Landmark is an online sandbox where you can design and build anything you can imagine, and help create content for EverQuest Next.
บทวิจารณ์จากผู้ใช้: ผสมกัน (1,281 บทวิจารณ์)
วันที่วางจำหน่าย: 13 พ.ค. 2014

เข้าสู่ระบบ เพื่อเพิ่มผลิตภัณฑ์นี้ลงในสิ่งที่อยากได้ของคุณ ติดตาม หรือทำเครื่องหมายเป็นยังไม่สนใจ

เกมระหว่างการพัฒนา

เข้าถึงก่อนใครและเริ่มเล่นได้ทันที; มีส่วนร่วมกับเกมนี้ในขณะที่กำลังพัฒนา

หมายเหตุ: เกมระหว่างการพัฒนานี้ยังไม่เสร็จสมบูรณ์ ซึ่งอาจจะมีหรืออาจจะไม่มีการเปลี่ยนแปลงเพิ่มเติมก็ได้ หากคุณไม่ตื่นเต้นกับการเล่นในช่วงสถานะปัจจุบันของเกมนี้ คุณควรจะรอเพื่อตัดสินใจในกรณีที่เกมมีความคืบหน้าในการพัฒนาเกมเพิ่มเติมมากกว่านี้ เรียนรู้เพิ่มเติม

สิ่งที่ผู้พัฒนาต้องการจะบอก:

ทำไมถึงอยู่ในช่วงระหว่างการพัฒนา?

“We wanted to involve our players in the development process earlier than ever. Early access seemed the right way to accomplish that!”

เกมนี้จะอยู่ในช่วงระหว่างการพัฒนานานเท่าไรโดยประมาณ?

“Until the game is ready. We’re going to be working with our community in unprecedented ways and trying to put some arbitrary date on when it is going to be complete would undermine the entire process.”

เวอร์ชันเต็มได้ถูกวางแผนไว้ให้แตกต่างจากเวอร์ชันระหว่างการพัฒนาอย่างไร?

“Early Access began with building, world manipulation and resource gathering. Over the course of Early Access, we have added, or will be adding, monsters, caves, exploration, loot to be gathered out in the world and additional tools for creating structures and content inside the game.”

สถานะปัจจุบันของเวอร์ชันระหว่างการพัฒนาเป็นอย่างไร?

“We’ve added in PVP, basic combat, crafting and achievements. We’re continuing to refine these systems while also adding new features into the game.”

เกมจะมีราคาเปลี่ยนแปลงไปหรือไม่ในระหว่างและหลังจากช่วงระหว่างการพัฒนา?

“These details are still be decided on, but yes, we intend for the pricing to be different.”

คุณกำลังวางแผนเกี่ยวกับการมีส่วนร่วมของชุมชนในขั้นตอนการพัฒนาของคุณไว้อย่างไร?

“We collaborate with our community very heavily. We want them to be a part of the team, able to make suggestions about new features as well as about balancing, tweaking or changing current features. We’ll be communicating with them via forums, reddit, Twitter and any other social media that is appropriate to make the game as great as it can be.”
อ่านเพิ่มเติม

ซื้อ Landmark - Settler Pack

Check out the Settler Pack content here

ซื้อ Landmark - Explorer Pack

Check out the Explorer Pack content here

ซื้อ Landmark - Trailblazer Pack

Check out the Trailblazer Pack content here

ซื้อ Upgrade from Settler to Explorer Pack

ซื้อ Upgrade from Settler to Trailblazer Pack

 

แนะนำโดยผู้แนะนำ

"If you love EQ and sandbox building games this is a game for you, spend countless hours mining, building, crafting to your hearts content."

อัปเดตล่าสุด ดูทั้งหมด (13)

5 มิถุนายน

Producer's Letter from Terry "Fairan" Michaels

Greetings Landmarkians!

I wanted to take a few minutes (and words!) to recap what’s happened over the past few weeks and give everyone an update on what to expect moving forward!

So, what’s been going on with team? The month of May was pretty much all about the big character and claim wipe, and then fixing issues that were introduced or discovered immediately afterward. Things have mostly settled down and the team is hot on the heels of the remaining high priority bugs. As soon as we get them fixed, we’ll get them out as soon as we can.

As the team has wrapped up the various pieces related to the wipe and the bugs associated with it, we have been shifting our focus and resources over to work on the highest priority tasks and systems that will be used in EverQuest Next. While we do this, we’re working in areas with high amounts of creative risk. This means that while we know what we want to do, we know it will take an unknown amount of iteration, tweaking and sometimes drastic direction changes to get these in game and working the way they need to. Because of this, we simply cannot commit to any dates, because until we get much closer, even our best estimates are educated (but still fairly wild) guesses.

