I love this game, but I am leaving Landmark - here is why.
Look its not that its a beautiful update of Minecraft, with powerful tools that can allow for so much creativity.
Its not that I am forced to wander the world and discover other players wonderful creations.
Its not that It looks so pretty I just have to crank my graphics even though it brings my computer to a crawl.
Its not that I dont enjoy being apart of a growing community that gets to create whatever they want, and have a lot of input in the game they want.
I have played 85.7 Hours of this game. I enjoyed pretty much every minute, but no matter how much I play the game, if my real life calls, which it often does, I am penalized for not playing the game.
NEVER in the history of my gaming life (20 years of 27 alive.) Has a game ever punished me for putting it down. If it is online, I get a bit further behind the other players, that I accept. If its offline, there is absolutely zero consequences, I just pick it back up. The only negatives to putting down a game is literally just not playing it.
Until Landmark. Thanks to Landmarks Claim system you have to pay upkeep, I get it. But here is where the punishment comes in. It can take upwards of an hour or two just to mine enough copper to last you a week or two. That is if you've played long enough to get the Claim Tariff Boost which means you can pay even further upkeep, so now two to for hours of minig.
So, while I was away letting my upkeep go, I now have to come back and spend all the free time I HAD to just BUILD something now on endlessly mining. Now I am not even doing what I PAID for from a game. And where does those 2-4 hours of my time go? Right back into my upkeep and back into SOE with me having nothing to show for that time except for my Claim getting to exist.
If no one sees the sick and twisted manipulation by SOE to get you constantly playing their game, then they are dense. It is one thing to make a game great enough that I never want to stop playing it. It is an entirely different and serious thing when a company builds in hooks that not only prevent you from doing what you want to do, but one that places consequences on casual gamers.
Basically this is like cigarette companies spraying their cigarettes with more nicotine. And in the age where Video Game Addiction has quickly become one of the leading addicitions in the WORLD, companies like SOE should be ashamed of themselves for publishing a game that literally forces you to play it OR ELSE!!!
My suggestion, Landmark needs an offline survival/sandbox mode, one that could still technically be linked up to the Gallery and Player Studio, but that allows casual players/builders/nonRPGers to get in and take hold of Landmarks awesome power without upkeep/claim deletion. If SOE does not do that, the community is going to shrink very quickly and turn quite ePeen.