On a distant edge of an unknown planet, an abandoned structure sits in silence. Constructed by an unmanned research vessel sent from Earth, the Lun Infinus station was designed to run simulations for a five year period, exploring possibilities of human colonization in the case that Earth became uninhabitable.
User reviews: Very Positive (62 reviews)
Release Date: May 5, 2014
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Reviews

“This game has multiple genres, an '80s sci-fi flick art style, and a coffee pot”
Gamespot

“The Desolate Hope, isn't great just because of its stunning artwork, its gripping sci-fi story, and its coffee pot protagonist. It also packs a triple punch with three distinct gameplay types, each skillfully woven together.”
Indiegames.com

“From a gameplay point of view The Desolate Hope mixes platforming with overhead adventure segments and semi turn-based battles. This is already intriguing, but I'm more impressed by its stunning visual style.”
mtv.com

About This Game

On a distant edge of an unknown planet, an abandoned structure sits in silence. Constructed by an unmanned research vessel sent from Earth, the Lun Infinus station was designed to run simulations for a five year period, exploring possibilities of human colonization in the case that Earth became uninhabitable. Developed during an age of ambition and wealth, the project was quickly abandoned when interest faded in the following years.

The last transmission from Earth occurred more than thirty years ago. The Lun Infinus station contained five sentient computers, Derelicts, built with certain levels of mobility in the case of emergency or need for relocation. Each of these Derelicts was to formulate their own plan for colonization based on thousands of hours of simulations. Given the amount of time that has passed however, the simulations have become very elaborate and bizarre. Meanwhile however, a mysterious computer virus has emerged. The virus of unknown origins has been slowly ravaging the Derelicts. Because of this, more and more CPU processing power has been needed for anti-virus measures, leaving less power for the simulations. Coffee is the last mobile resident of the station, a small service robot who spends his days keeping the station and the Derelicts operational as they perform their daily tasks. Since CPU power is slim, Coffee has been cutting corners to find ways around the virus. By using small subsystems and less vital CPU's scattered through the station in lesser devices, Coffee has designed a line of digital helpers, each simply called a D-Co, or "Digital Counterpart", to assist him in fighting the virus and keeping the station operational. Eventually the virus gets the best of each D-Co, and Coffee tries to create an improved D-Co using a different CPU. The latest is D-Co 9, built using the code of a simple computer game. Coffee dedicates his own CPU to be used for the main simulations, putting D-Co in charge of moving his body throughout the station, taking care of the needs of the Derelicts, and fighting off virus attacks when they occur.

GAMEPLAY:
The Desolate Hope mixes several gameplay styles. On the station and in the simulations, the game is a platformer. You will shoot enemies, collect powerups and bits (money) and upgrade yourself and your virtual battlers. When you enter a mini-simulation (the old arcade style screens) then the game becomes an 8-bit overhead dungeon crawler. There you can farm money and gain options to customize your battle experiences. When you encounter a virus boss, the game shifts to a JRPG style battle where you must use the mouse to select from your various options to defeat your opponent. Almost everything outside of these battles is aimed at upgrading your abilities and increasing your stats for these fights, they are the real challenge of the game.

"The Desolate Hope, isn't great just because of its stunning artwork, its gripping sci-fi story, and its coffee pot protagonist. It also packs a triple punch with three distinct gameplay types, each skillfully woven together. The side scrolling action has different platforming elements for each section, the overhead adventure distills fun elements of a classic Zelda (including walls you can walk through or destroy) and the turn-based, RPG-style boss battles are visually mesmerizing and tough." -IndieGames.com

"From a gameplay point of view The Desolate Hope mixes platforming with overhead adventure segments and semi turn-based battles. This is already intriguing, but I'm more impressed by its stunning visual style." -mtv.com

"The Desolate Hope is developed by Scott Games and upon booting it up, you will notice the great artwork the game uses. It combines three gameplay genres, side scrolling, overhead adventure and a turn-based RPG styled battles. It might sound like a messy mash up but the game is able to pull it off without a hitch and gamers are in for a unique experience. Offering hours of gameplay, a unique leveling system and a day-and-night cycle." -TheBitBag.com

