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Real-time combat combos, action RPG, and dungeon instances combine beautifully to form Divine Souls. Play alone or form a party with friends and strangers to slice, grab, combo, and clear enemy minions on your way to dungeon bosses.
Release Date: Aug 15, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are really looking for feedback regarding things that are difficult to be tested by developers and their family. These will mainly be things such as the macroeconomics or PvP.”

How long will this game be in Early Access?

“Divine Souls is expected to be in Early Access for approximately 5 months.”

How is the full version planned to differ from the Early Access version?

“The release version is planned to have additional character classes. There are currently 4 and we are looking to add at least another by release time. There may also be additional dungeons by release time.

We plan to erase all character data (server-wide character wipe) from the Early Access version approximately 2 weeks into the Early Access. The remainder of Early Access and the release version will not have any server-wide character wipes.”

What is the current state of the Early Access version?

“The Early Access version is fully featured with a fully functional combo system. There are no critical bugs but don't be surprised if you're able to spot smaller bugs and polish issues here and there.”

Will the game be priced differently during and after Early Access?

“No. Divine Souls will always be free-to-play.”

How are you planning on involving the Community in your development process?

“We are looking for feedback regarding whether rewards for in-game activity appropriately reflect the difficulty levels. This means seeing whether players pool towards repeating easy or mundane tasks with the disproportionately better rewards than more challenging tasks. We're also looking for feedback on PvP formats and balance. We hope that the feedback will lead to positive changes that keeps the game interesting and prevents it from decaying into a figurative farm simulator.”
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About the Game

Divine Souls is a real-time action RPG centered around completing dungeon instances by leveraging an extensive combat combos system. Gain experience from enemies to strengthen your character and to unlock additional moves that unleash additional combo options. Choose from one of four unique classes each with their own distinct set of gameplay mechanics and combos. Collect loot for yourself, trade with others, or list your items into the auction house system.

Story

Dr. Hildeun has gone missing! Find out what happened as you follow your character’s investigation into Dr. Hildeun’s disappearance.

Key Features:

  • Perform beautifully animated combos with a system that is easy to learn. You only need A, S, D, and F keys!
  • 4 unique classes with more to come!
  • Play alone, party with your friends, or have the system find like-minded others using the party matching system.
  • Worry not, the tutorial will guide you through the game’s basics.
  • Complete dungeons for experience and loot.
  • Increase the difficulty to suit your skill-level or to challenge yourself.
  • Level-up to increase your character’s strength and to learn new moves that unleash additional combo options.
  • Customize your character with items obtained from loot. Or trade these items to others.
  • Increase your strength by enchanting your items.
  • Try alternative dungeon modes involving crystal or portal defense.
  • Pit yourself against others in a PvP battle arena that resembles MOBA games’ play-style.
Divine Souls is a free-to-play game!

System Requirements

    Minimum:
    • OS: Windows XP or later
    • Processor: Single-Core 2.4 GHz or faster
    • Memory: 1 GB RAM
    • Graphics: GeForce 7 Series or equivalent or later
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: Windows XP or later
    • Processor: Dual-Core 2.0 GHz or faster
    • Memory: 2 GB RAM
    • Graphics: GeForce 8 Series or equivalent or Later
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Helpful customer reviews
134 of 180 people (74%) found this review helpful
62 products in account
2 reviews
0.2 hrs on record
Early Access Review
This game is NOT new. Divine Souls was originally supposed to be released in 2010 for the North American and Europe regions by a small game hosting company named Outspark. This is the same company that held on to "Fiesta Online" for several years before discarding it and letting a new unknown company have complete ownership of it. Divine Souls was supposed to be an action RPG that would rival "Dragon Nest" and "Vindictus" which got few people (including myself) looking forward towards it. However, the game was mysteriously canceled for release and the dicussion forums for the game were completely deleted. There was no word given out for why this happened, but it did. It's cancellation left me disapointed but then I went to play Dragon Nest and forgot about this game.

Now 4 years later I see it on Steam as "EARLY ACCESS". Early access? It's been four years since this game's disappearance, what happened? Four years ago they planned to release this game in this stage? Honestly Divine Souls is terrible. It's as if it was supposed to be made in 2005 with it's sloppy controls, terrible animations, outdated gameplay and awkward battle system. It claims itself to be in early access but there's no way of improving something that was originally planned to be released at this stage. This horrible stage.

