Face of Mankind is a sandbox game about a potential future, far removed from human civilization as we know it. Evolve your character to its ultimate potential, whether that is the accumulation of wealth, power, social status, or all three, and watch the effects of your actions ripple throughout the universe.
User reviews: Mixed (751 reviews)
Release Date: Jul 18, 2014

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Recommended By Curators

"This game is fun. Pure and simple. It is not going to be for everyone, however."
Read the full review here.

Recent updates View all (7)

November 6, 2014

Patch, Community-Driven Development, and Buy-To-Play

+ In an effort to better acclimate players to Face of Mankind’s unique interfaces, we have separated the various interface buttons from the character sheet and hidden it by default. As part of this as well, we have added a DEV button which will open the section of the forums where community-driven development will take place.
+ All existing lootboxes have been made “rare,” and all future lootboxes will be rare upon creation.
As part of the transition to Buy-To-Play, we have removed some premium perks. These will be given to anyone who purchases the game, though existing free players will have to upgrade to gain these perks.

  • Ability to create a faction
  • Ability to select entry nodes
  • Apartments higher than class 1
  • Access to premium clothing
  • View neighbors on the minimap
  • Access to the third weapon slot
  • Access to the fourth quickslot.
- Fixed a bug that was causing prisoners to remain in prison after being released or bailed out.
- Fixed a bug that caused vortex tickets to remain in the player’s inventory after being arrested.
- Fixed a bug that caused the PP-X to appear as a lethal weapon.
- Removed the pointless “Primary/Secondary” sliders from standard armor sets.
- Fixed a bug that would cause players to be stuck in limbo when logging into an apartment that did not - exist.
- Fixed a bug that required players to refresh the transport storage before the contents would become - visible.
- Reversed the ordering of entries in the hunter log for apartment safes.
- Fixed a bug that caused some players to have more than one default apartment.

Community-Driven Development

Starting today, all future patches will be entirely in the hands of the players. Through the new project trackers, players will be free to design and vote on game ideas. Figuring out how to go about this process in full will most likely be an evolving thing, but here is what it looks like right now:
  • Players post ideas to the brainstorming tracker here
  • Players review these suggestions and ideas, voting on the ones they like, and contributing to discussions on the ideas themselves. Developers will respond if an idea is entirely impossible, and help the idea become more game-ready.
  • Developers will move the highest rated ideas to the secondary tracker here
  • Players and developers will work together to more effectively flesh out the ideas, keeping them within the constraints of developer time and engine capabilities.
  • Players will vote on the ideas in the secondary tracker, with the highest rated ideas being added to the game.
It is worth noting that virtually all suggestions are on the table, short of “revert.” If you’d like to suggest mechanics identical to previous ones, that is fine, but simply reverting the entire game isn’t an attainable goal. The manpower required to revert the entire game is not there, and the required wipe would most likely destroy the entire game.


Existing free players will be able to continue playing the game exactly as they are now, with the same restrictions, at no cost. If you would like to remove the account restrictions, you may purchase the game from our website or Steam for $14.99.

Those who backed $30 or more during the Kickstarter campaign will receive a full copy of the game for free. If you purchased the game through Steam (Early Access, Deluxe Edition, Starter Edition, Ultimate Edition) or purchased a lifetime premium account, you will also get the full game free of charge.

Premium remains, with the exception of the perks that have been removed and added to the standard account. For the full list of remaining perks, visit this link.

Discuss this update here!

15 comments Read more

November 5, 2014

Moving Forward (Community Meeting Summary)

Dear community,

We have posted a summary of the recent community/dev meeting here:


Thanks for your support!

1 comments Read more


“That's when I knew that a game like Face of Mankind, even with its older graphics engine and intense bursts of combat followed by hours and hours of crafting, was a perfect example of why I love my job. It defines what an MMO is, something that we MMO fans need during these days of press releases that make you ask, "So, does anyone know whether this is an MMO or not?"”

“The long and short of it is that you’re actually going to feel like you’re a part of something that matters. Which is kind of awesome.”

Deluxe Edition - Jump start your experience today!

