Leadwerks Game Engine: Indie Edition Demo
Leadwerks is the easiest way to make your own 3D games. With a rapid development pipeline, Lua script integration, and a royalty-free license, Leadwerks is the perfect platform for your next project or your first game.
User reviews:
Overall:
Mixed (7 reviews) - 42% of the 7 user reviews for this game are positive.
Release Date: Aug 1, 2014

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Free Demo

Play Leadwerks Game Engine: Indie Edition Demo

 

About This Game

Leadwerks is the easiest way to make games that look amazing. With a rapid development pipeline, Lua script integration, plenty of learning materials, and a royalty-free license, Leadwerks is the perfect platform for your next project or your first game. Try Leadwerks for free with this demo.

Key Features

Learn to Make Your Own Royalty-Free Games
We provide tons of documentation and video tutorials walking you through the steps to build your own 3D games. Leadwerks is the perfect pathway to go from total noob to pro game developer. And when you do publish your commercial game, there's no royalties to pay, ever.

Advanced Graphics
Leadwerks brings AAA graphics to the masses, with hardware tessellation, geometry shaders, and a deferred renderer with up to 32x MSAA. Our renderer redefines realtime with image quality more like a cg render than real-time games of the past. The use of OpenGL 4.0 provides equivalent graphics to DirectX 11, with cross-platform support across operating systems, for future expansion.

Built-in Level Design Tools
Build game levels from scratch right in our editor with constructive solid geometry. Our tools make it easy to sketch out your design and bring your ideas to life. Anyone can build their own game worlds in Leadwerks, without having to be an expert artist.

Integrated Lua Script Editor
We integrated Lua right into Leadwerks because of its proven track records in hundreds of commercial games including Crysis, World of Warcraft, and Garry's Mod. Lua integrates seamlessly with native code for rapid prototyping and instant control. The built-in debugger lets you pause your game, step through code, and inspect every variable in the program in real-time. Lua is perfect for beginners, and the integrated Just-In-Time (JIT) compiler ensures your games will keep running fast as they grow.

Visual Flowgraph for Advanced Game Mechanics
Our unique visual flowgraph enables designers to set up game mechanics, build interactions, and design advanced scripted sequences, without touching a line of code. The flowgraph system integrates seamlessly with Lua script, allowing script programmers to expose their own functions and add new possibilities for gameplay.

Royalty-Free License
Your games you make are yours. Yours to play, yours to sell, yours to give away, and do as you please. You will never be charged royalties for any game you make in Leadwerks. And because we only rely on free open-source middleware libraries, you never have to worry about purchasing expensive licenses from third parties.

Steam Features (some features require full version)

  • Download and publish game content with Steam Workshop.
  • Publish your Lua game to the Workshop for other users to play.
  • Publish image renders and YouTube videos directly to Steam from the editor.
  • Built-in Steamworks support makes your game ready to publish to Steam.

Graphics

  • OpenGL 4.0 deferred renderer with uniform lighting model supports any number of lights, all casting soft dynamic shadows.
  • Up to 32x hardware MSAA makes rendered images incredibly sharp and detailed.
  • Full support for vertex, fragment, geometry, and tessellation shaders.
  • Dynamic megatexture terrain provides fast rendering of terrains with many layers.
  • Hierarchical hardware occlusion queries provides fast visibility testing.
  • Hardware tessellation for dynamic real surface displacement on the GPU.
  • Normal mapping with specular and cubemap reflections.
  • Instanced rendering allows fast drawing of large volumes of objects.
  • Hardware skinning provides fast skinned animation.
  • Deferred transparency with multiple overlapping layers of shading.
  • Real-time mesh modification.
  • Trilinear and up to 16x anisotropic filtering.
  • Blend and transition animation sequences.
  • Extract animation sequences in the editor.

