Qvadriga is a tactical game of chariot racing in ancient Roman circuses, where you take control of a four horse chariot team. Choose your preferred upgrade combinations and prove your skills at the arena.
User reviews:
Overall:
Very Positive (130 reviews) - 82% of the 130 user reviews for this game are positive.
Release Date: Jun 13, 2014

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Reviews

“I’m a little bit in love with Qvadriga”
Rock Paper Shotgun

“a game worth playing for its well-developed mechanics”
8/10 – Softpedia

“Qvadriga really does an awesome job of being the best possible Roman chariot racing game it can be”
A- – Technology Tell

About This Game

Welcome to the Roman circus!

If you have come here it is because you wish to manage your own chariot racing team. Train your drivers and give them the finest equipment and horses. If you do this well, your chariots will provide you with both wealth and fame. but beware! Chariot races are dangerous. Accidents may occur and rival teams might try to harm your charioteers during the race. Make sure you do not grow too attached to your charioteers and always have a replacement available. Good luck!

Qvadriga is a tactical game of chariot racing in ancient Roman circuses, where you take control of a four horse chariot team. Choose your preferred upgrade combinations and prove your skills at the arena. Select the most cunning actions which your team could perform against the best drivers of the old world: shake reins, whip horses, choose lanes, hold tight while negotiating curves, avoid incoming attacks, block enemies path, lacerate and whip them until achieving victory.

Start an epic campaign from the most modest tracks of the empire corners, assemble a mighty team and build your fame through the provinces until reaching enough wealth to finally open the gates of Rome's greatest competition at the Circus Maximus, where you will be able to enter history and reach favour of gods.

Features


  • Historically modeled circuses with all their styles and particularities. Variable sizes, lengths and shapes, from the classic Greek oval hippodrome to the standard Roman circus.
  • Variable number of rivals: Participate in tactical four-team races, dive into mayhem with sixteen opponents.
  • Expert AI able to recognize their situation and maximize their strengths.
  • Dual game system: paused turn-based gameplay (static) or continuous real time action (dynamic). Play which you like.
  • One-click decision making interface triggers a sheer variety of engaging consequences.
  • Upgradable team components: charioteers' skill and constitution can be improved, also chariot’s quality and size and horses' speed and endurance. Any combination is useful, provided you take advantage of its strengths.
  • Six historic factions to belong, which grants particular upgrades to your team.
  • Huge campaign system with seven regions to travel, starting in any of them, from the exotic arenas of the far East to the Northern barbarian borders.
  • 43 circuses to run, seven starting circus available from the beginning, unlock higher category circuses by building your fame.
  • Unique bonus at every city that could affect all competition aspects.
  • Race events enrich campaign altering race conditions. Your faction will try to help in the darkest hours, if you are successful your rivals will make things harder.
  • Buy, sell, heal and repair teams. Find the best components by gaining access to higher category circuses, hire medic, craftsmen and veterinary services to increase performance and configure the most competitive team.

System Requirements

    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: 1.6 GHz
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c compatible video card
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: Compatible sound card
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Overall:
Very Positive (130 reviews)
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96 reviews match the filters above ( Very Positive)
Recently Posted
IsaacLightning
5.6 hrs
Posted: September 24
Qvadriga is a brilliantly unique game where you manage a chariot racing team in Rome. The best part of the game is the uniqueness, as no one has really tried this before. The gameplay is great as it is hard but rewarding. You can whip other chariot racers next to you, as well as crash into them, but the same thing can happen to you. The only thing I don't like is that towards the end of races when you have the lead it can get boring. Otherwise its a great game, 9/10 excels in originality and rewarding gameplay. Also multiplayer would be cool but we aren't getting that rip.
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gar_teg
29.1 hrs
Posted: September 23
I would say that people who like slow simulation games (like I do) will like this game... but not for $20. There is VERY limited content and the gameplay is lacking in flavor or complexity. If it's $5 and you like this type of game, then it's a good deal, but for $20 there just isn't enough to it to be worth the price.
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kromeboy
27.1 hrs
Posted: September 8
It's a good - and I think the only - roman chariot race simulator.