The Deluxe Edition is great for new players and provides multiple benefits to help jump start your experience:

- An Elementum token (once activated from your inventory, it provides 30 days of premium boosts)
- Immediate access to a City Apartment, featuring extra storage slots and more space over the small default City Flat
- 30 days of 10% faster skill training
- 25,000 Universal Credits (in-game virtual currency)

Ultimate Bundle - The best way to get started in the Face of Mankind universe

The Face of Mankind Ultimate Bundle provides the most benefits for the best deal. It is packed full of amazing features for only $39.99, including:

- A limited edition 90 day Elementum token (once activated from your inventory, it provides 90 days of premium boosts)
- Immediate access to an Underwater Suite, featuring extra storage slots and more space over the small default City Flat & better than the Deluxe Edition's City Apartment
- Black "Incognito" Clothing for your character (both male and female top, pants, and shoes)
- Black "Incognito" Shades (sunglasses) for your character
- 30 days of 20% faster skill training (twice as good as the Starter Pack's boost!)
- 60,000 Universal Credits (in-game virtual currency)
- 500 marketplace coins

Welcome to Face of Mankind!

Face of Mankind: Fall of the Dominion is a game about a potential future, far removed from human civilization as we know it. Driven by memories of violence, overcrowding and a depletion of all natural resources, mankind has left Earth to seek out remote locations among the stars to begin anew. All across the galaxy colonies were built, connected through a series of gates referred to as the Vortex Network. From its seat of power in Manhattan, a single government known only as the Dominion controlled all of humanity.

Now the Dominion has fallen and anarchy is soon to spread across the stars. New empires will rise and fall, blood will be spilt, and men will be broken. What you do with power is your choice to make; your destiny is yours and yours alone to define. Create your own faction and make your mark on the galaxy.

How will you shape life after the Dominion?

YOU, the player, are in control

Anything is possible in the galaxy of Face of Mankind: Fall of the Dominion, and it is up to you, the player, to decide how you want to play.. Every action you take will impact someone, somewhere, in some way. Evolve your character to its ultimate potential, whether that is the accumulation of wealth, power, social status, or all three, in the realistic and futuristic world of FoTD, set forth in the 24th+ century.

Here are some basic scenarios that have occurred in the past with real players.

-> You are a criminal working to undermine the police from within. You spend a month working your way up through the ranks of the Law Enforcement Department while gaining the trust of everyone around you. However, you are secretly manipulating the faction members and attempting to destroy it internally, starting a coup.

-> You are a member of one of the largest corporations in the game, and that corporation owns half of the territory in the galaxy. You have a monopoly on all of the resources, and enemies do hourly attacks on your colonies in an attempt to capture them back.

-> You have just joined the game and know nothing about it. You pull out your gun and kill someone, trying to figure out how to play. That man is a leader of an enemy faction, and you have just started a war that will shake the very foundation of the game.

About This Game

In Face of Mankind, the gameplay mechanics are all based around the principle of player interaction, and is almost exclusively player driven.

1. Open Faction System: Our game is built around player interaction with a strong toolset for players to organize themselves. Any player can create their own faction, and from there the world is theirs to explore.

Players can be given ranks by higher ranking players in the faction, giving them access to more administrative tools and abilities.

There are also player-run departments within these factions in which players can be organized based upon their role in the faction. Some factions might have tactical departments and departments dedicated to production, while others may have departments dedicated to selling drugs or extortion.

2. No Grinding: While player progression is important, any system that forces players to mindlessly repeat the same task for hours is out of the question. Our game features a time-based skill system, which allows you to simply select the skill you want to progress and continue to play while it progresses.

3. No Classes: Face of Mankind features a broad skill system, rather than a very vertical one. This means that everything you progress is defined purely by your own interests, without any mechanically defined role telling you what to do. Theoretically, you could even have every skill in the game if you play long enough.

4. Player-driven Economy: Get immersed in the vast economy of Face of Mankind, complete with its own virtual currency called Universal Credits (also known as "UC" by the community). The economy bends to the will of the players, with all that they do defining the pricing and availability of items. Most items in the game are crafted by players and then auctioned or sold to others. The economy of Face of Mankind is that which would be expected in a living, breathing, virtual universe.

