Land on a planet, pick up some rocks, leave before the solar system explodes. Oh, and don't die in the nightly robot attacks! Freaking Meatbags is a humorous real-time strategy game that's all about building a base, mixing meatbag DNA, then convincing those dolts to help you gather resources.
User reviews: Very Positive (95 reviews) - 93% of the 95 user reviews for this game are positive.
Release Date: Feb 4, 2015

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Reviews

“Prepare for jubilation and extermination, fleshsacks!”
Rock Paper Shotgun

“charming visuals and a cute hook make Freaking Meatbags an easy recommendation whenever it does hit virtual shelves - (on Early access version)”
Destructoid

“In the end, Freaking Meatbags is an amazing contribution to the indie scene....For being an early development game, Freaking Meatbags contains little to no glitches, and will continue to offer more content in future updates.”
7.5/10 – SpawnFirst

About This Game



Freaking Meatbags throws you into a futuristic world where robots have jobs, cephalopods aren't confined to a single dimension, and humans pretty much just stand around talking to themselves. As a lowly cleaning robot, your task is to gather precious materials from each world before the solar system goes kaboom. As soon as you land, you realize this gig isn't going to be as simple as you had hoped. During the day you'll scramble to gather resources, build structures and keep your base in good repair. But when it gets dark, get ready to fight. Those rampaging wild robots aren't here to have a knitting competition.

At least you're not alone in your daily chores. Fleshy, unintelligent and very unattractive human creatures live on these planets. You've discovered they're quite amenable to being told what to do, even if those tasks are as limited as carrying resources back and forth. Mix some DNA from a few different species, however, and you can breed humans with special powers. Like, say... laser beam eyes! A little mod here, a little hack there and they might turn out to be quite useful!

Features


  • Fuse alien and human DNA: Create hybrids with special alien abilities by mixing DNA from two different meatbags. A human is useful, but a human with a laser eyes, and a new pair of arms is even more useful.
  • Build offensive and defensive structures: Hold back the wild robot hordes while simultaneously pummeling them with lasers, missiles, bolts of electricity and your very own personal attack drones. 15 unique structures to create and upgrade.



  • Enhance your base with technology: Influence the battlefield and manage your base with nine different pieces of buildable technology. Need to heal yourself? There's tech for that. Want to build drones? Tech for that, too!
  • Motivate your meatbags: The humans usually do what you ask. Unless they're tired or bored or just plain apathetic. Fortunately there's plenty of alien biotechnology you can implant to give them a little encouragement.



  • Robotic enemies: Nobody knows where the wild robots come from, but they sure are well-armed. Eight unique enemy types that range from creepy crawly things to dashy explodey things.
  • Boss robots: Three sinister bad guys to take out with your turrets. One of them has a giant brain. How do you figure it got in there?
  • Multiple planets and environments to explore
  • Four alien species to encounter, chat with and steal DNA from
  • One giant trans-dimensional space squid


Philae Update

(February 2015)

  • Revamped DNA system with hundreds of alien/human combinations.
  • Seven new genes to get all splice-happy with.
  • Equip meatbags with jetpacks, hoverboards and... ROCKET LAUNCHERS!
  • Stick humans in towers to power-up the buildings. Because of science.
  • Overclocking ability lets you see the world in slow-mo.
  • Brand new boss that jumps around a lot. Shhh, that's all we can say!
  • Hidden zombie planet. Go ahead, try to find it.
  • Over 50 gameplay, sound and interface improvements.
  • New platforme: Mac & Linux.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Vista or higher
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: 3D card with 512 Mo memory
    • DirectX: Version 9.0
    • Storage: 210 MB available space
    • Sound Card: Stéréo
    Recommended:
    • OS: Windows 7 or higher
    • Processor: Quad Core CPU
    • Memory: 2 GB RAM
    • Graphics: 3D card with 1GB of video RAM.
    • DirectX: Version 10
    • Storage: 210 MB available space
    • Sound Card: Stéréo
    Minimum:
    • OS: OS X Lion 10.7 or higher
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compliant with 512MB of video RAM.
    • Storage: 260 MB available space
    • Sound Card: Stéréo
    Recommended:
    • OS: OS X Lion 10.7 or higher
    • Processor: Quad Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 compliant with 1GB of video RAM.
    • Storage: 260 MB available space
    • Sound Card: Stéréo
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0 compliant with 512MB of video RAM.
    • Storage: 250 MB available space
    • Sound Card: Stéréo
    Recommended:
    • OS: Ubuntu 10.10+
    • Processor: Quad Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0 compliant with 1GB of video RAM.
    • Storage: 250 MB available space
    • Sound Card: Stéréo
Helpful customer reviews
2 of 3 people (67%) found this review helpful
1.6 hrs on record
Posted: October 20, 2015
This is a fun, simple RTS. I don't like that the stages feel too rushed. I want to be able to spend more time messing with my humans' DNA and mining resources. Anyway, it's still fun to play. I don't regret the purchase.
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1 of 2 people (50%) found this review helpful
1.1 hrs on record
Posted: December 11, 2015
Fun little game. actively being developed and fixing bugs as found.
Played a couple times. fun figuring out and building/breeding new minions.
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34 of 37 people (92%) found this review helpful
1 person found this review funny
13.3 hrs on record
Posted: February 4, 2015
Freaking Meatbags is worth buying if you're looking for a tower defense and real time strategy hybrid, but don't mind the lack of difficulty. It is possible to play the game on a hard difficulty, but it felt like what normal should have been. The game will last you around 5 hours, with not much replayability once you finish the game.