Editor

  • Automatic asset management reloads models and textures when they are modified from another application.
  • Drag and drop import of FBX, DDS, BMP, JPG, PNG, TGA, and PSD files.
  • Visual interface controls every aspect of the art pipeline.
  • Constructive solid geometry modeling tools.
  • Brush primitives include box, wedge, cylinder, sphere, arch, tube, and torus.
  • Automatic UV mapping.
  • Brush smooth groups.
  • GPU-accelerated terrain editor makes sculpting silky smooth and fast.
  • Built-in shader editor with instant visualization and error highlighting.
  • Native user interface is used on each supported platform.

Programming

  • Built-in Lua script editor with debugger, code stepping, and syntax highlighting.
  • Visual flowgraph lets you connect objects to control game interactions and set up scripted sequences.
  • Launch your game and debug the Lua virtual machine as it runs.
  • API design with an object-oriented command set lets you code any type of game.
  • Entity scripts provide a per-object hook interface.
  • Direct programming gives you control over your game's loop and program structure.
  • Script variables are displayed in a visual interface and reloaded in real-time.

AI

  • Navmesh pathfinding provides automatic AI navigation that works everywhere.
  • Navigation paths are displayed in the editor in real-time as you build your game level.
  • Character controller movement seamlessly integrated with physics and pathfinding systems.
  • Set entities to automatically chase another object or navigate to a position.

Physics

  • Fast and accurate rigid body physics.
  • Constraints including hinge, ball, and sliding joints.
  • Joint actuators provide fast and stable motorized constraints for doors, robotic arms, and other motion.
  • Automatic physics shape calculation.
  • Generate physics shapes in the editor from models or brushes.
  • Swept collision.
  • Raycasting with lines or spheres.

Particles

  • Real-time particle editor with instant visualization.
  • Emission volumes include box, sphere, cylinder, tube, and cone.
  • Adjustable curve graph for alpha and scale.
  • Particle animation sheets with adjustable frame counts and layout.
  • Velocity-based rotation for directional particles like sparks.

Sound

  • 3D sound spatialization.
  • Emit a sound from any entity.
  • Automatic channel management frees up unneeded channels.
  • Skip to any time in sound.

System Requirements

    Minimum:
    • OS: Windows Vista, 7, 8, or 8.1
    • Processor: 2.0 ghz dual core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 4.0 / DirectX 11 capable graphics card or integrated graphics chip, with current drivers
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Please make sure you have recent drivers installed for your Nvidia, ATI, or Intel graphics card or chip.
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (7 reviews)
Recently Posted
Tron_Kip
2.1 hrs
Posted: July 11
Just messing with the demo, I am still learning the tricks of the trade. I must say, this has been the best version of game designing I have used thus far. Will I pay the $100 for it, more than likely. Just want to figure out a few more things about it first. Deffinately worth a look see.
Helpful? Yes No Funny
Thelighgod
0.2 hrs
Posted: June 29
Product received for free
I installed it but the trial expired. I have tried everything but it will not let me use it.
Helpful? Yes No Funny
射精は楽しいです
1.1 hrs
Posted: May 26
Product received for free
Tried it. Its pretty neat. But would not recommend it if you know already other engines like Unity or the CryEngine.
It is okay for beginners, but not more. It also had for me big problems with Direct X, which is a no-go.

6/10 - Pretty neat, better than other so called "beginner friendly" engines. But not really good.

Edit: I review here the demo version. I have no knowledge about the full version.
Helpful? Yes No Funny
xJewJitsux
0.6 hrs
Posted: February 19
-plays-
creates character
still cant move
edits
still cant move
throws computer out of window
10/10 would play again

(edit)
buys game for 99 dollars
expires
throws computer out of windows and start the sharknado
or maybe the horsenado
(edit)


Dear developers

....................../´¯/)
....................,/¯../
.................../..../
............./´¯/'...'/´¯¯`·¸
........../'/.../..../......./¨¯\
........('(...´...´.... ¯~/'...')
.........\.................'...../
..........''...\.......... _.·´
............\..............(
..............\.............\....


