Landmark is a world founded on the passion, talents and ambition of its community. Join this groundbreaking, social building experience. Work with the Development Team as we unfold the unprecedented potential of this world. Together.
User reviews: Mixed (919 reviews)
Release Date: May 13, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

ATTENTION: Landmark is in Closed Beta. That means we are still adding core feature sets and that updates are happening weekly. Everything in the game is currently subject to change, which includes the possibility of wipes.

Please make sure to read the Landmark Blueprint, which provides a list of planned feature updates and timing estimates.

We are using an Open Development process to create this game, which means that you are encouraged to interact directly with the development team via the Steam Community, Twitter, Reddit, Twitch and our Forums. If you are interested in helping to create a game from the ground up, Landmark offers that opportunity.

For more information on the Landmark development process, click
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Buy Landmark - Settler Pack

Check out the Settler Pack content here

Buy Landmark - Explorer Pack

Check out the Explorer Pack content here

Buy Landmark - Trailblazer Pack

Check out the Trailblazer Pack content here

Buy Upgrade from Settler to Explorer Pack

Buy Upgrade from Settler to Trailblazer Pack


Recent updates View all (5)

August 28

PVP Combat is Now Available!

Combat and Game Tables
• Ladies and Gentlemen... are you ready to rumble? Combat is now in Landmark, and we're starting with PVP.
• To engage in PVP, you'll have to join a Deathmatch, Team Deathmatch, or Zone Control Game Table that is running on someones claim (or set up your own!)
• For a more detailed explanation on Combat and Game Tables, please read the detailed notes located here

New to this update, Movers are props that you can place on your claim that will fling, teleport, or generally move you about your claim as you see fit.

Spring Loaded Launcher
This prop will launch the user in the air, at a speed and angle that you specify! Right Click the object and select "Setup" to modify the settings.
Spring Loaded Flinger
This prop acts similarly to the Launcher, but is a two piece prop. The secondary piece can be moved and placed as you see fit, and acts as a landing spot. Simply place the Cube Object wherever you want, and when you activate the flinger, it'll propel you towards the target! You can also right click this object and select "Setup" in order to change the Height (angle.)
Translocation Pad
This is a prop that has two pieces, and can teleport the user from one piece to another. After initially placing the two-piece prop, simply right click one of the Pads and select "Reposition." Move it anywhere else on your claim, and when you walk over one of the Pads, it'll teleport you to the other pad!
Magical Platform
This is a three-piece prop, that acts as a moving platform. You can reposition the two end pieces to make the platform move in any manner that you want. Left to Right, Right to Left, Up and Down, Diagonally - you can even rotate the ends in any axis, which in turn rotates the pad as it moves!
These props can be crafted at the workshop.

Claim Management Overhaul

We've significantly overhauled the Claim Management window. You no longer have to open multiple windows to edit your claim, or pay upkeep - this is now an all-in-one solution that lets you easily manage everything in one window.
Press U to open Claim Management
On the left side, you can see all or your claims. Clicking on one of them will refresh the middle pane of the window with that selected claims information (no more separate windows!)
In that middle pane you can update your screenshots, change the claim name and description, and add tags. There is a tab on top of that middle pane that accesses the Security Settings.
The right pane displays the Upkeep information for all of your claims. Simply input the number of days you'd like to pay, and it'll tell you how much Copper or SC it will cost.
Speaking of SC, we've added the option for you to pay for your upkeep with Station Cash. The current cost is 10 SC per day, per claim.

Showcase and Player Studio Enhancements

You can now Follow players and tags within the Showcase!
On the My Store tab, click "Start Following." From here you can type in the name of your favorite creator, and start following them.
You can also decide to follow certain tags, and this is where you can really get specific.
For example, you could put in two separate tags: PVP and Castle. If you're just searching for these, you would get updates from anyone who submitted something with the tag "PVP" or "Castle."
However, you could also group tags together! So if you only want to get updates on "PVP Castles" then we would only update you when someone submits something that has BOTH of those tags.
Every 24 hours, we'll search for anything that has been successfully submitted to the Marketplace or Gallery, and send you an in-game mail with updates from your followed tags and creators. If you have your personal e-mail on file, we'll also send you an e-mail with the same information.

