They are using Pay to Win tactics to charge you to make this game, so that they can use pay to win tactics to charge you to build the content for their other game Everquest: Next which I can only guess will also be pay to win.
After nearly 75 hours and starting to like it I cannot recomend this game. Business practices are important things to consider when purchasing a game because they tell the devs what they can and cannot do with a game. They sell it as a F2P game (that they are charging min 20$ to get in the beta) that is going to basicly be a content creation tool for Everquest next (I'm fine with that I love an adventure& building game, and I'm not a fan of mmo's so this is the perfect side for me!). Now I want to introduce a term a few friends and I have kicked around for a while here and I feel it applies here more than ever. Delta. Games often say they are in alpha or beta and you can get in and play it early and what have you, I buy a lot of early access games and I am for doing this to help the game. However when you have a game that is in a finished enough state that you are selling content for your game it is now in what I term a delta. A false sense of early access for what ever reason so you can over monitize your game is not a decent way to treat your fan/customer base. I am all for games making money hence why I buy early access and I have given probably well over 1000 dollars to games like league of legends. This game has now on two occassions charged players for content in a free to play game that they have sold as an early access game. The game is still adding features so early access is sort of fair, but its not fair to the player to then charge them for lights (a past debacle) or force them to pay into raffles for "exclusive" building props in a building game. If you feel you can micro charge or hold hostage your customer because you have a game good enough with a strong enough draw for the consumer you are done enough to not be early access or at least be dubbed, and not favorably a Delta.
TL:DR = This is "Pay to Win" not "Free to Play"
I've spoken to memebers of the community and I want to point out a few more things. People who purchased the game before the game was on steam were not given steam codes so they cannot voice their opinions on here. Also when the founders packs went on a DEEP discount people were banned or censored on the forums for experssing discontent for the game going on sale BEFORE ITS EVEN OUT! This is just horrible for a company to do and a huge insult to its exsisting customers. The devs then joked about it on twitter. It reminds me of the joke in Wasteland about "buy are new content" then you click on it and its are you kidding the game isnt even out yet. Any how I digress all over the place. The facts are this game is trying its hardest to drum up business to over moneitize a game thats not out and will censor its customers that put in money already. Once they have your money they don't care they just want more. You can build a wall and roof how ever you want but if you want things like doors and windows be prepared to pay. If you want to move better than most (IE double jump) be prepared to pay. They want to charge you for the fun stuff rather than make a fun game and charge you for a skin (I'm not against a market if its done right)
I've been asked how is it pay to win? You don't have access to basic elements for your build with out paying such as lights or doors. They have said that their business model is to leverage "rare" items to stimulate the economy. All they had to do was release a pay door and a free door (wood and steel or color idc) and I would not have cared, because it would have been solely cosmetic. That was not the case there was one door after people had asked for doors for months and months, when they released it it was made a "rare" item you had to "win" from watching streamers play the game. Anyone who wants you to watch other people to play their game to earn valuable items rather than actually sit down in game and earn it yourself is confused as to why we play games. This all started with pay to win things that let you double jump and mave better movement, that is not required to play the game when I was contemplating buying a t-shirt from jinx to get a double jump token it made me reevaluate playing this game.
I have friends (I don't know if they like it or not didnt ask) that have payed for the 100 dollar package and they don't play nor do the people they gave the early access codes too. That has to say something though.
Darren Moffatt - thank you for that bit of info! thats good to know! but I'm going to leave this as it stands. lol.