There is a variety of robots, but they really only differ in how fast they move and how much health they have.

The DNA fusing of aliens and shop DNAs sounds like it has a lot of depth and it kind of does, but by the end of the game you just have two groups of meatbags with you, ones that make your towers really strong and ones that can mine really well.

If I gave the game an update, I would look into trying to make the game harder, or at least toning down the overly powerful boosting of towers that you can do.


A video showing gameplay during a later level:
https://www.youtube.com/watch?v=MAx_SpHPzOs

Follow my curator list for future early access game recommendations:
http://store.steampowered.com/curator/6856568-Should-You-Play-This-Game/
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30 of 33 people (91%) found this review helpful
2 people found this review funny
3.0 hrs on record
Posted: May 21, 2014
Early Access Review
Since I can't leave a review on the store page for some unknown reason, I will post here. When I first decided to write a review I had every intention of criticizing the devs for releasing the game Early Access instead of just waiting until they had enough content. This was due to my own prejudice against companies that have been putting tech demos up on the store and charging full price. The truth is that Freaking Meatbags already has a good amount of content and many of the game's features. At $10 it's priced perfectly right now.

About the game itself;
The first thing you will notice is the humor. This is Douglas Adams meets Paranoia in the most flattering manner possible. The art is loveably cute and the writing is snappy and clever. It sets a different tone for what is essentially a RTS/Tower Defense game with a mutation mechanic thrown in for extra fun. From the start it all just works.

The graphics are fitting for the current trend towards retro-glaucoma bitart. Everything is well crafted to be easily identifiable and often charming. This is a talented artist/art director. I have not seen any artifacts or glitches. I can't wait to see more from them in the near future as more content is added.

Audio: Forgive me I had to play with the sound off since I couldn't stop playing through the night. From the looks of things I probably missed out on something great. I hope to update later today after I get some sleep.

Gameplay: As I said, it's basically an RTS- resource collection, build buildings, create units, set defenses but then it adds a tower defense element by throwing invasion waves at you. Each planet you land on gives you an increasing number of waves of attacking enemies. Sometimes a planet will be a special level instead(no spoilers!). The waves come from different directions and are made up of increasingly hard enemies and larger numbers. Finally, there is a DNA splicing element to the game. It's in the latest build but it's not completely "fleshed out"(sorry) yet since you don't have a ton of options for splicing but it looks like it will be really great addition once done.

Overall, the game is currently worth supporting. The direction of development seems consistent and the devs seem friendly. I am eager to try out the rest of the game as I have had several hours of addiction fueled bliss already. I am sleep deprived but I had to get a review up ASAP so that these guys will hopefully get the sales they deserve. There has been a flood of garbage on Steam recently but this isn't like all of that. Buy this and enjoy!
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25 of 33 people (76%) found this review helpful
3.7 hrs on record
Posted: August 18, 2014
Early Access Review
Freaking Meatbags is a game about enslaving a cast of humans and dragging them around the galaxy to force them to work for you while you strip planets of the resources as quickly as possible before moving on. It's like Be The Biggest ♥♥♥♥ Ever, but it's also pretty great.

You send your "crew" off to gather resources and build defenses for your camp to protect your resource horde and command module, then between missions you can augment your crew by implanting mind controlling parasites or gene splicing them with other species to make the Super Slave of the future, and then replace their central nervous system with a remote control system.
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