeker bots that are all but impossiable to hit using low end weapons - And most higher end weapons, minus the seeker itself of course, as well - and are armed with a weapon that the user doesn't even have to AIM to get kills with.

Of course, this is dependent upon you getting matched with bots that are near your own rankings. This game is a bit netorious for bad match making, and this update just made that even worse.

FJ made progress with the ML and FSC updates, but they crapped all over that progress with the microtransaction inspired loot-crates change.
Was this review helpful? Yes No Funny