The Culling Of The Cows is a side-scrolling shooter / tower defence game. You will take the role of Sammy, a soliloquizing schizophrenic farmer with a self prophesied mission to lay waste to the disease spreading over his farm.
Потребителки рецензии: Предимно положителни (1,375 рецензии)
Дата на излизане: 9 май 2014

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Закупуване на Culling Of The Cows

 

Препоръчано от куратори

"This isn't your regular farming simulator experience."
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Рецензии

“A challenging arcade shooter that requires some strategic thinking as well”
8/10 – GAMERamble

“Hilarious in its purest essence”
NerdMaldito

Относно тази игра

The Culling Of The Cows is a side-scrolling shooter / tower defence game. You will take the role of Sammy, a soliloquizing schizophrenic farmer with a self prophesied mission to lay waste to the disease spreading over his farm.

With his dusty old 12 gauge at his side and god at his back, Sammy isn’t going to be taking too kindly to the infectious chaos of the big city’s leaking its way out into wild country. When all the lunacy started Sammy consulted God on what he should do, and the response was. KILL THEM! KILL THEM ALL!!!!

Steam Big Picture

Features:

  • Full Controller support.
  • Steam Achievements.
  • Fast paced action mixed with strategic gameplay.
  • 40 levels of critters that need a good butchering.
  • Cheat Console.
  • Plough your way through herds of shamblers and ravenous cattle.
  • Easy to pick up and play, but gets quite challenging.

Системни изисквания

    Minimum:
    • OS: Windows 7, Vista
    • Processor: Core 2 Duo
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0 Compatible
    • Hard Drive: 100 MB available space
    • Sound Card: Generic Sound Device
    Recommended:
    • OS: Windows 7, Vista
    • Processor: Quad core
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0 Compatible
    • Hard Drive: 100 MB available space
    • Sound Card: Generic Sound Device
Полезни рецензии от клиенти
219 от 298 човека (73%) сметнаха тази рецензия за полезна
4 човека намериха тази рецензия за забавна
3.0 изиграни часа
Публикувани: 8 ноември 2014
I hope this game is banned in India.
6/10
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53 от 67 човека (79%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
1.3 изиграни часа
Публикувани: 3 ноември 2014
"Zombi Cow Hunter"

The Culling Of The Cows is a 2D Sidescroll Shooter in the weird world of zombi farming. You are a farmer with a shotgun in your hand and must protect your barn from incoming waves of zombi cows. In each wave another type of obscure zombi creature joins the hordes. There are a bunch of cliches dealing of a typical redneck life and leading towards the grand finale: Fight against a Nazi UFO.

The gameplay is quite challing, yes, but it turns out in higher levels even more repetitive and boring. Although there is a mass of funny elements to discover, nothing remains as necessary remindable. Like a chopper support, nukes or a barn sentry. Wow how interesting.
The biggest lack are the uncomfortable controls like reloading each shell for one key hit or to aim precisely in the isometric playfield. Also some bugs are still included in this game.

So I can just recommend it to players of brute and unstrategical shooters.
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127 от 192 човека (66%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
12.6 изиграни часа
Публикувани: 18 ноември 2014
Still better than Dota 2
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30 от 33 човека (91%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
3.2 изиграни часа
Публикувани: 22 ноември 2014
The Culling Of The Cows is a 2D Shooter with a Side Scrolling Combat, As an old farmer, you must protect your barn from Zombie Cows and whatever that tries to pass through you. as your partner you've got a badass gun that you can upgrade the power over time, some awesome special supports also a Supply pack to give you a hand to defeat those Zombies Cows and a badass Nazi Ufo.

Pros:

+Very Fun and addictive game
+Nice visual graphic
+Simple Controls
+Nice Combat System
+Challenging Game
+Enjoyable

Cons:

- HitBox is kinda messed up I'd say
- The game is kinda short
- only few achievements, (Would be fantastic if this game had some more achievements, just to increase the challenge)
- No Co-op (A Multi-Player mode would make it really Fun to play with friends )
- High Price (I'd recommend buy this game with +85% OFF)

I had this game for free and i really appreciate it and i would recommend buy this one in a steam sale when you can get a +85% OFF it would be a fair enough price !!!
I wouldn't recommend for my indian friends, that could be offensive or something :(
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78 от 117 човека (67%) сметнаха тази рецензия за полезна
2 човека намериха тази рецензия за забавна
5.4 изиграни часа
Публикувани: 9 ноември 2014
I hope this game isn't banned in my country (India).

i r8 8/8
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45 от 66 човека (68%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
1.4 изиграни часа
Публикувани: 8 ноември 2014
Is it worth 11€? No. Why? Let's look at pros and cons
Pros:
  • Trading cards I guess
Cons:
  • Terrible hitbox for enemies and also player character
  • Annoying and bad voicing
  • Boring
  • Bad music

Don't waste your money and time on this game! There are better flash games on internet which are free.
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46 от 70 човека (66%) сметнаха тази рецензия за полезна
3.2 изиграни часа
Публикувани: 9 ноември 2014
It's basically a flash game with slightly upgraded graphics. Very simple gameplay, pretty bad story. This game isn't worth $5, let alone $13.

