Close Combat: Gateway to Caen is the latest release in the critically-acclaimed Close Combat series, and the final release of the current game engine. Gateway to Caen focuses on the largest, concentrated British offensive since the Normandy landings in an attempt to penetrate the German lines west of Caen and cross the Odon River to get...
User reviews: Mixed (177 reviews) - 67% of the 177 user reviews for this game are positive.
Release Date: Jun 6, 2014

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December 18, 2015

Close Combat - Gateway to Caen Twitch Stream!

Follow us as we play the game Saturday 19th at 20:00 CET / 19:00 UTC / 2:00 PM EST on our official Twith Channel! http://www.twitch.tv/slitherinegroup

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August 21, 2015

Close Combat: Gateway to Caen gets 50% of discount!

IMPORTANT
On Steam the discount will be available from the 1PM EDT / 7PM CEST

Tactical command at its finest with Close Combat: Gateway to Caen!

Take control of squad-size groups and lead them into the hard fights of Operation Epsom, in which the British troops forced the Germans to thrown all of their best divisions in that sector to stop the Allies advancing to Caen!

Small arms, mortars, machine guns, armored cars, Churchills, Cromwells, Fireflys, Shermans, Stuarts, Panthers, Tigers, Stugs, Mk.IVs ... all of this - and more! – are at your disposition during this weekend at a 50% discount!

Close Combat: Gateway to Caen will be on sale for the duration of the weekend until Monday 24th at midnight Pacific Daylight Time (9am CEST/ 3am EDT)!


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About This Game

Close Combat: Gateway to Caen is the latest release in the critically-acclaimed Close Combat series, and the final release of the current game engine. Gateway to Caen focuses on the largest, concentrated British offensive since the Normandy landings in an attempt to penetrate the German lines west of Caen and cross the Odon River to get the stalled advance moving again.

With Close Combat: Gateway to Caen you can play at the strategic and tactical level, putting yourself in the boots of both the generals and the platoon commanders. You can move or combine your battlegroups on the strategic level and decide the outcome of battles on the tactical level. You will command squads in close combat situations, using small arms, mortars, machine guns, armored cars, and tanks to triumph against the enemy. You command artillery and mortar barrages and even air strikes. You will get to know individual solders, platoons, battalions, and the larger brigades and battle groups which they comprise.

Players can experience the desperate situation of the outnumbered, but well-armed Panzergrenadiers, or the daunting offensive mission of the fully-supported British infantry advancing across the treacherous Odon Valley. At your command are Churchill, Cromwell, Firefly, Sherman, Stuart tanks and more. Panther, Tiger, Stug, and Mk.IV tanks will arrive to support German Panzergrenadiers as they try to hold the line against a concerted British attack.

The historic scope of Operation Epsom is captured in single battles, operations, and the grand campaign. The strategic battlefield offers over two dozen individual battlefields with over three dozen accurately portrayed German and British battle groups. British infantry regimental history is reflected in name among the various battalions. You can deploy your battalions as they actually fought in the struggle for the Odon. The game includes all new maps and a range of upgraded effects.

Features

  • Completely revised graphics that elevate battle effects, units, and maps to a new, detailed level in the Close Combat Series.
  • Thirty new battlefield maps accurately reflect the Odon Valley west of Caen, France.
  • 65 vehicles, 36 infantry units, 77 weapons.
  • New vehicles and guns including Churchill, Cromwell, M-10 Achilles, and Firefly tanks; 17-pdr AT guns, Loyd Carriers, and more.
  • Improved graphics and effects and new soldier voices.
  • Revised terrain files that represent the specific conditions of the Odon battlefield: tall cornfields and hindered, muddy movement during rainy weather.
  • New features including Rolling barrages and dug-in/camouflaged tanks and anti-tank guns.
  • Historic regimental names and battalion organization.
  • Mount troops or guns on vehicles.
  • Integrated multi-player lobby and match-making forums.
  • Enhanced Scenario Editor - Create your own "what if" Scenarios.