You can now bundle your Player Studio items together!
Bundling is a system that lets you bundle any approved Player Studio objects together into a single item that can be purchased from the store. This is obviously useful when you’re attempting to sell anything built with modular pieces, or even just to offer collections of your items at a single price point for convenience.
To bundle items together, go to MyStore.
You can only bundle items that have been submitted successfully and approved previously.
When bundling items, you will name the bundle, give it a description, and then add items from your MyStore list into the bundle.
Your bundle price cannot be lower than the total of all the item minimum prices contained within the bundle. Example: If I make an item and submit it to Player Studio, it will have a minimum SC price that needs to be charged. Let’s say I made an archway and the minimum price was 25SC. I list that item for 100SC individually. When I add it to a bundle, it will raise them minimum price of that bundle by the item’s minimum price of 25SC, not by the higher price you decided to charge. 10 such items added into a bundle would raise that bundle’s minimum price by 250SC.
Once a bundle is created, it is submitted through the regular review channels for content check. Once approved, you’re good to go!
You do not pay any additional Listing Fees for creating a bundle. The listing fees were charged already for the individual pieces.
You can create any number of bundles, but you can currently only actively list 10 of them at a time.

New Props and Material Changes / Additions

We've got some great Kerran themed props for all you Workshop builders!
Hanging Kerran Lamp
Standing Kerran Brazier
Hanging Kerran Lantern
Wooden Kerran Lattice
Rectangular Kerran Rug
Ornate Kerran Vase
Wooden Kerran Table
Wooden Kerran Lamp Post
Simple Kerran Stool (six colors)
Ornate Kerran Stool (six colors)

You can also now craft Proximity Mines. For more info on Proximity Mines see the Combat and Game Tables link above.

As a side note, we've also categorized our Prop Lists, since the list seems to grow every update!

Prop – Decoration
Prop – Furniture
Prop – Lightsource
Prop – Interactive

Added ten new colored Stucco variations, and sixteen new Burled Wood variations (light and dark tints to all current burled wood textures.) These should add some diversity to Kerran Workshop builds!
We've made the Glass Voxels more clear (it previously had a green tint) and removed the rippled texture from it.

For full update notes, visit the SOE Landmark forums here.

13 comments Read more

July 18

Update Notes - Water!!

Water as a Building Material!
• No longer will you have to fake your fountains and bathtubs with Aquamarine and Glass Window props - Water voxels are here!
• Water recipes using snow and ice have been added to the alchemy station. Refining versions of these recipes have also been added to the various infusers.
New Materials
• We've got some other new materials for you to experiment with as well. We've added all the available brick textures to Moonstone.
New Props
• We've got a handful of new props for you!
o Regal Master Bed (Brown)
o Regal Fireplace
o Secret Door Bookcase
 Click it and it moves! (There are two versions, a Front Hinged and a Rear Hinged)
o Wooden Bookcase (Non moving version)
o Stackable Bookcase
o Regal Dresser
o Sliding Shag Rug
 Click it and it moves!
o Shag Rug (Non moving version)
o Regal Armoire
o Wooden Bookcase
Multi-Screenshot support
• You can now take up to FOUR pictures per template!
• This also means that items submitted to Player Studio and to Competitions will display up to four screenshots.
Marketplace Updates
• We've added a Bedroom Furniture Bundle with all of this week’s new props
• We've added new Tints to existing outfits:
o The Formal Victorian Wear is now available in brown.
o The Casual Victorian Apparel is now available in green.
o The Wandering Nomad’s Finery is now available in dark green.
• We've added Starter Kits to the Marketplace. These are intended to give newer players a bit of a headstart, if they choose to do so.
o Starter Kit (Basic)
 The resources needed to craft a Claim Flag and 2 Attached Claim Flags, a Traveler's Grappling Hook, 2 Keen-Eye Bands, 10 Portal Shards, 5 Lightstones, a Rustic Stone Vault, non-upgradeable versions of the Tungsten Pick, Gold Axe, Silver Sickle, and Mechanized Pulverizer, an Adventurer's Hiking Gear outfit, and 5000 Dirt, Sand, Stone, and Copper.
o Starter Kit (Superior)
 The resources needed to craft a Claim Flag and 2 Attached Claim Flags, an Explorer's Grappling Hook, 2 Keen-Eye Bands, 20 Portal Shards, 10 Lightstones, a Rustic Stone Vault, non-upgradeable versions of the Tungsten Pick, Gold Axe, Silver Sickle, and Powered Pulverizer, the Casual Victorian Apparel outfit, the Treasure Seeker's Garb outfit, a Stone Forge, a Tinkerer's Workshop, a Lunar Anklet, an extra inventory slot, an extra vault slot, and 10000 Dirt, Sand, Stone, and Copper.
o Starter Kit (Deluxe)
 The resources needed to craft a Claim Flag and 2 Attached Claim Flags, an Explorer's Grappling Hook, 2 Assessor's Marks, 20 Portal Shards, 20 Lightstones, a Rustic Stone Vault, non-upgradeable versions of the Cobalt Pick, Gold Axe, Silver Sickle, and Powered Pulverizer, the Formal Victorian Wear outfit, the Colonist's Encounter Suit oufit, a Lunar Anklet, a Feather in a Bottle, 2 extra inventory slots, 2 extra vault slots, and 20000 Dirt, Sand, Stone, and Copper.
Bug Fixes
• Fixed an issue where the sky inside caves would brighten any time a Grappling Hook was used.
• Placing a block on your character with Tweak Mode should no longer drop you through the world.
• Addressed numerous crashes, including one involving large Template Pastes.