5. Open PvP/Active Combat System: Not wanting to conform to what everything else on the market is, our core combat system is that of a twitch-based first/third person shooter. Few places in the universe are safe, but we have systems in place to allow users some level of protection. Place a bounty on them if you feel wronged, and someone is sure to exact your sweet sweet revenge.

6. Persistent Universe: Our universe is vast, ready for the players to conquer. The game features a persistent universe where everything you do leaves a footprint long after you log off.

7. True Weight of Player Actions: Everything you do within the game comes with a consequence. These consequences cannot be escaped, and everything you do leaves a lasting impact on the game world. No argument or friendship will ever go unheard, and every experience will be different than the last.

8. Crime and Punishment: With the fall of the old dominion, came the fall of order. Now the law and punishment equally are up to your discretion as a player. Will you take over the prison colonies and declare your own police state across the galaxy, or will you become a ruthless bounty hunter who doesn’t care about anything, but the wealth that comes from order?

9. Territory System: The territory system allows factions to capture almost any area in the game world in the name of their faction. Once captured, the owning faction can place down objects to customize their new territory. These objects range from market vendors to slot machines and almost everything in between. Your factions name is also displayed upon owning the territory. Set taxes, remove access, drive conflict and milk the economy. It’s all up to you!

10. Roleplay: The most unique aspect of Face of Mankind: Fall of the Dominion is the way that these mechanics interact to create an experience unlike anything you have had before. While at first glance the game may seem relatively simple, once you immerse yourself in the game universe, you will never want to quit.

System Requirements

    • OS: Windows® XP or later
    • Processor: 2.0 GHz processor
    • Memory: 1 GB RAM
    • Graphics: DirectX 9 compatible VGA card with pixel shader 2.0 support and 128 MB video RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: Windows® XP or later
    • Processor: Dual Core 2.0Ghz Processor
    • Memory: 2 GB RAM
    • Graphics: GeForce 6600GT 256MB video card or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX compatible sound card
Helpful customer reviews
656 of 677 people (97%) found this review helpful
1 person found this review funny
509.3 hrs on record
Posted: October 20, 2014
So, currently writing this review after a whopping 500+ hours of gameplay. This game is both great and horrendous so I am just going to lay out some things I found to be important that may help peopel to decide to play or skip this title. This is my honest review and probably the msot down the middle you will see.

The Good
1. This game has a lot of potential. It could easily be expanded, improved, keep enough players happy as long as it is maintained properly and a good community.

2. It is different from anything I ever played before so it was a breath of fresh air.

3. You can play as any combination of several roles in the game: Spy, Mercenary, Hacker, Thief, Terrorist, Murderer, Military, Police, Economic, Crafting, RP, lone wolf, and probably several other ones I couldnt think of. There is potentially something for everyone.

4. Game uses a faction system. Its not perfect, but it does what its intended to do in the end. Factions are the equivilent of a guild or clan or w/e.

5. Content is mostly player based. This can be good and bad, but I find it interesting that people decide how the game is going to go instead of something that is pre-programmed or decided by developers (of course the devs are rolling out patches and new items that players can't really control, but as far as what is actually going on at any time, completely player made.)

6. Potential a lot of freedom to do what you want. It's a sandbox social experiement as I like to call it.

7. The "Galaxy" is interesting and fun to explore (although you WILL get lost at times.)

8. Factions can own pieces of the map called "territories.". You can set up turrets to protect it and so on to protect your holdings. When someone walks into your territory, your faction logo and name and says "we are insert name here and we own this!" It also gives you something to fight over and additional objectives.

The Bad
1. Population of the game has dropped drastically in this game for two reasons. Horrible community, stale gameplay (depends largely on the faction your in or community itself), and poor management. I will elaborate on these later on.

2. Stale combat. The combat system feels clunky. It is definitely old and could use some fine tuning. This is comming form a guy thats been an FPS player for over a decade. I've played crappy shooters, and this IMO is worse.

3. There were instances of GM abuse and favoritism, but this was brought to light and resolved. Thank you AoC, TNFF and a handfull of people from FDC.

4. There are three types of factions. Infiltration (hackers), Economic (crafters) and Military (fighters). Military by far has the best perks and so most factions are military which is kind of a shame. They should balance out the faction types fo infiltration and economic get more useful faction perks. Perks are bonouses your faction type gets.

