Detective Case and Clown Bot in: Murder in the Hotel Lisbon
A strange murder has occurred in the Hotel Lisbon, a man committed suicide with 14 stabs to the back while at the same time he peacefully drank his coffee. This case with contradictory facts could only be solved by the amazing Detective Case and his sidekick, Clown Bot.
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Fecha de lanzamiento: 17 jul. 2014

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"It’s certainly not the deepest or most involved adventure game, but it’s a quick fun romp that you won’t regret if you are looking for a funny game."
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12 de febrero

Murder in the Hotel Lisbon and Starr Mazer cross paths!!!

THE MOST AWESOME RETRO SPACE CROSSOVER EVER!!!



Our old pal Detective Case got in a bit of a situation when he was sucked across SPACE and TIME into the dimension of Starr Mazer! How in blazes did this happen? How will he get back to the eighties? And do they sell beer in Jaruga’s? Who knows!?

Starr Mazer is a Point-and-Click adventure shoot’em up in SPACE!
It is currently being funded through Kickstarter and, according to our own magic ball, it will definitely get fully funded. So, what are you waiting for? An invitation!?

GO KICKSTARTER!!!

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Críticas

“Pushes the limits of our nostalgia!”
NA – Kill Screen

“For Glob's sake, play it!”
7 – Eurogamer PT

“The soundtrack is Awesome!”
NA – RetroManiac

Acerca de este juego

Detective Case and Clown Bot in: Murder in the Hotel Lisbon

Murder in the Hotel Lisbon is a videogame inspired by the classic point and click adventures from the 80’s and 90’s. It adopts these eras distinctive design and it is built using only the pixel art technique. The game itself runs at a native resolution of 256x192, the same resolution used by the old ZX Spectrum 48k and most recently by the Nintendo DS.



Synopsis:
A strange murder has occurred in the Hotel Lisbon, a man committed suicide with 14 stabs to the back while at the same time he peacefully drank his coffee.
This case with contradictory facts was too complex for Policeman Garcia to solve, so he decided to hire the only detective duo in town capable of solving it: the mythical Detective Case and the unmistakable Clown Bot.
Together, they will solve a network of love relations so complex and so intricate, that it would take at least 14 clairvoyants, 5 apocalyptic sect prophets who can predict the end of the world and 3 of those gypsies that can read the palm of your hand just to guess the final outcome.

Characters:
With the mythical Detective Case, also known as the world worst detective, a man so rough and rude that his witnesses would rather be run over by a slow moving freight train than to be questioned by him.
And the hilarious Clown Bot who, although he works as a Detective Case’s sidekick, he hopes in reality that one day he will get a job as a circus clown. Unfortunately, and no matter how many applications he sends, no circus will ever accept a clown that is afraid of children. He never sleeps, so besides working by day as a sidekick, he also works by night as a stand-up comedian in a local bar. People say that he is a joke machine.

Key features

Murder in the Hotel Lisbon has THOUSANDS of key features!

  • A point and click graphic adventure game.
  • Play as Detective Case and Clown Bot.
  • Search for clues and interview witnesses.
  • Take a rest, have a nap.
  • Solve the murder in the Hotel Lisbon.
  • Includes 3 aditional cases.

Steam release:

The release on the Steam platform includes many Steam updates and Steam extra features only found here on Steam! (wow!)

  • Updated Steam version to 1.02 with multiple bug fixes and Steam enhancements.
  • New Steam animations for Steam Case, Steam Bot, Steam Garcia and many Steam more.
  • Support for Steam achievements with a proper real trophy shelf on Case's office.
  • Awesome and cool Steam Trading Cards!
  • Taxi is now properly Steam animated.
  • Revised Steam English version.
  • Steam!

Trading cards
8 awesome and cool Steam Trading Cards!
Collect them all!

Original soundtrack

Murder in the Hotel Lisbon may be low res and retro on the visual side, but we made sure that on the audio side your ears would rejoice with a complete original soundtrack. Composed of an orchestral band, a jazz band and a typical Portuguese Fado trio, the musical landscape contrasts beautifully with the colorful graphics.


Game music
Throughout the game you will ear over 20 different tracks of orchestral music composed and recorded specifically for the game.
All these tracks were recorded on studio with a 10 member band composed of friends and colleagues. All of them brought their soul and heart to these recordings and the results are absolutely AWESOME!

Jazz music
Inside the GAF Bar, a 4 man band plays some cool Jazz.
The character at the Piano is actually Filipe Melo who is doing a cameo and allowed us the rights to use some songs recorded previously with John Ellis, Romeu Tristão and João Pereira! BAM!

Fado music
To top it all, inside the Noitadas Restaurante we have a Portuguese Fado trio ready to entertain the guests. The song they sing was also recorded on studio. It is called "A Caldeirada" and it was originally written for famous Fado singer Amália Rodrigues.
SUAVE!

