A First Person Shooter Gun Ballet set in a cutesy abstract world. Jump and shoot your way through five worlds full of treacherous enemies with your trusty semi-automatic!
User reviews: Very Positive (944 reviews)
Release Date: Jul 31, 2014

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Recommended By Curators

"A great, merciless speedrunning platformer and twitch shooter with a mediocre presentation."
Read the full review here.

Recent updates View all (7)

April 20

Trading cards & Demo now live



For anyone still debating if they should buy Lovely Planet, now is a great time to check out the Lovely Planet Demo!



It contains just enough content to give you a taste of what this shooter is all about.

Vidhvat also created some incredible trading cards, they're live now and will drop in 30 minute intervals.

Have fun :)

5 comments Read more

January 9

Update 1.41 Live!

Update 1.4 is back! Here's a changelog -

  • Revamped menus, key-rebinding process is now streamlined

  • On-Screen timer display

  • Added controller support - tap and hold LB for effective lock-on

  • NEW - Ready Pause Enable/Disable option!
The Auto-Aim has been kept as a controller-only feature. The On-Screen timer can be enabled from the 'game' menu.

The Ready Pause feature can be toggled on or off from the 'game' menu.

Happy New Year!

1 comments Read more

Reviews & Coverage

Reviews

"A great, merciless speedrunning platformer and twitch shooter..." - 82/100 - PC Gamer

"One of the fastest and most death-ridden shooters in years" - 4.5/5 - Gizorama

"Nothing short of a gem among video games" - 4/5 - Twinlife

"Lovely Planet is Pure Fun" - 4/5 - Two Dash Stash

"Fantastic presentation. Solid, entertaining gameplay." - 8/10 - Games In Asia

Coverage

"The Trippiest FPS You'll See Today" - Kotaku

"...is a happy, colourful game about shooting things" - PC Gamer

"Lovely Planet is the speed shooter of my dreams" - Kill Screen

"Here's a first-person shooter with a difference" - Polygon

"First Person, Cuter: Lovely Planet" - Rock Paper Shotgun

"Lovely Planet Is The Cutest Shooter I've Seen" - Indie Statik

About This Game

With boots of speed on your feet, an infinite supply of bullets for your semi-automatic and the ability to jump over twice your own height, you're well equipped to go up against any enemy on your quest to reach Lovely Planet! Balance between jumping around dodging bullets and taking aim for a better shot at your enemies, don't waste time camping at cover spots and waiting for enemies to pop out - artfully evade the onslaught of bullets and defeat all baddies that stand in your way!

  • The most authentic First Person Shooter experience, a game of jumping and shooting
  • Hundred levels to master, five worlds to discover, one faraway destination
  • Learn and practice each level to earn stars and set world records
  • Search for multiple secrets hidden deep within each world
  • Precise Gun Ballet at a flawless 60 frames per second! (conditions apply)
  • A story so abstract, it's not told at all - you won't know what hit you
  • Original Soundtrack by Calum Bowen

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2, 7 or 8
    • Processor: 1.0 Ghz Dual Core
    • Memory: 512 MB RAM
    • Graphics: 512 MB, Shader Model 2.0
    • DirectX: Version 9.0c
    • Hard Drive: 100 MB available space
    • Additional Notes: Keyboard and Mouse Recommended
    Minimum:
    • OS: Mac OS X 10.6
    • Processor: 1.0 Ghz Dual Core, Intel Based
    • Memory: 512 MB RAM
    • Graphics: 512 MB, Shader Model 2.0
    • Hard Drive: 100 MB available space
    • Additional Notes: Keyboard and Mouse Recommended
    Minimum:
    • OS: Ubuntu 12
    • Processor: 1.0 Ghz Dual Core
    • Memory: 512 MB RAM
    • Graphics: 512 MB, Shader Model 2.0
    • Hard Drive: 100 MB available space
    • Additional Notes: Keyboard and Mouse Recommended
Helpful customer reviews
55 of 67 people (82%) found this review helpful
1 person found this review funny
5.0 hrs on record
Posted: January 1
I don't know if this game is the australian version of Painkiller or a call of duty developed by nintendo...

But damn, I like it.

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41 of 45 people (91%) found this review helpful
1 person found this review funny
8.1 hrs on record
Posted: January 5
Lovely Planet is basically a shooter-platformer hybird that requires precise movement and shooting to finish the levels and actually get decent completion times. Excellent stylized visuals and catchy j-popish tunes give the game a unique feel and I feel for the low price that anyone thats intrigued by the game should try it out sometime.