5. Combat is 50% equipment, 30% "skill" and 20% your connection. If you dont have the gear you will have almost no chance. Of course this game tends to lag for many even which will ruin combat for them completely.

6. Politics in this game works like this. Your a female and you can wrap male faction members/leaders around your finger (yay lonely nerds on the net), you dump lots of money in the game on the cash shop to get rich and buy all the military factions (not hard to do because they do anything for cash), or you get a large enough faction to throw your weight around and occassionally hire merc factions to help you out. It isn't all that complex or intelligent, but whatever. Not necessairly a game breaker. I just found it disappointing, but life goes on.

7. Troll mentality is strong with this game. It attracts the "I want to go kill everyone" kind of people. That coupled with players that got bored of farming aliens or crafting to make monet that decide, I'm just going to commit mass murder and take people's stuff. So they kill the ecoers off and guess what. No items in stores anymore, real genious... Its very inbalanced and taht inbalance really throws a wrench into the game mechanics. Also, lets say a faction decides like you or your faction, they will just sit at all spawn points and continuously kill you or your faction untill you quit the game or disband or pay some rediculous ammount of money. I find this hilarious because the game lost most of its population and people do these things and make it worse. It litterally happens all the time. (Yay community.)

8. Almost no penalty for playing the bad guy. Normally there is a penalty for killing people or robbing players in a game, and this game has a system in place to deal with this. However, it is so bad people laugh at it. It is downright pointless to be honest. The penalty point system is a complete joke and so is the arrest system that rides on top of the penalty point system. Kill 20 people and spend 5 minutes in jail, leave, and do it again.

9. Unless you like politics (most people don't) or you just want to be a troll there isn't a lot to keep people's interest at the end of the day. Most of the gameplay and maps get stale after a while and you find yourself crafting or farming for hours to make money. Because of this, most players quit or give into the troll culture which has taken over the game and slowly destroying it. (I say destroying in terms of lower player population and it's affect on the rest of the other aspects of gameplay.)

10. Small factions can't really do much in the game. Unless you grow and get enough of the few regular players your faction won't go anywhere and just crash and burn after some troll faction KOSs you into submission. Also it is hard to recruit pepople. Most players don't log back in after the first few days and regular players are leaving every week.

My final thoughts.
This game is definitely unique to me. I like the potential it has and the idea. Unfortunately, poor management and a poor community simplified this into a run and kill everyone because you can 5th rate shooter. This has ruined it for others so they quit. Now, don't get me wrong. Not everyone in game is like that, but it's enough of a problem it makes the community shrink, and these players don't care. If you got thick skin and don't mind getting killed mercelesly, don't mind having ot struggle, loosing your gear and want to try your hand in creating a government, law, or just join the trolls go for it. It was worth playing for me. I personally don't hate the game and still play it, but it isn't for everyone and unless the community grows again I do not know long it will be around. If you got questions for me about my review or experience feel free to shoot me a message. At 500+ hours and after doing everything several times, its safe to say I know what I am talking about. This concludes my honest review and perhaps most accurat review you will see. I give it 7/10. It's free for now so why not give it a try, right?
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A developer has responded on Nov 10, 2014 @ 7:44am
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199 of 218 people (91%) found this review helpful
2 people found this review funny
997.7 hrs on record
Posted: November 6, 2014
My advice is dont waste your time on FOM. Most of the decent players quit playing long ago due to bordem and no additions of content. I had 2 account that were paid premium, along with cash shop purchases to support the game.

The developers just relased a new patch where existing players that were playing the game now have to buy the game even if they already were paying to play as premium. Develpoers are greedy and instead of adding new content that would keep players enaged they just dream up ways to suck more cash out of the few players that are left.

Do yourself a favore and run away, far away from FOM
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A developer has responded on Nov 10, 2014 @ 7:36am
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67 of 74 people (91%) found this review helpful
1 person found this review funny
471.3 hrs on record
Posted: November 18, 2014
This game is something like the first Rocky movie in reverse: it used to be a serious contender, but now it is a washed up bum that keeps begging you for spare change to fuel its bad habits.

Up front, let me say that I am a legacy player; I played this game for years, prior to Fall of the Dominion. Some things about Fall of the Dominion are better, to be fair, but much is worse.

