Heavy Bullets is a randomized FPS dungeon crawler where players make their way through a colorful maze, while protecting themselves from aggressive creatures and malfunctioning security devices. The goal lies at the end of the 8th level, where they must reset the security mainframe to restore order and reap the rewards.
User reviews:
Very Positive (12 reviews) - 83% of the 12 user reviews in the last 30 days are positive.
Very Positive (816 reviews) - 86% of the 816 user reviews for this game are positive.
Release Date: Sep 18, 2014

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“...a refreshing, bizarre spin on a genre that could use this sort of makeover more often.”
Boston Globe (Preview)

“"Heavy Bullets is one of the most elegant games released in years."”
8/10 – Dealspwn

About This Game

Armed with a simple yet stylish revolver and six devastatingly plump bullets, you must reset the security mainframe to restore order and reap the rewards of a job well done. To succeed in the game, players will need to move carefully and make smart use of their bullets, items, and the environment as rushing into new areas is the fastest way to get killed in the untamed wild of the neon corridors.

Limited Ammunition - Begin each attempt to reach the mainframe with just six bullets for your revolver that must be picked back up after each shot and manually reloaded one by one - make them count.

A Plethora of Items - Discover items and perks to aid you on your way to the mainframe. From homing bombs and coin magnets to a teleporter and high heels, each item will change up your approach. Choose wisely as you can only carry one item unless, of course, you find a backpack.

Shopping and Banking - While death is permanent, money in the bank can live on for future attempts at reaching the mainframe. Make a deposit or withdrawal from one of many conveniently placed automatic banking machine throughout the facility. Or just blow your cash on a shopping spree - up to you.

Life Decisions - Invest in items like Life Insurance or a Last Will that, if carried during the time of your unexpected death, will save your money, bullets, bombs, and keycards for your next attempt.

Aggressive Creatures + Malfunctioning Security - Face down dozens of nasty creatures lurking around the colorful hallways and the now malfunctioning security drones meant to defend against those same creatures.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP or later
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: DirectX9 - Nvidia / ATI / Integrated
    • DirectX: Version 9.0
    • Storage: 300 MB available space
    • OS: 10.6 or later
    • Processor: 2.0 GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Storage: 300 MB available space
    • OS: Ubuntu 13.04
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Storage: 300 MB available space
Customer reviews
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Very Positive (12 reviews)
Very Positive (816 reviews)
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685 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
2 of 3 people (67%) found this review helpful
4.3 hrs on record
Posted: September 27
Super fun and enjoyable, oddly relaxing in a way game. I'm honestly not going to say much about it other than telling you to just get it and play it. It's worth the play. It gets pretty challenging at times which is always awesome. A couple enemys can easily startle you, if you're easily startling that is.

According to Michael from Achievement Hunter when he played the game in his Rage Quit series he calls it a Store Simulator. Since there are many banks and shops in the game.lol Which it obviously isn't I just wanted to quote him since I'm kinda a huge fan of AH.
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3 of 13 people (23%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: October 8
Heavy Bullets is a work of jumpscares.. The superb way every jumpscare forces you to jump out of your chair, the many varied enemies with hunderds of unique jumpscares, everything comes together to make what is certainly the greatest- SCRIIICH!!! AAAAAAHHHH

(note: this is a meme review. The real game is made only for streamers to play, and isn't that fun. Also, way too many jumpscares for my taste.)
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Most Helpful Reviews  Overall
170 of 193 people (88%) found this review helpful
25.8 hrs on record
Early Access Review
Posted: May 16, 2014
The moment I start Heavy Bullets I'm assaulted with a minimal bright neon colored title-screen and a trippy melody with hazy vocals blaring over the glitched sounds of the menu like I've stumbled upon some kind of Philip K. Dickian Hotline Miami. I instantly think to myself "Yep this feels like something Devolver Digital would publish." This is of course a very good feeling.

This exceeds any rogue-like FPS before it in every way, and ups the ante by having very well-thought out and carefully planned gameplay. The action and combat are more than solid, intense and the atmosphere is engaging; with enemies that can pop out of bushes killing you in a heartbeat, the panic of realizing you haven't loaded all those bullets you picked up, all powered by a pulsing electronic soundtrack that creeps up on you as you come closer to dangerous areas.