"The Desolate Hope constantly plays with the very idea of playing a video game. Unlike many modern games, it is hyper-aware of its gameness. There are games inside of games, simulations inside of simulations, mini-games inside of boss fights. And the fact that you’re playing as an AI that developed from a computer game is a very hard wink at the exhaustive level of metagaming that’s going on." -GamesThatExist.com

"There are plenty of hours of gameplay, a nonlinear path allowing for exploration, and detailed art design. Now you can't beat that..."
-GameSpot.com

"I very much enjoy a lot about this game; it’s takes on platforming, dungeon-crawling, and RPGs is unique and well mixed together so that one type of play benefits the other. It also has some incredible visuals, with very detailed character designs and a classic cyberpunk attitude, but not also without a bit of whimsy as well (one derelict has given up on his mission, becoming a toymaker and has begun recreating his simulation with child-like automatons)." -GamingSymmetry.com

"So after encountering this on Rock Paper Shotgun, I was ready to declare my indie game of the year. Because any game made rock solid out of derelict, insane robots just makes my not-so-inner geek squeal. How insane are the robots? Each is actively running a matrix like test bed, and.... Well, one was building a mining simulator, decided that was too depressing, and started making toys. Another is trying to capture the artistic essence of the soul, but cant seem to make anything run for more than five seconds. The next is attempting to rebuild humanity out of two tissue samples. Then there's the one still running straight, he seems curiously nice... And the last one's dead and frozen. But still drawing power...Then there's the coffee pot. Which is you. Sort of. And hey, bonus! You've got fifteen days to live, and you're the ninth attempt at straightening things out. Good luck!" -an enthusiastic fan

System Requirements

    Minimum:
    • OS: XP, Vista, Windows 7, Windows 8
    • Processor: 2 GHz Intel Pentium 4 or AMD Athlon or equivalent
    • Memory: 1 GB RAM
    • Graphics: 1 GB
    • Hard Drive: 1 GB available space
Helpful customer reviews
94 of 114 people (82%) found this review helpful
3.0 hrs on record
Posted: September 1
You get to play as an antrhomorphized coffee pot, and that really speaks to me
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33 of 33 people (100%) found this review helpful
8.5 hrs on record
Posted: November 11
This has easily become one of my favorite games. A good story told over the course of Metroid/Megaman-esque overworld gameplay, zelda-esque mini dungeons & seizure inducing RPG boss battles. This has been one of the few games I've purchased and did not feel disappointment with in years.
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21 of 21 people (100%) found this review helpful
10.1 hrs on record
Posted: November 18
For such an addictive and unique game, I fail to see the reason why I should not recommend this to other people, especially for those RPG gamers that would like to taste a new "flare" from the RPG genre.

Pros:
-The combat system is unique.
-Memorable characters along with a compelling story.
-An atmosphere that you just gotta take a moment to admire.

Cons:
-Gameplay may get repetitive collecting chips and the like.
-Outside of the simulation, walking is slow.
-Lack of tutorials and intros for the mechanics which will leave you wondering for quite a while.
(I know I did the first time I fought a virus.)

The Desolate Hope isn't perfect, the game may "lag" and/or freeze in a millisecond (I don't know if it's my PC, but i've tried it on another laptop and it still has that issue). Other than the lag, the game is basically a work of art.
Scott's art direction is really immersing me to play this game; maybe because it's the nostalgia that makes me want to play the game further until I finish it. Furthermore, it's a hybrid mix of mainly two genres: RPG and Platformer.
The game as a hybrid genre is a good thing, it doesn't just tire you with countless battles, but you also get to explore the world in a 2D way.

Score: 4.5/5
I could've given it a perfect 5, but I just have a feeling that it could be better than what it is.
The game gets repetitive, but at the same time addictive.
Overall, the game is good and it's on my list of "favorite unappreciated games."

