About the Software
is a revolutionary new way to play desktop PC games on tablets, laptops, all-in-ones, and other touch-enabled devices. Gameplay is compatible with Windows 8. Version 2.0 of the software was released on July 28th, 2014, and adds an Android Remote app that uses Bluetooth to make Android devices into external controllers.
Using Gameplay, gamers can download, edit, build, and share their own touchscreen controllers for virtually any PC game. Gameplay is a first-of-its-kind gaming utility. Never before have users been able to create their own custom multitouch overlays for their games.
Gameplay has a robust set of features that allows not just for gamepad and keyboard emulation, but for whole new ways of playing. The utility supports mouse and keyboard input as well as XInput commands. These can be mapped to onscreen objects, like D-pads, joysticks, buttons, and switches, but can also be mapped to a variety of multitouch gestures. Gamers can simply link their game and enjoy touch controls as a Gameplay overlay on top of their game.
The Android Remote feature allows gamers to turn their Android devices into customizable gamepads and connect with Bluetooth to any Windows 8 device running GestureWorks Gameplay - even Windows 8 devices that are not touchscreens. Multiplayer setups are also possible with Android Remotes or other peripherals, allowing local co-op and competitive play. The Android Remote also features accelerometer support so that controls like movement can be mapped to the accelerometer in the Android device.
Gameplay is great on tablets and other Windows 8 touchscreen devices, making gaming more mobile without sacrificing games that are not already touch-enabled. The concept of an editable and shareable “Virtual Controller” is also new. As the Gameplay community continues to grow and contribute we will add tools to help crowdsource Virtual Controllers for popular games. There are more than 400 virtual controllers already in our database, some authored by the Gameplay Team, but many of them shared by users.
As we continue to improve Gameplay and the community spaces on gameplay.gestureworks.com
and Steam, we welcome your feedback. We look forward to seeing how you use Gameplay and we’d love to hear from you. Please let us know how we are doing.
-The Gameplay Team