It's a lot of fun unless you are discouraged easily by failure, the more advanced levels need several runs to fully undestand how to properly navigate.
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40 of 48 people (83%) found this review helpful
1 person found this review funny
4.0 hrs on record
Posted: January 22
It's a game about 360 dankscoping angry jellypeople. 10/10
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15 of 18 people (83%) found this review helpful
1 person found this review funny
5.6 hrs on record
Posted: January 1
The game is currently available for $1 (/3 = 0.33) in the Humble Weekly Bundle Eye Candy 2. 6 More days at time of posting.

This game is amazing, but not for the feint of heart, or for those with even average dexterity. Beyond the middle of the 3rd world, out of a total of 5, the game becomes extremely difficult, and that's even with an on-screen crosshair (built into my Asus Display), which the game completely lacks by default. Up through the 3rd world I was able to complete the 2 bonus stars for time and 100% accuracy, but beyond that point more and more levels become an immense challenge just to finish at all. In other games, if you aren't good you can beat things, but you just wont get all the points or whatever. In this, if you aren't exceptionally good, you literally will not beat the game.

More enemies, mechanics, and obstacles are added as you progress, and while most aren't portal levels of brilliant, they do a good job of mixing up how you think about different situations. Though because of the difficulty near the end, it makes it a challenge to experiment with various timings, as it puts you in situations with very little time to react and execute, though retrying from the beginning of each level is nearly instantaneous.

Positives:
  • 120Hz support, although it ignores Adaptive V-sync for some reason
  • Fantastic music
  • Adorable visuals and nice presentation overall
  • Good mouse responsiveness
  • A decent amount of mechanical variety, though you won't see it unless you can get to the later worlds
  • The ability to play any level in a world as soon as you unlock it, instead of forcing the player to do each level in order. It also allows you to pick and choose which to beat (and to what extent) to get the star count required to unlock the next world


Negatives:
  • No FOV adjustment, this would help quite a bit though the default isn't too low
  • No crosshair. Only solution is to use a display with one integrated, or use a piece of painters tape
  • Limited graphics settings (Only Window/Full, Framerate Cap, V-sync)
  • Unfair or even borderline impossible difficulty for some of the final levels, even more so with the time and accuracy stars

For $1.50 or less, I completely and totally recommend it for fans of shooters both old and new. The beginning levels are a joy and they're worth experiencing. Just don't plan on seeing everything unless you're already skilled in twitch shooters, and you're willing to work at it a bit.
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12 of 13 people (92%) found this review helpful
1 person found this review funny
3.9 hrs on record
Posted: January 9
Lovely Planet is an enigma.

On the surface, the game is cute, bright, colorful, and has one of the best produced soundtracks I've ever heard, taking major influence from J-pop and various production styles like it. It looks adorable, it feels adorable, it is adorable.

Then you start playing it.

This game is a first person shooter that is essentially a very cute target practice sim. You need to haul it as fast as you can through various obstacles to the ending pole, shooting any and every red enemy that you see, while avoiding shooting at the blue ones. You run pretty fast, you jump very high, and you have infinite ammo in your block shooting gun. No enemies take more than one hit to kill, and only one type will shoot back at you; shooting the bullets they shoot kills them as well as stops the bullet. You have three objectives to get stars at the end of the game; beat the level (duh), beat a minimum time they give you, and have 100% accuracy on all of your shots. Sounds decently straightforward, right? That's because it is, in theory.

The first world is decently easy. However, even in this world expectations are quite high; a lot of the levels I beat the minimum time by few milliseconds, just because it's so fast paced. This might just be me being bad at the game and not being fast enough, because a lot of the world records are half the average speed. However, as angry and frustrated at both yourself and the game you get, you're never genuinely mad, because of how cute and fun the world around you is. Beat a 10 second minimum level in 9.997 seconds? That sucks, but holy sh*t this soundtrack!

The second world adds a new mechanic into the game; you need to shoot apples (tomatoes? large red bean bags?) before they hit the ground. Now, this would be very easy if your bullets had normal bullet physics; however, they move at a consist speed, about the same speed you run. So, if you need to shoot one of these things from a good distance as it's falling down, you need to aim your bullet down just above the ground so it'll collide into it. This is not as easy as it sounds, and I've had amazing runs destroyed because the apple hit the ground a few frames before the bullet hit. However, as all this difficulty stacks up and starts to become extremely frustrating, the amazing soundtrack just slowly washes it all away.

