Ballistic Overkill is a fast paced PvP shooter. Select one of 7 classes, each with their own skills and weapons. Make multiple loadouts with each, creating different builds within the same character. No wimpy support classes, in Ballistic everyone is a killer!
User reviews:
Recent:
Mostly Positive (272 reviews) - 70% of the 272 user reviews in the last 30 days are positive.
Overall:
Very Positive (3,099 reviews) - 80% of the 3,099 user reviews for this game are positive.
Release Date: Mar 28, 2017

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Recent updates View all (56)

May 23

1.3.6 - Hotfix

Hello Folks! The last update changed some fundamental parts of game to introduce many new features. That cause problems to many users and like we discussed over Discord and foruns, we are working as fast as we can to make it stable again.

This update should fix most of these problems. Others can take a little longer and may be fixed in a next update.


Game doesn't open
Ballistic now saves all user preferences in local files, which is great because you won't lose your graphic or control settings each time the game updates. For some reason, some systems were not able to write the correct resolution and fullscreen settings for the first time, making the game display just a black screen. We pushed this detection a little further to avoid problems. If you still can't run the game, try to edit BallisticConfiguration files in the instalation folder.

Editing the file outside the game with Notepad should now have a more consistent behaviour as well.

For Linux Users: If you're still having problems to launch the game, add this command to your Steam launch options.

-screen-fullscreen 0

Wrong loadouts in Soldier Screen
By introducing the Sledgehammer, the unlock order of all Tank weapons changed. That caused the Soldier screen to display completely wrong loadouts. We were forced to reset everybody's loadouts to fix this problem. Don't worry, your player progression is unchanged.

Performance regression
Detect performance regressions can be tricky sometimes and we may never be done optimizing the game. A few things that would help:

For design and performance reasons you will now see your teammates identified by an arrow instead of their outlines in the distance. This is not just a cleaner solution but prevent the characters to be rendered all the time.

Since your resolution was reset to your monitor's maximum resolution by default, you may have to revisit the settings screen and decrease the resolution to something more suitable to you video card.

We belive there are still possible optimizations. Let us now if your game is still slower compared to version 1.3.5

Bug fixes
We fixed lots of bugs related to the queue system and spectator mode. All the flow should be smoother now.

We will keep you informed of new bug fixes and improvements.

Thanks for playing Ballistic Overkill!

27 comments Read more

May 16

1.3.6 - Playing with friends



The first post-game launch update arrives with lots of improvements on the match selection system and server configuration, making life easier for those who want to play with friends and create teams.

This is the first of many planned updates that will enhance the experience of creating teams and interacting with other players. We keep, as always, doing game balancing, bug fixing and content additions alongside these main improvements.


Find Your Friends on Home Screen
This new feature allows you to see, on the game home screen, which of your friends are playing Ballistic Overkill, allowing you to immediately join to the same server that they are playing. This feature will be the foundation of the clan system, that will be available in the future. In order to make this system the best possible, we rewrote a considerable part of the code that connects players into matches, you can learn more about these changes below.

New Queue System
It is now possible to enter in any server you want, even if that server is full. Doing so will make you a spectator in your friend’s match until a vacant position on your team becomes available. This way, newcomers will enter in a queue, joining the match in an organized way. It will be much easier to organize teams then.

Game lobby screen and private matches no longer exist, players can now organize their teams from inside a match. We still offer the ability to create password-protected servers for those who want to play with big groups of friends.

Team Selection
Players are asked to choose a team before their first spawn instead of being automatically placed in the team with less members. We still enforce a minimal difference in team sizes to avoid unbalanced teams. When this happens, you have to wait in the queue until the teams are balanced again. Different from what happened before, however, you will never be blocked from changing teams (with the only excepting of when the match is nearing its end). This change is crucial for the new game modes that are coming.

Spectator Mode Changes
Spectator Mode was remade to let both players and spectators join matches by the same method. Spectator mode is more accessible from the respawn screen, behaving as if it were a soldier class. You can join a match as a spectator at any time, but if you want to join a team to play you’ll be placed in a queue just the same.

Teammate Outlines
We changed characters outlines to allow players to see their teammates through walls, encouraging even better teamplay.