In its current version, this game is inaccessible to new players who want to participate in its fundamental method of change: combat. Veteran players already have their skills trained up (EVE style, another step backwards), as well as plenty of gear. This gear in question (injectors and medkits) effectively mean the combat is about tanking damage rather than doing it.

The game's current attraction, faction creation (after you paid them, up until this patch), is also broken in that the veterans own almost everything there is to own in terms of income-making services and territories. With it being nigh impossible for a new player to compete at all, it comes as no surprise that there aren't any; Brooklyn is bereft of life. The developers have sat idly by as the population died, before recently mentioning their product might get any better.

The Dominion is gone, yet no revising them out of the game was done; weapons still have the Dominion in their description (like the Zanathid), to give an example. It is as if the developers took $60,000 on Kickstarter to do the bare minimum of work on the actual game, at its core. Then they decided to work on more 'features' to needle cash out of people with.

In short, Fall of the Dominion is best summarised as a poorly updated money grab. One that deviates from much of what made the original game fun, and suffers greatly as a result.
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74 of 92 people (80%) found this review helpful
1 person found this review funny
4.7 hrs on record
Posted: October 17, 2014
Don't. Just, don't.

This game's premise is good on paper; An MMO that's like a more civilized version of Planetside; Player-made factions are trying to take control of parts of maps, i.e Manhattan. You can join any faction and "change the game world" along with it.

I say that in quotations because, honestly, this game's execution is terrible. Not only is the game unforgivably laggy (THIS IS A GAME FROM 2004), but very few people are ever playing: 500. I shouldn't meet the same bloody people every time I play.

Don't download this, just don't. Use the 5 gigs for other things.

Edit: Apparently, this review's the 2nd highest rated for the game, so I want to expand my thoughts a bit further:

I initially liked Face of Mankind; As mentioned before, I was interested in the idea of factions. I adored the Planetside series, so why not give FoM a try? For the first few hours, I enjoyed it.

And then I encountered the many flaws of the game. For one, there isn't too much to do as a lone wolf; Joining a faction is essentially required in order to get full enjoyment out of the game. I know that factions are what give life to this game, but what if I want to be a lone wolf? I play lots of multiplayer games in that manner, and I still have fun. What gives?

Another thing: There isn't even an option to protect yourself outside of Brooklyn; Step in the wrong territory, you're dead. There's obvious trolls just wanting to randomly kill those who look ridiculously weak. I would've appreciated an RPG-like style of combat, as I find the FPS elements of this game...Well, terrible.

Speaking of the community, 95% of the people you meet in-game are absolute ♥♥♥♥♥♥♥♥s, just wanting to grab your loot (That's right: You lose items upon death. And there's no protection to protect you from trolls.) I met a few friendly faction leaders who gave me some supplies to start off in the game, and I joined a decent faction.

And then I come across another problem: What exactly is there to do in this game? The answer: Not much. Mining and shooting's all you're doing. Nothing else.

Faction battles are boring because they eventually descend into the faction leaders essentially giving essays about their life stories. And mining gets boring because...It's mining. You can't make a living out of mining in the game. It's ridiculously boring...Unlike some other game in which mining is the main focus of the game. And that's still lots of fun.

And then in the final hour of me playing this, I had a nice Copkiller in hand and some nice armor. I was happy.

And then, while I was AFK, some idiot came in and killed me. WHILE I WAS AFK. See what I mean about the community?

The graphics are also terrible; This is a modern game. I expect a modern game to at least have decent graphics. This is a game from 2004. Heck, even KOTOR (From 2003) looked decent, AND THAT WAS A YEAR BEFORE THIS. Yes, it's an unfair comparison, but this is just unacceptable.

Don't spend money on this game. Don't download it. Save your time. This is a terrible game.

Edit #2: Oh my god. We have to pay for this ♥♥♥♥ now?

What are the developers THINKING!? It's bad enough that the game was like this at a F2P state, but now they're expecting us to pay 15 bucks for such an unpolished game!? By making the game buy-to-play, they've essentially killed the influx of new players that were interested in this game. Ridiculous.

