Evil Pumpkin is a Casual Adventure game, with options for player to choose between point-and-click and hidden-object game. Challenging puzzles, RPG elements, ludicrous comments and many more to come in 10+ hours of gameplay.
User reviews:
Overall:
Mixed (58 reviews) - 63% of the 58 user reviews for this game are positive.
Release Date: Jul 11, 2014

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About This Game

Meet Lemuel Barnabas. He is not a protagonist in our story, but just look at him - he’s scrappy and funny, talks to himself, likes music and long walks behind the bar. In a word - he is quite mad, but as mad as he is, he’s the one you come to for help. Help? What happened? You didn’t hear? Apparently there is this thing called Halloween. I know, I know, it sounds stupid. But there’s candy involved! Now I have your attention. The city of Dern is ostracized from the Halloween community. Everyone around you seem to know something about it, but you’re a boy, nobody is going to tell you. In this step away from the classic HO gaming take things into your own hands and find out whatever happened to Halloween.

Features


- Adventure and Casual mode, option to choose between point-and-click and hidden-object game
- 10+ hours of gameplay
- 6 chapters
- Double inventory contains 3 types of objects: regular everyday stuff, the interactive objects which can be modified, and the Giztruments, tools that can be upgraded
- RPG elements
- Challenging puzzles/mini-games
- Ludicrous comments
- Imaginative characters
- Unlockable achievements
- Special collectable candies
- Backyard enhancement project: side-quest, option to use candies and purchase Backyard elements

Steam Greenlight


System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 2 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 3 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Storage: 1 GB available space
    Minimum:
    • OS: 10.6.8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: 10.6.8
    • Processor: 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 (32/64bit)
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: Ubuntu 12.04 (32/64bit)
    • Memory: 1 GB RAM
    • Graphics: 512 MB VRAM
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Overall:
Mixed (58 reviews)
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42 reviews match the filters above ( Mixed)
Recently Posted
Mongoloid Mike
5.0 hrs
Posted: September 7
Pretty bad HOG
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ReMiX | Haeder Bazooka
6.0 hrs
Posted: July 27
by far one of the best HOGs i have ever played!

this game requires a huge amount of riddle solving and not all are easy.


pros
VERY DIFFICULT!
very long gameplay time around six and half hours.
good voice acting
decent graphics
nice story


cons
too many text riddles for my taste
music not running throughout all the game?
no hi resolution option
very very bad ending....not rewarding at all :(

i highly recommend this game for all HOG fans and hardcore thinkers :P

i give this game 8/10 +1 for the cards 9/10
Helpful? Yes No Funny
accxev
8.9 hrs
Posted: June 30
I really wanted to like this game. Halloween-themed Point&Click? What could possibly go wrong?
Well, while the story is nothing special but acceptable the game dynamics made me quit playing this game. It's annoying and buggy from the beginning but after some time I encountered a bug I wasn't able to work around. Reloading etc. didn't help either.
Didn't start anew, just quit the game.
Helpful? Yes No Funny
HimeJezabel
15.0 hrs
Posted: June 29
I really enjoyed this game. It's funny, halloween-y and challenging.

You play as a small boy you stole a Halloween-book from his dad and is trying to find out what this Halloween is all about. In his quest he meets new, strange friends, solve puzzles, talk to animals and throw garbage at socks.

The game has a lot of humour in the dialogues, and imo the voice acting was decent, it felt a bit like a childrens cartoon or so, but that's the feel of the entire game so I didn't mind too much. It did have a feel of "Grimm Adventures of Billy and Mandy" with a touch of "Beetlejuice", so if that is what you enjoy, and you also like point&click games, this game is for you. The soundtrack I liked, but it's a bit short and doesn't loop all the time, so you'll have long periods of silence before the soundtrack starts over again.

I quite liked the artstyle and animations, they're not AAA quality, but that's not really what you expect from this type of game anyways.

Some of the puzzles I just did not even and had to youtube to get past.

In the hardest mode, which I started out in, there is NO hint or skip button and, for some reason, no HO scenes; those are only in the easier difficulties. I'd recommend playing in one of the easier modes as there is no achievement for playing the hardest. If you want the challenge; just don't use the buttons when they're there. The only achievement involved in this is the one for not skipping any minipuzzles, so you might need to google/youtube as some of them are either so obscurely referenced, poorly explained, or I, and quite a few other people according to the reviews, are just dumb. I'm gonna go with one of the first ones.

