Viktor is an action-packed sidescrolling adventure with gameplay inspired by classics such as Castlevania and Megaman. As Viktor, you will fight your way through hordes of relentless enemies, lurking traps, and fearsome bosses who will try to keep you from your mission.
User reviews: Very Positive (66 reviews) - 80% of the 66 user reviews for this game are positive.
Release Date: Jun 13, 2014

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Buy Viktor: Enforcer Edition

The Viktor: Enforcer Edition includes both Viktor and the Viktor original soundtrack.

Downloadable Content For This Game


About This Game

Viktor’s story begins in Eos, a world divided by two realms: the Overworld and the Netherworld. The fragile balance between these two realms is suddenly shattered when Mephistopheles, the power-hungry leader of the Netherworld, lays siege to Overworld. After suffering betrayal within the legion, Zane, the leader of the Overworld, must turn to Viktor as his last hope.

Viktor is an action-packed, side-scrolling, twin-stick adventure with gameplay inspired by classics such as Castlevania and Megaman. Playing as Viktor, you will fight your way through a diverse spectrum of hostile environments filled with a wide variety of relentless enemies, lurking traps, and fearsome bosses who will try to keep you from your mission: finding Zane, defeating the merciless Mephistopheles, and restoring peace to Eos.


  • Story Mode with 8 Action-packed stages
  • Intense Boss Fights to test your skill and coordination
  • 3 Standard Difficulty Levels and an unlockable Hardcore Mode
  • 6 Different Weapons complete with over 30 Upgrade Options
  • New Game+: Play through the game again and keep all of your weapons and upgrades
  • Hidden equipment and artifacts to unlock additional features and abilities
  • Full Xbox 360 controller support (Emulators work too!)
  • 34 Steam Achievements
  • Steam Trading Cards
  • Original soundtrack available as DLC (included in Viktor: Enforcer Edition)

System Requirements

    • OS: Windows XP Service Pack 3 or newer
    • Processor: 1.7 GHz Processor
    • Memory: 4 GB RAM
    • Graphics: Nvidia or AMD graphics card with updated drivers, 256 MB
    • Hard Drive: 350 MB available space
    • Additional Notes: Mouse and keyboard or Xbox 360 controller
    • OS: Windows 7+
    • Processor: 2.5 GHz dual-core processor
    • Memory: 6 GB RAM
    • Graphics: Nvidia or AMD graphics card with updated drivers, 512 MB
    • Hard Drive: 350 MB available space
    • Additional Notes: Mouse and keyboard or Xbox 360 controller
Helpful customer reviews
4 of 5 people (80%) found this review helpful
4.3 hrs on record
Posted: September 16
Had this wishlisted forever, a friend gifted it to me thought it'd hop on and check it out. Spent 5 or 10 minutes getting graphics tested at different resolutions, DSR on nvidia seemed to work no problem. Then I started playing and I only stopped once, to turn on streaming so the guy who bought it could watch. Then I played for 4 hours in a row, just taking quick breaks to stretch my hands, cause I'm old. Made it to the last level and I'm just too tired to beat it, but when I wake up that level is my ♥♥♥♥♥ and New Game + is going to wish it was never born. Or it will wish I was never born, in which case I'm not going to fall asleep tonight. I might not wake up.
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2 of 2 people (100%) found this review helpful
11.4 hrs on record
Posted: August 21
Much like the description is said, this game is a two stick shooter game that took many ideas from megaman and castlevania. You start off with just dual pistols but quickly gain some new guns to carry with you with a maximum of three different weapon types you can carry at one time.

+The soundtrack is nice to listen to as you play through the game
+The controls are pretty simple with the air dash being in whichever direction your facing for a fixed distance with invulnerability
+replayability with different difficulty modes and artifact/weapon/shield hunting
+easy to pick up and play
+steam cards

-pretty standard level designs with mostly everything going left to right
-coins are lost if you get a gameover in a stage(can be saved by going to menu and returning to stage select)
-bosses can only be fought once per playthrough
-no leatherboard features which would be pretty nice thing to have to attract players for more replay value
-quite short for a game of this cost

All in all, this game was enjoyable to play through but due note that some players had issues getting the game to work.
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1 of 1 people (100%) found this review helpful
7.8 hrs on record
Posted: September 23
Very good game with amazing soundtrack. Could be a bit longer, becouse if you already know how to play it, you can finish it in 1 hour or less. At beggining it's pretty hard, but after spending some time in game, you will learn how to fight and dodge enemy attacks. Graphic is simple, but preety nice. The gameplay giving some fun, every boss is diffrent so you need to change tactic every fight. For me it's 8/10 and I'm pretty sure that someday I will play again in Viktor.
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44 of 52 people (85%) found this review helpful
3.5 hrs on record
Posted: June 12, 2014
Viktor is a twin-stick shooter/platformer, with the unique ability to shift away from enemies in a way not dissimilar from Alucard in the classic Symphony of the Night. The difference here being that our hero actually teleports a short distance, allowing him to pass through enemy attacks, traps, and otherwise impassable barriers.

The ability to shift isn’t just limited to avoiding attacks, and serves in traversing the many perilous platforms and finding collectibles and upgrades, all hidden in only the most out of reach places in each of the 8 levels. The game takes a page from classic Mega Man game design, and allows each level to be played in whatever order the player chooses. But unlike in Mega Man, the bosses at the end of each do not appear to have any particular weakness to one specific weapon, nor does beating any unlock a weapon, so there is no repercussion to playing one level before another.

All unlockable weapons are found in the stages, either in a hidden away spot or locked behind a mini-boss encounter. Killing enemies can yield currency, which is used to upgrade your weapons’ reload speed, magazine, strength, etc. You can hold three weaspons at any given time, but it’s a shame that there aren’t more inventive weapon designs beyond standards like pistols, assault rifles, and rocket launchers, given the supposed inspiration from titles like Castlevania and Mega Man.

Relatively short, the game’s levels could all be beaten in under 3 hours, tops. The desire to find all hidden upgrades and collectibles extends that time, as will any desire to take on the game’s hard and hardcore difficulties. Given that the title does not have separate save files, I’ve yet to sample the harder difficulties. As for normal difficulty, once you get into your groove, the majority of the game is fairly easy, with the boss encounters being most difficult, as they all consist of pattern memorization while you whittle away at their enormous health supply. I can only hope that the harder difficulties lead to more ferocious enemies and bosses, and not simply increased enemy attack power.

All in all, Viktor is tremendous fun. It isn’t the very best at what it does, but what it does is exceptionally entertaining nonetheless. Of the few similar titles that I can recall on steam (Bleed and Intrusion 2 come to mind) I can easily recommend Viktor as one of the superior. With several standout enemy designs, and a more than satisfying mix of platforming, exploration and gunplay, Viktor is a solid addition to anyone’s library.

If you have any questions about Viktor, leave a comment, and I'll be happy to try and answer to the best of my ability.
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16 of 18 people (89%) found this review helpful
1 person found this review funny
3.9 hrs on record
Posted: March 8
A really great mix between MetroidVania/Twin stick shooters, short but really sweet experience.

+ Great Art style
+ Nice soundtrack
+ Solid and fun platforming
+ perfect difficulty, not cheap or easy
+ nice boss fights
+ Great and satisfying weapons & upgrades

overall highly recommended, the game is kinda short (8 stages) but all of them were fun.
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