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A Giant Robot Stripper called JoJo has smashed Groove City! She's angry because Dr Swinger stole her Laser-Nipples! Help JoJo reclaim her Laser-Nipples & defeat the Evil Plans of Dr.Swinger, with the help of Pope Boris the Super Sexy!
Release Date: Jun 6, 2014
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Buy Electronic Super Joy: Groove City

$4.99

Downloadable Content For This Game

About the Game

A sequel to Electronic Super Joy! A brave new World, ending in an Epic Boss Fight!
Jump, dodge & dance among insane hazards, missiles, lasers & monsters!

Plot

A Giant Robot Stripper called JoJo has smashed Groove City! She's angry because Dr Swinger stole her Laser-Nipples!
Help JoJo reclaim her Laser-Nipples & defeat the Evil Plans of Dr.Swinger, with the help of Pope Boris the Super Sexy!

Key Features

  • 15 Levels, including 2 full-length secret levels.
  • 19 Secrets & Secret Areas!
  • New collectible Stars, Missile Stars & Mega-Stars! Maximize your score!
  • 8 Challenging Achievements!
  • 6 new tracks from the musical Master, EnV!

    Praise for the original Electronic Super Joy

    • "Indie gaming with style" - IGN
    • "Rock out and get your hardcore platforming on" - Joystiq
    • "Prepare to die. A lot." - Destructoid
    • "Anybody else just fucking in love with this game?" - Sevadus
    • "This game is... AWESOME!" - iHasCupquake
    • "An epic sexy soundtrack to this epic sexy game" - Markiplier
    • "This is probably the best story I've ever seen in an indie game" - RageQuit, Rooster Teeth
    • "Oh Dude! I'm feeling Electronic Super Joy!" - Game Grumps




    Ownership of Electronic Super Joy Classic is not required to play this game.

PC System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Intel Dual Core or Equivalent
    • Memory: 1 GB RAM
    • Graphics: DirectX 9 compatible video card
    • DirectX: Version 9.0
    • Hard Drive: 150 MB available space
    • Sound Card: On-board sound
    Recommended:
    • OS: Windows XP
    • Processor: Intel Dual Core or Equivalent
    • Memory: 3 GB RAM
    • Graphics: DirectX 9 compatible video card
    • DirectX: Version 9.0
    • Hard Drive: 150 MB available space
    • Sound Card: On-board sound

Mac System Requirements

    Minimum:
    • OS: OSX
    • Processor: Intel Dual Core or Equivalent
    • Memory: 1 GB RAM
    • Graphics: Open GL
    • Hard Drive: 150 MB available space
    • Sound Card: On-board sound
    Recommended:
    • OS: OSX
    • Processor: Intel Dual Core or Equivalent
    • Memory: 1 GB RAM
    • Graphics: Open GL
    • Hard Drive: 150 MB available space
    • Sound Card: On-board sound

Linux System Requirements

    Minimum:
    • Memory: 1 GB RAM
    • Hard Drive: 150 MB available space
    Recommended:
    • Memory: 3 GB RAM
    • Hard Drive: 150 MB available space
Helpful customer reviews
36 of 40 people (90%) found this review helpful
336 products in account
54 reviews
8.7 hrs on record
Electronic Super Joy: Groove City is a wonderful installment into the ESJ series. Michael Todd keeps to the platformers roots and doesn't swerve too far away from what made the origional Electronic Super Joy so great. Sticking with the same music compser (EnV) leaves the game with the same lasting musical impression of absolutely nippletastic beats. Groove City does however feel MUCH harder than the original which is a good thing for all you who want a very rewarding platforming experience. Overall I highly recommend this game to anyone who enjoyed the first one and just in general to anyone who enjoys a game with great beats and a great challenging platformer experience. 9/10


If you prefer impressions in video format, have no fear I do that as well!
http://youtu.be/sB3rUYftJuM
Posted: June 5th, 2014
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28 of 31 people (90%) found this review helpful
906 products in account
160 reviews
1.2 hrs on record
So, you got your butt back and defeated the Groovy Wizard. What’s next? To the strip club!