The labyrinth puzzle for the first room really confused me as I got different symbols from the guide using the same puzzle. I'm not sure if this game is not bugfree or what.

Also not a fan of achievements that either you have to the puzzle perfectly for the first time as you probably don't know wtf you're supposed to be doing on your first go, or achievements you get for doing something other than solving the puzzle (looking at you, "shortcutter").

For completists; there is no achievement for getting all the candy or buying all the items for the backyard, so don't worry about it \o/

TL;DR: worth it on sale, and I enjoyed it enough to play it through once; start all over again going for an achievement 4/5ths into the game; fail; start all over again and complete the game after getting it right.
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The real jcole (yes i play pc ga
1.3 hrs
Posted: June 14
JESUS ♥♥♥♥ING CHRIST AAAAAHHHHHHHHH
Helpful? Yes No Funny
hugojmaia
11.5 hrs
Posted: May 14
It is an enjoyable point n click with an interesting story and not too shabby pictures.
My suggestion here though, don't go casual, pick adventure and say goodbye to 99% of the hidden object sessions in it.
Only one you can't avoid, but the point of that one cleanup of an area, so it's not that bad.
Helpful? Yes No Funny
vardulon
8.5 hrs
Posted: March 21
It's rare that a game so thoroughly defeats me in the way Evil Pumpkin did. It's not that I wasn't able to finish the game - a slowly-recharging hint meter and the extremely helpful denizens of YouTube ensured I would be able to brute-force my way through the trickier sections. No, Evil Pumpkin foiled me by forcing me to resort to hints over and over again. A well-designed adventure game - and make no mistake, this is more of an adventure game than a HOG, to the point that the hidden object screens are actually optional - moves players through the story in a logical fashion, presenting them with obstacles to overcome and giving them fair clues and tools to allow them to struggle their way through.

Evil Pumpkin goes a different way entirely, loading itself up with nonsensical, sometimes buggy, puzzles and some of the least impressive HOGs in recent memory.

On to the HOG criteria!

Criteria 1: To what degree do the puzzle screens look like a thrift store vomited on my monitor?

It's pretty bad. While the game does a passable job of restricting its searches to areas that would logically be cluttered, many of those areas are littered with items which make no sense given the setting - and that's just in the logical areas. There are also plenty of screens where a load of nonsense is tossed in. A church pew? Seems like a good place for a gold bar, straight razor, bullet and tree! It's just a mess for mess' sake. And that's not even getting into the rampant cheating that goes into item placement. There isn't much size cheating - the game has a good grasp of perspective, at least. That doesn't stop it from defying gravity, changing colours, and going transparent whenever it suits the developers' purposes. Just shoddy work here.

Criteria 2: Are the searches justified by the premise/story?

Only in the most cursory fashion. There are the standard 12:1 item finding sequences, but beyond that, no justification is given for the searches. This is largely because the game is far more interested in its puzzles than its searches - on the 'difficulty select' menu, HOSs only appear as an element on the lowest difficulty setting, aimed at 'casual' players'. This suggests that serious adventure gamers wouldn't bother with hidden object searches, and should focus on the game's other, more nonsensical puzzles. Given this attitude towards the genre they're working in, it's no surprise that the game's hidden object screens are so lacking.

Criteria 3: How well do the various puzzles and object searches meld together to form a coherent whole?

Not well at all. The story follows a little boy on a journey to find out why his town is the only place in the world without a Halloween. It's not a bad premise, but his method of investigation never makes much sense, and the conclusion he comes to seems utterly random. This isn't helped at all by the game's terrible puzzles, which range from annoying to buggy. This isn't just a case of my distaste for sliding block puzzles rearing its ugly head once more. There's the equivalent of a jigsaw puzzle with pieces that don't fit together and offer no clue as to where they're to be placed on the board. There's an 'eliminate the subjects' game whose rules are so oblique that I could see people being driven mad. Then there's a puzzle which is just plain wrong - as in the developers forgot their own world's rules when crafting it, so the answer doesn't make any logical sense.