The roguelike elements here work *very* well. You are placed into the thralls of a glitched neon world with harsh and bright hallways randomly generated everytime, the goal is to reach the end of each floor and eventually make it to the 8th floor where you're tasked with resetting a malfunctioning mainframe. Sounds simple, but equipped with only your 6-shot revolver this will prove to be a true test in frustration as there are monsters, turrets, and worms hiding around every corner to whittle away at your already very limited life. The floors are randomly littered with items to help with this, and you'll find banks where if you're playing smart enough you can buy life insurance or deposit money that carry over into your next playthroughs, making things slightly easier each time.

Seriously if you like roguelikes at all buy this game. If you like first person shooters at all, buy this game. If you like crazy artsy games with insanely stylish visuals and trippy sound design, buy this game!
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184 of 239 people (77%) found this review helpful
28 people found this review funny
10.7 hrs on record
Posted: May 18, 2014
If Wolfenstein 3-D went to college and did fifty tabs of LSD on a dare in his dorm room, you would get Heavy Bullets.

EDIT: Exxe in the comments has denied my review a perfect 10/10 score through lack of Shrek. Here is the new review with the added omission:

"If Wolfenstein 3-D went to college and did fifty tabs of LSD on a dare in his dorm room, you would get Heavy Bullets. Shrek."
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56 of 61 people (92%) found this review helpful
6 people found this review funny
9.7 hrs on record
Posted: September 23, 2014
Heavy Bullets cuts down most of the fat surrounding games that venture to use the Roguelike genre, a refreshing take after dozens upon dozens of titles that use hidden depth, tons of discoverable combinations and, situational item usage. It’s a bit of a double edged sword but the lack of complexity is a nice alternative. Heavy Bullets pushes everything aside for a much simpler and, at times, more effective method. As a wise prophet once said, “Six bullets… more than enough to kill anything that moves.” And your employer seems to adhere fairly strictly to those words!

Highrise Hunting Grounds is run by some questionably dense people. It’s difficult to tell if they’re sinister or just willfully ignorant of human rights, sending a janitor down into the depths of their intricate hunting grounds to find out why the mainframe is going crazy and turning the park’s security systems against the very people they’re meant to protect. Plopped down into neon hallways that look like they could be very delicious popsicle flavors, all you have is your gun and your wits about you. As you progress through the 8 layers of hell, there are vending machines and hidden secret cases holding useful items like rockets and homing grenades, as well as a few items that make you wonder how they ended up there in the first place. Using the ritual blade will, for instance, harm you for an entire heart’s worth of damage in exchange for giving you back the exact amount of money you’d need to heal that heart back.

The crux of Heavy Bullets’ gameplay loop is simplistic genius. Whenever you fire a bullet from your gun, you have to run over to it and pick it back up again in order to reload it into the revolver. At first you only start with just enough bullets to reload an entire cylinder but you can eventually find, buy, or have bullets given to you through inheritance. There’s a slight margin of error in most rooms near the start but you’ll need to come to grips with your twitch action skills before the halfway point. Messing up a shot will require you to dash into danger, more often than not to recover your rounds, and, even with your Quake-speedrunner pace, you’ll still likely take a hit or two. My heart was pounding in the later stages of the game, even after I had upgrades to increase my reload skill, bullet recovery distance, and extra hearts!

As per the standard for roguelikes, you’ll be dying often as you come to grips with what the game demands of you. This will start off as a tad bit of an annoyance but the game does offer some small level of continuation to ease you into that one run where everything will go right. Available in the vending machines are purchasable items that allow you to pass a certain amount of money you’re carrying into your bank account when you die or, more importantly, the Last Will item which deposits every penny you have on you as well as any bullets, bombs, and keys. You’ll be given the latter three instantly at the start of your next run. This is pretty much the key to being able to afford as many health and stat upgrades as possible during a run. I, myself, had built up almost $1,000 in the bank before my first successful run, during which I spent a good chunk of that reserve.

Just when you start feeling comfortable, the game tosses new enemy types at you and changes up the scenery a little bit. Instead of the simple walls that looked like they could have been gradients on a new-wave CD stacked in Tommy Vercetti’s car, some blinking computer bits and crude technological chrome begin to adorn the walls. You’re also given a flashlight after a certain point, though the game never truly puts you in the complete darkness. Sadly, it only changes so much visually but, then again, you’re hardly really looking at the walls when you’re constantly fighting for your life.