Is this game relaxing, fun, and a good takeaway from stress and other more violent and dark games? Absolutely.
Is this game frustrating, rage-inducing, and the bane of speedrunners everywhere? Absolutely.
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5 of 6 people (83%) found this review helpful
2 people found this review funny
1.2 hrs on record
Posted: January 7
One word: "WHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE"

Just kidding. The fact that this game size is only 83MB surprises me. Not only that, everything in this game is well-made and polished. The gameplay is smooth, the controls are responsive, the visuals and the soundtracks are beautiful. Overall, this game is awesome and challenging.

The only thing that I want to complain is the lack of crosshair, which may be a turn off for FPS beginners.
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6 of 8 people (75%) found this review helpful
1 person found this review funny
3.0 hrs on record
Posted: January 3
Oh my...! I didn't know that I'd enjoy that game that much! Do not be fooled by the happy, bright colours. It's truly oldschool arcade FPS with a huge number of different levels that require skill in using mouse, keyboard and your own head to find out which path is the best to pass certain level. The difficult level is balanced, because you start from the easiest levels, through average ones and end on the hardest on each world. You get stars for your effort, up to 3, although this game has it's classic feel of "one more time, I can do better", which I liked the most, maybe because of nostalgia over some classic games I haven't played for years. Also, you can compare your results with your friends and see global scores (the best ones and those, which are close to your own score). Generally speaking, it is simple (but it very easy!), funny and recommendable game both for younger and older players.
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13 of 22 people (59%) found this review helpful
7.0 hrs on record
Posted: February 14
Yeah, It's kinda my fault too but I picked this game up because I was expecting a nice, sweat-less experience with Katamari influences and the first few levels made me put my guard down. I wasn't ready for this.

I hurts too much, because I love finishing games and here I'm physically unable to complete it. This game starts easy, but quickly becomes uncontrollably hard, requiring you to react in microseconds and relaying the levels at infinitum until the "right" path between bullet hell and enemies is so much burned into your brain that it REALLY hurts. I'm not against hard games, I finished plenty of them that aren't exactly called "Casual friendly", but the amount of reflexes and dedication to actually finish the game is unbelievably high. Unless you are REALLY good at FPSes, you have a chances. And by REALLY good, I mean you are getting something around >70% accuracy in Quake 3 Arena match. Those annoying Apple Cannons obstacles deserve a special mention for extreme cheapness.

Presentation also is a letdown. Novelty quickly wears off. Upbeat music from the first level is replaced with dull melodies later on. Assets are constantly reused. Levels look the same all the time. It looks like Katamari at first glance, but the art style becomes boring, suprisigly, very fast. Maybe because all of that frustration? Not completely sure. Fun and satisfaction from playing the game is essentially sucked out from the game the longer you play it.

If you are real MLG-Pro-360-NoScope gamer, you will have extreme fun with this one. Everyone else, that just want a normal game, with reasonable difficulty curve, fresh artstyle that is possible to beat... No you won't get it here. Spam me "git gut" in comments, but those Bragging Rights are simply not worth losing my time and hair for Lovely Planet
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4 of 5 people (80%) found this review helpful
1.7 hrs on record
Posted: May 6
I tried giving this a fair chance while waiting for the card drops. I don't seem to be blinded by the kawaii-vision and I've never played Katamari Damacy. It's rather dull and shallow. It's not really a fun world to be in, and you have to "make" your own fun, so to speak. In the 90 minutes or so I played I got to level 4-10 and... oh boy.

This is "challenging" for the wrong reasons. I'm a veteran FPS player and not having a crosshair just feels like a lazy handicap rather than a "feature". Projectiles having a travel time are fine and all (even though I see them as inappropriate for a twitch/speedrun game like this), but not -that- slow, PLUS the zero crosshair. This is the basis for my other complaint, which are the apple bombs. You have to lead your projectiles on a moving, gravity-based sort of artillery round, and if it ever hits the ground you just die. Immediately.

That in itself is fine and all, whatever, but when it gets to the point that you have 4 homing bullets zooming at you while your vision is greatly reduced (in the later levels) while you're jumping on platforms that you have to shoot only once to remove the hostile... ketchup blob thing but not twice or it will disintegrate, only trying to rush through all of that to shoot the two apple bombs that are already on their way down because they fired outside your vision range... it doesn't feel like a fair challenge. It's just dumb. I feel like they should be an occasional danger rather than nearly as common as the standard fodder enemy.

The music is passable, not bad but not my preference at all. The sound effects are awful. I had to turn them off because the various things that emitted high pitched screeching (akin to the "mosquito" noise) actually started to really bother me because you hear it so damn much. Not like I was missing out on the single sound effect it made when you either died or shot something, or the single sound effect for firing your gun. I did find out the hard way, though, that that gimped me from hearing the apple bombs fire so I knew when to hurry up, or even hinting that they were there in the first place. In some levels I had no idea why I was dying until I blasted through things only to see the apple bombs for half a second before dying.