14 comments Read more
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“EverQuest Landmark Could Save MMOs”

“After An Hour In The Sandbox, We're Sold On The Potential Of EverQuest Next Landmark”
Game Informer

“Landmark is true to its name, allowing you, the player, to leave a lasting mark on the world”
Escapist Magazine

Welcome To Landmark!

Hello from the Landmark Development Team!

We’ve been working hard on Landmark and are excited to share it with the Steam community! Players are already creating spectacular objects and collaborating on massive building projects, all while being involved in the development process.
We’d love to have you along for the ride!

Founder's Packs Options

Landmark Offers Three Different Packs

  • Settler Pack - $19.99 – Includes unrestricted beta access plus exclusive in-game items
  • Explorer Pack - $59.99 – Includes all Settler Pack items plus several additional items not included in the Settler Pack
  • Trailblazer Pack - $99.99 – Includes all Settler and Explorer Pack items plus additional items not included is the Settler and Explorer Pack, such as 4 sharable permanent beta keys and your name in the Landmark Credits.

Purchase a Founder's Pack! Join us now, stake your claim and help build EverQuest Next!

Connect With the Community!

To stay in the know in Landmark, be sure to:

Like Landmark on Facebook
Follow Landmark on Twitter
Subscribe to Landmark's YouTube Channel
Follow Landmark Livestreams on Twitch
Visit Landmark's Official Wiki
Check out the Landmark Mobile App

About This Game

Landmark is a social building MMO that is currently in Closed Beta. Landmark lets you build anything you can imagine. In addition to building, the game will incorporate combat, survival and a procedurally generated world with endless content below the surface, plus much more. With Landmark's state of the art tools, you have unprecedented control over your creations. Additionally, Player Studio will allow players to submit their creations for possible inclusion in the in-game marketplace and share in the proceeds when their items are sold.

Explore massive Landmark worlds and claim territory, building materials and much more. See what your fellow players have created — and help them build!
This is your chance to help build a game! Build alone or in groups to create Landmarks. Join massive construction competitions and your creations could become a permanent part of the game. Also, selected designs players create will become fixtures in the EverQuest Next world.

We're utilizing Closed Beta to make development a collaborative process. Founder's Packs (Settler, Explorer or Trailblazer) grant you unrestricted access to the Landmark Closed Beta, so you can help create the world of Landmark. Additionally, each Founder’s Pack offers exclusive items you’ll only be able to get through purchasing a pack.

System Requirements

    • OS: Windows 7 64 bit
    • Processor: Intel i3 Dual-Core with Hyper-Threading (required)
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 275 series or higher
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Please be aware that throughout Beta, we will continue to make adjustments and optimize system performance. As such, throughout Beta, these system requirements are subject to change.
    • OS: Windows 7 64 bit
    • Processor: Intel i5 Quad Core or higher / AMD Phenom II X6 or higher
    • Memory: 8 GB RAM
    • Graphics: nVidia GeForce GTX 560 series or higher / AMD HD 6870 or higher
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX compatible Sound Card
    • Additional Notes: Please be aware that throughout Beta, we will continue to make adjustments and optimize system performance. As such, throughout Beta, these system requirements are subject to change.
Helpful customer reviews
13 of 16 people (81%) found this review helpful
15.6 hrs on record
Posted: October 21
Early Access Review
------General summary------
The game is very clearly under development.
Expect to find bugs. Performance issues. And expect things to update, break, and be fixed.
If those things bother you, wait for launch. Personally, I enjoy following games through the cycle and seeing them evolve.