The game plays out in turn (or in real time turn) where you choose an action to be performed.

In the race you have to manage your horses and negotiate turns: if you take a curve to fast your chariot may be damaged or it may tumble.

You can also whip the others aurigas, or you can crash into them.

Between races you have to manage your team Buying upgrades or replacements.

The game mechanic is simple but there is a good variation provided by different tracks in different cities, and also some sort of special event in each race.

AI is good but after a while may become predicibile. Anyway the game have enough mechanics to keep every race unpredictable.

Sadly this game lack multiplayer.

I think that this is overall a good game: i often play it while listening to music or podcast. The price point is probably ok for the our of fun that it has provided me.

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ctiger
17.6 hrs
Posted: September 1
Like it, don't love it. Topic is great but graphics are dated. Buy if you like the subject matter, but not at full asking price.
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aaron30uk (6 digit 2ndacount)
38.0 hrs
Posted: August 22
SORRY for such words BUT OMG if any intrest atalll get it and i guarentee you , that after 5 minutes you will be hooked.. i just cant come off this i havent even slept last night and im still up 5 41pm day after lol call it day in a munite but wow.. i choose the ventians.. instead of the power greedy romansi love the radom events such only 2 laps this race or 4, then you gotcrowd throwing bottles at horse...let me see ermyour men get stunend easier from the whips there is sooo and the campaign is awesome it is nice just to see how many victories you can makee 18 8 hours and only bough yesterday after noon evenig lolwell worth price would pay 20 for it hours of gameplay and fun for 15 well worth it in my opinion upgrades can come once you get dolphins. annd eggs which is explained in the game b turning corners first or speeding past first... the game historically kind of correct to if you like racing management sims in any shape or form .. i give you my word most people will not be let down by this hidden GEM. now back to upgrading my chariot and horses xD
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Goose
9.3 hrs
Posted: August 8
A+, great game. Highly recommend - easy to understand, novelty still going strong for me.
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Torsten
3.0 hrs
Posted: July 31
Simple yet challenging turn-based strategy, brisk in every way. The only reason I only have played this for just 3 hours is that I'm playing this on my android tablet.

Whip your opponents: 7,5/10
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Mike
23.8 hrs
Posted: July 20
As others have said it's probably overpriced at $20 dollars. But at $5 on sale it's a very addictive chariot racing simulator and management game.

You start with a team of aurigas, chariots and horses and enter races to make money to upgrade them and gain fame to move to higher rated arenas. There are very few uneventful races as you try to move through the pack avoiding the carnage of chariots crashing into each other and aurigas whipping each other and each other's horses.

Sometimes you can go for the victory but other times you'll gain as much satisfaction from nursing your beaten and battered horses home in 3rd after blocking the racer in 4th for a few turns. Sometimes you'll rely on speed whereas others you'll want to focus on damaging your rivals. Two races are seldom the same. You also have different size tracks and even at each track there are 2 or 3 different number of aurigas er race so plenty of variety. You may prefer the shorter races with only 4 aurigas are the marathon slogs where there are 16.

for a more in depth review I wrote about it here:

http://funnfunnystuff.blogspot.co.za/2016/07/qvadriga.html
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Postmodern Memes
1.6 hrs
Posted: July 17
I got this off the humble bundle, and i was kind of skeptical. I tried it out, and immediately uninstalled it.

Today i got it back on my laptop, properly learned how to play, and discovered that its really a very odd kind of fun. Difficult, tight, mechanics, and more depth than there appears to be. No bells and whistles, just cuthroat chariot racing.
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Most Helpful Reviews  Overall
226 of 296 people (76%) found this review helpful
1 person found this review funny
Not Recommended
11.3 hrs on record
Posted: June 15, 2014
TL:DR - Its too expensive for what you get. Its not terrible, in fact the first hour or so is fun, but definitely not worth the price. Especially once you realize that when you've seen the two types of track youve pretty much seen everything the game has to offer.