System Requirements

    Minimum:
    • OS: Windows XP SP2+ / Vista / 7/8
    • Processor: 800 MHz CPU
    • Memory: 1 GB RAM
    • Graphics: 256MB Video RAM
    • DirectX: Version 9.0
    • Storage: 3 GB available space
    • Additional Notes: DirectX 9 compatible and capable of 1024 x 768 resolution or higher
    Recommended:
    • OS: Windows XP SP2+ / Vista / 7/8
    • Processor: 1.5GHz+
    • Memory: 2 GB RAM
    • Graphics: 512MB
    • DirectX: Version 9.0
    • Storage: 3 GB available space
    • Additional Notes: DirectX 9 compatible and capable of 1024 x 768 resolution or higher
Helpful customer reviews
27 of 35 people (77%) found this review helpful
16.0 hrs on record
Posted: October 30, 2015
I am sorry to all the Close Combat fans like myself that have devoted COUNTLESS hours to this series. This game is a disappointment to the franchise/company of Close Combat. To Pay $40 is outrageous for a game that is subpar in almost every dynamic since Close Combat I. Even then Close Combat I has some advantages to this game. I am severly disappointed about #1 The Opening Graphics (I feel like I am going back to 1991 when I first CHOOSE my mission). #2 The movement of troops and tanks are ABSOLUTELY horrible. #3 You are no longer able to change specific Units like you were able to in the past 2 Close Combats (granted this gives it more historical basis but when you are the Nazi's it is almost a sure loss.) There are more errors in this game than what I have reported, but this is what I have seen in the reviews that not many people/nobody has brought up. Like I said I have been a die hard Close Combat fan and I have love the way it has progressed up to this point. This game is a failure and insult to the Close Combat Series.
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13 of 17 people (76%) found this review helpful
9.6 hrs on record
Posted: August 27, 2015
The game is a remake failure. Not worth the $20 on a steam sale. Though reviews say it is better or somehow different than Panther's in the Fog, it has the exact same flaws as Panther's in the Fog.

I'm a huge fan of the close combat series. I'm not sure what this game is. It looks like CC, but does not act like or play like it anymore. I was very disapointed it is just not fun. It is severely dorked in AI in the single player version and campaign play to the point of ridiculous. Unit selection, supply, you name it...they pretty well broke it from the orginal series. Many times, the AI is supposed to be attacking, but just sits there....forever. Pathing and tank disabling with hedges is to the point of ridiculous and absurd. What was not broken in the original CC series they somehow systematically found a way to break? How? why? who knows, but the remake is plagued with bad game design choices/paths. Like Panther's in the Fog, it was a complete disapointment for me to the point I'm wary of any future purchases from this developer. Skip these remake titles from this developer and just buy the old dos versions.

Before someone says..ya but..ya no!...lol. The multiplayer is not that special and yes..the old CC had multiplayer. (rolls eyes) The only improvement is updated graphics and network abilities for new operating systems out there...but who cares if ya broke the game mechanics and playability? (I've gone back to playing the dos versions)
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5 of 6 people (83%) found this review helpful
5.1 hrs on record
Posted: January 5
Some history:-

As time went on and sequels were released for the original Close Combat so to did the maps get ever bigger. Around the time of Close Combat 4 the map size reached a point where the AI began to act odd. This was because the AI was never really adapted for the now giant high resolution maps. The result was they began to cluster in one corner, essentially covering an area that was once the size of an entire map but is now just a small part of one large map. This was not fixed in 5. It was not fixed in remake of CC 3 or the remake of CC 2. It is not fixed in this one.

A great game in multiplayer where the AI is not an issue but basically broken for singleplayer.
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6 of 9 people (67%) found this review helpful
4.4 hrs on record
Posted: November 17, 2015
This is a pretty bad iteration of a famous old school serie. Completely overpriced and very avoidable.
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8 of 13 people (62%) found this review helpful
1.2 hrs on record
Posted: November 13, 2015
So bad in comparison to the original
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