This game currently reminds me of the early days of minecraft. Plenty of blocks. No monsters. all creative mode. The difference? This game does things a milion times better. I see huge potential here. Combat against monsters should be in by christmas as well.

Overall, I like the game, and would tell people to grab it on a sale. Or at the very least, only buy settlers pack. The others are not worth it unless you LOVE the game and want to support the team. But even then, buy a settlers pack and later upgrade depending if you like it.

-------------The Item Shop--------------
Pay to win!!!!

Not really.

Its more of a "Pay to play by yourself!" shop. Its for those people without friends. Or the people unable to make friends in the game.

I see tons of people playing this solo. An MMO themed/inspired game....being played a bad idea.

Let me put this in perspective:
Total resources gathered = (Party Size) x (Collected resource)

(2 players) x (10 dirt) = 20 dirt
Two players also = 1/2 the time to collect.

I saw a review of some guy crying about 10k of dirt being like $5.
I have played 2 days. Not full time. I work after all. And I have over 200k dirt. Without trying.
The friend I have been playing with also has over 200k dirt.
Together, we have over 400k of dirt.
(imagine if we played with a guild of players....)

Thats a ton of dirt.
If some1 wants to pay $5 for 10k of dirt. Go ahead.

Cash store like I said is geared towards solo players. These people generally dont even effect people in an mmo.

----------------The Grind-------------
Read above. Play with friends. There is no grind.

My advice though. Get the items for the ore locator and gem locator. you will probably find double the resources.

I have seen some amazing, completely awe bringing, jaw dropping creations. I have also seen piles of ♥♥♥♥...literally.

Obviously, there are very talented and not so talented people. But all the people can enjoy the creative mode.

As monsters get put into the game, traps, or other things. Player creations could turn into mini-dungeons and maybe have special loot as well. Who knows.

But so far, player made content is pretty good.
I dont see too much clutter. The crappy builds go away as those players dont really tend to their creation and it expires.

the nice builds last a long time, because those players care and try to keep them in game.

Looks like there are updates about 3 times a month. But only time will truly tell.

---------Final verdict--------------------
Game is good...with friends!
As a solo experience the game would "suck" or rather be too slow for my personal taste.

If you have a few people to play with. Or are good at making in-game "friends" this game is for you!

Remember kids. Buy Settler pack. The other packs are not worth it! bonus inventory is not needed. (it is less than 5$ in store if you really want the extra slots) And other items in those packs dont do anything!

You can always upgrade your settler pack later if you want. But once you buy a $100 trailblazer you are forever down that money and stuck with it. for most of the same content as the $20 pack.

Hope this helped.
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6 of 6 people (100%) found this review helpful
15.0 hrs on record
Posted: October 24
Early Access Review
I have come back to this game since my 650m gpu just wasn’t really up to running the game. Now with the 880m it runs very well.

So what do you do in the game? Well it’s a lot like Minecraft but not blocky. There is a lot to craft but the building tools have quite a steep learning curve. It’s not the type of game you can really just jump into but if you are willing to put the time in, you should be able to pick it up quickly.

Mining is a lot of fun in this game as voxels are used not blocks so it adds to the realism. Caves have also been added and they can be very difficult to travers unless you are equipped with a good grappling hook.

There are lots of areas to build on and many server and biomes to choose from.

It’s worth a look into and is updated a lot by the developers.

Read up on the YouTube building guides....this helps!
Was this review helpful? Yes No
6 of 7 people (86%) found this review helpful
43.3 hrs on record
Posted: October 12
Early Access Review
I love this game, only your fantasy set your bounderies.
There is nothing you cant do really, one down side is the COPPER, if you get a "clam" so you cna build stuff. you use COPPER as PAYMENT to keep your claim for max 14 days. ceach clam costs 300 copper per DAY. So if you dont have the copper you are forced to farm copper, and almost login every single day to keep your clam if you arent done making your landmark.

THe whole concept about building your own stuff is nice, but i need more decorations, traveling to other worlds to get materials, for building your house, landmark etc.

If you arent ready for FARMING dont get the game because that is mostly waht this gmae is about. FARMING recourses.
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7 of 9 people (78%) found this review helpful
10.3 hrs on record
Posted: October 21
Early Access Review
This game has a lot of potential. Beautiful Graphics, Nice Maps, Fun to search and dig for materials, Easy to build anything you like, Playable for the whole family.

