Ichi is an easy to play but challenging one button puzzle game. Don't be deceived by the game simplistic look, it’s a braintwister for sure! Collect golden rings by rotating objects, using teleporters, breaking blocks and more.
User reviews:
Recent:
Very Positive (17 reviews) - 94% of the 17 user reviews in the last 30 days are positive.
Overall:
Very Positive (387 reviews) - 91% of the 387 user reviews for this game are positive.
Release Date: Jun 12, 2014

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Reviews

“Ichi is a cute yet tricky one-button puzzler”
Indiegames

“A fun, stylish and challenging indie experience”
DualShockers

“There's only one key to press, after all, so how challenging could that be? Try a whole lot of challenging.”
JayisGames

About This Game

Ichi is an easy to play but challenging one button puzzle game. Don't be deceived by the game simplistic look, it’s a braintwister for sure! Collect golden rings by rotating objects, using teleporters, breaking blocks and more. If that isn’t enough, the game includes a level editor that allows you to create your own levels and share them with anyone around the globe!

  • Fun and original one button gameplay
  • Built-in level editor!
  • Over 19.000 levels!
  • Create and share your levels online.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP
    • Processor: Intel core or AMD
    • Memory: 512 MB RAM
    • Graphics: Integrated Graphics
    • DirectX: Version 9.0
    • Storage: 100 MB available space
    Recommended:
    • OS: XP
    • Processor: Intel core or AMD
    • Memory: 512 MB RAM
    • Graphics: Integrated Graphics
    • Storage: 200 MB available space
    Minimum:
    • OS: 10.5
    • Processor: Intel Core
    • Memory: 512 MB RAM
    • Graphics: Integrated Graphics
    • Storage: 100 MB available space
    Recommended:
    • OS: 10.7
    • Processor: Intel Core 2
    • Memory: 512 MB RAM
    • Graphics: Integrated Graphics
    • Storage: 200 MB available space
    Minimum:
    • OS: Ubuntu
    • Processor: Intel Core or AMD
    • Memory: 512 MB RAM
    • Graphics: Integrated Graphics
    • Storage: 100 MB available space
    Recommended:
    • OS: Ubuntu
    • Processor: Intel Core or AMD
    • Memory: 512 MB RAM
    • Storage: 200 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (17 reviews)
Overall:
Very Positive (387 reviews)
Recently Posted
Pusheen
( 0.1 hrs on record )
Posted: May 13
It's a pretty fun puzzle game ^w^
Helpful? Yes No Funny
Mohicanu Cstl
( 6.0 hrs on record )
Posted: May 5
4,99€? No.
0,49€? Yes.
Helpful? Yes No Funny
Greenfields(Tired) 🐱
( 3.3 hrs on record )
Posted: April 27
The game is a classic!
Helpful? Yes No Funny
ThirdEyE
( 16.1 hrs on record )
Posted: April 20
Simple bouncing ball/collect the rings puzzle game.

Easy 100% achieve.
Helpful? Yes No Funny
CrazyC0330
( 18.9 hrs on record )
Posted: April 19
Ichi is a solid game build on a simple concept. It's completely mouse driven, requiring only a number of left-clicks per level. The first click starts a ball in motion. This ball will bounce off walls and other objects, such as triangles (which cause right angle direction changes). Other clicks rotate triangles, or make them disappear or reappear, etc. Using these principles, your goal is to guide the ball to areas of the 2D level to collect rings. Early levels have 1 or 2 rings, later levels have more, or are harder to collect.

All the shapes that can be interacted with will do so whenever you click, so where you are pointing does not matter. In fact, the clicking could have very well been implemented as a keyboard press, though I imagine left-clicking was chosen due to sometimes having to click multiple times quickly.

The levels the game comes with do not take long to progress though, though you will likely replay them at least once to better your score. There is a grading system based on the number of clicks it took to complete a level. For example, clearing a level might require 3 clicks in order to get an A, up to 6 clicks gets you a B, and any more than that and you get a C. In another level, the number of clicks for the A is different. Your goal then is to get an A in each level, which doesn't take a whole lot of time, and that's fine.

The meat of where I spent my time was creating/sharing my own levels, and then playing those made by others. This is a cool feature of the game, however, due to the grindy nature of the achievements tied to this feature, (make x levels, play x levels), most people just create crappy levels instead of trying to add to the vibe of the levels that came with the game. There is a rating system, so that after you play a level, you have the opportunity to give it 1-5 stars and also give it descriptive words such as "easy" or "fast" or even "rubbish". However, there is no culling of poorly rated levels, nor a way to disclude them from showing up when looking for new user-levels to play.

In the end though, despite the shortcomings of the user-made section of the game, the packaged levels are good, the rating system is not too tough, and the game idea is a solid implementation of a simple concept. The graphics are minimal, but not in a lazy way. It comes across as more of a stylistic choice rather than lack of artist situation.

I've talked two friends into also owning this game, so I definitely recommend it, especially when on sale. I picked it up literally at 90% off, so I definitely got my 49 cents worth. Whether full price is worth it, is up to you, but I can tell you I've spent $5 on a lot worse things!
Helpful? Yes No Funny
Provoker
( 1.3 hrs on record )
Posted: April 19
Simple and pleasant puzzle
Helpful? Yes No Funny
Mightyelk
( 1.7 hrs on record )
Posted: April 11
Worth a 1$ or so. It's ok.
Helpful? Yes No Funny
CtrlAltDestroy
( 22.0 hrs on record )
Posted: April 10
The game itself is great. It's a casual puzzle game where you control everything with one button.

A ball slowly bounces around the level, and you must control reflectors and draw lines to make the ball hit every circle in the level. The line-drawing technique is especially cool, as it requires you to predict where the ball would bounce into unfavorable places (like spikes) and preemptively direct the ball to cut off its own future path with a line which will later bounce it back to safety.

The levels are simple and clever, but not mind-bending. It is a slow-paced, relaxing puzzle game.

So what’s with the thumbs-down?

The game is heavily focused on the level-sharing aspect, somewhat like Mario Maker. There are only 60 built-in levels, and the game advertises “tens of thousands more” levels on the title screen. 100% completionists will also find this an important part of the game, since one achievement requires having 100 other people play levels you create. There’s also a very long achievement for accruing 1,000 points, where you are only awarded one point per unique level you complete, and one for each unique click someone else gives on your levels. The only way to speed up this process is to create popular levels that a lot of people click on.

95% of levels are empty rooms that instantly solve themselves. This is because everyone’s farming for clickbait for the achievements. Thanks to the fact that the player only gets a point if they beat a level, but the creator gets a point for every clickthrough, these are the only types of levels that ever get created, because they’re the only ones that get played. Puzzles that don’t look empty on the thumbnail might not even get clicked on at all.

Want to browse the levels for some gems? Too bad, discoverability is abysmal: you can only view ten levels at a time, and it always returns to page 1 at the completion of any level. (Seriously?!) Levels can be tagged, but you can’t search by tags, only by ratings and popularity. Basically, if you don’t have level codes on hand from someone’s forum post or something, you’re stuck slowly paging through thousands of levels by ten at a time, then returning to page 1 after playing one.

My biggest gripe, and the main reason for the thumbs-down, is that the level editor is far, far, far too glitchy to be acceptable. To give you an idea: placing 3 teleporters in a level will prevent you from placing any teleporters in any levels until the program is restarted. Dragging a red reflector off the screen will not delete the reflector, but just make it invisible until the level is saved and reloaded – its collision box will remain and block the way of anything else you try and place. Spike objects frequently become completely locked, unable to be moved or deleted, until the level is saved and reloaded. And that’s not even getting into all the bugs with the level-testing feature, some of which will cause the ball to spawn in the wrong place or randomly take away your line-drawing power. This all amounts to a royal frustration for even the shortest of level editing sessions (unless, of course, you're just making empty rooms that instantly solve themselves)

If the editor issues were fixed, I’d easily change my verdict to a thumbs-up, but sadly there doesn’t seem to be a patch in sight. Seems the developers no longer care.