Gold Badges
All classes with level 100 or more will have a golden badge instead of a silver one. Be extra careful when finding one of these in the enemy team!

New Weapon: Sledgehammer
The tank can now unlock a brand new weapon, one that greatly helps him in close quarters combat.The Sledgehammer is a melee weapon with a slow fire-rate, but massive damage. Unaware Shadows may have an unpleasant surprise when getting close to a Tank.

New Melee Animations
Melee weapons received new animations for sequential attacks.

New Weapon Stats Screen
The weapon Information Screen on the Soldiers Tab was redesigned to make it easier to find your available skins to equip.

New Antialiasing Modes
We’re aiming to give more flexibility on game graphics configuration options. Advanced users who want to can now access them through a text file in the Ballistic Overkill installation folder. On top of an improved version for the standard FXAA, we added the possibility of switching to MSAA, of 2x, 4x or 8x. It's possible to combine both modes, for those who want to take the game graphics to the next level:

- FXAA
- MSAA2X
- MSAA4X
- MSAA8X
- MSAA2X + FXAA
- MSAA4X + FXAA
- MSAA8X + FXAA

See the comparison:
https://s3.amazonaws.com/ballistic-marketing/ballistic-patch-notes/136/antialiasing_comparison.jpg

Custom Server Commands
We added a few commands to help those who create their own servers manage them with ease. If you are a server host you can type these in the chat anytime during a match.
  • ./list
    Lists in numeric order, all players in the match.

  • ./kick [player number from the list]
    Kicks the player identified by that number.

  • ./blacklist [player number from the list]
    Permanently kick and ban the player identified by that number in this server.

  • ./prioritylist [player number from the list]
    Includes the player in the priority list. This will give him priority in any future queue in this server.

To manage banned and priorized players in your servers, you can always manually edit the file BallisticConfiguration.serverdata in the custom server folder.

Vulkan and Metal Support
Linux and MacOS users can celebrate! It is now possible to choose the Ballistic Overkill graphic API through a launch command in Steam properties. Vulkan API is relatively new and may have some bugs. The available APIs are:

-force-d3d9
-force-d3d11
-force-vulkan
-force-metal
-force-glcore

You can check out which graphic API is running by looking at the bottom left corner in the home screen, next to the game’s version.

Balance Changes

Melee Weapon Changes
One thing that made melee weapons tough to get right was their ability to kill anyone instantly with a backstab. This was done automatically, regardless of the weapon damage or the target’s health.

We’re changing this system to allows us to balance the backstab itself via a multiplier so we can have more variance to it. On top of that, we changed the valid angle of attack of melee weapons by reducing it across the board to avoid situations where hits seemed unfair or too easy to aim.

  • Backstab Multiplier added
    • Melee weapons won’t kill instantly on backstabs. Backstabs are now considered critical hits (similar to a headshot from a regular weapon). This means that each weapon has it’s own multiplier, allowing for extra variety in that weapon class.
    • You can check the actual values of Backstab Multipliers in the character sections below.
  • Melee Strike angle reduced slightly on all melee weapons

Tank
We felt that Tank needed an extra option of “fast moving sidearm”. The current only weapon that fits this description is the Blackhawk. We hope that Tanks who want to be a swifter than normal will find the Sledgehammer as a suitable choice. It allows the Tank to serve Shadow some of that sweet melee action he seems to love.
  • Weapons
    • Sledgehammer added
  • Unlocks
    • Sledgehammer added as the new level 2 unlock
      • All other weapons pushed up in the progression
    • Rampart and Brigand unlock position switched
    • Raging Bull and Last Stand unlock position switched
  • Skills
    • Raging Bull damage reduction increased from 30% to 50%

Shadow
Shadow has been very dominant in the current meta. More specifically, a certain kind of Shadow... We hope some of the changes introduced will help players counter this strategy, while still keeping it a viable choice.
  • Weapons
    • Xian
      • 150% Backstab Damage Multiplier added instead of an instakill.
    • Ninjaken
      • Attack Speed increased from 100 to 120
      • 200% Backstab Multiplier added instead of an instakill.
    • Shinobi
      • Movement speed reduced
      • 50% Backstab Multiplier added instead of an instakill.
    • Unlocks
      • Vampire and Shadow Walker unlock position switched

Marksman
Marksman received the current version of Awareness as an extra trait while the skill itself was buffed. We hope this helps differentiate the class from others, while also making the skill itself more reliable.
  • Skills
    • Trait buffed
      • All enemies are revealed on the map for 1 second every 5 seconds. This ability reveals even invisible opponents.
    • Awareness
      • Time to activate reduced from 5 to 2 seconds.

Bug Fixes and Improvements
  • Fixed a bug that eventually freezes the free camera from the Spectator Mode.
  • Fixed a series of validation errors on weapons skins.
  • Reduced the overall memory usage.
  • Hungarian language added.
  • Fixed a bug that made the camera shake in a wrong intensity when the player gets hit by certain weapons.
  • Fixed an audio bug that tied voice commands volume to general sound effects volume
  • Fixed a problem that makes the Reset Statistics Button reset achievements too.
  • Fixed a bug that makes the glass breaking noises too loud.
  • Fixed a bug on Lone Wolf skill (Wraith) that allows allies positions to interfere with the skill’s effect.

Cheers!

91 comments Read more

About This Game

  • "It's insane, fast paced, and action packed in a way that's fun, and tactical." Spifferino, Steam User
  • "Can be enjoyed by both casual and competitive gamers." Skyrunes, Steam User
  • "I've really enjoyed playing this game through different versions to watch it evolve and once it's finished it's going to be a really fantastic game." Liamdawe, Gaming on Linux

Ballistic Overkill is a fast paced PvP shooter. Easy pick up and play, no complicated setups or rules: it’s kill or be killed!
  • Over 80 weapons
  • 7 Classes
  • 10 Maps
  • 4 Game Modes
  • Steam Market integration

Classes


Select one of 7 classes, each with their own skills and weapons. Make multiple loadouts with each, creating different builds within the same character. No wimpy support classes, in Ballistic everyone is a killer!
  • Berserker – deadly close combat rushdown expert
  • Vanguard – master of field survival and assault specialist
  • Wraith – infiltrator and ranged assassin
  • Shadow – master of speed and stealth assassinations
  • Grenadier – bane of the campers and explosions maniac
  • Tank – towering machine-gun toting survival expert
  • Marksman – perceptive and adaptable intelligence specialist

Steam Market


With over 80 weapons ingame, there's ever a new way to kill your enemies in Ballistic. But even better, all weapons have droppable skins that you can trade and/or sell through the Steam Market system. Every couple of months, the drop Season changes, allowing players to drop different skins and seek different accessories.
  • Class based lockboxes
  • 2-4 drops per week
  • No keys required to open lockboxes
  • 5 different item rarities: common, advanced, special, elite and legendary
  • Collect skins to gain access to special season based accessories

Maps and Modes


From parks, to malls, to abandoned hospitals and factories, Ballistic covers a wide variety of locations in its 10 maps. Some are large and some are small, but all of them have personality and something that makes it unique. All maps have multiple game modes available, including:
  • Team Deathmatch
  • Free for All
  • Capture Point
  • King of the Hill

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or newer
    • Processor: Intel Core 2 Duo 2.0 GHz or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 7 or newer
    • Processor: Intel Core i5 2.5 GHz or better
    • Memory: 4 GB RAM
    • Graphics: GeForce 8000 Series or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    Minimum:
    • OS: Mountain Lion
    • Processor: Intel Core 2 Duo 2.0 GHZ or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000 or better
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Recommended:
    • OS: Mountain Lion
    • Processor: Intel Core i5 2.5 GHz or better
    • Memory: 4 GB RAM
    • Graphics: GeForce 8000 Series or better
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    Minimum:
    • OS: Linux Ubuntu 12.04 or newer
    • Processor: Intel Core 2 Duo 2.0 GHZ or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000 or better
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    Recommended:
    • OS: Linux Ubuntu 12.04 or newer
    • Processor: Intel Core i5 2.5 GHz or better
    • Memory: 4 GB RAM
    • Graphics: GeForce 8000 Series or better
    • Network: Broadband Internet connection
    • Storage: 8 GB available space

What Curators Say

28 Curators have reviewed this product. Click here to see them.
Customer reviews Learn More
Recent:
Mostly Positive (272 reviews)
Overall:
Very Positive (3,099 reviews)
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