P.S.: Best $5 I've ever spent.
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29 of 37 people (78%) found this review helpful
7.9 hrs on record
Posted: August 20
this is the good video game but nobody has ever played it

you play as a coffee pot in a derelict space station taking care of four lazy-♥♥♥ robots because they're too busy running simulations

there's a virus and you stop it by going into the simulations, psychonauts style

it's seriously better than sex
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17 of 19 people (89%) found this review helpful
5.7 hrs on record
Posted: November 19
10/10 presentation
9/10 music
3/10 plataforming & dungeon crawling
10/10 boss battles
10/10 mechanics depth
pretentious/10 ending
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12 of 12 people (100%) found this review helpful
3.1 hrs on record
Posted: August 20
This game is absolutely beautiful, and I highly suggest it to anyone willing to take the time to understand the rather unclear mechanics.

It's got stunning hand-made prerendered graphics, a trinity of well fleshed out and interesting genres mixed together, and amazing atmosphere a story that's unintrusive and engaging enough that you want to learn more.

tldr: the game looks ♥♥♥♥ing amazing, takes a while to learn the controls/gameplay, but it definately pays off. Pick it up, it's only 5$.
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8 of 9 people (89%) found this review helpful
4.8 hrs on record
Posted: November 22
Though Scott Cawthon is known for making Five Nights at Freddys, it isn't the only gem he has made as The Desolate Hope is another piece of work that is as good as FNAF. Best way to describeThe Desolate Hope is Megaman/Metroid meets the timed battle system you would find in a JRPG, complete with nice looking pre-rendered backgrounds and characters. Bought the game after seeing it was on sale. Needless to say, it was worth the $1.24 spent on it.

Most of the time, you'll be controlling an autonomous coffee-pot, entering the simulations of AI's in the day, and the surface of a planet at night. Within the simulations, the gameplay centers on the likes similar to Metroid and Megaman, jumping over pits and shooting bad guys. When it comes to fighting bosses however, control switches to the four AI's, switching perspective towards that of a JRPG like Final Fantasy VII. Combat as the AI's at first will seem a bit intimidating at first but once you understand each moves the AI's have, you can try to steer the odds to your end, so as long as you pick the right skills. Levelling up the AI's is also rather simple as the night segments as the coffee pot lets you find certain items to give to the AI's, allowing them to level up as opposed to the grinding you'd find in other RPG's.

Though Scott Cawthon's fame may lie with Five Nights at Freddys, The Desolate Hope is another gem of Cawthon's work, one that is good mixture a platforming, turn-based fights, and artistic design.

tl;dr The Desolate Hope is a gem from Cawthon like FNAF, but instead of evil animatronics, it's platforming, turn-based fights like FFVII, and nice pre-rendered scenery.
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11 of 15 people (73%) found this review helpful
0.6 hrs on record
Posted: August 24
Hand's down one of the coolest games I have ever played. All created by one man. He is the hero this world diserves.
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6 of 6 people (100%) found this review helpful
1.1 hrs on record
Posted: August 21
What you have here is: A Metroidvania / Active-Time-Battle RPG / adventure / action-adventure / minigame-a-thon game with BEAUTIFUL prerendered backgrounds and models. The "real world" consists of walking between 6 rooms and the outside landscape in order to get to different levels or collect earth memorabilia in order to level up your RPG party members. Going into one of the party members simulation worlds plays like a metroid or megaman game, one of the easiest ways to earn chips (spent on power ups for both metroid-mode and the RPG battles) is by entering a sub-simulation that plays like the original Zelda. Boss Battles are in the style of Turn Based RPGs that use an Active Time Battle such as Final Fantasy 7 or 8, where certain abilities and power ups come in the form of minigames like space invaders or a rudimentary RPG.

Yeah, it really sounds like a cluster♥♥♥♥, but it just plain works. This is definitely worth picking up.
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4 of 4 people (100%) found this review helpful
7.7 hrs on record
Posted: September 9
This game has a lot of charm and feels like a relic of 90's western PC games. It has fantastic music, and fantastic gameplay elements that all mesh together, from platforming to RPG action.

Unfortunately, it also runs like a relic from the 90's; there's no other settings other than making the game take over full screen and changing resolution, even disabling Windows Aero. There's even no pause as well, which seems terrible, given how pressed for time the game will put on you. And to top it off, pressing the Esc key will close the game. If only the game was built a little better, this would be perfect.