I got it free, still not worth playing :(
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18 от 23 човека (78%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
2.6 изиграни часа
Публикувани: 16 ноември 2014
Funny humor. Slide scroller combat. Make sure you get it on sale, cause the price isn't quite justified. Though I do love the developer, it's just not their best product.
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15 от 19 човека (79%) сметнаха тази рецензия за полезна
7.7 изиграни часа
Публикувани: 1 ноември 2014
I bought this in a bundle, for what amounts to about 40c ... I enjoyed the other Decaying Logic (DL) titles (Pixel Puzzles) so I was interested to try. I knew it was short, and I think DL realizes that and doesnt let this game take itself too seriously as a result. about 3 hours in, I am at the last level and I had to stop and take a break. Too frustrating.

Again DL to the rescue for people interested in playing different ways, as they offer the console codes here on steam and apparently that wont affect your achievement progress.

Default mode is really tough, and if you try for three badges each level it is even harder. These challenges are broken up by a handful of carnage levels that you basically spray the undead for a bit... Like their zombie pixel puzzler almost, but doesnt require 90 minutes at a sitting...

I got my 40 cents worth, and more. I'd pay a couple of dollars for it. Don't recommend it at retail or much of 1.99. Find a bundle and get a good value.

6/10
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11 от 13 човека (85%) сметнаха тази рецензия за полезна
6.9 изиграни часа
Публикувани: 9 ноември 2014
This was zombie cow massacre.
You play as an old man who has a farm.
Your farm is being invaded by zombie disease/virus so you have to protect your farm with your trusty rifle.
You're not alone in this game, you got a protection from "above".

Even though this game is repetitive, it's still fun for me to play it casually.
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14 от 19 човека (74%) сметнаха тази рецензия за полезна
1.5 изиграни часа
Публикувани: 20 ноември 2014
Save your money.... The only good thing about this game is that it had cards
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9 от 11 човека (82%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
2.3 изиграни часа
Публикувани: 10 януари
Fun game in short doses at least in the early going. I see the potential for it to get tedious as the levels progress but at a sale price it's worth a try if you like shooter/TD hybirds.
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11 от 15 човека (73%) сметнаха тази рецензия за полезна
3.1 изиграни часа
Публикувани: 14 ноември 2014
Very cute and adorable little game I enjoyed playing it! Also achievements are not hard. Completely positive note from my side!
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6 от 6 човека (100%) сметнаха тази рецензия за полезна
0.6 изиграни часа
Публикувани: 17 ноември 2014
It feels like im playing a demo of a flash game.
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7 от 8 човека (88%) сметнаха тази рецензия за полезна
3.2 изиграни часа
Публикувани: 26 декември 2014
The Culling of the Cows is an absurdist gag game that, while it may provide you with all the rampant bovine slaughter you could ever dream of, is as of now not at all worth the price paid for it.

As a lone farmer stranded in rural 'Murica, you must overcome the armies of mutant cows, deranged hippies and obese gothic women that a Nazi UFO sends your way. By reading the previous sentence, it should be quite clear that this game is not taking itself too seriously. However, there is a clear difference between random humor with a purpose and random just for random's sake; this game strictly falls into the latter. Culling is basing its appeal entirely on the fact that the player gets to shoot cows...a lot. All of the other plot points mentioned in the beginning of this paragraph receive no explanation besides a single introduction screen per plot point, and are otherwise meant to serve as comedic masks for generic enemy types.

The game's fundamentals are disappointingly lacking. Gameplay is divided into levels that contain encounters in either standard "Waves" format, a variation of Waves that is only one large wave, or a last-stand turret mode called "Onslaught". The majority of the game's levels occur in the Waves format, with varying numbers and types of enemies and waves for each level. This variety does little to put off the repetition that sets in after a few rounds of slaughtering the same few animals and zombies over and over. The Waves format does allow for some character customization in weapon upgrades, but after a certain amount of experimentation I discovered an order of upgrades that, with moderate skill, could win all the levels. Some incentive in the level design to switch up gameplay styles would have gone a long way. The other gameplay mode, Onslaught, produces some of the most frustrating levels in the game due to sketchy hit detection, though it often provides a refreshing and enjoyable break from the Waves levels as well.

