Before actually reviewing the game itself, I need to ask if the description of the product is sarcasm or honesty. I have to go with the benefit of the doubt and say it's sarcasm, since I'm sure no developer would call this a "breathtaking space adventure" or "epic space odyssey worthy of the greatest hollywood blockbusters".
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Figured I'd put this up in front of the rest of the review: if you can look past some uninspired story, bad voice acting, messy mouse aiming, generic sounds/music, and sometimes lousy menu navigation, then I'm sure you'll enjoy it. I, however, could not. If you see it in the 99 cent aisle, sure, it can give you an hour or two of fun. But for $4, I wouldn't.
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In short, the game isn't bad. In fact, the gameplay is quite nice. It's a simple, 3D shooter with multiple ships and weapons to choose from. And the graphics are fine for the kind of game it is. But everything else is pretty terrible.
Controls aren't impressive, particularly mouse control. I prefer using a mouse for high precision aiming, but this game doesn't have precise aiming. You merely influence the direction the ship goes, almost like there's some sort of mouse acceleration. If you don't want to use this odd aiming, you can try your luck with a joypad or using the arrow keys for aiming. Unfortunately my joypad has a deadzone issue, and while it would have been nice to have an option within the controls to fix that issue, I don't expect it as it's a hardware problem on my end and not theirs.
Story (there's a story?) isn't all that immersive. Then again, this game doesn't aim for story, assuming the description of the game is sarcasm and that it really doesn't aim to grab the audience through its "space opera".
Voice acting is abysmal and at times, cringeworthy. I'm sure with better scripts, the actors themselves could have done something more impressive. But there's just something about the dialogue that has me shuttering when I hear it.
Music isn't bad, but it's nothing special, either. Take any generic space-orientated game and pull the music from it, that's what you have in Beyond Space.
Sound effects are fitting enough, but once again, nothing special.
Menu navigation. I noticed I had new weapons to choose from but couldn't figure out how. I then figured out that you had to swipe through the weapons in order to view the new ones added to your inventory. As far as I can tell, there are no arrows to click for viewing other weapons. You have to swipe the mouse.
I experienced some performance issues in the tutorial and really can't pinpoint the reason. One of my CPU's cores were at full usage for some reason and it gave me some stuttering in the game, but all other levels didn't really have that issue. At least the ones I played, as I wasn't interested in playing for much longer than I already had.