In keeping with the minimalistic approach, the sound design is sparse but executed with razor sharp precision when it counts. Music occasionally cuts through the deafening silence to energize a particularly ballsy suicide run on a full room. Corny musique pipes through the vending machines, coming across more like slot machines tossed out from a casino on the dead end of Vegas city limits and re-purposed. Every creature and malicious turret has a unique sound of their own that you’ll familiarize yourself with rather quickly. Learning the telltale signs of each is key to surviving large and tricky rooms that use tall grass and rocks to block your line of sight. Some players complained about the music’s lack of presence, but I feel the use of silence is extremely important in not only building up the tension of every fight but also to let you listen in on these clues before things get really hectic.

For all that Heavy Bullets does well, though, it comes at the price of not having much in the way of replay value. Once you’ve beaten the final boss you have nothing further to really do. The game’s achievements hint at a few challenges you could try but, in the long run of things, you won’t be able to easily put 100+ hours into this like many other games in the genre. When stacking it up next to games like Eldritch or Fancy Skulls, it hardly has sea legs worth holding onto for more than a few playthroughs. Unless you’re a fan of replaying for the sake of the challenge, 3 heart only runs with no potions like some insane Zelda speedrunner, it just may not be enough. The basic experience, the thrill of that first completion, gives a nice sense of accomplishment and I think the tense silent moments broken up by spurts of greased-lightning violence are exceptionally well done. But having limited ways of killing things presented to you and randomly placed setpieces which you’ll eventually become familiar with will certainly bum out players earlier than usual. Is this enough to dissuade you from picking up the gun? Well, that’s entirely up to you, partner. You just have to ask yourself one question. Did I fire six shots, or only five?

Did you like this review? Please stop by and check it out at RGZ.ca http://rgz.ca/gaming/heavy-bullets-review-6teen-shells-from-a-30-06/ and take a look at my other reviews, as well as our coverage! Thanks for reading!
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67 of 82 people (82%) found this review helpful
7.6 hrs on record
Early Access Review
Posted: May 15, 2014
Heavy Bullets is a low-poly, high-style FPS roguelike set in indoor jungle of sharp-edged rainbows infested with sharp-toothed nightmare creatures. Levels, enemies, items, and even the UI drip with color and unique personality. The glitched-tech sound design and sparse, synth-heavy music compliment the sometimes jolting and often gorgeous environments exceptionally. You've seen first-person roguelikes before, but you've never seen anything like this.
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130 of 183 people (71%) found this review helpful
7 people found this review funny
Not Recommended
3.2 hrs on record
Posted: May 15, 2015
Heavy Bullets is a rogue-lite (not roguelike, which I'll get to later) FPS that ISN'T a terrible game, but not something that I would recommend.

Let's start with some pros and cons:
-Level generation is very good and provides a high level of area variety with the occasional secret.
-The ammo system of retrieving your scarce bullets flows very well.
-In my experience, the game performed very, very well. No performance issues.
-Gameplay is fast with little downtime.

-The game has VERY LITTLE content, and a pretty good amount of that content isn't very exciting. Within 3 hours of play, I had reached the final boss and experienced most of what the game has to offer.
-The graphics and sound, while part of the game's specific art style, are abysmal.
-Gameplay is VERY unbalanced. You will encounter large numbers of trivial creatures, while occasionally facing off against turrets that are much, much more powerful. While there are plenty of effective strategies I used against these turrets, I found that they are very inconsistent; with buggy mobile varieties that can glitch and shoot through walls, and stationary varieties that can turn their gun a full 180 degrees in the blink of an eye. This makes gameplay against these foes extremely frustrating.
-The game offers the ability to save your money and items for later runs, but this is very slow, boring, and grind-y. This is also the reason why this game should be considered a rogue-lite rather than a true roguelike.

Some other points to consider:
-There is no real story present except for a few lines of start-up text, but this isn't really a bad point in my eyes; I'd rather have no story than an awful story.

Overall, I'd say that Heavy Bullets isn't a bad title to play if you get it on sale (AT LEAST 50% off) or in a Humble Bundle (I got it in the Humble Roguelike Bundle), but you are overpaying if you pay the full $9.99 for it.

Thanks for reading (assuming you did).
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90 of 123 people (73%) found this review helpful
4.3 hrs on record
Posted: September 19, 2014
Heavy Bullets is a perfect marriage of tough roguelike tropes in a minimalist first-person shooter. A gripping challenge with unease built into all aspects of its designs, there are plenty of incentives to dive into the random locations and die over and over. Reflex gameplay, risk and reward moments, strategic choices, loot options; it may not look like the five or six colors of its universe have a lot to offer, but Heavy Bullets actually has it all.