So I love ancient Rome. An ancient Rome chariot racing game is an awesome idea. It reminds me of the chariot race missions in Shadow of Rome. (A really really fun PS2 game. If you are a fan of gladiator games, get it! And enjoy cutting people's arms off, beating them with it, then tossing it into the crowd..) But this review isnt about Shadow of Rome. Its about Qvadriga. Which unfortunately, is no where near as cool as the concept could be.

Now, I wouldnt have as much of a problem with it if it wasn't 20 freakin' dollars. So what do you get for 20 dollars? A tiny-graphic boring game. I normally dont really care about graphics if the gameplay is engrossing, but this game unfortunately lacks that quality, so all you keep on thinking were damn, this would be cool if it actually had decent images of the action.

So a basic rundown. You start, and pick your faction. Different factions have different abilities that are explained in tooltips. Some are stronger, faster, can handle their chariots better. Then a map appears with different regions. There are many different regions, each with different tracks in them. Lots of tracks to run on with many random events is a giant plus, except for one issue which shall be explained later.

When you start, you can pick one region, and each region has 1 track unlocked. Then a screen where you can look at your charioteers, get vet services, repairs and healing, and upgrade your horses and chariots. Heres the kicker. Once you pick your first track, you cannot leave it until you get your "fame" up enough from racing. So if you pick a hard as hell track (as I did my first try), youre pretty much stuck. Pick which charioteer you want to race with, and you are off.

The graphics are really simple, a top down view of chariots on a track. Looks like tiny mobile game graphics. There are two modes, one where the action stops every 10 seconds to give a command, one where it doesnt but you still only are give a command every so often. The commands are accelerate (to a certain level, then you can't), brake, crash right/left (slam your chariot into an opponent a la ben hur), lacerate (whip an opponent), small/medium/large move left or right (each one moves you farther across the lanes), watch for attacks (basically a block) and control (basically do nothing, but it makes your control go up), and finally whip (allows your horses to get a burst of speed, but you can hurt them).

There are many different tracks to race on, some narrow, some larger. Each track has a brief paragraph about its history. Every time you race there are slighty different variables on the track, described in a simple sentence before the race. Theres lots of these, both bad and good and they provide some variety.

Youre going to need it. This game is grindy as hell.

See, you get money for racing, more if you win. You use this money to buy better guys, horses and chariots. You also need to pay for vet and repairs from racing damage. Each wheel, horse, and charioteer has a life bar. Take too much damage, and a horse dies, leaving you to pull with 3. Go too fast, and your wheel gets damaged. Go too fast around a corner and you can topple your chariot, leaving your guy to be dragged by his horses. You then have the option of running (and the other guys can hit you, or hanging on till youre in a safe spot to run.

There are stats, represented by icons. The different stats ccombine to make the upgrades (say a horse with two speed icons vs a horse with 1 speed and 1 endurance - which one do you want.. The two speed will be faster but weaker than the 1 speed 1 endurance)

But theres only 6 guy types (stats: skill - how good of a driver you are, and constitution - how much damage you can take) and 9 horse types (stats: speed - top speed, and endurance - same as con but for the horse) and 9 chariot types( stats: acceleration and size, again same as con but for the chariot). And they are expensive as hell.

It also costs money to travel from track to track, and you can't race certain tracks till you get more famous. So you will probably doing the same race over and over just to get enough cash to go somewhere else.

Theres two types of track, a tight oval type and a longer wider type. Except for this, there is absolutely nothing to differentiate them.