Is it worth a buy? No. Not yet. It's not playable. Mainly because of two things: 1. Bugs and 2.Claim Land System.

1. Everytime i have played i ended up with a game crash. For example i had crashes when i did press M for the map or when i just quickly want to check something in the internet and switch back to the game: everything frozen.

2. First i tought the claim of the land is great. Thats why it's called Landmark i guess. But then it appears that i have to pay for my land with materials every day (300 copper per day per land claim). So if you are off for some days, it can happen that your land is gone and somebody else has it now. When in the first days all land on the server i played has been occupied and nice building were created, currently most of the land is wiped out - no nice buildings to see. That is very sad.

It has the potential to be a great game. Therefore I will come back and check it again later.
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4 of 4 people (100%) found this review helpful
22.1 hrs on record
Posted: October 19
Early Access Review
I really recommend this game after just a few hours, especially for those that play Planet Explorers and Minecraft.

I have a few points that I'd like to empasize:
1) The game looks amazing at times, not all the time yet, but look around at screenshots, this game can look great.
2) Gameplay is fueled by your imagination, just like Minecraft.
3) The Playerbase is nice. What little interaction with other players I've had is positive, very positive.

That said I do have a few specific things to say;
1) This is a 64-bit game, I have the feeling that it's because of the way the game works, the world mesh is too big to probably fit in less than 3 gigs of ram, and that's not including props, character models, and the game engine itself. If you don't have a 64-bit rig (running a 64-bit OS) Don't even bother, the game is too big for you to run. It's a scientifically proven fact...look it up.
2) 'Optimization' is NOT a thing with this game yet, it hogs memory and barely chugs along on my year old rig when anywhere near player made structures, granted they seem to be working on this A LOT...that and my rig is mid-tier, high-end rigs will run this without issue more than likely.
3) The game has BUGS, this really shouldn't be an issue if you realize that the game is just BARELY out of Alpha, but eveyone seems to be moaning about them like this thing is a fully released game, most will be squashed by Open-Beta when the game goes FTP.
4) It's Online-Only, Now normally I wouldn't say this is an issue, but in a building game like this, I'd really like to be able to work while away from the internet, this game doesn't have that option, and doesn't look like it's ever going to get it.

Overall, it's a good looking game with a bright future...If you have the rig to run it.
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6 of 8 people (75%) found this review helpful
16.5 hrs on record
Posted: October 13
Early Access Review
I like this game not because of the content that it offers you. It isn't just digging and building like Minecraft. It has a completly different theme than that game. Also the 3D character models are looking really good. The only negative things I have to say are that there are some bugs in the game that appear often but before that it is still in BETA (Closed).
This is a great game!
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3 of 3 people (100%) found this review helpful
85.4 hrs on record
Posted: October 20
Early Access Review
I highly recommend this game right now if you are interested in testing it. If you like minecraft and sandboxy building games, you will like this. It's promising to have some great custom content systems later on to go with the building, like custom NPCs, quests and dungeon making. But it is very much in development.It's already worth the price for the founders pack, to me, I've been looking forward to it for a long time, and it hasn't disappointed me too severely.

This game is in beta. It's a pretty rough beta. It has bugs galore. It has missing, unfinished, and clunky features. But there are INCREDIBLE things you can do with it already, and improvements are being made every day. The devs have been really interactive with the community, and are much more transparent and conversational than in any other beta I've participated in. And most importantly, the core ideas are shaping up to be really sound, it's really built around creating high-quality content, rather than having custom games be the red-headed stepchild they usually are.

Possible problem areas (if they matter to you. None of these are issues for me personally)
1. It is a content generation system for EQ Next.
2. There is a cash shop. It sells things.
3. It is moderately unstable and very unfinished in its current form. It's hard to tell where it will end up.