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Memory: 128 MB RAM
    • Hard Drive: 128 MB available space
    Minimum:
    • OS: OS X 10.6 Snow Leopard
    • Memory: 128 MB RAM
    • Hard Drive: 128 MB available space
    Minimum:
    • OS: Ubuntu 12.0.4
    • Memory: 128 MB RAM
    • Hard Drive: 128 MB available space
Análisis útiles de usuarios
A 2 de 2 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
6.2 h registradas
Publicado: 9 de mayo
A simple vista, es un juego simpaticón y desenfadado. Con pinta de ser una aventura amena y que te brindará unas risas, pero... ¿es realmente eso? ¡Diseccionemos!
Los píxeles gigantes nos indican que el juego va más del rollo de las aventuras cachondas de los 90, donde lo más absurdo tenía cabida, y es cierto, en "Detective Case and Clown Bot in: Murder in the Hotel Lisbon" ("este juego" a partir de ahora) encarnarás a un detective que con la ayuda de un payaso-robot deberás resolver un asesinato.
No es una aventura al uso. Es decir, no vas por ahí recogiendo objetos como si fueses un coche-escoba y usándolos aquí y allá. Básicamente, hablas con la gente, y cuando tienes el objeto adecuado en tu inventario, o que cierto personaje busca, se te activan nuevas opciones en la conversación. En este sentido es un poco aburrido porque el 90% de "este juego" es hablar con los mismos personajes una y otra vez. Tiene una modalidad diferente, y es que cuando quieres interrogar a un personaje, le tienes que vencer en una especie de combate bastante absurdo donde le haces una pregunta comprometida a la vez que le enseñas un objeto de tu inventario que lo compromete, y si lo haces bien, punto para ti, y si no, ¡haber estudiao, chaval!
Estos interrogatorios son clave para avanzar en el juego, así que si no puedes completar con éxito uno, no puedes escaquearte. Por cierto, para vencer en un interrogatorio, necesitas tres éxitos consecutivos.
Para mi gusto, es un rollo esta manera de jugar, porque apenas interaccionas con objetos, aunque las poses y caras de los personajes son bastante graciosas. Es cosa tuya el valorar si jugar una historia regulona con monigotes vale la pena, pero no, no vale.
El juego es corto, y la mayoría de su desarrollo, bastante fácil, aunque como te atasques en un punto, prepárate a aburrirte a lo bestia, apagar el ordenador e irte, porque será un tostón insoportable.
La música es un taladro directo al cerebro. Yo acabé jugando sin sonido, y aún así ha tenido sobre mis neuronas el mismo efecto que la resaca de tres despedidas de soltero.

Pero, ¿el payaso robot cuenta chistes? Sí, puedes decirle que cuente un chiste en cualquier momento del juego.
Osea, el juego es un truño aburrido, ¿no? El juego no es una basura, tiene su gracia, supongo, pero es tan intrascendente y vacío de sentido que la perspectiva que nos abre de cara al desarrollo de la línea temporal se reduce a... Bueno, vale, sí. Es un rollo y lo suspendo.
Los desarrolladores son jóvenes y con pocos medios, no deberías ser tan duro. No soy duro con ellos, lo soy con el juego. No les ayudo para nada mintiéndoles acerca de lo que me ha parecido "éste juego". De hecho, su humor está bastante bien. Si me encuentro con otro juego aventuril suyo (que no sea como éste, está claro), seguro que lo disfruto.
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A 16 de 20 personas (80%) les ha sido útil este análisis
6.2 h registradas
Publicado: 27 de enero
I think a lot of this game was lost in translation. At the very least, it was hurt by it. There are so many typos. So many. The pacing is slow. Moving around in the game is clunky, and there is so much back and forth, since there are very few actual locations in the game. Six hours, including the mini-game, across 5 streets with only a building or two apiece on average. It's just way too much repetition.

Plus, the game forces a linear progression in some respects, but allows you to do other things out of order, in the most obnoxious way. For instance, the first time I called Stephanie to my office, I went to meet her, only to have her repeat the same line over and over again about how she got there so quick, not knowing that the game expected me to have another item before I interrogated her. Why did I call her to my office if I didn't have everything I needed? Other times, the game insisted that I had all the evidence needed to interrogate someone, but it wasn't clear from the story or the interrogation questions which items those were. And the interrogation questions themselves are poorly written, or at least, poorly translated. Many times several of the questions say exactly the same thing with little discernible change in tone, leaving you to guess which one is the "right" choice. Plus, coming from a history of games that let you develop your character through dialog, I found it annoying that the dialog options that I found more amusing and entertaining were "wrong" and caused you to fail the interrogation. I mean, not that I didn't know not to select them, but it was annoying to not be able to.

The artwork was... okay. As far as pixel art game go, I've certainly seen better. But I've seen worse.

I think the thing that annoyed me the most was that the taxi would drive through buildings to pick you up. And not in a forgivable, cartoony, over-the-top way. Just a normal taxi driving through normal walls.

One of the other annoyances is where the game fails to respond to mouse clicks, because you're either too close to something, or too far away, or seemingly at random. It's a point and click. If I click, the character moves. That's how it's supposed to work. If the game doesn't respond at all, then it's failing at the only thing it had to get right.

The humor didn't impress me in the beginning, and then it wore me down until I enjoyed it, and then it got so repetitive that I lost interest again.