A $20 game this is not. It can be fun for a little bit, and if it had some kind of multiplayer it'd be pretty fun. But as it is, its just boring after the first hour or so.
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57 of 63 people (90%) found this review helpful
9 people found this review funny
Recommended
14.4 hrs on record
Posted: December 29, 2015
Okay, Qvadriga doesn't even look old, it looks completely ancient, and the concept of a turn-based top-down simulation of chariot racing isn't exactly mainstream. But don't judge a game on your first impression as you wouldn't judge a book by its cover (I have a feeling you'd like books as much as I do if you've come here). This game delivers unexpected levels of tactical depth and attention to details, and truly deserves its sale price if not its full price.

The core gameplay is based on managing your speed and taking the decision to whip your horses to push them over their limits, or whip your opponents to incapacitate them, ram their chariots, cripple their horses, trample your dismounted rivals - playing it brutal is all part of the games, and the capable AI will use every trick in the book.
Campaign-wise, racing is rewarded with denarius (the currency of the Roman Empire) to build your team with upgraded chariots, horses and skilled drivers-slaves. Good results also increase your fame which will open up the doors of more prestigious stadiums, several dozens of them available in seven provinces, up to the great Circus Maximus of Rome if you prove worthy. Completing a campaign requires about 10 hours of gameplay, more if you invest time to skill up your team of slaves and acquire the top quality chariots and horses.

The little things: random events spice up each race. Cities offer various bonuses and some historical background. A random name generator use the cultural origins of your recruits and your rivals to give them all unique names. Successful drivers get their amount of victories tracked after their name. Last but not least, you'll pick up some Latin vocabulary to impress lesser-educated nerds! Stultorum infinitus est numerus, am I right? ;)
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81 of 117 people (69%) found this review helpful
1 person found this review funny
Not Recommended
11.2 hrs on record
Posted: June 17, 2014
A fun game with an interesting concept. It plays like an old tabletop board game, or perhaps something from the earliest days of pc gaming. It's very well designed in terms of balance and mechanics. The problem is the price for the extremely limited amount of content this game represents. Qvadriga is an excellent $3 to $5 cell phone game, not a $20 pc game. *If* you can get it on sale, for an accurate price, then I highly recommend it, but in a world where indy games with staggering levels of content like Xenonauts and FTL are $25 and $10 respectively, charging $20 for this anemic little game is both insulting and insane.
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39 of 52 people (75%) found this review helpful
Recommended
7.6 hrs on record
Posted: February 9, 2015
What is it?
A top-down racing/strategy game based on Roman chariot racing. The game plays in either dynamic (real-time) where you give your aurigas orders on the move, or static which plays as turn-based control over sections of the course (rather like a board game).

You start the game with three men, their chariots and horses belonging to one of 6 factions (each with its own strengths/weaknesses and a couple of extra upgrade points). You visit the shop for repairs and upgrades, then kit out and send one team into a race at a time, allowing other teams to recover from your last folly (if you can afford the fees and repairs, that is)!

When playing the turn-based variant, each 'turn' lasts for a highlighted section of track around the circus. Looking at the section and the positions of your opponents, you have a choice of moves you can click (only one action is allowed per turn). Crucially, these include speeding up or slowing down, switching lanes, taking a defensive stance or whipping, blocking or even crashing into your opponents (no-one said this was a clean fight)! If you're playing the dynamic version the chariots never stop so you have to think fast and give orders with good timing. What you choose is pivotal to your survival and your success. If things go bad (and they will), your man's chariot will break up, leaving him dragging face-first in the dirt. Do you risk everything by insisting he hangs on until the very end (after all, a finish IS a finish...) or do you tell him to run away while he still has his life? Your escapee causes the race to be forfeit but at least your man is still alive (if he didn't get trampled...). New men are expensive to recruit, and no racers means no more game. You have been warned!

To keep things fresh, each circus has its own pros and cons, there are random events that help or hinder you, crowds might lob objects at you, or the debris of other casualties might just finish you off. While it might seem that luck plays a hand, strategic moves will win the race.