Various other parts of the game fail to stand out. The soundtrack isn't memorable and the art style has this feel to it that so many indie games seem to have, which at worst could be descibed as "one step above MS Paint". Largely, the game isn't bad-looking; it just has a habit of piling hundreds of multicolored cow corpses on the screen at once, which grates on the senses and leaves a lasting impact after seeing it over and over. Some parts of the game seem to be implemented strangely: controller support, despite being labelled as both "partial" and "full", relegates movement solely to the D-Pad, which is an odd choice. Culling's achievements are also strange: there are only five, four can be attained by the third level (two are bugged to only work with the keyboard) and the fifth is for beating the game. More achievements could help boost replayability, a facet which is important in this game considering it can be finished in just over three hours. Though most levels contain medals to earn for winning under certain conditions, the game doesn't offer rewards for earning the medals, which makes them largely meaningless. Perhaps tying some customization unlocks to medals would solve this issue?

Though this game faces significant issues, I must give praise to the spirit of the developers. They've implemented some features like an internal cheat console, the achievements and trading cards by popular demand. Additionally, their desire to not make this game be simply a joke shows throughout the game. The farmer's voiceover has some genuinely unique and funny lines interspersed throughout the game, which work because the lines are not beaten to death in every level. As long as the developers stand by the good-hearted cow hate that is the root of this game, there's hope that this could turn into an indie cult classic in the future.

This game has set off on a mission: to spread the need to shoot cows whenever, wherever. It tries to achieve its goals through a game that has significant flaws. Should the developers focus on the problems that plague the core elements of the game, then this title will definitely deserve a second look. As of now, however, there is no way anyone would feel satisfied paying full price for this game. Save up for a sale, perhaps gift this to a friend in jest. Just...beware the cows. The Culling of the Cows gets a D.
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10 от 14 човека (71%) сметнаха тази рецензия за полезна
5.7 изиграни часа
Публикувани: 22 ноември 2014
A horrible flash game with poor joystick support. Just awful.
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16 от 27 човека (59%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
0.3 изиграни часа
Публикувани: 8 ноември 2014
Luckily I got the game as a gift
If I have to spend 12.99 $ on it that was a mistake of my life!
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6 от 8 човека (75%) сметнаха тази рецензия за полезна
2.7 изиграни часа
Публикувани: 16 ноември 2014
The Culling of the Cows stands between Plants Versus Zombies (Or old farmer vs zombie cows -- and possibly nazi aliens) and a sidescrolling shooter.
This is made by Decaying Logic, the same developers that brought us Radical Roach, which I reviewed a while ago (and was not impressed at all).

While I believe this is definitely an improvement over Radical Roach, many of the same flaws and design choices are present in this game, just to a lesser extent.


As usual, I'll start with presentation.
Not unlike their previous game, the Artstyle is probably one of the defining points. While it feels like flash, the animations are pretty good, although a bit too limited (there is only one animation for each enemy, it seems, as well as the carcass sprite, which makes the field end up looking a bit too monotonous).
The interface templates don't really seem to fit the theme, but it's not too bad. Other visuals effects are also subpar, against the cartoony style they were mostly going for.
There are a few different areas that slightly change the look of the map, but don't be fooled, as the map doesn't change at all, except for the visuals.
One problem I've had with it, is that the dead bodies cover up the screen by the end of the levels, to the point that you can't see new enemies arrive very clearly. That should definitely be changed. Other than that, it's fine.

The Music is also very similar to Radical Roach. It's not awful, and it has some good moments, but it's very repetitive, and doesn't loop very well, which is unfortunate. It's upbeat, and a mixture between some rock/metal and electronic music which goes for the more arcade vibe than atmosphere. There are some old sci-fi melodies though, which is a nice addition.
One improvement that I want to stress is that the music no longer restarts whenever you fail a level! It's a weird aspect to consider, but I think it's very important. It didn't happen in RR, and it was really annoying to listen the song start over and over again. Now, it doesn't happen, and it's a subtle but important improvement, in my opinion!



So, let's talk about the Mechanics.
As I said, it's has a bit of PvZ in it. Essentially, you have a large lane to defend agains the zombies. There are no specific lanes as in PvZ, you can freely walk around, and so can the enemies. You have a shotgun, different ammo types, upgrades, and assists. You'll also, periodically, be able to call for a crate with a random power-up.
Your job is to stop zombies from entering the barn, and also avoid being killed by them (if they hit you). Pretty straightforward.

You have a world map with the levels spread around (unlocking more as you go) with a couple of spreading paths, somewhat like One Finger Death Punch, only much smaller. These levels include a few different modes. There's Waves, in which, well, you fight waves of enemies, and there's a limit number of zombies that can enter the barn; Kill 'Em All, in which there's only one long wave and you can't let any zombie pass; Onslaught, in which
some zombies can go through, but you have a machine gun (or a bazooka in one level) and shoot from the top of the barn, not worrying about dodging. And then, there's a couple of Boss levels.
The first two play essentially the same, with the exception that you can a few seconds to "rest" between waves. It had very, very little to the overall experience, but hey.

There's a significant number of different enemies, although a bunch of them are just faster or healthier versions of the previous. Still, it keeps the game interesting when starting out, since you need to change up your play a bit. Later on, new enemies stop coming, and every level becomes waay too similar (which is a feat in a 3 hour game).
There are also 3 badges to unlock in most levels -- these make the game harder, but they're barely there to reward you. There are some not to let any zombies pass, or not to miss any shot, but the others are simply about not upgrading your weapon, not using assists, etc. These do NOT make the game more fun at all. On the contrary, you're just shooting yourselves on the foot by limiting variety. It would certainly add challenge, but it's not very interesting challenge, in my opinion. But they're all optional, so it's fine. If you're into that, it exists. Overall, I'd say rethink your design on that.

Weapon upgrades are only on a level to level basis, and not persistent. You can increase the number of bullets, the number of bullets you reload at a time, add a laser to increase accuracy, or do something else that I'm not entirely sure of. I assumed it's reload speed.
Regarding ammo, you have Spread Shot, Explosive Shot, and Penetrating Shot. These do not stack, much to my disappointment. It could be really fun to have Spread Explosive Shots and just explode everything! But no... there are no synergies. If you purchase both, they'll alternate between them, from what I could tell.
Assists go from a chainsaw in the barn entrance to an AirStrike, or an Auto Machine Gun, for a few seconds. There are more to these, and they have a cooldown associated. I didn't use any of them, most of the time, because they weren't needed, nor particularly fun to use. You just press the button, and have the game made easier... But it's good that it's there, there's certainly room for different playstyles! Maybe you'd prefer not to upgrade your weapon as much, and focus on "traps", that's totally fine!

Ammo and Upgrades in-game cost money. And here's the big issue I have with it: You start each level with a certain amount. Then, by calling the random power-up, there's a chance you'll get a bit more, but it's generally not significant. So, you'll mostly upgrade your weapon at the start of the level, and then play with that. It's not dynamic at all, as every level played out pretty much the same to me. Sure, I could have forced myself to use different "loadouts", but the one I had worked for me, and the enemies didn't really require different tactics to be beaten. It would have been better to gain money over time, having waves get progressively more difficult, scaling with the upgrades you were able to buy!
Pacing is pretty much unexistant, unfortunately.

Well, maybe I'm being a bit too negative. The fact of the matter is that the game didn't do anything interesting to me. However, it was still somewhat fun for a bit. The kind of mindless fun you need to just pass time. You'll fight dozens of enemies per level, making each field become just a bunch of bloody cows on the ground. It's dumb, but it's somewhat enjoyable. Just not very interesting... Take One Finger Death Punch, for instance. That game is totally mindless fun! But it's far more interesting. First, it's very rhythmical, and you need to be in the "zone" to identify which enemies require which clicks to perfectly complete a level. And there are many different weapon that actually *feel* different, and make you look like a badass, cutting everyone up. I realize that these are two different games, but they both go for a similar feeling, that's why I'm bringing it up.

One aspect I enjoyed quite a lot was the last Boss. That was a pretty fun fight. Even though it had no upgrades or anything, the 3 phases complemented each other pretty well, and while challenging, it didn't feel frustrating to me. It should have had a few more boss fights, would definitely make the game more interesting.

That's enough rambling. For the price, I can't recommend it at all. But if this seems appealing to you, give it a shot if the price drops. While I've beaten it in 3 hours, you can get a bit more out of it, if you go for the badges. And the developers seem to update the game from time to time, so it may get better.
Overall, not awful, but not particularly good either.
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7 от 10 човека (70%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
2.0 изиграни часа
Публикувани: 11 януари
-TERRIBLE HITBOXES
Watch as your bullets pass straight through their legs.

-ABYSMAL IN GAME CHALLENGES
Can you imagine a game where our hero never got any upgrades? Imagine how boring megaman would've been if you never got a single upgrade. Some might disagree, but IMO why can't you have challenges that let you utilize the game's mechanics/upgrades. It's why time attack is such a popular challenge; Not "beat the level without using X"

-UI
No tooltip info when you click/hover over an available assist, upgrade, or enemy within a given level. That goes for in battle and on the world map.

-NO STORY ARCH
the game trailer does a better job of telling a story

-only 5 achievements
Great for people looking to add a perfect game to their steam collection. But from a consumer standpoint, it lowers overall replayability
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12 от 20 човека (60%) сметнаха тази рецензия за полезна
12 човека намериха тази рецензия за забавна
8.4 изиграни часа
Публикувани: 17 януари
good game killing zombies =p
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