This also does mean that any features that are Landmark-only are lower in priority and will have to wait until we have time to come back to them. So, as we shift our focus and development to EQN, it just doesn’t make sense to continue with the Blueprint, since the goal of that has always been to provide short term, concrete plans of what you could expect and when, and that isn’t something we can reliably estimate at this point. When we have a better idea of timing on the various pieces, we will make sure to let everyone know.

This does *not* mean that the team isn’t hard at work on things that will eventually make it into your hands. We *absolutely* are! Essentially, as we develop tasks and systems that are in a state fit for Landmark, we will get them into the game with an update. We still want and need your feedback on what we’re making in order to make sure both Landmark and EverQuest Next are as amazing as we all want them to be. You can fully expect updates and hotfixes to Landmark as we continue with this development process; they are simply going to be on a less regular schedule than you guys have been accustomed to over the past year or so.

Landmark and the player community are very important to us and will continue to be essential in the development of EverQuest Next, exactly as we’ve promised from the very beginning. In fact, here’s a quick peek at how we’re using some of the amazing creations you all have made as we build EverQuest Next.



This is only the first small glimpse of what’s to come and I look forward to seeing how everything comes together as EverQuest Next continues to take shape over the rest of the year and beyond. Also, before anyone asks, I want to clarify that although we are shifting our primary focus to EverQuest Next, this does not mean the game will be coming out this year.

We WILL be continuing with the Workshops, so keep an eye out for those! And when we have a bigger update, we’ll also schedule a Landmark Live to get together and chat like we have in the past! More fun times are definitely ahead! :)

Whenever we have information to share, we’ll continue to keep everyone up to date on the forums, twitter, reddit, Facebook and any of the other usual means of communication. Make sure to check in regularly to find out what’s going on with the games and with the entire team (both the employees AND the community)!

Terry “Fairan” Michaels
Senior Producer – Landmark and EverQuest Next

64 ความเห็น อ่านเพิ่มเติม

8 พฤษภาคม

The Servers Are Up! (Friday, May 8)

Fellow Landmarkians!

The game update and wipe are complete, and the servers have unlocked. Venture forth and explore the many changes that came with this update. Make sure you review the following posts from Dev on the official forums:


The Development Team has also provided a current "Known Issues" list:

Known issues
aka: bugs you may notice we weren't able to fix in time for this update (obviously not a complete list, but some of the more obvious ones)
  • Landmarks of Landmark have not yet been placed, but you'll notice that there is space reserved for them beside each spire. They'll appear as time permits!
  • Particles that appear when mining or harvesting are blue, instead of the correct color
  • Using Ctrl-# to switch between hotbars is not yet working
  • The sky can change to a blueish color when you're under a layer of voxels
  • Lighting can change abruptly when you transition between biomes
  • Traveling to the spire using the Stone of Recall may send you to a 'minor' surface hub instead of the main surface spire
  • Props that are free (such as glass panes) appear greyed out in the prop palette
  • Occasionally you may need to click twice on a tree to start autoharvesting, rather than just once.
  • Occasionally you may see trees, plants, or rocks floating over a cavern entrance.

    If you find an issue not on this list, please check if it exists in the DBG Issue Tracker at https://dgcissuetracker.com - this is a third party fansite - and if not, please enter the details of how to reproduce it! Your help is always appreciated! :)

2 ความเห็น อ่านเพิ่มเติม
ดูการสนทนาทั้งหมด

รายงานจุดบกพร่องและฝากข้อเสนอแนะสำหรับเกมนี้บนกระดานสนทนา

บทวิจารณ์

“EverQuest Landmark Could Save MMOs”
Forbes

“After An Hour In The Sandbox, We're Sold On The Potential Of EverQuest Next Landmark”
Game Informer

“Landmark is true to its name, allowing you, the player, to leave a lasting mark on the world”
Escapist Magazine

Welcome To Landmark!

Hello from the Landmark Development Team!

We’ve been working hard on Landmark and are excited to share it with the Steam community! Players are already creating spectacular objects and collaborating on massive building projects, all while being involved in the development process.
We’d love to have you along for the ride!