With its lacklustre HOSs, frustrating puzzles, and hint/skip meter which takes forever to charge, Evil Pumpkin: The Lost Halloween is a disaster on every level. Literally the only thing that the game has going for it is a wry wit that surfaces in a bevy of puns offered for nearly every circumstance. For anyone uninterested in wordplay or adorable talking animals, this game offers nothing to recommend.
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DANNY BEEJOO
18.4 hrs
Posted: March 13
This is actually the best game on steam plz buy it for me
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Aargh
9.1 hrs
Posted: February 14
I appreciate they tried to do something different. I like to give me an option to play as a hidden-object game or as a more classic adventure game. I also have to admit that the mini-games and other game mechanisms were pretty original, not copied from other games.
However, the gameplay is just bad. Half of the game actions make no sense, items have no description and the boy's commentary is anything but useful. The game gives you so little information about what things are and what you are supposed to do that you're forced to constantly rely on the hint system, map clues and on using everything on everything. This is inexcusably in this genre.
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Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
22.9 hrs on record
Posted: August 30
Most difficult game i ever triedin thermes of what to do next
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Most Helpful Reviews  Overall
28 of 30 people (93%) found this review helpful
1 person found this review funny
Recommended
10.3 hrs on record
Posted: October 15, 2015
Mixed feelings about this one. The presentation is good, nice graphics and music, with tolerable voice acting and limited animation. The story is original and interesting, too.

The areas are very interactive with hot zones that simply provide amusing commentary. There are also a lot of locations with very little backtracking.

A nice little extra is that you can buy items to decorate a back yard with halloween items.

However, this game contains extremely illogical puzzles that are almost unsolveable except by trial and error. On several occasions I simply had to use the hints button to progress and even then I remained stuck until I just tried everything on everything else to proceed.

It also begins to suffer from bad translation errors near the end, possibly because playtesting didn't get as far as often? ("Watter pistol" etc.)

What's worse, is that in some of the later hidden object puzzles in this game the descriptions and the item you need to find simply do not match up. Example: I need to find a knife, but none of the knives register. Instead, I needed to click a trowel as shown by the hints button.
That's why I almost wouldn't recommend this, in a HOG you cannot lie to the player like this!

Yet the game does show a lot of care in other matters and is worth a playthrough. Overall therefore a careful recommendation.
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39 of 53 people (74%) found this review helpful
3 people found this review funny
Recommended
4.4 hrs on record
Posted: July 12, 2014
Evil Pumpkin: The Lost Halloween is one of best Puzzle Point 'n Click game I played in a while. Game won one of the jury awards on Mixer Festival in Serbia's capital city Belgrade. I recommend everyone that likes Point 'n Click games to buy Evil Pumpkin.
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31 of 48 people (65%) found this review helpful
Recommended
30.9 hrs on record
Posted: July 15, 2014
Very Good game
it really hard thinking game and it long game.
the game has a story with minigames to complete it.
have mystries Item and minigames that need to find out and solve it.
amazing!!!!!
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12 of 14 people (86%) found this review helpful
Recommended
10.9 hrs on record
Posted: November 9, 2014
I do recommend this game but only if you really like Halloween, have lots of patience with puzzles, don't mind mixed quality graphics and sound, and can purchase the game for 5 dollars or less. Worse parts were the boy's voice and the ending. Best part was all the cool Halloween related scenes.
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19 of 28 people (68%) found this review helpful
Recommended
7.4 hrs on record
Posted: July 17, 2014
B-E-A-UTIFUL game, a tad different to your normal hidden item and point and click games. Cheeky humour and awesome art work.
I HIghly recommend this game to everyone. Even if the ol' point & click or Hidden object game isn't for you, the story and characters will suck you in.

10/10 glad it was Green lit :)
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10 of 12 people (83%) found this review helpful
1 person found this review funny
Recommended
13.9 hrs on record
Posted: May 25, 2015
That game had potential. The story is interesting though it would have been better to add more background, like how the father was involved back then. The graphics are also nice while the soundtrack... well, it's not really boring per se but it's not really varied.

The puzzles and the hidden objects are really good. Yeah, good. When you understand them. The HOG aren't the problem here. Nope. While explaining the puzzles in riddles and poetry is a nice change, I wish that they were a little more... obvious. I'm maybe fluent in English but it doesn't mean that I can understand the puzzle.

And... I was in Casual. The easiest difficulty. Yet, I had an hard time to pass the chapter 1. I was kinda lost at what I had to do... You're kinda let on your own: How could I know that I had to put that rotten sandwich in the garbage OUTSIDE when I was expecting a creative way to use it, like attract some animals? How could I expect, in a later chapter, that when a spider was mentionned, I wasn't looking for the animal but something else?

Because I had an hard time in Chapter 1, I couldn't really enjoy the game as I would have liked. Yes, it may be interesting for hardcore casual gamers. But I'm among them. I've played a lot of casual gamings. And this one, well, even for me, it wasn't easy. And doing another playthrough because I've two profiles and that I unlocked one achievement in the second one but not in the first is preventing me to get the all achievements... when I've them on steam... no, too much.

The idea to collect candies for the backyard is a nice one. If only the candies weren't sometime so small that you can easily miss them. That's how I missed a gummy bear and couldn't buy the last item.

Honestly, I don't know if I should put "yes" or "no" as recommendation. I mean that it's not a bad game, it doesn't deserve a negative review. Yet, I can't see myself to recommend it as a must-buy.

I'm going to put a "yes" though. Because, well, like I've said, it doesn't deserve a negative review.
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18 of 27 people (67%) found this review helpful
Not Recommended
4.9 hrs on record
Posted: December 29, 2014
This is one odd game. It's a casual adventure with a lot of puzzles and hidden object scenes, but it's certainly not meant for casual players. The 'hints' for the puzzles are riddles itself (like for example a three letter puzzle and the hint is 'what do I need?') and this makes the game really way harder than it should be. The adventure elements aren't really logical and involve a good amount of try and error which gets frustrating rather quick. The voice 'acting' is laughable and while the backgrounds look nice, the characters close-ups are bad. I could have abused the hint and skip function of the game to see the end, but I think I'd rather play a good game than this.

If you like really obscure puzzles and unintuitive adventure elements give this one a try, but don't expect a casual adventure.
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9 of 11 people (82%) found this review helpful
Recommended
13.8 hrs on record
Posted: December 14, 2014
Yes it's kinda campy in terms of theme, but campy is fun for Halloween. The artwork is pretty cool and I really enjoyed the puzzles. A couple of the mini games were irritating as heck, but they are skip-able if you get too frustrated. I did enjoy the plot too. I would grade it as a 9/10 for me.
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9 of 11 people (82%) found this review helpful
Recommended
45.3 hrs on record
Posted: January 4
I would have to give this game a provisional "thumb up" due to the difficulty. This is not a game for the casual player, the easily and not so easily frustrated, or anyone who does not take notes while they play. This is a very difficult game to play. (Reminds me of Deponia.) This game has some very obscure references and reading the dialogue is extremely important. (Skip dialogue at your own risk.) More importantly is remembering some absurd remark or off-topic thought of some character a chapter or two later. The clues are there, masked behind riddles that in some cases are very, very oblique, referenced in the boy's journal, various diary pages, or in some dialogue remark earlier in the game. I would like to thank Micheal who posted his playthrough in the community videos, they were very helpful. (Oddly enough he and I never got stuck in the same place. Note: Micheal's playthroughs are in German, but do not let that deter you. The playthroughs are easy enough to follow.) I would also like to thank those in the discussions threads, I found valuable clues and an answer or two.

Storyline: The Boy (whose name is, by inferred references, Lautrec Van Hollow) steals/takes his father's book "Halloween" on October 30th. Being a clever little boy, he says so himself (and quite determined), he wants to find out what Halloween is and why Halloween is never celebrated in his town of Dern. To do this he needs to decypher the book, escape his room (I think he is grounded or it is past his bedtime) and go talk to adults who were around when Halloween existed.