Do not buy this game. Want an experience that's similar to this but thousands of times better? Get Planetside 2, it's a fantastic game. Avoid Face of Mankind at all costs.
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128 of 185 people (69%) found this review helpful
4 people found this review funny
6.1 hrs on record
Posted: November 2, 2014
Here's the verdict

Laughing at the dev team.

Now pay 2 play
My dog could crap out a better F2P
Dev's & Staff are more corrupt then President Obama
Uninstall wasn't fast enough
I'll never get back the time that was spent playing this mountain of ♥♥♥♥ vomit
The community is more toxic then Ebola

Rating; Middle Finger of 10
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42 of 53 people (79%) found this review helpful
1 person found this review funny
443.7 hrs on record
Posted: September 7, 2014
well this game i dont knwo what to say about but only that the GMs are rubbish they have been useing their powers to supply 2 factions with infenate money and have told the faction i was with to disband or get banned.
i reccomend this to no one if any one is looking to play this i suggest read this befor you play this crappy game GM are in 2 diffrent faction (swag rats and Euro Core) they have been useing their powers aka shooting through walls god mode and other stuff like that

FoM is nothing but a load of crap and should be put of From steam

Dear Steam if you are looking at this i suggest you remove this game for fraud

thank you for lookgin at this review
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31 of 35 people (89%) found this review helpful
264.0 hrs on record
Posted: September 15, 2014
Horrible game, horrible community, and horrible development "team". Do not play. And that is coming from someone who first started playing this game in 2005. After receiving $60,000 in kickstarter funds from the veteran playerbase the development "team" (essentially one guy who has never made a video game before telling one mediocre programmer what to do) wasted it with a bull headed development strategy that alienated the very base that funded the kickstarter. Get ready for ZERO communication from staff about the game besides from a game master or two who are left out of the loop as much as the players, if not more so. Don't even get me started with the arguments the main developer has entered into with the playerbase. The game is run by adults who are emotionally children. The game mechanics themselves are very shallow and amounts to a planetside-esque takeover system that is just slow enough to be painfully boring (get ready to sit in one area with little to no activity for 2+ hours for world service takeovers and 40 minutes for territory takeoevers) and just quick enough that all of your progress can be erased in an inactive timezone. Combine that together and you have a system that makes owning anything a second job. The combat is mostly unrewarding and large scale fights are little more than zerg wars. Producing anything isn't any better either. Good luck trying to make a fortune as a supplier of goods, the margins just aren't there but if you have 6+ hours a day to idle farm mining rigs you can make a fortune on recycling minerals and have enough cash to last you forever.

The developers have abandoned ship for another game they are making in secret while using any funds generated from this game for it. They've given up, you should too. Go find another game to play.
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40 of 52 people (77%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: November 2, 2014
After about an hour you have a gun, some armor, some ammo, and nothing to do. The tutorial missions just kind of stop and leave you without direction. I saw zero combat in my time playing. I'd steer clear.
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38 of 54 people (70%) found this review helpful
2.0 hrs on record
Posted: October 20, 2014
They had a chance, and blew it, 2 months no patch, no response from the devs or anyone, I've had a ticket up for over a month and it hasnt been touched, 0/10.
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A developer has responded on Nov 10, 2014 @ 7:48am
(view response)
34 of 48 people (71%) found this review helpful
2 people found this review funny
0.9 hrs on record
Posted: November 10, 2014
Holy ♥♥♥♥. Its 15 Dollars!? Honestly i dont get how this ♥♥♥♥♥♥ game got to be able to be sold.


Second of all, Your community is ♥♥♥♥

Third Of all, Its pay to win

Forfth Of all, Your community is ♥♥♥♥

Fifth Of All, Your. Community. Is. ♥♥♥♥.

It USED to be 0/10 but now its 15 Dollars.....................-100000000000000000000000000000000000000000/10

~Every one of those zeros is a ball of rage emitting from my body everytime i seethis game, and its price

Edit: Its also taken me 3 days to uninstall now.......add 3 more zeros to my rating
Edit 2: Its done now, but it took 4-5 days to uninstall, So that makes 15-30 minutes of gameplay and 5 days of uninstall so seriously. ♥♥♥♥ this game.
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19 of 22 people (86%) found this review helpful
16.1 hrs on record
Posted: November 20, 2014
Please do not spend money on this. Take it from someone who played it when it was free, it is sooooooooo not worth it.
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18 of 21 people (86%) found this review helpful
187.8 hrs on record
Posted: November 21, 2014

You'll be very frustrated. The game is absolutly dead! You'll find one empty colony after another and the reason for it is simple: The concept of this game failed! The game is currently being redeveloped and redesigned AFTER it already has been redesigned with a kickstarter campaign not even a year ago.