Founder's Packs Options

Landmark Offers Three Different Packs

  • Settler Pack - $19.99 – Includes unrestricted beta access plus exclusive in-game items
  • Explorer Pack - $59.99 – Includes all Settler Pack items plus several additional items not included in the Settler Pack
  • Trailblazer Pack - $99.99 – Includes all Settler and Explorer Pack items plus additional items not included is the Settler and Explorer Pack, such as 4 sharable permanent beta keys and your name in the Landmark Credits.

Purchase a Founder's Pack! Join us now, stake your claim and help build EverQuest Next!

Connect With the Community!

To stay in the know in Landmark, be sure to:

Like Landmark on Facebook
Follow Landmark on Twitter
Subscribe to Landmark's YouTube Channel
Follow Landmark Livestreams on Twitch
Visit Landmark's Official Wiki
Check out the Landmark Mobile App

เกี่ยวกับเกมนี้

Landmark is an online sandbox where you can design and build anything you can imagine, and help create content for EverQuest Next.

Early Access Game:
What the developers have to say:
“ATTENTION : Landmark is in Closed Beta. That means we are still adding core feature sets and making changes to gameplay. Everything in the game is currently subject to change.

You are encouraged to interact directly with the development team via the Steam Community, Twitter, Reddit, Twitch, and our official Forums. ”

Welcome To Landmark!
Hello from the Landmark Development Team!

We’ve been working hard on Landmark and are excited to share it with the Steam community! Players are already creating spectacular building projects, as well as helping contribute to the development of EverQuest Next.

We’d love to have you along for the ride!
Founder's Packs Options
Landmark Offers Three Different Packs
  • Settler Pack - $19.99 – Includes unrestricted Landmark Beta access plus exclusive in-game items
  • Explorer Pack - $59.99 – Includes all Settler Pack items plus several additional items not included in the Settler Pack
  • Trailblazer Pack - $99.99 – Includes all Settler and Explorer Pack items plus additional items not included is the Settler and Explorer Pack, such as 4 sharable permanent Landmark Beta keys and your name in the Landmark Credits.

Purchase a Founder's Pack! Join now, stake your claim, and help build EverQuest Next!


ความต้องการระบบ

    Minimum:
    • OS: Windows 7 64 bit
    • Processor: Intel i3 Dual-Core with Hyper-Threading (required)
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 275 series or higher
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Please be aware that throughout Beta, we will continue to make adjustments and optimize system performance. As such, throughout Beta, these system requirements are subject to change.
    Recommended:
    • OS: Windows 7 64 bit
    • Processor: Intel i5 Quad Core or higher / AMD Phenom II X6 or higher
    • Memory: 8 GB RAM
    • Graphics: nVidia GeForce GTX 560 series or higher / AMD HD 6870 or higher
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX compatible Sound Card
    • Additional Notes: Please be aware that throughout Beta, we will continue to make adjustments and optimize system performance. As such, throughout Beta, these system requirements are subject to change.
บทวิจารณ์จากผู้ใช้ที่เป็นประโยชน์
83 จาก 101 คน (82%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
374.8 ชม. ในบันทึก
โพสต์: 10 สิงหาคม
บทวิจารณ์ในช่วงระหว่างการพัฒนา
My first review was removed somehow but let me sum it up for you.....ahem.....RIP OFF!!!
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
63 จาก 76 คน (83%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
67.7 ชม. ในบันทึก
โพสต์: 6 สิงหาคม
บทวิจารณ์ในช่วงระหว่างการพัฒนา
Game is as dead as they get. Don't wste your money. Just another early access scam.

https://forums.daybreakgames.com/landmark/index.php?threads/producers-letter-june-2015.55243/
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
29 จาก 35 คน (83%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
7.7 ชม. ในบันทึก
โพสต์: 12 สิงหาคม
บทวิจารณ์ในช่วงระหว่างการพัฒนา
Steam. Daybreak. I'd like a refund. Seriously. Anyone looking to purchase this game or even upgrade to another level is wasting their money. Never has a gaming company left me feeling so used and taken advantage of. Don't do it people. Just don't.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
19 จาก 24 คน (79%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
4.7 ชม. ในบันทึก
โพสต์: 7 สิงหาคม
บทวิจารณ์ในช่วงระหว่างการพัฒนา
A STEAMing pile of crap. If someone offers you a copy for free...you should decline it.

บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
19 จาก 24 คน (79%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2.7 ชม. ในบันทึก
โพสต์: 14 สิงหาคม
บทวิจารณ์ในช่วงระหว่างการพัฒนา
Early access is going to kill the industry. Landmark is one of the many reasons why.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน