Ascendant is the unforgiving beat 'em up in which you are a demigod invading a world controlled by your rivals. Choose your fate by discovering Blessings, equipping mighty weapons and spells, and learning to survive in this brutal realm. Only the most impressive warriors have a chance of victory.
User reviews: Very Positive (161 reviews) - 80% of the 161 user reviews for this game are positive.
Release Date: May 13, 2014

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About This Game

"The ancient power struggle between demigods has begun again. The mortal realm will be ravaged in the wake of their desire, their greed, their purpose. I am curious to see who will prevail."

Ascendant is the unforgiving beat 'em up that challenges you with a new world each time you play. It utilizes a number of modern roguelike elements such as permadeath and procedurally generated environments. You are a demigod who invades a plane controlled by your rivals. They will stop at nothing to eliminate you. Only the most impressive warriors will triumph over their armies of zealots and beasts.

By exploring the world, discovering new weapons, spells, and Blessings, and learning how to survive in this brutal realm, you may have a small chance at winning.

Features

  • A Brutal Struggle – The armies of your demigod rivals are relentless. When a foe cuts you with his sword, it hurts. If you slip into a pit of spikes, the blades leave deep wounds. If a bomb explodes nearby you will burn. Health recovery items are rare. Fight with precision, speed, and timing to survive. Dodge attacks and crush your opponent when he is off-balance to seize the advantage.

  • Loot the Treasures of the Gods – The gods hid their ancient relics in secret caches scattered around the world. Discover unique weapons, spells, and Blessings that grant mighty powers. Double jump, choke your enemies with a poison cloud, or jolt them to ashes with lightning. Equip and customize your Blessings to determine your own fate.

  • Agile Beat 'em Up Combat – Slam enemies into each other to deal massive damage. Pummel enemies with ground and air combos or launch a barrage of spells. Launch your opponents in the air with rapid dashing assaults making them helpless against your divine onslaught.

  • Death is Final – When your enemies defeat you, the game is over. No respawning. No returning to the last save point. You will need all your cunning and skill to win.

  • A New World Each Run – Each playthrough creates a new hazardous land for adventure. You will never know exactly what you will encounter in the next room, which hazards will be presented to you, what you will find in a chest, or even (in some cases) which boss you will be fighting next. Expect hours of replayability and new challenges.

...And More

  • Two is better than one. Conquer the world with another demigod using local co-op
  • Unlock new characters with distinct stats attuned for any playstyle
  • Enhance your weaponry to adapt and overcome the enemy swarm
  • Special events make each run fresh and memorable

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7/8/8.1/XP/Vista (32 or 64 bit)
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 7/8/8.1 64bit
    • Processor: Intel i5 series or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX / Radeon 5770 - 1 GB of VRAM
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: Mac OSX 10.5 or higher
    • Processor: 2.4GHz Intel Core i5
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GT 300 Series or Radeon equivalent
    • Storage: 2 GB available space
    Recommended:
    • OS: Mac OSX 10.5 or higher
    • Processor: 2.66GHz Intel Core i7
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 400 Series or Radeon equivalent
    • Storage: 2 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: 2.4ghz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: Nvidia 260 GTS or Radeon HD 4850 - 512 MB of VRAM
    • Storage: 2 GB available space
    Recommended:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel i5 series or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia 460 GTX / Radeon 5770 - 1 GB of VRAM
    • Storage: 2 GB available space
Helpful customer reviews
3 of 3 people (100%) found this review helpful
2.0 hrs on record
Posted: October 4, 2015
Worth giving a try................

Saw this in my library and i wonder what the game was all about...................A HIDDEN GEM!!!!!!!!!!!!!!!!
Taking aspects from metroid and alot rouge-like games and its simple. Nice OST and gameplay can be redundent but its fun i can see myself playing this if i don't have something to do or for lunch break for work can see how it camn so far and i give it props really needs love from people let people know its here and its a good game

gameplay 7/10
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1 of 1 people (100%) found this review helpful
36.7 hrs on record
Posted: November 16, 2015
The game is very appealing when you first jump into Early Spring, from there you quickly realize no matter how peaceful and relaxing this game is it will test your reflexes. I find the experience surprisingly difficult but still exceptionally addictive. So much so i find myself playing more often and longer than i thought i would.
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1 of 1 people (100%) found this review helpful
3.6 hrs on record
Posted: November 3, 2015
You will die. A lot. You will become frustrated. A lot. You will still have fun. A lot. You will feel like you're watching a new age art film. And that's okay.
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3 of 6 people (50%) found this review helpful
2 people found this review funny
10.3 hrs on record
Posted: October 10, 2015
The combat mechanics are really amazing - if you don't hate beat'em up at least - but this doesn't make the game better, it just makes it feel like a waste of potential.
There aren't enough type of different enemies, and the scenarios are annoyingly repetitive, even when it changes it's just graphics, and not of the stunning type. It's randomly generated, but that's a joke, because it's always some lines of terrain here and there, where you can jump here and there, fighting the same enemies here and there, doing the same exact thing... again and again... here and there! There's nothing that adds variety to the game, and this is something you can't accept in a roguelite where you are supposed to play multiple times through the same levels.

I'm sad, because i really loved the gameplay, but this game is a constant deja-vù of itself.
I bet that the majority of people who rated this game good, did it after playing for a hour or so. They enjoyed it and suggested it, thinking they would have found more content playing it. Well, no. There's no reason to play this more than a hour, so, i'm sorry:

Conclusions:
It made me sad. :(
Thumb down.
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3 of 6 people (50%) found this review helpful
2.4 hrs on record
Posted: September 3, 2015
Ascendant isn't a terrible game... it's just not a very good one. The combat system is fun at its core, and I like the way it gives you slightly more control over your items than some games, but repetition kills it. You're forced to kill the same enemies so many times that it becomes hollow--especially since you can almost always pick them off a few at a time, and 75% of enemies in every room are either flies or normal grunts. And you're forced to replay the same levels over because the difficulty is very high. And there's not enough bosses either, so you'll face the same ones almost every run; nor are the bosses remotely balanced against each other (one of the early bosses you can kill unscratched on your first try, another one is ludicrously difficult even with great items and a full health bar).

Production values don't help it--the soundtrack and graphics are both totally forgettable, and you will get bored of the appearance of the early levels very quickly.

It's plainly, painfully obvious that this game is trying to be The Binding Of Isaac as a sidescroller. But ultimately, you're better off just replaying Isaac again.
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