Close Combat: Gateway to Caen is the latest release in the critically-acclaimed Close Combat series, and the final release of the current game engine. Gateway to Caen focuses on the largest, concentrated British offensive since the Normandy landings in an attempt to penetrate the German lines west of Caen and cross the Odon River to get...
User reviews:
Overall:
Mixed (178 reviews) - 69% of the 178 user reviews for this game are positive.
Release Date: Jun 6, 2014

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December 18, 2015

Close Combat - Gateway to Caen Twitch Stream!

Follow us as we play the game Saturday 19th at 20:00 CET / 19:00 UTC / 2:00 PM EST on our official Twith Channel! http://www.twitch.tv/slitherinegroup

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About This Game

Close Combat: Gateway to Caen is the latest release in the critically-acclaimed Close Combat series, and the final release of the current game engine. Gateway to Caen focuses on the largest, concentrated British offensive since the Normandy landings in an attempt to penetrate the German lines west of Caen and cross the Odon River to get the stalled advance moving again.

With Close Combat: Gateway to Caen you can play at the strategic and tactical level, putting yourself in the boots of both the generals and the platoon commanders. You can move or combine your battlegroups on the strategic level and decide the outcome of battles on the tactical level. You will command squads in close combat situations, using small arms, mortars, machine guns, armored cars, and tanks to triumph against the enemy. You command artillery and mortar barrages and even air strikes. You will get to know individual solders, platoons, battalions, and the larger brigades and battle groups which they comprise.

Players can experience the desperate situation of the outnumbered, but well-armed Panzergrenadiers, or the daunting offensive mission of the fully-supported British infantry advancing across the treacherous Odon Valley. At your command are Churchill, Cromwell, Firefly, Sherman, Stuart tanks and more. Panther, Tiger, Stug, and Mk.IV tanks will arrive to support German Panzergrenadiers as they try to hold the line against a concerted British attack.

The historic scope of Operation Epsom is captured in single battles, operations, and the grand campaign. The strategic battlefield offers over two dozen individual battlefields with over three dozen accurately portrayed German and British battle groups. British infantry regimental history is reflected in name among the various battalions. You can deploy your battalions as they actually fought in the struggle for the Odon. The game includes all new maps and a range of upgraded effects.

Features

  • Completely revised graphics that elevate battle effects, units, and maps to a new, detailed level in the Close Combat Series.
  • Thirty new battlefield maps accurately reflect the Odon Valley west of Caen, France.
  • 65 vehicles, 36 infantry units, 77 weapons.
  • New vehicles and guns including Churchill, Cromwell, M-10 Achilles, and Firefly tanks; 17-pdr AT guns, Loyd Carriers, and more.
  • Improved graphics and effects and new soldier voices.
  • Revised terrain files that represent the specific conditions of the Odon battlefield: tall cornfields and hindered, muddy movement during rainy weather.
  • New features including Rolling barrages and dug-in/camouflaged tanks and anti-tank guns.
  • Historic regimental names and battalion organization.
  • Mount troops or guns on vehicles.
  • Integrated multi-player lobby and match-making forums.
  • Enhanced Scenario Editor - Create your own "what if" Scenarios.

System Requirements

    Minimum:
    • OS: Windows XP SP2+ / Vista / 7/8
    • Processor: 800 MHz CPU
    • Memory: 1 GB RAM
    • Graphics: 256MB Video RAM
    • DirectX: Version 9.0
    • Storage: 3 GB available space
    • Additional Notes: DirectX 9 compatible and capable of 1024 x 768 resolution or higher
    Recommended:
    • OS: Windows XP SP2+ / Vista / 7/8
    • Processor: 1.5GHz+
    • Memory: 2 GB RAM
    • Graphics: 512MB
    • DirectX: Version 9.0
    • Storage: 3 GB available space
    • Additional Notes: DirectX 9 compatible and capable of 1024 x 768 resolution or higher
Helpful customer reviews
25 of 32 people (78%) found this review helpful
5.1 hrs on record
Posted: January 5
Some history:-

As time went on and sequels were released for the original Close Combat so to did the maps get ever bigger. Around the time of Close Combat 4 the map size reached a point where the AI began to act odd. This was because the AI was never really adapted for the now giant high resolution maps. The result was they began to cluster in one corner, essentially covering an area that was once the size of an entire map but is now just a small part of one large map. This was not fixed in 5. It was not fixed in remake of CC 3 or the remake of CC 2. It is not fixed in this one.

A great game in multiplayer where the AI is not an issue but basically broken for singleplayer.
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6 of 8 people (75%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: February 29
It is the same as it whas back in 1998, zero improvement, just the menue changed, i liked the a bridge to far menu better
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4 of 5 people (80%) found this review helpful
159.5 hrs on record
Posted: March 15
Nothing quite like it out there. As a new player to the series, the thematic artwork, detial, and realism make going back to Company of Heroes 2 very difficult.
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8 of 13 people (62%) found this review helpful
17.5 hrs on record
Posted: February 26
The graphics may be straight out of '95, but the slow-paced, platoon-sized and fairly realistic combat is what I enjoy when it comes to strategy games.

In combat, it comes down to controlling victory points across the map, at your disposal you will for the most part have two infantry platoons and one support-platoon. The latter one including vehicles, armor and static weapons. The combat itself comes down to suppressing the enemy troops as you attempt to outflank them and using your support-platoon to deal with entrenched infantry and enemy armor. Your units may refuse to follow your orders, act on their iniative and even surrender if the situation is dire. Each side has a certain morale depending on previous battles and current events on the battlefield, if this drops to zero or you lost all victory points, you will loose the battle.

There's single battles, operations and campaigns in the singleplayer. In the latter two, you control serveral companies that you move in a turnbased-fashion around a larger map. Battles will most likely be fought on the same map serveral times during these, where you start off around the victory points you control, a nice feature being that wrecks, craters and ruined buildings remain throughout the entire operation or campaign.

The negative aspects are that it does a poor job at explaining some of it's mechanics and evidently the previously mentioned graphics from 1995. And considering how little has changed since the previous release of "Panthers in the Fog", it's not really worth the current asking price. But if it's on sale, I would strongly reccomend it.
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10 of 17 people (59%) found this review helpful
1 person found this review funny
43.4 hrs on record
Posted: December 25, 2015
on sale for around 20 dollars or so its a must buy for realistic strategy enthusiests. I love the 2d art, and the very nice explosions, gameplay wise it took a little bit to get used to, remember this isn't and arcade game, you must put yourself in the shoes of an officer on the front line to lead your troops to victory.

Where this game really shines is its detail in unit cohesian, ammo, morale, fuel etc. you must manage your battle groups and companies to keep your fresh units engaged as needed, and your veteran units for those tricky battles. you can view medals that squads get, and acts of bravery and kill credits. you get attached to your men, adds a whole other dimension to WW2 strategy games.
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