Don't think that by buying the game you'll have access too all contents, no there's a marketplace and premium upgrades for additional ingame perks ( http://www.faceofmankind.com/content/comparison )

Is the game worth the money? Basically yes.. but not at its current stand, wait until the possible wipe is done and the developers released a hardcoded government because else, especially as new player, you only will feel lonely and clueless in this game (currently) owned by gankers.
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16 of 19 people (84%) found this review helpful
2 people found this review funny
0.6 hrs on record
Posted: August 11, 2014
Played this game for 30 minutes or so, I could not find a single thing to do and was followed by a madman with a knife who I eventually learned to love and trust. He couldn't kill me, but he tried very hard. This man followed me into the pit. Platform after Platform, and he stayed behind me the whole time. I will always remember you brave soldier; one day you'll stab someone and the knife will actually work.
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15 of 18 people (83%) found this review helpful
9.7 hrs on record
Posted: August 6, 2014
Alright, so while I did not spend a LOT of time on this game I'll give you the run down on the experience that me and my wife got during our brief time during the game.

FIRST, the tutorial while it IS informative, took a while to get used to and to get the picture on what it exactly wanted us to do. (Maybe we're just dumb)

SECOND, when we DID finally get past the tutorial there wasn't really anything to do. Sure, if you wanted to do some research and explore a way to attain money? Honestly, we first went to Manhatten, then to Paris where we ran into two people who told us to go kill aliens to start off. Not bad, then we asked how to get there, we had to go through 3 vortex gates just to get further and get to a newbie area. Very confusing for the new player content. Honestly, I don't think it would have been that bad with a bit more direction.

THIRD, While me and my wife were playing the game we DID get involved in a pretty hectic shoot out with some faction(? or random people with guns?) while that WAS extremely fun it wasnt long lasting as you just respawn and sometimes lose an item. So the PvP is a bit laughable but really I don't see that as a major negative, just a bit funny.

LASTLY, basically this game just got very dead and very boring very quickly and that is why I am not recommending the game to you.
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21 of 29 people (72%) found this review helpful
2.8 hrs on record
Posted: October 29, 2014
I thought this game might be interesting, but after completing the NPC guided tutorial I still had no idea where I was supposed to go to fight the Xeno enemies. I muddled through exploring a bit, but when I spent half an hour lost in Paris going in circles I decided I was done trying to enjoy the game.
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20 of 29 people (69%) found this review helpful
818.7 hrs on record
Posted: November 8, 2014
Half of the game is allied together and if your not a part of their little but buddy crew your ♥♥♥♥ed, I would not invest in this game, unless your hoping for a ton of upset and anger.
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A developer has responded on Nov 11, 2014 @ 8:15pm
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11 of 13 people (85%) found this review helpful
377.0 hrs on record
Posted: August 27, 2014
For well over a two weeks now I have made mention and report of unprofessional behavior and the delterious effects this behaviour and sentiment would have on the general community of the game.

Thus far said comments and reports have fallen on deaf ears and each day I continue to watch players log off and uninstall the game. This loss of players is not because of the typical retention issues.This is linked, inexorably, to harassment and unprofessional behaviour.

You are burdened with a largely disinterested if not willfully insubordinate support staff. Many of which would turn a blind eye to detrimental behavior or lead such behavior themselves.

When staff cannot understand that their player character behavior reflects on the company and what the company stands for something is wrong.

When a staff member violates the security of players by listening to a live stream of their Teamspeak to harass them out of the game, there is a real issue.

When a staff member abuses the mentorship of a new staff member to gain information and then exploit that information, there is a problem.

When a staff member uses his credentials to gain the confidence of players only to then exploit that confidence on his player character, there is a problem.

When these issues continue for over two weeks without response, there is a problem.