If you’re not an achievement hunter or you’re otherwise just interested in the 60 campaign levels, I wholeheartedly recommend this as a short, clever, refreshing puzzle game. But the level-sharing system is simply not worth the trouble to get involved with. And that’s a shame, because it’s supposed to be the centerpiece of the game.
Helpful? Yes No Funny
Nerosey
( 1.7 hrs on record )
Posted: April 6
somehow, the music itselfs makes me feel good while playin.
good game, simple but much fun.
8/10
Helpful? Yes No Funny
Luℓoℓi
( 4.5 hrs on record )
Posted: April 2
- Worth 4.99? NO
- Worth 0.49? YES
Helpful? Yes No Funny
themightyqueen
( 1.7 hrs on record )
Posted: March 30
It was worth the 49 cents.
Helpful? Yes No Funny
Chevalier de la Saucisse
( 10.7 hrs on record )
Posted: March 29
When two parties hold conflicting opinions about Ichi, the only unquestionably straightforward inference is that Ichi is a simple and fun puzzle game. Those unfortunate enough to adopt the opinion that this game is hard and frustrating lack sufficiently observable similarities to individuals capable of adequately sustaining prolonged cognitive exertion.
Generated by ArgYou - Win Arguments with Style.
Helpful? Yes No Funny
UMadBruhYOLO
( 0.9 hrs on record )
Posted: March 29
suprisingly good got it for 0.49usd the music sounds great the gameplays so much fun lol
Helpful? Yes No Funny
4NG3R
( 3.1 hrs on record )
Posted: March 29
its okey
Helpful? Yes No Funny
Exohkay
( 2.3 hrs on record )
Posted: March 28
Ichi is a simple, but fun little puzzle game. The whole goal of the game is to get the ball through all the rings without this one popping/dieing by simply changing its course with a single click on the right time. There are different ways for the ball to intereact with certain objects like teleporting and bouncing off from triangles you rotate.

The game is quiet short with only 60 levels of simple but challanging puzzles, very simple "crayon drawn" style graphics and relaxing but upbeat music that doesnt get repeatitive easly.

Where the game really shines is in its level creator, letting you make and publish your own levels online, and you can obviously play over 27000+ user created levels (as of now) and rate them.

PROS
+Good and easy to learn mechanics
+Good music
+Level creator
+User created content

CONS
-No full-screen mode
-Only a few pieces of music
-Short loading times that take you out of the experience

This is definetly a good game, maybe not a must buy on Steam but I could surely find myself enjoying this on my phone during small breaks. More casual gamers might find this more appealing than most hardcore gamers due to its simple nature, though I am not saying that a harcore gamer wouldnt enjoy it.

Total Score
8/10
Helpful? Yes No Funny
Skrithuurz
( 1.5 hrs on record )
Posted: March 28
Ichi is a simple, easy-to-learn puzzle that doesnt pretend to be anything it isn't. Nothing unpleasant about it. Try it if you like puzzles, because in this case simple means good.
Helpful? Yes No Funny
C@$h-M0ney-[1138]
( 24.0 hrs on record )
Posted: March 15
Very fun simplictic puzzle game, Not much to it but it does the trick!
Helpful? Yes No Funny
♫ MoPcKo cBuH4e :d
( 16.5 hrs on record )
Posted: March 6
If you like puzzles this is a must-buy. :D Seriously. The levels are nice and the best part is that YOU can make levels and other people can play them and vise versa. Really had fun playing all these levels. Speaking of that, there is one grindy achievement but nothing can stop a true completionist, amirite? :3
Helpful? Yes No Funny
Horror Fox :3
( 3.7 hrs on record )
Posted: February 18
Hey everyone and this is my review about the game!

This is a Puzzle game.


Interface/Menu/Settings

Doesn't have an option menu.
It starts out windowed mode (Press Alt+Enter to make it full screen)

About the game.

If you press ESC button then you are able to mute the sound/music.
Graphics are "drawing style"
Music is weird.
There is no time limit. But Click Limit
You click to rotate the red shape. In the top left you will see a counter. If you overcross the counter then you will get a lower number. Starts with A(10) Then you go to B (8).
There is a Restart level button.
You can create your own puzzle levels.

Other things.

Game could be boring. Unless you are into those kind of games.