10/10 would buy dead effect 2 again
wait
what
Helpful? Yes No Funny
Spittie
0.9 hrs
Posted: August 3, 2014
i5 gt 555m yet accordinly cant run the game, as much as i want to reccomend this for its great ability to create games i do not recommend this due to its failure to pick up graphics card and has a restriction!
Helpful? Yes No Funny
Ste
1.1 hrs
Posted: August 2, 2014
Previously I judged this software based on one long run through however on the second and third run thought there has been no errors what so ever, infact it's been very smooth and easy to understand, the more I find features the more I think "wow that's really handy, I wish unity3d would do that"

I think that's where I went wrong I compared this to Unity3d, this beats the free version but not unitypro, however unitypro costs so much money it's unreal.

The devs are quick to get back to you as I've just experienced and that means a lot to me.

I'm not versed in LUA but I've got a few apps and things that use LUA so it's time I start to learn, or C++ which after reading the examples wasn't have as difficult as I've been told it is.

I still don't understand how to load sound files from a directory, but there are a lot of tutotirlas already.

If you are a LUA or C++ Programmer then I seroiusly recommend picking this up, if you are a beginner then I suggest you learn some LUA and pick this up.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
19 of 26 people (73%) found this review helpful
1 person found this review funny
Recommended
1.1 hrs on record
Posted: August 2, 2014
Previously I judged this software based on one long run through however on the second and third run thought there has been no errors what so ever, infact it's been very smooth and easy to understand, the more I find features the more I think "wow that's really handy, I wish unity3d would do that"

I think that's where I went wrong I compared this to Unity3d, this beats the free version but not unitypro, however unitypro costs so much money it's unreal.

The devs are quick to get back to you as I've just experienced and that means a lot to me.

I'm not versed in LUA but I've got a few apps and things that use LUA so it's time I start to learn, or C++ which after reading the examples wasn't have as difficult as I've been told it is.

I still don't understand how to load sound files from a directory, but there are a lot of tutotirlas already.

If you are a LUA or C++ Programmer then I seroiusly recommend picking this up, if you are a beginner then I suggest you learn some LUA and pick this up.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1 person found this review funny
Recommended
1.1 hrs on record
Posted: May 26
Product received for free
Tried it. Its pretty neat. But would not recommend it if you know already other engines like Unity or the CryEngine.
It is okay for beginners, but not more. It also had for me big problems with Direct X, which is a no-go.

6/10 - Pretty neat, better than other so called "beginner friendly" engines. But not really good.

Edit: I review here the demo version. I have no knowledge about the full version.
Was this review helpful? Yes No Funny
0 of 1 people (0%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: June 29
Product received for free
I installed it but the trial expired. I have tried everything but it will not let me use it.
Was this review helpful? Yes No Funny
3 of 8 people (38%) found this review helpful
6 people found this review funny
Not Recommended
0.6 hrs on record
Posted: February 19
-plays-
creates character
still cant move
edits
still cant move
throws computer out of window
10/10 would play again

(edit)
buys game for 99 dollars
expires
throws computer out of windows and start the sharknado
or maybe the horsenado
(edit)


Dear developers

....................../´¯/)
....................,/¯../
.................../..../
............./´¯/'...'/´¯¯`·¸
........../'/.../..../......./¨¯\
........('(...´...´.... ¯~/'...')
.........\.................'...../
..........''...\.......... _.·´
............\..............(
..............\.............\....


10/10 would buy dead effect 2 again
wait
what
Was this review helpful? Yes No Funny
5 of 37 people (14%) found this review helpful
2 people found this review funny
Not Recommended
0.9 hrs on record
Posted: August 3, 2014
i5 gt 555m yet accordinly cant run the game, as much as i want to reccomend this for its great ability to create games i do not recommend this due to its failure to pick up graphics card and has a restriction!
Was this review helpful? Yes No Funny
Recommended
2.1 hrs on record
Posted: July 11
Just messing with the demo, I am still learning the tricks of the trade. I must say, this has been the best version of game designing I have used thus far. Will I pay the $100 for it, more than likely. Just want to figure out a few more things about it first. Deffinately worth a look see.
Was this review helpful? Yes No Funny