Gameplay
The game is entirely mouse-driven and is accompanied by a decent PDF manual. The races are simple and intuitive (all choices are displayed on screen in front of your horses and you simply click the move to be made that turn). However, the user interface for the shop and upgrades is a little confusing (the game could really use some tooltip text help for its buttons as well as mouse-over feedback to show what can and cannot be clicked) but once you understand how to use it and how to buy the most suitable upgrades, everything is fine.

Longevity and value
]The game brings that level of addictiveness associated with any game where you upgrade and then progress a bit further each time to earn more upgrades. Your campaign is lengthy and is retained between sessions so you can pick up where you left off last time. This is no 10-minute throwaway game.

The idea is genius and it's a unique and original game. Production quality is best described as 'functional' with no added polish (there is no fun commentary as was advertised in the video, and it lacks any graphic touches like cut-scenes of a win (or a tragedy). This by no means affects the enjoyment of the game and will mean it can run on any level of kit, but it's sat firmly in the £15 territory where a little bit more polish is usually expected. This is a minor gripe only as the game is otherwise excellent. If you have doubts, there is a free demo you can download. The game can also be bought on Android/iOS (full game with no in-app purchases).
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57 of 88 people (65%) found this review helpful
Not Recommended
3.9 hrs on record
Posted: June 16, 2014
Qvadriga is a very fun little game and can even prove to be a bit challenging. However the game play does get a bit repetitive as the racing part of it is really all there is.
The price is a bit of a factor, I feel it is quite overpriced for what it is, at best this is a $10 game but realistically a $5 one.
The addition of multiplayer with leader boards would have made this game epic fun and more worth the price tag.
A bit more depth in the gameplay would have also been helpful too, such as having actual stables to train horses, riders etc. Really any game content outside of the racetrack would have been nice like using money to build your own mansion adding to your prestige level that would in turn attract more skillful riders, chariot builders things of that nature.
In the end it is pretty clear this is a tablet game converted to be played on pc, and the tablet version is exactly the same at a lower price so this gets a thumbs down.
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21 of 27 people (78%) found this review helpful
1 person found this review funny
Recommended
116.0 hrs on record
Posted: December 29, 2015
Totally fun game. If you like the idea of racing chariots and managing a team then this is the game for you. Basically you buy and sell chariots, horses, drivers as you travel around the ancient world trying to win races to gain earnings. You can bet on the races. During the races you have options of shaking the reigns, whipping your horses, crashing your chariot into other players, whipping other players, moving the horses from lane to lane and must avoid obstacles as well. Be sure to keep your driver and horses alive as if you can no longer maintain a team you lose. So far I am great at losing...
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49 of 79 people (62%) found this review helpful
Not Recommended
2.5 hrs on record
Posted: June 27, 2015
The game is way overpriced. Even at a 10 dollar (50% off), I wouldn't consider this game to buy. At 5 dollar, it is worth it. The gameplay isn't bad. It is actually fun...for the first few hours. After that, you have seen basically the rest and it gets repetive quickly. Add a twenty dollar price tag and you have a non recommandation from me. Get this game when it is atleast 5 dollars!
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19 of 25 people (76%) found this review helpful
Recommended
20.8 hrs on record
Posted: December 20, 2015
I am kind of surprised about how i enjoyed this game... I took some time to read some of the reviews and all those negative reviews are about the pricing and i personally it shouldn't be mentioned in a review at all especially on steam where the price tag of a game vary very often...

Anyway let's just talk about this game...

I never even thought that it could be possible for me to enjoy a turn based racing strategy game, but the devs from Turnopia proved me wrong...

I actually put more hours on this game that i even expected to and those were quality hours i enjoyed playing this game. The game is kind of difficult since you can't really have a viable strategy that work 100% because there is many factor in consideration, some random events, the probability to hurt your horses so they lose some of their maxmum speed, your chariot can broke and sometime get totally destroyed and the actual skills of the pilot are all things that can influence the game result...

I personally like that kind of game that are challenging and sometime even if you plan all the way a perfect strategy, anything can go wrong from one turn to the other...

There is differents race tracks that change the play style i use, some have more chariots than others and the numbers of oponent can vary from differents race on the same exact track.