-------------------

I Give this game a 2/10
Helpful? Yes No Funny
LUOTIAN ²º¹⁶
( 4.1 hrs on record )
Posted: February 16
a puzzle game, It's a little difficult
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
3 of 4 people (75%) found this review helpful
2 people found this review funny
Recommended
10.7 hrs on record
Posted: March 29
When two parties hold conflicting opinions about Ichi, the only unquestionably straightforward inference is that Ichi is a simple and fun puzzle game. Those unfortunate enough to adopt the opinion that this game is hard and frustrating lack sufficiently observable similarities to individuals capable of adequately sustaining prolonged cognitive exertion.
Generated by ArgYou - Win Arguments with Style.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
1 person found this review funny
Not Recommended
22.0 hrs on record
Posted: April 10
The game itself is great. It's a casual puzzle game where you control everything with one button.

A ball slowly bounces around the level, and you must control reflectors and draw lines to make the ball hit every circle in the level. The line-drawing technique is especially cool, as it requires you to predict where the ball would bounce into unfavorable places (like spikes) and preemptively direct the ball to cut off its own future path with a line which will later bounce it back to safety.

The levels are simple and clever, but not mind-bending. It is a slow-paced, relaxing puzzle game.

So what’s with the thumbs-down?

The game is heavily focused on the level-sharing aspect, somewhat like Mario Maker. There are only 60 built-in levels, and the game advertises “tens of thousands more” levels on the title screen. 100% completionists will also find this an important part of the game, since one achievement requires having 100 other people play levels you create. There’s also a very long achievement for accruing 1,000 points, where you are only awarded one point per unique level you complete, and one for each unique click someone else gives on your levels. The only way to speed up this process is to create popular levels that a lot of people click on.

95% of levels are empty rooms that instantly solve themselves. This is because everyone’s farming for clickbait for the achievements. Thanks to the fact that the player only gets a point if they beat a level, but the creator gets a point for every clickthrough, these are the only types of levels that ever get created, because they’re the only ones that get played. Puzzles that don’t look empty on the thumbnail might not even get clicked on at all.

Want to browse the levels for some gems? Too bad, discoverability is abysmal: you can only view ten levels at a time, and it always returns to page 1 at the completion of any level. (Seriously?!) Levels can be tagged, but you can’t search by tags, only by ratings and popularity. Basically, if you don’t have level codes on hand from someone’s forum post or something, you’re stuck slowly paging through thousands of levels by ten at a time, then returning to page 1 after playing one.

My biggest gripe, and the main reason for the thumbs-down, is that the level editor is far, far, far too glitchy to be acceptable. To give you an idea: placing 3 teleporters in a level will prevent you from placing any teleporters in any levels until the program is restarted. Dragging a red reflector off the screen will not delete the reflector, but just make it invisible until the level is saved and reloaded – its collision box will remain and block the way of anything else you try and place. Spike objects frequently become completely locked, unable to be moved or deleted, until the level is saved and reloaded. And that’s not even getting into all the bugs with the level-testing feature, some of which will cause the ball to spawn in the wrong place or randomly take away your line-drawing power. This all amounts to a royal frustration for even the shortest of level editing sessions (unless, of course, you're just making empty rooms that instantly solve themselves)

If the editor issues were fixed, I’d easily change my verdict to a thumbs-up, but sadly there doesn’t seem to be a patch in sight. Seems the developers no longer care.

If you’re not an achievement hunter or you’re otherwise just interested in the 60 campaign levels, I wholeheartedly recommend this as a short, clever, refreshing puzzle game. But the level-sharing system is simply not worth the trouble to get involved with. And that’s a shame, because it’s supposed to be the centerpiece of the game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
1.7 hrs on record
Posted: April 6
somehow, the music itselfs makes me feel good while playin.
good game, simple but much fun.
8/10
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
16.5 hrs on record
Posted: March 6
If you like puzzles this is a must-buy. :D Seriously. The levels are nice and the best part is that YOU can make levels and other people can play them and vise versa. Really had fun playing all these levels. Speaking of that, there is one grindy achievement but nothing can stop a true completionist, amirite? :3
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
23 of 30 people (77%) found this review helpful
7 people found this review funny
Recommended
2.7 hrs on record
Posted: January 28
Worth $5? No.
$1? Yes.
Was this review helpful? Yes No Funny
8 of 12 people (67%) found this review helpful
1 person found this review funny
Recommended
19.8 hrs on record
Posted: February 8
Nice cheap little puzzle game

+Cheap
+Level editor
+60 Campaign levels
+Simple but challenging
+Levels vary in difficulty
+Play other people's levels
+Simple easy controls (just a click)
+Has achievements and trading cards
+Create your own levels and share online

-Full price tag is too much
-Music can get quite annoying
-Online shared levels are filled with terrible or empty puzzles
-Gets repetitive easily despite tons of levels, only one mode to play

Download Size: 78mb
Trading cards: 5 cards in the set
Achievement Difficulty: Easy to 100%
Hours to 100%: 8-9

It is simple looking but can be a little challenging at times.
But the game itself is quite a fun puzzle game, there is 60 levels to do in the game with the option to make your own levels or play other people's levels, so there is lots to do.

