Julkaistu 9. lokakuu.
One of the worst puzzle games ever made, a puzzle means there is some way to solve it weather its puzzle pieces fitting together or matching colors on a rubiks cube. The biggest problem in this game is there is nothing telling you how to solve half the puzzles. At anytime players can skip the puzzles that are nonsensical but why bother hitting the skip button just skip this game entirely and click "Not Interested" at the top.
The game must be old its stuck on 4:3 and worse is you go around picking up candy to use for upgrades to your backyard which seems fun, but the candy is barely a few pixels big in many parts. The Hidden Object Puzzles suffer from many of the worst designs in these types of games, from objects being covered by the UI to them barely being visible at all with other objects in front of them.
An example of the nonssensical nature of the game is you get a book and a piece of paper in your inventory, they do nothing. The book needs to go on a shelf to progress the story. Not just any shelf but the very shelf it came from, so you basically pick up a book and put it back on the shelf right? Wrong, you can only place the book arbitrarily back on the shelf after going through a specific series of story related events which make no mention of the shelf, the book, or the crumpled paper in your inventory. Then from your inventory you place the crumpled piece of paper on the book in the shelf. Why this couldnt be done in the inventory is unknown the shelf isnt some kind of workbench like in other games, its just randomly puked together nonsense. The book must then be opened and you click the crumpled piece of paper and now you get an article. Even solving the puzzles leaves a void inside the player, solving an idiotic puzzle only succeeds in making the player feel like an idiot.
Perhaps a prequel will be made for this called "Evil Keyboard: Lost Game Development" because it appears there is none involved in the making of this abomination.
Rating: 0/10 Value: $0.00