You can manage your team and have up to 4 pilots, 4 chariots and 4 pack of horses that can have differents stats that influence the outcome of a race.

The options are quite limited for the management, but it's a simple game with some twist in it that make it fun to play in my opinion. If you want to play an easy game where you can win everytime without much difficulty, then i guess you should avoid this genre since the game can be frustrating some time.

The game can become repetitive after some time, but what game don't get repetitive after spending some time in it anyway?

I recomend this game if you like the turn based slow paced strategy game, there is another mode called dynamic races , that is pretty much the same thing, but more fast paced and can be hard to hit the right button in the right time. There is probablly some people that may like this, but i personally don't so i won't spend too much time on this mode since i did not tested it alot...
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9 of 9 people (100%) found this review helpful
1 person found this review funny
Recommended
51.8 hrs on record
Posted: July 21
TL;DR SUMMARY
One of the most enjoyable strategy race games in many years. The worst part is the non-sensical pricing strategy of the publisher ($19.99 on PC, $9.99 on Android, $4.99 on iOS - all for the same game). Put it on your wishlist and wait for the price to hit $9.99 or less on Steam. Most negatives about this game center on the price, not the game itself. This is mispriced gem.

DETAILED REVIEW
This game was so enjoyable, I spent dozens of hours experimenting with factions, upgrading my drivers, chariots, and horses, developing racing strategies and collecting game data about different cities, just so I could successfully manage teams to the Circus Maximus at Rome.

The game is deceptively simple - each "turn" of play you pick one order for your driver. The trick is dealing with the other drivers while positioning your team for the next corner. Drive too close inside, especially with an inexperienced driver, and you might suffer a costly crash. Horses, chariots and even your driver can suffer damage. Flipped or wrecked chariots result in the driver being dragged by the horses until he escapes, crosses the finish line, or dies.

Each individual race takes 5 to 10 minutes to play. However, it takes multiple races to get the "feel" of the hidden variables and probabilities, so you can race intelligently and make money - instead of losing your toga (like I did the first few times). But the real game starts when you play the campaign.

The campaign starts in your choice of a (probably distant) Imperial province, in a small city, with a few drivers, horse sets and chariots. It's your job to make enough money racing that you can cover the inevitable damage costs, upgrade your team and build your fame. With fame comes access to higher status cities with better rewards and better equipment. Eventually you'll want to travel to new provinces with more cities, on your way to the ultimate racing venue: the Circus Maximus in Rome.

The game's user interface and graphics are indie in spirit. The track and chariots are in top-down view. Gentle tints on the driver, chariot (wheels) and horses show exhaustion and/or damage. Despite this, the game oozes atmosphere, from the type fronts, to the crisp clear icons, to the blood smear on the sandy-tan track marking the death of a charioteer. Everything about the game reminds you of Imperial Rome.

From a game design standpoint, the inner workings are excellently balanced. Chances of damage or disaster change with multiple variable. Even a risk-averse manager will find rare, random event can set back the best laid plans, or provide an unexpected success. Incautious, wild racers are heavily punished -
you cannot rely on "good luck" or constant aggression to win this game. The AI drivers are intelligent, and occasionally unpredictable. If they have no hope of winning themselves, they may even block your chances out of pure malice or spite! The temptation to bash them off the track is strong, even though it won't profit you.

This game reminds me of chariot race boardgames from 30 to 40 years ago. However, Qvadriga is vastlymore playable than those clunky endeavors. Those old boardgames had fewer variables, took 1-3 hours per race to play, and had no AI players! Besides, Qvadriga's campaign game is infinitely more interesting and playable than anything available in those old boardgames.

Yes, it would be nice if the game had beautifully animated isometric or 3D racing graphics. We all dream about drivers that animate appropriately in response to your orders, or when victims of attacks, not to mention chariot wheels coming off, chariots flipping, horses dying in collisions, and chariots bouncing over the wreckage of other chariots and dead horses, plus drivers being dragged or running away, sometimes to a gruesome death. However, the chances of that game being made is infinitely small, given the current state of strategy games, publisher investment resources, and the technical limitations of building games for mobile as well as the PC.