I got the game on sale for 49p, 49p for almost 20 hours is really good.
I'd recommend getting the game when on sale, I wouldn't say it's worth the full price for what it is.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
7.7 hrs on record
Posted: December 9, 2015
7/10 - Simple and Vast

These puzzles are pretty fun. The level of difficulty varies and there are over 75,000 levels. That's right! A fraction of a fraction of a penny each level! Great deal here.

This is a game I keep installed play a few levels before bed.. etc.

Finally, you can publish your own levels easily. Name them and get all the credit. You also get a little tracking number that allows you to keep stats on people that have played your level.. etc. So cool! One of my favorite things to do on the game.

Worth more than $5 since there are 75,000+ levels.

Accidently Reviewed
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Steam Group: AccidentlyReviewed
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
4.1 hrs on record
Posted: February 16
a puzzle game, It's a little difficult
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
6.0 hrs on record
Posted: February 1
the game was alright
you need to click the mouse to move triange
dont know more explaination
7/10
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
6.4 hrs on record
Posted: February 8
If you like puzzle games of any variety, then there is a high chance that you'll like Ichi. It is a one button game that can prove to be a challenge during the later phases of the stock puzzle modes, albeit a little too easy in the earlier stages.

The game has simple but interesting mechanics, click the mouse to change the direction of a rebound object or to turn other objects on or off at the same time and draw temporary walls to assist you in completing some of the challenges. Very simple gameplay, but I definitely enjoyed my time with it.

As mentioned above, the game has some challenging puzzles, however, a large amount of the stock puzzles offer no challenge at all, thankfully however there is a huge amount of fan-made puzzles to play alongside the standard set, a lot of which are very well made and difficult.

Simple mechanics, fun gameplay, cheap price, there is no reason you shouldn't buy this while it is on sale.
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Most Helpful Reviews  Overall
27 of 29 people (93%) found this review helpful
Recommended
8.4 hrs on record
Posted: June 19, 2014
Ichi is a simple looking puzzle game where you guide a yellow ball through a maze with the goal to pass through all the gates before you die. The simple conceit is that you control the maze with only a left-click of the mouse.

There are various elements in the maze, blue triangles that reflect the ball 90° red triangles that also reflect the ball 90° but also rotate 90° with each mouse click, another sort of triangle that can be turned invisible at a click allowing the ball to pass through, objects that are destroyed after a single hit, teleporters, switches and splitters that spit out 2 balls for twice the fun! Every click will change the state of the maze, you can't set and forget, you have to constantly adjust and watch the ball like a hawk.

Though the most important tool is if you click and hold the mouse, you can draw a single use short grey wall where the ball is currently traveling. As you get to the higher level puzzles you will have to reflect the ball multiple times a level to succeed. Whether it's a bug or intended, there is a small but noticeable delay from when you click and hold and where the wall starts and this will have to be taken into account.

The graphics are quite good, the game is presented as though drawn in pen on graph paper though the mobile origins are obvious, giant buttons! Levels range from simplistic to quite challenging and you receive a grade from A to C based on the number of moves, clicks, you make. There is also an easy to use editor and an inbuilt publish and rate system with more that 20000 levels available online!