Got this in a humble bundle, and I sure am glad. I'd be frustrated if I actually bought this outright for anything more than 2 bucks tops.
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4 of 5 people (80%) found this review helpful
0.2 hrs on record
Posted: May 10
I'm all for cute games. I've played Nintendo games my whole life, but this game feels like it's in early stages. There's no interesting sound effects, no memorable music, the mechanics feel stiff, and the level design isn't very clever. Can't reccomend.
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7 of 11 people (64%) found this review helpful
370.3 hrs on record
Posted: March 16
'The Leaderboards are rigged!'
Git Gud Kid
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2 of 2 people (100%) found this review helpful
1 person found this review funny
1.2 hrs on record
Posted: December 19, 2014
Wow, it's pure love.

Imagine Katamari+Portal+SuperMeatBoy and you've got Lovely Planet.

I don't care what you pay for it, just buy it,
the music alone is God-tier
.

As a bonus, the game, like Audiosurf, is fantastic when inebriated or when on the Illicit pharmaceuticals of your choosing, whether they be herbal or synthetic.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: December 27, 2014
This game is completely worth the price, sale or not!! I am having a surprising amount of fun being mercilessly shot, blown up, and spiked, all while listening to a super fun soundtrack. And I'm only two worlds in! Give it a try, you owe it to your sanity self ;)
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2 of 2 people (100%) found this review helpful
1 person found this review funny
5.5 hrs on record
Posted: December 31, 2014
this game has a good aesthetic and is fun to try to ace until the 4th world where it gets really hard and theres a lot of guessing to just finish, let alone ace the levels


but its still really good and you should buy it
but good luck 100 percenting it
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2 of 2 people (100%) found this review helpful
1 person found this review funny
13.1 hrs on record
Posted: January 4
Don't be fooled by the cuteness... This game is stinkin' hard! Each level is like an obstacle course, where you have to quickly maneuver through it while dodging and shooting at high speeds. Every shot counts and has to be very precise. This game is for those who enjoy painstasking challenges. It is very rewarding to complete a level after you spend 10-30 minutes dying over and over again. A level lasts only about 10-20 seconds with a perfect run through, but you have to memorize where every enemy and bullet is and where to shoot (unless you have amazing reflexes). Personally, I enjoy this type of game and the challenge it provides. It's fun to strategize how you will platform and shoot your way through a level as there are many different ways to complete each one. Just be warned of the difficulty in later levels (with 180 no-scope, trick-shot type stuff).

+ Some of my favorite music I've ever heard in a game.
+ Super fast loading and restarting levels so you waste no time getting back in the game or restarting after a death.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: January 5
You go fast. Like... mad fast.
If i were to compare this game to any other that would be Super Meat Boy, they have quite a bit on common.
Very small levels that can be completed in seconds BUT they will take quite a few tries to do so, especially if you're trying to get starts. Lovely Planet also requires speed and precision navigating the levels with the added difficulty that you have to aim and shoot at stuff, and trust me, many of those shots aren't easy. Seriously game, you expect me to get shot of a jump pad and bring down 3 falling giga-apples before they touch the ground?
You've probably noticed the game's artstyle by now. It's simple, childish even, but it sets it appart from other games i suppose... The soundtrack goes along nicely, but get a tad repetitive.


So, yeah, recommended to anyone looking for a challenging game that they can pick up and play casually. There isn't much depth to it unless you're trying to get the speed records.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
15.8 hrs on record
Posted: January 16
When I first saw Lovely Planet, I wanted it simply because the art style reminded me of Katamari Damacy.

However, it isn't anything like it. What started off as a cute simple shooter evolved into some monster of a game.

The difficulty curve was great, I slowly learned the game as it got more difficult. And it is very difficult, some levels requiring precision that you wouldn't be prepared for.

The music was catchy. The graphics were clean. If you like difficult games, this one is a great purchase!
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2 of 2 people (100%) found this review helpful
1 person found this review funny
0.7 hrs on record
Posted: March 30
MEOWWWWWWWWWWWWWWWWWWW
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2 of 2 people (100%) found this review helpful
7.4 hrs on record
Posted: April 20
apples were harmed after playing this game
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3 of 4 people (75%) found this review helpful
1 person found this review funny
3.0 hrs on record
Posted: April 20
I don't know what i'm doing.
I don't know where i am
I don't know what i am

But i like it.
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