GestureWorks Gameplay is a revolutionary new way to play popular PC games. Allowing for amazingly fluid play on touch-enabled Windows 8 devices such as tablets and Ultrabooks, this unique software enables gamers to use and build their own Virtual Controllers for their favorite games.
User reviews: Mixed (72 reviews) - 50% of the 72 user reviews for this software are positive.
Release Date: Nov 5, 2013

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Recommended By Curators

"This tool is an on-screen virtual controller, which can be customized for virtually any game on Steam. Absolutely the best choice for this kinda thing."

Recent updates View all (30)

August 19

GestureWorks Gameplay Update v3.7.1.0

New Features

  • New "outline" hudgets for desktop and Android controllers
  • Works with the latest RealSense SDK

Fixes & Improvements
  • Fixed font texture release error that was crashing device resets
  • Removed broken hudget assets
  • Smarter path processing for injection paths - fixes games like MTG2015
  • Loading default shader compilers - fixes games like Race the Sun

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July 22

Gameplay 3 Virtual Controller Database Back Up

The GestureWorks Gameplay virtual controller database is back up after being taken offline for maintenance. You should see returned functionality to your dashboard and, once again, be able to download and upload your controller layouts.

Thank you for your patience while we worked through this.

-The GestureWorks Team

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“I showed it to Tycho and we both agree it’s incredible”
Gabe - Penny Arcade

About This Software

GestureWorks Gameplay is a revolutionary new way to play desktop PC games on tablets, laptops, all-in-ones, and other touch-enabled devices. Gameplay is compatible with Windows 8. Version 3 of Gameplay offers a fully enabled multitouch GUI, enhanced in-game touch gesture response, and massively expanded compatibility to include Unity and Java-based games along with extended support for 64-bit titles.

Offering a robust set of features, Gameplay allows not just for gamepad and keyboard emulation, but for whole new ways of playing. The utility supports mouse and keyboard input as well as XInput commands. These can be mapped to onscreen objects, like D-pads, joysticks, buttons, and switches, but can also be mapped to a variety of multitouch gestures. Gamers can simply link their game and enjoy touch controls as a Gameplay overlay on top of their game.
The Android Remote feature allows gamers to turn their Android devices into customizable gamepads and connect with Bluetooth to any Windows 8 device running GestureWorks Gameplay - even Windows 8 devices that are not touchscreens. Multiplayer setups are also possible with Android Remotes or other peripherals, allowing local co-op and competitive play. The Android Remote also features accelerometer support so that motion controls can be mapped to the accelerometer in the Android device.

The new HCI Pack DLC allows gamers to use a host of new HCI devices to create rich custom interaction schemes. Custom voice commands can be added to games that previously only used limited keyboard and mouse input. High fidelity 3D motion and wearable sensor gestures can be added games to compliment existing interactions or entirely replace control methods. Users can even blend input methods such as touch and voice controls or motion and touch to create hybrid controllers that open fresh new ways to experience and explore PC games.

Gameplay is great on tablets and other Windows 8 touchscreen devices, making gaming more mobile without sacrificing games that are not already touch-enabled. The concept of an editable and shareable “Virtual Controller” enables users to publish their own creations to the gameplay community. There are over 600 Virtual Controllers created by community available for download.

System Requirements

    • OS: Windows 8 and later (RT not supported)
    • Processor: 1 gigahertz (GHz) or faster
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c (or higher), OpenGL 1.1 (or higher)
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
Helpful customer reviews
8 of 10 people (80%) found this review helpful
2.0 hrs on record
Posted: June 26
I've yet to get this to work with any game at all... nice idea, but unfortunately it simply doesn't work.
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6 of 7 people (86%) found this review helpful
3.4 hrs on record
Posted: June 15
Surprisingly enough. This actually works.

-Difficult initial setup
-Very flexible
-Extremely customizeable
-Android Pairing
-Works on non-steam apps

Though, it can be a tad difficult to setup initially, it does aid greatly in turing a tablet into a real gaming power house...well..something thats not, oh say...angry birds.

Some tablets can actually skyrim (intel Z atoms anyone?)
Others, can play classic games, but really this is for those whom want a good long game, like something out of the final fantasy series, or emulation on the go, but don't have an andriod or iOS device to play that on.

Personally I own an 8in Winbook TW801 (So, 2GB ram, intel z3735)
And, it runs this quite well, just as I said, initial setup can be problematic at first, especially if you have UAC running, as it seems to prevent gameworks from working correctly.

After everything is setup however, everything is really straight forward.
I don't recommend action, or fast paced games unless you are really fast with your hands.

Furthermore, instead of just being an overlay on top of your game, that you can customize fully, you get several options to use gestures, voice, or even a full sized virtual keyboard for those moments for when you absolutely need it.
Also, you can pair an android device to your tablet to act as a controller which is another nice touch.
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2 of 3 people (67%) found this review helpful
5.8 hrs on record
Posted: July 22
Beat Liberty Island in Deus Ex using only touch controls. This thing really works.
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1 of 2 people (50%) found this review helpful
9.4 hrs on record
Posted: September 1
cant live without it
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1 of 2 people (50%) found this review helpful
12.7 hrs on record
Posted: August 8
Doesnt work at all.
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