While there are only 60 official levels, there probably should have been more, in the release and you'll probably be done with those in 2-3 hours, this is a fantastic little puzzler presented with style that's very worthy your time.
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19 of 20 people (95%) found this review helpful
Recommended
11.8 hrs on record
Posted: February 6, 2015
Ichi is a fun little puzzler that shines all in the right ways. No doubt, a pencil like written board and little touches of pencil eraser make you feel like you are playing on the notebook at break time between classes back in the school years. It is a game meant for all those players who loves a chill out at evening with a puzzle game. The game keeps you addicted and the feel of paper background makes the game just the best. It is a one button to click kind of game that requires quick finger and a good reaction. I find it to be an incredibly charming game with well designed puzzles. It is a simple enough at first, but gets more challenging as it progresses. The first few levels are simple and easy, but as you progresses the levels become tough and difficult. You control a ball that travels round the screen and it must bounce off against the walls and triangle objects that are placed all around the board. The triangles can be interacted easily with the tap of a screen. The ultimate goal is to collect all circular objects with the less taps as possible. To finish a level you need to manipulate objects on the board through tapping, like rotating triangles, toggling buttons, drawing temporarily walls and so on. How well you finished a level determined by a grading scale where A is obviously the best completion grade, like in school. If you don't like the inbuilt levels of the game or you have an idea for genius level, you can create and share the custom level. It is easy and simple to use the editor. Custom levels created in number of thousands make the game endlessly playable. I would recommend getting this game. It is great and deserves a chance for everyone.
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21 of 24 people (88%) found this review helpful
Recommended
2.1 hrs on record
Posted: June 17, 2014
Ichi's blueprint philosophy extends into the design beyond the colorful and inviting crayon aesthetic. While it comes packed with 60 premade levels for you to complete, these are merely a teaser for the main course that is making and playing user created levels. It's a one touch game with more depth than it gives itself credit for, but is simple enough to be instantly understandable to anyone that gives it a go.

As I said, Ichi is a puzzle game that relies on a single touch to interact with the various mechanics within levels, with the goal being to bounce your ball around the screen collecting all the dots without running into spikes or getting overzealous with your taps (which will earn you a lower grade). The items you control start off simply, with triangles that rotate or disappear with a touch, but then evolve into more complex tools from switches to portals and various others which add upon each other to make puzzles more complex and engaging. Despite this, my biggest issue with Ichi is that all the developer made levels are surprisingly easy, to where I rarely felt any challenge from them up to the very end. Ultimately they act more like a tutorial to the user generated levels than something to fill a game with in their own right.

Thankfully, with already 20,000+ created and more popping up every day, there are tons and tons of absolutely brilliant user created puzzles that will give you a far greater challenge if you want it. A handy tagging and rating system makes sorting through them easier than you'd expect, and a simple (if slightly over restrictive) editor allows you to forge your own puzzles should you feel no one has made one that's just quite right for you yet. It took a long time to get here, but in the end Ichi is just as much fun as it was when I first played it ages ago long before it managed to get on Steam, and can recommend it without reservation to anyone interested in an immensely easy to put up and hard to put down puzzler.
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26 of 35 people (74%) found this review helpful
5 people found this review funny
Recommended
2.8 hrs on record
Posted: June 4, 2015
ichi is a simple and addictive puzzle game with crayon style, in which you have to solve a lot of puzzles.

Pros:
- Simple and smooth gameplay.
- Good soundtrack.
- Friendly interface.
- You can create your own levels.

Cons:
- The online interactions are limited

Definitely i recommend this game if you love the puzzles like me. :)

10 / 10
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27 of 37 people (73%) found this review helpful
4 people found this review funny
Not Recommended
3.9 hrs on record
Posted: July 17, 2015
Rather unsatisfying, simplistic little puzzler.

About 2 hours in and having completed (with an "A" grade) almost all of the 60 official levels in the game, I've yet to find a single one of them even remotely challenging (and therefore rewarding) to figure out. And yet, I still feel like those levels have taken far longer than they should have to complete, for two reasons;

First, because the pace of gameplay is so gratingly slow. The level starts, and within a few seconds it's pretty clear how to solve it - and you are left for several minutes just watching the ball crawl its way back and forth across the level before you can move on. Worse, maybe you overlooked something, and need to make a minor change to the sequence in which you collect the circles - so you must start again, and crawl your way along the same path again... This sense of boredom is only made worse by the extreme simplicity of the graphics, with the result that every level looks so similar as to barely be distinguishable.

