Publisert: 29. november
First off, a PSA: If you intend to spend any time in Early Access, do yourself a favor and understand what development progress looks like, and the risks involved; this is software that is neither feature-complete, nor bug free. It may or may not be fun to play, and you can expect gameplay interruptions due to problems or incomplete features. You need to be willing to work with the developer(s), not against them. Play the game, try things, and document; devs need to know about something to fix it. Don't expect polish or completeness. You're buying an unfinished game to have the privilege of shaping the end product. If that isn’t something that interests you, avoid Early Access in general.
On that note, take some of the negative reviews with a grain of salt; the anti-cheat system is quite functional, and cheaters/hackers have been getting banned and leaving bad reviews. It’s sad that it’s an issue at all, but it bodes well for the integrity of the game going forward.
As for the game itself, it has a lot of potential concept wise; persistent progression and world building, building up a technology base while surrounded by cannibals and dinosaurs, and other player groups that can raid for resources. The devs provide an MMO style server, or you can host your own with just your friends if you aren’t afraid of reading documentation.
Graphics wise, it looks quite nice, with the lighting, modeling, and textures all quite solid. The animations/posing leave a great deal to be desired, but overall it looks nice, and the ugly/rough bits are the exception rather than the rule. Smaller bits will surely get polished as development continues. The GUI is hideous as of this review, though the dev has been talking about overhauling it.
I’d put graphics below average compared to release games
Graphics above average compared to other early access titles.
The gameplay is not self explanatory in at all, but once you look up how to play, things work out pretty well. The resource system is well considered, and you have to work to claw your way up the tech tree, but it’s still within reason. The spawn system for NPCs feels really off while playing with a small number of players. Gameplay is rough, it’s crude, but it’s there and I like what I see.
As for bugs, there’s plenty of minor issues, but the only game breaking things I’ve encountered have to do with persistence issues, and sometimes spawning into the ground. If you don’t shut down the game correctly, expect to screw up your save; it’s even more finicky if you host for friends. Logging out on a hill may put you in the ground. The dev is doing a good job of keeping up on bugfixes as features are added. The game is certainly playable as is, and I look forward to continued progress on updates.
If the concept sounds fun and the PSA didn’t dissuade you, then by all means give it a try. If you’re a little nervous, follow and check back in a few more versions.