Sidenote, it seems like pretty poor form for Steam to build up reviews on a game that hasn't been released in its final form, unless they're going to have a separate download/section for the final version.
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3 of 3 people (100%) found this review helpful
1.3 hrs on record
Posted: October 23
Early Access Review
I was watching a friend play this game and it looked really fun. The only problems I have seen so far are the glitchy way the character moves across the land. It makes it look the the character is falling and you can't move very fast when that happens. Also, at the beginning when you make your character the facial hair is glitched and you can't choose any. I don't know if that has to do with my friend choosing an asian guy, but he couldn't get any facial hair. Otherwise, this game looks awesome. I hope the devs don't ditch this game, because there is so much potential with it and with their game engine. It is super sweet. Keep up the good work, there is still a lot to be done but it looks great!
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3 of 3 people (100%) found this review helpful
9.7 hrs on record
Posted: October 29
Early Access Review
ACHTUNG: nur 64bit

Bei 32bit Läuft nichts

ATTENTION: only 64 bit

For 32 bit nothing Runs
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7 of 11 people (64%) found this review helpful
1.6 hrs on record
Posted: October 21
Early Access Review
A fun game for the whole family where you spend countless fun hours trying to create an account!

10/10 - IGN
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9 of 15 people (60%) found this review helpful
8.2 hrs on record
Posted: October 14
Early Access Review
This game is incredibly difficult to play right now. It's still in beta, but when they're making people pay to have a go on it, it could at least be optimized. I recently bought a new PC, and it's more than capable of playing this game judging by its requirements, but as of right now, I can barely run it past 10 fps even on the very lowest settings. I wouldn't recommend buying this game unless you're running a very high end gaming computer, or until they tackle the performance issues at least. But by then, it'll probably be free to play anyway, so. Just don't spend money on this.
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5 of 8 people (63%) found this review helpful
10.3 hrs on record
Posted: October 13
Early Access Review
Note: Will update this when the game launched.

Right now, this game lags a lot.
i cant even do a continuous walk,yeah just walk. and game crashed when i tried to build something.

I had a headache.

i would love to see this optimized and smooth play.
I'm still a proud trailblazer, but wont play for now.
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2 of 3 people (67%) found this review helpful
6.3 hrs on record
Posted: October 1
Early Access Review
I truely wanted to like this game. I know it is in development, and has been for some time. I check back periodically, and each time find disappointment. The poorly optimized engine, the game lag and load times, the lack of high-res textures and antialiasing, the grindy game mechanics, cash shop, and in-game plot maintence costs.

My most recent gripe is they developed and added PVP combat as a marketing strategy instead of addressing the core issues.
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3 of 5 people (60%) found this review helpful
4.3 hrs on record
Posted: October 7
Early Access Review
looks fun but my friend bought it for me
"whaz wrong wizzat"
i use 32-bit and this game is only for 64-bit. pls be aware of that before purchasing the beta :v
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3 of 5 people (60%) found this review helpful
1.0 hrs on record
Posted: October 19
Early Access Review
Pay to win. Plain and simple.

It takes forever to get resources, but let's be glad there is a cash shop to solve that problem!
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1 of 2 people (50%) found this review helpful
22.3 hrs on record
Posted: October 25
Early Access Review
They should call this Everquest NextGen: Minecraft :D
Seriously awesome game and is gonna be the next minecraft
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4 of 9 people (44%) found this review helpful
8.9 hrs on record
Posted: October 19
Early Access Review
It needs to be optomized better. It is marketed as a RPG without any role-playing element at the current state. The building mechanics are amazing and it gives a lot of potential to people who love to create. I can only imagine what the minecraft builders could do in this.
The graphics are very nice at high, but you won't be able to play the game at anything above medium. There is just too much in the environment and buildings. All the servers have low population, though the houses that are built are huge. This causes a ton of lag on the server and the players system. Until it is able to be played on entry level gaming computers, it won't become popular.
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1 of 3 people (33%) found this review helpful
358.3 hrs on record
Posted: October 19
Early Access Review
Building with voxels is great fun:D
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1 of 3 people (33%) found this review helpful
1.1 hrs on record
Posted: October 25
Early Access Review
I know this game is in early beta, but it is still too buggy to even play. Sometimes you won't be even able to load your game. For those of you that are thinking of paying $60 for explorer, don't. The fact that you need 4GB just to succesfully load the game is enough. The claim system makes the game less fun for the player too. Basically, every time you log on you will spend every moment getting more copper to pay for your claim. I would reccomend to wait until this game is out of beta before you get this game. Believe me, you will be saving yourself $20 for another good game. Of course, you can ignore most of what i said of you have 10GB of RAM. Despite what I have said, this game does have patential in the future to be a good game.
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1 of 3 people (33%) found this review helpful
1.8 hrs on record
Posted: October 29
Early Access Review
It's only a beta but I expected more.
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