The second, and probably more significant problem, is the control system. Having been designed entirely around touchscreen support, they are an overly simplistic "left-click-anywhere-does-everything" affair, with no alternate or rebinding options. It wouldn't seem like a big deal, as the game mechanics are so limited - and, as far as rotating and activating or deactivating bumpers, if you've got a smoothly functioning mouse there's no real problem. The second control mechanic of drawing lines, however, becomes unnecessarily clumsy with these controls. If, for example, you need to turn a bumper then immediately draw a line, or vice-versa, this imprecision can easily trip you up and force you to restart the level - taking us back to problem #1.

Overall - as a lover of puzzle games, I became so bored as to find playing the game a chore after less than 2 hours of gameplay - which in any case, was enough to grind through almost all of the levels. Unless it's 95% off, I'd recommend avoiding this one.
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20 of 27 people (74%) found this review helpful
2 people found this review funny
Recommended
12.5 hrs on record
Posted: November 9, 2015
Ichi is a very simple, puzzle game. There are sixty different levels to solve, as well as community created content. They range from very easy to very challenging, depending on how much experience you have in this game genre.

The abilIty to create your own levels to share with the world is, like most games that have this feature, often abused. This makes the search for fun, challenging levels a bit difficult at times. Though most of the time you will be able to find easier puzzles, once you work your way past the all of the empty levels. It's not really much of a problem, just a little annoying.

The music can get very repetitive, very quickly. The good news is there is a mute button, so if you don't enjoy it, you can just shut it off.

I really enjoyed this game, and would recommend picking it up anytime. It's already cheap, so you don't even have to worry about getting it on sale.
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15 of 18 people (83%) found this review helpful
Recommended
35.4 hrs on record
Posted: August 8, 2014
Ichi is a little "pong" puzzle sandbox game developed by a small Dutch indie studio.
The look and feel of this game is quite good. There are 2-3 endless music loops, with trumpet, flute, strings, piano and guitar
During gameplay you have rotateable or switchable triangle bumpers to change the direction of the quick moving "pong" ball. On walls the ball is reflected except if they have spikes - then you die. Another interesting elements are a divider, switches or swirl portals. A special ability is to draw a grey reflect line per left mouse hold which is useable once. The main purpose of the game is to collect all yellow coins in a level without dying. That's all. In the standard levels you have also a bonus for minimum use of actions.
But then you'll find the level creator and begin to generate your own puzzles. After you published them, they can be played by other players, rated, tagged and you earn each time a gamepoint your level is played. So try to make popular puzzles. Unfortunately the game points are highly neccessary to reach at least the 1000 points achievement. It's a real grinder.
You must play or generate tons of rubbish empty levels to get this last achievement. The base game should you take 5 hours of playing but the further point collection bind you even longer. I needed over 30 hours.
One small tip: You can change your game resolution if you press ALT+Shift on startup.
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13 of 15 people (87%) found this review helpful
Recommended
18.3 hrs on record
Posted: May 9, 2015
If there's a simple yet challenging puzzle game, it's Ichi. The gameplay only revolves around rotating 'bumpers', so you can collect all items in a level (the objective). If you can rotate just enough, you'll earn better scores. A being the best and you can achieve every level with allotted rotations. There are sixty basic levels included in the game.

The game also supports workshop, so you can download user made levels for more challenges. The workshop has no regulation, though, so you can literally upload broken levels and/or spam.

Note about buying price: The game's been on bundle multiple times already. According to Enhanced Steam it's been 9 times, so there are bound to be keys floating around for cheap. Check Steamtrades.

All in all, recommended little puzzle game. 7.5/10
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10 of 11 people (91%) found this review helpful
Recommended
4.6 hrs on record
Posted: June 21, 2014
Awesome little puzzle game. Like advertised: easy to play, but damn it can get twist your brain in a knot. The goal is to collect all yellow rings in the level with an orb that bounces around automatically.

The levels included gradually increase in difficulty, adding new elements and teaching you new tactics each time. When you're finally done with those, the game also includes a level editor to build your own puzzles.

If creating puzzles yourself isn't really your thing (I know I'm terrible at it...) you can play the creations of other players. Right now, there are over 20.000 (!!!) puzzles made by players, so you don't have to worry about this game's replay value.
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17 of 24 people (71%) found this review helpful
Recommended
2.5 hrs on record
Posted: June 12, 2014
Cute, fun and twitchy puzzle game. Levels are quite small, range from simple to tricky and offer some variety. There's a level editor and thousands of player-created levels - some are quite fun.
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