Immersive first-person parkour in a surreal, physics-driven voxel world. Every move can modify the environment. Surfaces pop in and out of existence at will.
All Reviews:
Very Positive (104) - 86% of the 104 user reviews for this game are positive.
Release Date:
May 12, 2015

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Recent updates View all (7)

February 22


The wait is almost over. If you've been craving more first-person parkour in the vein of Lemma, check out my new game DECEIVER. A free demo is coming out February 27th!

Sign up to play the demo here:

And the Kickstarter campaign for DECEIVER is launching on March 6th!

0 comments Read more

January 22

DECEIVER - announce trailer!

Launch your spider drone at walls, ceilings, and enemy heads in this pre-apocalyptic philosophical shooter. Explore a vast cyberpunk city. Shoot things in the face. Question your basic beliefs.

Here's the announce trailer!

Sign up to play the demo at
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“What's special about Lemma is that, well, basically, the walls are made of magic.”

“It really is quite the concept.”
Rock Paper Shotgun

“The demo is already damn impressive... the movement itself is terrific.”
Indie Statik

About This Game

Immersive first-person parkour in a surreal, physics-driven voxel world.

Lemma enables creative building through movement. Spawn structures just by moving through space. Extend platforms, smash through walls, and build new ones, all through parkour moves.

  • Non-linear story - four possible endings
  • Oculus Rift support (currently limited to SDK v0.6.0.1-beta)
  • Time trial mode
  • Built-in level editor with Steam Workshop support
  • Xbox 360 Controller support

System Requirements

    • OS: Windows Vista
    • Processor: Dual core
    • Memory: 2 GB RAM
    • Graphics: 1 GB Video RAM, Shader Model 3
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • OS: Windows 8.1
    • Processor: Quad core
    • Memory: 4 GB RAM
    • Graphics: 2 GB Video RAM, Shader Model 3
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Additional Notes: Best experienced with a controller and Oculus Rift!
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