Full review: http://www.noobfeed.com/reviews/1103/heavy-bullets
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55 of 70 people (79%) found this review helpful
3 people found this review funny
Not Recommended
4.3 hrs on record
Posted: January 1
As enjoyable as the gameplay is, I can't recommend it. Many people (even with powerful rigs) have huge stuttering issues that get progressively worse as the levels go by. The final bossfight becomes impossible because of them, since at that point of the game the stuttering evolves to at least a second long freezes every 3-4 seconds. For a rogue-lite that punishes death pretty heavily, that's a pretty big issue, yet the developer has abandoned trying to fix it.
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Recently Posted
3.0 hrs
Posted: October 24
A very original and defying game. You should give it a try
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Touch Mike
8.3 hrs
Posted: October 21
Real fun to play most of the time,
  • Random level building is absolute sh*t because anything can spawn everywhere and everywhere makes for some impossible situations:
    • Having more than 4 turrets in a single room with the batteries behind them so you can't destroy them from up front, alongside other moving enemies
    • Having one of those charging bull-like things spawn around the first corner after reaching a floor, which makes it impossible to pass or even outrun because you can't get past it
    • Having those exploding things placed so that they immediately explode after they see you, with no other way around them
  • I get the whole 'limited supplies thing' but having so many different items but no possibility to carry more than 1 (or 2 with a bag) is makes it feel like such a waste everytime you have to leave something behind
I still recommend this game, since the above problems aren't guaranteed to happen and everything plays so damn smooth

oh, and the soundtrack is amazing and sound effects really complement the gameplay
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80's RULES
0.2 hrs
Posted: October 15
Good Indie FPS, game nice soundtrack. :)
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SlugMan(I'm In the Drug Club)
5.1 hrs
Posted: October 8
Probably one of the toughest rogue-like games i have ever played. Haven't gotten that far, it can be frustrating but the upgrades and items are in my opinion, very well designed. The banking and "will" system is pretty awesome as well (possibly unique), making it easier to set yourself up for success. I got this game a long time ago, and i always find myself coming back to it, so it gets more attention then a lot of other games in my library that I never come back too.

It is a simple plot and the art style is pretty sweet, the neon/contrasting scheme allows for the enemies to have more POP. It has most of the themes you will find in any other regular rogue likes such as secret rooms and random purchasable items. Not sure if there are any bosses, i have only come across the very fast/sneaky animal enemies and the turrets. Depending on your preference for gameplay (are you a fast paced go-go-go shooter, or are you a slow stealthy look for secrets) you may find this game frustrating if you are the first. I say that because the enemies move quickly and are sneaky ♥♥♥♥♥, so for me if I am moving too quickly i get stuck in bad situations easily and i also miss key cards or secret rooms. There is a mechanic in the game that may ♥♥♥♥ some people off, which is the locking of doors behind you that can occur as you progress forward. This prevents you from going back to get items or find secrets etc. Kind of annoying but it forces the player (if they care enough) to move slowly through the environment and inspect everything before moving forward.

Combat feels awesome, you get a gun with 6? bullets and the best thing about your gun is you can pick up your ammo after shooting. Most of the upgrades do NOT apply to your gun, they are for giving you more tools to survive not necessarily for amping up your guns firepower. This game does not appear to be a bullet-hell, so dont expect crazy situations of 15-20 enemies converging on you as you blast a millions lazer jet flying, most crazy situations i have been in were maybe 7-8 enemies in a room and not all had noticed me. Now that might not hold true for later levels, but the upgrades and items dont necessarily lend to a bullet-hell play style. It is definitely more stealth focused in my opinion.

Though it is tough, i always find myself coming back to this game.
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2.7 hrs
Posted: October 4
If you're looking for a fun shooter game that you can just pick and play without too much else, then this is your game. There's not a lot of story to it but there's just enough to be interesting and you really just have to rely on your skills to get you through the levels. The whole game is easy to pick up, but that's not to say it's easy. Actually it can get downright brutal. I really enjoy it and anyone who's looking for a simple shooter to test their reflexes will enjoy it too.
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7.5 hrs
Posted: October 3
Decent only if you speedrun
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Cyrus Jazzberry
2.4 hrs
Posted: September 28
I don't know what it is about this game, but the fast paced action and frantic combat makes Heavy Bullets a blast. I fully reccomend it.

Just don't expect to win the first few times.
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