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GestureWorks Gameplay is a revolutionary new way to play popular PC games. Allowing for amazingly fluid play on touch-enabled Windows 8 devices such as tablets and Ultrabooks, this unique software enables gamers to use and build their own Virtual Controllers for their favorite games.
Release Date: Nov 5, 2013
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Buy GestureWorks Gameplay

$9.99

Recent updates View all (11)

GestureWorks Gameplay Update v2.0.3.0

September 4

The launcher timeout duration has been increased which should help with issues on start up. Unhandled exceptions in the settings menu and on exit have been fixed.

0 comments Read more

GestureWorks Gameplay Update v2.0.2.1

August 6

We've fixed a few issues regarding launching games, including the "please launch through Steam" error and Steam restarting multiple times.

6 comments Read more

Reviews

“I showed it to Tycho and we both agree it’s incredible”
Gabe - Penny Arcade

About the Software

GestureWorks Gameplay is a revolutionary new way to play desktop PC games on tablets, laptops, all-in-ones, and other touch-enabled devices. Gameplay is compatible with Windows 8. Version 2.0 of the software was released on July 28th, 2014, and adds an Android Remote app that uses Bluetooth to make Android devices into external controllers.

Using Gameplay, gamers can download, edit, build, and share their own touchscreen controllers for virtually any PC game. Gameplay is a first-of-its-kind gaming utility. Never before have users been able to create their own custom multitouch overlays for their games.
Gameplay has a robust set of features that allows not just for gamepad and keyboard emulation, but for whole new ways of playing. The utility supports mouse and keyboard input as well as XInput commands. These can be mapped to onscreen objects, like D-pads, joysticks, buttons, and switches, but can also be mapped to a variety of multitouch gestures. Gamers can simply link their game and enjoy touch controls as a Gameplay overlay on top of their game.
The Android Remote feature allows gamers to turn their Android devices into customizable gamepads and connect with Bluetooth to any Windows 8 device running GestureWorks Gameplay - even Windows 8 devices that are not touchscreens. Multiplayer setups are also possible with Android Remotes or other peripherals, allowing local co-op and competitive play. The Android Remote also features accelerometer support so that controls like movement can be mapped to the accelerometer in the Android device.

Gameplay is great on tablets and other Windows 8 touchscreen devices, making gaming more mobile without sacrificing games that are not already touch-enabled. The concept of an editable and shareable “Virtual Controller” is also new. As the Gameplay community continues to grow and contribute we will add tools to help crowdsource Virtual Controllers for popular games. There are more than 400 virtual controllers already in our database, some authored by the Gameplay Team, but many of them shared by users.

As we continue to improve Gameplay and the community spaces on gameplay.gestureworks.com and Steam, we welcome your feedback. We look forward to seeing how you use Gameplay and we’d love to hear from you. Please let us know how we are doing.

-The Gameplay Team

System Requirements

    Minimum:
    • OS: Windows 8 and later (RT not supported)
    • Processor: 1 gigahertz (GHz) or faster
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c (or higher), OpenGL 1.1 (or higher)
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
Helpful customer reviews
35 of 40 people (88%) found this review helpful
5.3 hrs on record
It's a very useful program for Tablet PC owners. It supports most of the games and the number keeps growing. Great possibilities for setting up and creating your own controller for your favorite games. I am among the beta testers now, and I can say that GWG will certainly get better in the future.
Posted: June 12
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22 of 31 people (71%) found this review helpful
0.4 hrs on record
When I first installed this, I was getting errors on startup. I felt like I just wasted my cash. Fortunately, the bug got immediately fixed by devs and, well, it kinda went downhill from there - instead of doing my job, I spent many hours trying out various games and playing with the settings, before the battery on my T100 finally drained. If you're a gamer and you have Windows 8 powered tablet, then this software is a must-have. It's highly customizable, supports many games and works just fine. Mind blown!
Posted: June 12
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14 of 21 people (67%) found this review helpful
1.0 hrs on record
Some games don't work well with touch. But the ones that do work just fine.
Posted: June 14
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13 of 21 people (62%) found this review helpful
2.7 hrs on record
Don't work on Win 8.1 64Bit. Support is.... http://steamcommunity.com/app/296610/discussions/2/540744475056252781/

Thanks, Obama!....

[EDIT]

After the patch program works as it should
Posted: June 15
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3 of 3 people (100%) found this review helpful
5.0 hrs on record
I work with people that have developmental disadvantages and need extra sensory inputs. This software allows me to customize tablet overlays specificaly for each of my consumers needs, whether it be with a standard console controller overlay or touch inputs, or a combination of the two. I can emulate gamepads to be on one specific side, or move them around depending on the need of the consumer.

I found the UI to be sleeker and nicer to use than other programs like Joy2Key. Dragging and dropping to set up a customized overlay is simple and easy after a bit of messing around with the software. If that's beyond you they have hundreds of overlays available to download that other users have created.

This software sees constant updates as well, another advantage other similier programs lack. The devs are active and helpful on the forums, and while I have never had a problem yet their prescence on the community forums is hard to miss.

This software isn't perfect, it has DRM so you need to launch Steam to execute it, however you can close Steam and the software will continue to run just fine. I suggest adding the game you want to use this on to the Steam launcher if it's a non Steam title. I also noticed my stylus isn't responsive on some titles when I use this, and have to use my finger.

All in all I recommend this product, if you have a touch screen or know anyone with a developmental disadvangate this program is a neccessity. It just is. Gestureworks really is the best out there at the moment at doing what it does.
Posted: September 12
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