OVERALL: Not that good, gameplay feels annoying and sluggish, sounds are also annoying and repititous. 2/10
Controls too slowly, i cant make jumps in a fluid manner. Jumping forward is too powerful, you jump forward at a constant speed but its a speed faster than the walking speed so frequently I fall off platforms and I don't feel like it's my fault that I did.
You control the movement of the character 100%, there's no momentum, no slow down if you jump in one direction and then decide to change directions mid air.
The camera controls badly, i can't look around the level easily to tell if i still have to collect items there - to waste time getting back up. You can zoom the camera in and out but you cant use it to look up over the character or back behind him easily, Like I want to zoom out so I can see the depth better of where I have to pick ♥♥♥♥ up but then it just zooms out - there's no limit on zoom btw it goes out forever if you want.
The attack range is so small hard to see, but you die in one hit. If you hit an enemy he doesnt go away for a moment so if you hit him and then run into him you die instantly anyway.
The item pickup hitbox seems too small because I've gone through objects without picking them up.
It's hard to tell depth in the game maybe partly because half of the object textures are flat colours. There's moments where you have to jump to the side of the screen in the unknown because the camera won't look there, and there turns out to be an enemy so you die instantly - this fills me with hate.
The axis of motion is weird, it seems like it limits you to degrees of 5 around in the circle of 360, and not full 360, so your character jitters around as it turns and it feels bad.
The character's backpack becomes more full the more you pickup objects, so full sometimes you can't see past it.
I wish there was at least jumbled talking for voices for characters, it felt like the music was getting very repeaty, the sound of the waterfall cuts off before it loops again every 4 seconds, it felt like the world was not alive even as simply stylised as it was.