When these actions and more are combined to bring about the actual destruction of a faction, there is a problem.

When these actions are used and players departing the title for good is considered a victory, there is a problem.

When all of these issues and others are combined, you have a systemic failure.

I cannot in good faith continue to support and be a part of a so called "Professional Team" when these are the standards that are to be set, taught, and embraced so whole heartedly.

I cannot continue on in an attempt to swim against a current of apathy in an attempt to reach a standard of practice that simply does not exist.

Volunteer or long term player are not terms or status that stand as an excuse for the behavior and practices that are ongoing.

I mean Dahlia Incorperated, really? Always a fantastic title when staff members make factions with the sole purpose of trolling players.

Paying off Arutha Murtaugh for losses during server downtime while ignoring everyone else and telling them for weeks you would not reimburse their losses for downtime.

Taking money from those players willing to pay and then allowing staff to grief them out of the game is at best gross negligence. At worst you are supporting if not running a criminal racket.

Please consider this my review and my resignation.

Jennifer Englin
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A developer has responded on Nov 11, 2014 @ 8:10pm
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12 of 15 people (80%) found this review helpful
14.9 hrs on record
Posted: November 19, 2014
This game is HEAVILY based on the community and during my play when it was FREE (Wait you have to pay for this junk!?) My Story:

After I finally finished the tutorial I was asked to join the GIA (Or something like that) and me being new to the game I thought sure. I was placed on a few side missions by my superiors which basically included marking territory marker things. I received little to absolutely no earnings. After buying the (Almost-because I couldn't find the bloody pants in the market) complete uniform I had little cash remaining. So I decided to go mining with the tools provided by the tutorial. So there I stood, facing the end of the hunk of metal at the ground and started gaining resources. (Such a boring process) I sold these to gain a small profit. After feeling bored, I continually asked for work and I thought it was about time I went alien-hunting with the shoddy weapon I was given by the tutorial that wouldn't even tickle one of those alien crab things. After spending about 30 minutes finding out how to get to the fields, there were many others running around and shooting each other with the harm-less alien weapons. Then it came to me. A big ♥♥♥ crab thing that slowly become more and more visible on the horizon. All of the players headed out to destroy it and claim the loot. I headed on top of a vantage point and began shooting the huge monster alien crab thing. I stood there for about 5-10 minutes shooting this alien and finally it fell, of course I didn't get any loot and wasted 10 minutes of my life standing there. I returned back to the portals at which that point another crab sarted scattering towards me. Desperate to get back to safety I was eventually caught up by the crab and had my limbs torn off. I respawned in the health center and used the portal back to the main area... Never to be played again...

Unless you're incredibly creative and adventurous this game is not for you.
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13 of 17 people (76%) found this review helpful
3.1 hrs on record
Posted: August 11, 2014
I am not here to convince you or anyone reading this that this is a bad game. Because its not at all, this game has some great potential to be a game that can really give player freedom a whole new feel. I started this game back in 2010 and even the new fom (redone) is still the same with some much needed fixes it could feel even more great.

However the staff have ruined that and newer players may not know and to them everything is great (till the staff stabs them in the back) but on with the show I say. I am going to list two videos that shows the type of selective moderation and silencing of those that are trying to help because the Dev that owns the game (Nex aka charles) simply put rages at the negitive feedback and bans and infracts people. I myself have been silenced, please note that you are advised to KEEP TRACK OF WHAT YOU BUY AN EVEN SREENSHOTTING WHAT YOU BUY would be a great idea...I am still missing a few things but I will leave the rest for you to see.

The first video

The second one talks about new information and my deleted Disc about the game and what people should be aware of before playing (really just getting involved with the game).

On my note I was banned till the 8/13/14 but it changed to perma when I wrote that review on the steam forums if anyone needs be wants to see proof just pm and I'll give you the SS's.

Tbh if someone wanted to waste money and buy the game from this company hey there are lots of people that would like to see that. The negativity doesn't come from the game, just the staff so don't get confused.
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22 of 34 people (65%) found this review helpful
0.6 hrs on record
Posted: October 27, 2014
can't even get a registration validation email,
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A developer has responded on Nov 6, 2014 @ 7:27am
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