But if you want to have fun for manner hours besides that, this is the game for you, at such a very reasonable price.
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10 of 16 people (63%) found this review helpful
1.1 hrs on record
Posted: September 15
You're a coffee pot who must fight giant robot viruses in seizure-inducing battles with other giant robots.

You're also a coffee pot.
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3 of 3 people (100%) found this review helpful
4.1 hrs on record
Posted: November 23
This Game is AWESOME !
- The Gameplay is so innovative and different, I don't even know what the actual Gameplay is !
- It has (in my opinion) one of the deepest Stories which I've ever played.
- Normally I don't like 3D Design, but this Game has this special something, that makes it look really good.
- And all of that with a pot of coffee as the main character.
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3 of 3 people (100%) found this review helpful
18.1 hrs on record
Posted: November 23
Well i waited till i beat this one before gave it a review. it took 11 hours and 40 mins to beat. Art was nice and the music was great. controls felt smooth and tight .the RGP mixed with hop and bop side shooter was awsome. then you get to the story WOW very very well done. this is a great game. we need more games like this very fun. 10/10 buy this game and play this game.
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3 of 3 people (100%) found this review helpful
8.4 hrs on record
Posted: December 21
At the peak of a technological boom, an unmanned science vessel was sent to construct a research base on a far away planet, deploying four sentient computers to research and simulate the prospect of a society outside Earth. The mission was supposed to last five years, and probes with new research samples arrived regularily. With no warning, the probe cargo changed from research supplies to clocks, toys, paintings, snowglobes and other sentimental junk, they started crashing into the planet instead of landing at the base....then they stopped coming altogether.

It has been thirty years since the last probe came. The station's power supplies are running low, and a virus is ravaging the AI simulations. You are a simple AI supplanted into a mechanized coffee pot - which was included on an unmanned mission by mistake, but is now the last chassis on the station capable of movement, - and tasked with fixing the disaster by entering each simulation and cleaning out the infection. Things get complicated from here.


This game is a true hidden gem that meshes together a small adventure overworld, a metroidvania, an Active Time Battle boss rush and several minigames, wrapped in an intriguing premise with interesting characters, catchy 90's-style soundtrack and awe-inspiring prerendered backgrounds. You can play a minigame inside of a boss fight inside of a simulation inside of a game. It's bizarre that it was Five Night at Freddy's that brought Scott Cawthon fame instead of this.

The game is not perfect, of course. The platforming sections are mediocre, the metroidvania part is a bit repetitive and there is some grinding required to gear up for the final bosses. However, the unique setting, atmosphere, graphics and characters more than make up for it.
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3 of 3 people (100%) found this review helpful
1.4 hrs on record
Posted: November 23
I'm not sure what to make of this other than to say that it's SO original that it doesn't really fit into a pre defined category and that the artwork is surreal and interesting. It's fun to play and bewildering. I like it.
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5 of 7 people (71%) found this review helpful
5.0 hrs on record
Posted: September 22
Pretty enjoyable game, especially considering the price. Very enjoyable art style for the robots and a very well done turn based combat sections that actually requires planning.
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2 of 2 people (100%) found this review helpful
10.0 hrs on record
Posted: September 4
It is a good and challenging game about a robot on a mission on a space station under a very depressing enviroment, but with a little good twist at the end. 10/10, made me spend good 7 hours on it, thanks based Scott.
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2 of 2 people (100%) found this review helpful
2.9 hrs on record
Posted: August 21
Just when you think you might have a grasp of what is happening in this game, it throws another curveball at you.
Well worth 5 dollars.
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2 of 2 people (100%) found this review helpful
1.8 hrs on record
Posted: August 25
Before the nightmare known as five nights at freddy's, Is Scott Cawthons The Desolate Hope. This is a very unique game mixing various types of gameplay. It's a platformer, top-down shooter and jrpg, all these combined with an art style to match. Fairly simillar to Five Nights...Minus psychotic animatronic fuzzy animals. Worth a play, If your willing to try something unique.
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2 of 2 people (100%) found this review helpful
1.7 hrs on record
Posted: November 24
Made me confused, sad than happy

9/10 platforming parts suck
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