Basically Divine Souls is a game made for the year 2005 that was supposed to be released on 2010, dropped midway through development four years ago and just got picked up by some indie team who got it on Steam somehow.

We all know "Omer from MMOHUT.com". Go watch his video review for this game which was made during the actual release date.
Posted: August 21
Was this review helpful? Yes No
107 of 156 people (69%) found this review helpful
30 products in account
3 reviews
7.3 hrs on record
Early Access Review
This is a very hard game to review at this stage considering it is in Closed Beta. You are going to lose all your progress if you play right now once Closed Beta ends. It is prone to crashes, errors, and bugs, some of which (and most of the game-breaking ones) have relatively obscure forum fixes. The technology is old. The combo system _seems_ to have potential. This is most certainly NOT for anyone who doesn't already have a taste and a feel for MMORPG's, BUT MAY BE IN THE FUTURE. Right now the game is too incomplete and too buggy and will deter all new players without this acquired taste.

tl:dr New players should wait until Open Beta to not be turned off by how much of a mess closed beta is and veteran MMORPG go-er's especially those who know Asian-MMORPG style stuff should know this.

Pros:
+ PVP that _might_ bear resemblance to Dragon Nest's PVP system due to striking similarities (however this remains untested as the PVP servers are closed for now).
+ The community seems to be nice, not starting many fights, and channel chat can be useful if you need help as it doesn't require any megaphones or cash items akin to that nature.

Toss-ups:
~ Suba Games (a relatively unknown publisher) has inherited this title. That might mean another Webzen + C9 or Nexon + DFO sort of incident resulting in the 3rd closure of this title.
~ The PVP channel is still down, but it might get re-opened.
~ A wipe will occur and no mention of name reserving has even hit the table.
~ Grind seems to be normal and average for a level cap of 40.
~ Definite resemblance to Dragon Nest mechanics e.g. identical quest tracker, font, -.- chat filter.

Cons:
- Constant crashing (BUT FORUM FIXES ARE THERE IF YOU WANT TO LOOK FOR THEM AS THEY ARE ALL IN 1 THREAD)
- Glitches are apparent e.g. Friend system not working, party dungeoning impossible.
- Dragon Nest chat filter and font (one cannot say class without it showing up as cl*** or button without it showing up as ****on)
- Dungeon difficulty based off of stat increase and more "large" mobs with attacks that hit for 10% of your HP each (Dragon Nest *cough cough*)




Posted: August 16
Was this review helpful? Yes No
102 of 166 people (61%) found this review helpful
351 products in account
15 reviews
0.1 hrs on record
Early Access Review
As far as I'm aware of, this game has been released before under a different publisher. However, a move to a differen publisher doesn't exactly save a game.

This was an interesting and unique concept for MMO's a couple of years ago, having action based combat rather than your tab targeting and going through your row of hotkeys to cast spells, etc. Here, we see combat in the same style of Vidictus or Dragon Nest. The game also operates in the same style (go to hub, grab quest, go do dungeron until quest is done).

You'll create your character from an extremely limited selection of four classes and then, again, from a very limited selection of clothing and hair styles to pick (usually all of it just being a recolor). This is 2014, and most MMO's will provide you the tools to make your character feel different from everyone else, but here once I popped in game I couldn't really tell me apart from the others. This isn't even the worst sin the game has to offer.

I mentioned earlier that the combat is action based, rather than tab targeting. Seeing as I've played plenty of Vindictus and max leveled numerous times in TERA, I would consider myself a fan of the style. However, here, it feels really clunky. Poor animations and boring links between your attacks and skills make for a boring game. Action combat should be a fluid expierence, but here it feels like a jagged mess. Nothing flows together very well, and everything just feels "meh". I felt like my attacks had no impact on the enemy and that's just not good game feel.

For those who really care about asthetics, the graphics are subpar and the music is perhaps the most generic I've heard in an MMO. There's nothing here that should hold your eyes or ears.

Overall, this is an expierence you can pass up. There are plenty of other MMO's that provide a much better, fluid, and well thoughtout expierence.
Posted: August 15
Was this review helpful? Yes No
32 of 47 people (68%) found this review helpful
53 products in account
3 reviews
1.4 hrs on record
Early Access Review
10/10 Would uninstall again.
Posted: August 30
Was this review helpful? Yes No
22 of 38 people (58%) found this review helpful
74 products in account
1 review
0.2 hrs on record
Early Access Review
Made an account and I can't log in. 10/10
Posted: August 19
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