And then there was the ♥♥♥♥-shaming. And potshots at crossdressers.

Don't get me wrong. If you give me a misogynistic ♥♥♥♥♥♥♥ like Jayne Cobb, I will totally believe him as a character. I will hate him and love him for all of the right reasons. But if you give me a one-dimensional female character, and then have all the major male characters, including both of the main protagonists, call her a ♥♥♥♥ over and over again, it's no longer about what that character is like and what his flaws are. He isn't the misogynistic ♥♥♥♥♥♥♥, the developers are.

Not to mention the developers begging for money INSIDE of a game that I PAID for. ♥♥♥♥ you.
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A 10 de 12 personas (83%) les ha sido útil este análisis
16.8 h registradas
Publicado: 3 de febrero
Point and clicks are a crowded market and now reaching out to a new audience thanks in part to Telltale's highly sucessful Walking Dead. Knowing this, it is hard to tell new point and clickers that this game rivals Walking Dead, because it does not. This is not a heart wrenching, emoitonal trip that makes you sick to your stomach. Instead Hotel Lisbon is a lighthearted game that follows a questionably capable detective and his robot sidekick/ unfunny comedian.

Hotel Lisbon is dripping with style: the color choices, retro style, and music all come together to deliver a very pleasing aesthetic. The animations and characters feel classic in design, but still very refreshing. The setting is filled with nice little details and feels well structured. On top of all this, the music fits well through the game.

The humor in the game is more hits than misses. Some of the humor comes from poking at unfunny things (laugh track included), being legitimately funny, and sometimes just being silly or breaking the fourth wall. Sometimes I feel like the humor went right over me, but mostly I enjoyed it.

The gameplay is somewhat detective like. You are tasked with solving cases by finding evidence, which never feels too
hard and is usually done by finding highlightable items throughout different environments. After gathering your evidence you then have to interview/interrogate suspects as Clown Bot or Detective Case by making three accusations. You have to choose the accusations from a small list and then match that up to evidence. One choice is obviously wrong and unrelated to evidence and the others are related to evidence. However, this is where the game can begin to stretch out and lose its charm.

Sometimes the wording of the "right" accusation to make can seem strange. The suspect seems to get angry when I insult them, but all of the choices seem to be insulting. The other major issue with interviewing is that sometimes suspects will only crack when they are being interrogated by Clown Bot or Detective Case, so even if you get all your questions right you might have to redo the whole interview with the other character. To make this problem worse, upon failing the interview, either character will suggest trying the interview instead. So you could potentially be stuck in the same interview for too long before it starts to eat away at you. All of these issues can lead to interviews becoming tedious and tiring. However, the game will not lead you into an impossible interrogation because you need to have sufficient evidence in order to start one.

In addition to the main cases there are a few side cases (with more promised) and a mini game featuring Clown Bot. The side cases run like the main cases (with the exception of the lost video tapes, which involves combing the environment). The mini game has Clown Bot telling jokes and you delivering the punchline in multiple choice format. You get a few tries before having to restart and speed factors into your score, but it is a nice little distraction.

The wording of questions and punchlines seem to be a bit strange (probably due to translation), but that is only a minor setback for this game. The style and humor make this a fun experience, as long as the interviews don't overstay their welcome. None of the puzzles or sleuthing will leave you scratching your head, but this short point and click adventure is full of charm and character.
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A 4 de 4 personas (100%) les ha sido útil este análisis
8.7 h registradas
Publicado: 23 de mayo
You love next-generation-graphics and high definition sounds. You like your games as dry as an desert and funny jokes is something that you only admire when it includes you giggling about the noobs an the Counter Strike Server?

Well, get outta here! This game is the washed up but unclean scenerio of da stupidest punchlines ever served.
Who ever said that an robot couldn't tell jokes? Who ever said this game would be about the robot? NO!

This game is about P.I. Detective that never lost an Case in his name and only than also about an robot telling jokes that no one can stand.

Investigate on the cruel crime of an lost baton and an wild "Nerd Monkey" running, well, wild and in your spare time you could also try to solve the case of the Murder, but it is not important and maybe to hard to solve in the first place.

If you didn't like this review, than better don't buy this game and return to your FPS-shooters.

8/10 Because of the burning image of the young lady with beard stubble that I might never get out of my brain.
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A 4 de 4 personas (100%) les ha sido útil este análisis
4.9 h registradas
Publicado: 7 de abril
Time Played: 5 Hours
100% Achievements

Detective Case and Clown Bot In: Murder in the Hotel Lisbon is a point and click adventure game. The game is quite colourful and nicely animated, but there's not much to do here. It's fairly linear where you head to one location, pick up an item and go to the next. While not a bad game, it definitely needs more polishing. Interviewing characters was similar to presenting items in Phoenix Wright. Solving the murder mystery felt unrewarding and unsatisfying. All you learn is who did it, but not how or why. Heavily suffered from typos and poor translation which led to a poor storyline experience.


Pros:

Cons:
Humour fell flat
Translation errors
Devs begging for money as an achievement
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