Just a note here: The game dialogue is rather snarky, full of off-kilter remarks, and is very absurd at times. I found most of the dialogue amusing, in a disbelieving type of way, since all the adults seem crazy until the end (and they are hiding a secret). Leave normal reasoning and logic at the door since having both will only deter your gameplay. An example of what I mean is this: The raven, whose name I inferred was Lester, wants a golden pipe, a newspaper, a pair of slippers, and a glass of wine for nightcap before he moves out of the boy's way. Absolutely illogical and utterly absurd, but rather funny too. The whole game plays like this, so be warned.

Gameplay: Difficult, very difficult in places, but not impossible as some of the negative reviews claim. (I personally did not run into a game breaking glitch at the end and running in circles meant taking a break to clear my head.) As I said this game is difficult, and the logic obscure, at best.

The easy parts: The Hidden Object scenes were fair and the objects not unfairly hidden. The items found in each scene basically match the area found, though littered with unusual items. I did not find the actual puzzles overly challenging, but they are brain twisters. The puzzle variety includes music, sliders, logic, recipe and picture puzzles. I would call the "knocking the sock down", "candle", and "lock picking" puzzles, mini-games. The "candle" and "lock picking" puzzles, my son, a player of FPSs and fast paced RPGs did both in about 15-20 seconds, first time, though I took much longer and required several tries. The point is, both are doable with patience and speed, respectively. I only had trouble with one puzzle, and not the "candle" or "torch" puzzles so many have issue with. (The torch puzzle actually made sense to me, and I did it first try.) My trouble puzzle was the gate puzzle going into pumpkin-head town between chapter 4 and 5. The riddle on the gate makes no sense as most riddles in this game seem to do. It really is not nonsense, just extremely oblique. Once I knew the answer it made perfect sense afterwards (even the riddle).

The hard parts: The point and click gameplay is uneven. Some of it is very easy, other parts are very difficult. I think some of the difficulty comes from the size of some objects needed to be found. (The thimble on the train set comes to mind. It is very small.) I hunted and hunted for what needed to be done in that scene and found the thimble by accident. (Oh by the way the cursor does change into a little octopus so careful searching of the entire screen is needed quite often.) The other difficult part of the point and click scenerios is just the flat out oblique logic used and odd use of items (the golf club once totally disassembled comes to mind). The logic of this game really reminds me of Deponia: strange, weird, and HUH? Also the game inhibits the player from moving ahead in the story before the present tasks are completed or gaining items too soon in the story. A good example of this is the guitar string in the toy shop. A player may 'twang' the string early in the game but can not take it until later in the game when needed. I can only presume the string's 'twang' is a subtle auditory reminder that the string is there and will be needed later.

On a more even note: the boy uses a gizbelt, a clever invention of his. The gizbelt carries his gizstruments which by the end of the game include a pairs of scissors, a hatchet, a slingshot, and a pencil. These gizstruments upgrade (or down grades in the case of the pencil) through gameplay as they are used and the pair of scissors that could barely cut paper at the beginning of the game can cut through metal chain by the end. So if the gamer knows they need to cut something and can not do it wait until the scissors upgrade then try it again. These items are used to do certain things and should not be overlooked when needing to do something like cut, break or retrieve things though the gamer might have to wait for the upgrade.

There is a fast travel map once the gamer leaves home and the map is completed. The first chapter takes place at the boy's home which includes 2 upstairs rooms and hallway, the main entrance (called lobby), the basement, the front of the house, the front yard, and the fountain. (No map). There are six chapters in this game. Up until Chapter 6 the game play is linear and the gamer can not move forward until every task is completed for that chapter, and there is no going back. Chapter 6 goes everywhere but once all the tasks are completed in an area, the areas close off. The map will show with "an exclamation mark" if something needs to be done. Using the hint button I would say is a must, if the gamer does not use the map. It will at least get the gamer to the place something needs to found or something needs to be done. The hint button can be refilled by looking for little bats in scenes.

A word about candy, in this game the gamer can collect various types of candy found lying around on the floor, on shelves or stuck to furniture or buildings. The only thing candy is good for is buying Halloween items from the store and decorating the Van Hallow back yard. This has nothing to do with the game so do not fret about missed candy pieces. It is just something fun to do if so inclined.

In conclusion, despite the game's difficulty level and lack of normal logic, I found this game much more enjoyable to play on a replay then the first frustrating and hair pulling time though.
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