Yes, it would also be nice if the game allowed for human opponents. But do I want to wait hours until another human player is available? Am I expected to run a private serve? Do I expect the poor, cash-strapped developer (or publisher) to maintain a multi-player server for me and the nineteen other English speakers in the world who just might want to play each other? Do I expect an online chat system as well? For a niche game like this, it is quite understandable that we're limited to offline play only.

The only REAL fault with this game is publisher's (Slitherine's) inane pricing strategy. Today (July 21, 2016), the very same game costs $19.99 for the PC (on Steam), $9.99 for Android (at the Google Play Store), and $4.99 for iOS (in the iTunes store). Yes, the game is priced lowest on the platform that has the richest customer base! If I were the developer, I'd be outraged by this inconsistent pricing. As other reviewers have noted, the $19.99 price needlessly discourages PC purchases. Personally, I believe the publisher has simly lost track of any rational pricing strategy for this two-year-old title. It's really a shame. This is a timeless, great, little racing game. Put it on your wishlist and wait for $9.99 or less.
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16 of 22 people (73%) found this review helpful
Recommended
13.1 hrs on record
Posted: February 17
This is neither a massive nor a complex game. Instead, it is simple, elegant, and surprisingly dramatic for a turn-based game.

The premise is that you manage a chariot racing team, from humble beginnings on the outskirts of the Roman Empire, through to fame and glory in the Circus Maximus of Rome itself. Races are broken into ten second turns. On each turn you can give a single order to your charioteer, which could be speed management, a positioning manoeuvre, offensive, or devensive action. You need to play to your strengths at any given moment, and maintain a high level of situational awareness. I was particularly impressed by the AI. It's smart, but will still make risky decisions which can make for the kind of bloody and brutal chaos one would expect from any Roman sport.

While at its heart, there is a fairly simple press your luck mechanic (i.e. do I push the horses and risk injury, can I take a tight turn or go wide, should I protect myself or go for position, etc.), the systems are well designed to create emergent situations where finding the right balance between risky and safe is a constant learning experience.

Between races you spend your winnings on keeping your team in good order, and upgrades when you can afford them. There's not a ton of complexity to this management layer, but it is still nice when a better component to your racing team comes up for sale and you can afford it.

Having sunk over 10 hours into Qvadriga, I'm not sure I'll be dedicating a great deal more. But that was more than enough for me. I felt that the game respected my time. There was a progression, but it felt like it was far more about my skill in the game improving than it felt like I was grinding to go forward. When I got over my initial hump early in the learning curve and gained some confidence, then I was able to bet heavily on myself during most races and plough through the mid and late game relatively quickly. Even late in the piece though, random events at the start of a race (annouced before placing bets), a single bad move or dramatically unlucky roll could easily lead to a disastrous outcome in a particular race.

This is definitely not a game for everyone. The RNG can feel really harsh while you are learning the game. It's definitely possible to mitigate its effects with skill, but at least for me that skill took several hours to properly cultivate. I came close to giving up, but I'm glad I didn't, because it turned out to be well worth my time. I also felt like I had to be willing to take more lost races than I was used to in a single player game. Early on, just coming out ahead in terms of earnings to expenses is really the order of the day.

My one tip for anyone who does end up playing this game, never whip the horses while at the end of a high speed turn. Every time I did it I crashed the chariot. Even if there was just a few degrees before opening up into the straight, whipping my horses just before fully opening out into a straight was invariably a recipe for disaster. Most of the time in this game any advice will be based on relative positions between you and other racers, as well as the exact condition and abilities of your Quadriga. But in this one case though, it's a 100% bad call to attempt this kind of manoeuvre. Many a race was lost stubbornly confirming the futulity of this move.
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