Let’s not beat around the bush, Electronic Super Joy was flipping amazing! A high intensity platformer fueled by an addictive electronic soundtrack, it chewed me up and spit me out, and I loved every second of it! Taking a cue from Giana Sisters: Rise of the Owlverlord, Groove City is a mini-sequel spanning slightly more than a dozen levels, as you and the pope embark on a quest to save Groove City from a giant robot stripper who’s gone on a rampage because her laser nipples have been stolen!

With Groove City, Michael Todd has managed the rarely achieved feat of taking something great, and making it better. The levels are tighter designed, the soundtrack seems to get more amazing with each track, the backgrounds are more sparkly; it’s a smaller, more focused experience that fits perfectly in its role as a spinoff sidestory sorta sequel, because more ESJ can’t possibly be a bad thing!

If you were not previously indoctrinated by the painful joy of the first game, it’s worth noting that Groove City is just as brutal (if not more so) as its predecessor. A large part of this comes in the form of the new self induced torture of the black stars, which upon collection summons a homing missile with your name on it. It’s a clever ploy to add even more challenge to an already difficult game for those that want it, without being as rigid as traditional difficulty settings.

If there’s anything to fault Groove City for, it’s that this is still only a half step toward a full sequel, and will likely only last you a little more than an hour. This isn’t to say the game isn’t worth picking up, but playing it made me realize how much I’ve been missing ESJ and can only hope a full sequel is in the works (and not too far off). I’m not typically so brief with my reviews, but there Groove City is such a no brainer for fans of the original that I can think of nothing more to say than buy it. If you were not infatuated with the original, this isn’t going to change anything, but those ready to cry more tears of (Electronic Super) Joy can rest assured nothing has been lost in its transition to a smaller package.

Now go get that stripper’s nipples back!

Full disclosure: Groove City was reviewed using a copy of the game provided by the developer.
Posted: June 6th, 2014
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18 of 19 people (95%) found this review helpful
1,630 products in account
30 reviews
1.2 hrs on record
While comparably shorter, I consider Groove City to be even better than the original ESJ. Not a whole lot has changed since our first outing in the acid trip that is Electronic Super joy, but several much appreciated improvements and changes were made for this miniature adventure.

A healthy number of checkpoint flags and notable lack of those damn screen filling rocket segments dot the game. But unlike the majority of the first adventure, you're missing your downward snap attack, meaning you'll just have to avoid any rockets that come your way. And they will, along with sadistic bunnies and star throwing ninjas.

New to the sequel is the inclusion of a points system, as opposed to just the timer in the original. While time is tracked and slowly ticks away at your overall points, the biggest contributor will be the all new collectibles, big and small, hidden and not so hidden, that will add to your score. And in true sadistic fashion, these collectibles are often hidden behind some devious enemy or primed to force you into an early confrontation with a blessing of rockets.

Groove City benefits from a much more rounded difficulty curve, with only a handful of wtf moments pitter-pattering their way into the game. The fine progression in difficulty may be the result of having only just over a dozen levels in the game, but what's here works really well, and serves as an excellent 30-45 minute excursion into platforming Hell bliss. If you enjoyed the original, there's no reason you won't enjoy Groove City. And even for newcomers unknowing of the original, the often crass humor alone makes Groove City worthy of a playthrough.
Posted: June 6th, 2014
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40 of 61 people (66%) found this review helpful
1,414 products in account
44 reviews
2.5 hrs on record
Dark Souls with a better music.
Posted: June 13th, 2014
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23 of 32 people (72%) found this review helpful
1,204 products in account
36 reviews
5.8 hrs on record
Read carefully, this game is not for the faint-hearted. After few minutes of playtime, you start getting atheist, after an hour you need a new keyboard, after 2 you see your fingers bleeding. Awesome music like in the first part of the game, hardcore physics and gameplay. Everyone who liked the first part, or likes games like super meat boy should buy it!
Posted: June 6th, 2014
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