Battlepaths is a loot-centric and addictive 2D-RPG featuring neat monster hacking, an excellent loot system, and great variety in character development. Learn skills, use powerfull potions, and hunt down the Chaos Overlord.
User reviews:
Recent:
Mixed (12 reviews) - 58% of the 12 user reviews in the last 30 days are positive.
Overall:
Mixed (664 reviews) - 68% of the 664 user reviews for this game are positive.
Release Date: Oct 28, 2012

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Downloadable Content For This Game

 

Recent updates View all (12)

May 23

Version 1.8 Released

Version 1.8 comes with a detailed status panel for creatures and game objects, a rebalanced weapon set, and a couple of fixes that some of you might have waited for.



Once you've battled a certain amount of a specific enemy type, the newly implemented status panel will show detailed information about their stats and allow you to optimize your tactics for coming encounters. Those deadly snakes here have their weak spot revealed already: zero resistances and low hitpoints! That makes them the perfect target for any kind of magical damage and/or effects that are triggered by potions or weapon enchantments. Any non-Dex build should account for that before going into battle or avoid them in the first place.

On the other hand, the panel allows you to examine your character's state and find out what enchantments are currently active and how long they will last, among other things. This time, I had my Speed build equipped with a sword that has a chance to cast an accuracy buff when striking to compensate for the lack of Attack Rating.



Also, Battlepaths says goodbye to XNA and now runs on MonoGame, which should fix many of the issues that several gamers encountered when trying to run the game.

Changelog

  • added a status panel for creatures and game objects
  • rebalanced stats of common weapons
  • tweaked the drop system
  • all smith items are now enhanced with a small chance to be superior
  • fixed fullscreen issue where fullscreen would not work on machines with multiple monitors attached
  • fixed several issues that made the game crash on certain systems
  • fixed several issues that prevented the game to run on certain systems

If you haven't already, why don't you join us on our Facebook Page to stay up to date with what we are working on, namely Battlepaths Ultimate and Undead Legions Resurrection!

6 comments Read more

May 3

Version 1.8 Beta - Fullscreen Fix, Platform Fixes, New Features

Hello there!

Another update is currently available as a beta and it should fix many of the problems that some of you might have had with the game. In particular, the game should now

  • Run on all Windows platforms (including Windows 10)
  • Run on many more Linux distributions without extra work
  • Run in fullscreen mode on all systems and platforms
And of course, there's no Battlepaths update without new stuff. This time, we added a detailed info panel for creatures and game objects that shows up when moving the mouse cursor over them. Also, we've rebalanced the stats of all common weapons to make them more attractive compared to the uniques.

public beta access with pw: srdfs978fw23f

We'd love to hear from you in the corresponding discussion thread!

http://steamcommunity.com/app/296050/discussions/0/357284131800000343/

For the beta, you might need to install the .NET Framework 4.5 on your Windows machine manually to get the game running. In the official release, this will be taken care of by the Steam client.

5 comments Read more

About This Game

Battlepaths is a loot-centric and addictive 2D-RPG featuring neat monster hacking, an excellent loot system and a huge variety of character development. Learn skills, use powerfull potions, and hunt down the Chaos Overlord. The battle begins in Babatula, the first of three big realms to explore.

Battlepaths offers a sophisticated drop system that generates countless different items along with more than 50 unique items. The character customization allows you to create a unique hero with its own strengths and weaknesses. You can build a heavy, damage dealing tank, a deadly ninja that utilizes high speed and agility to attack his victims from out of nowhere, a true master of mind who crushes his foes with powerful combinations of special abilities, or something in between.

You can choose to play in different realms that each have their own landscape and their own set of creatures. The many superior items you will find can be exchanged between different characters, one of which will eventually become the first powerful enough to face the Chaos Overlord.

Prepare yourself for Battlepaths!

System Requirements

    Minimum:
    • OS: XP
    • Processor: 1.6Ghz CPU
    • Memory: 512 MB RAM
    • Graphics: Direct3D support
    • DirectX: Version 9.0
    • Storage: 175 MB available space
    • Sound Card: Any
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (12 reviews)
Overall:
Mixed (664 reviews)
Recently Posted
tiagusalex
( 18.7 hrs on record )
Posted: June 28
Don't expect Dragon Age or The Witcher here.
It's simple, kind of retro and it's fun though.
2D turn-based hack-n-slash?
Helpful? Yes No Funny
Plato
( 35.7 hrs on record )
Posted: June 4
Not sure why all the negative reviews. Sure, this game becomes tedious trying to 100%, and the character graphics stay the same as you change your armor (slight graphic changes as you Level Up), but for the price, I think this game is great. It's all about upgrading and leveling up in order to progress and complete the game. This game has great controller support, decent top view graphics and a nice upgrade system. There are 3 Realms to fight through with different enemies in each, and a Hall of Challenges Mode. I'll give this game a good 7 out of 10, for the fact it plays well, has a lot of items, and a good difficulty level.

It does get repetitive however trying to complete the Achievements. The Realms only take about 10 hours to complete, and another 20 for the other Achievements, and then much longer if you get into the Hardcore Achievements. Still recommend this for anyone with a gamepad, looking for Achievements & Cards and just something new for their Library.
Helpful? Yes No Funny
nerloch
( 13.9 hrs on record )
Posted: June 3
Battlepaths is the best Jon Arbuckle game on steam where you whack and smack people and monsters on their face. In fact, it's the only Jon Arbuckle game where you whack and smack, it would make Garfield puke its guts out.

The game as a rogue-lite sometimes adoringly looks similar to the pen and paper version of Dungeons and Dragons, where you meet your friends, play with basic card cutouts of heroes and villains and battle maps, and in general have a grand ol' time. Other times though, Battlepaths' simplicity of combat and looting serves to a fault filled with frustration and eyes rolling.

Graphics are simple and funnily-cartoonish 2D fare that looks okay and functional overall, with enough color and variety, Animation however, is almost non-existent. You move like a cardboard cutout (meaning you don't move at all, you just spawn to the next spot) and only move a hand up and down in the air, which represents either an attempt to fight or a fist-shaking at the game creators for giving everyone no animations whatsoever,

As for the story, there is none: You play as Jon Arbuckle which for some reason in this game calls himself Rick, a would-be adventurer. You make a character, choose a level of difficulty, you start with the first zone, pick up the most generic quests possible, whack stuff that moves, you level up, and finally as you grow stronger, you unlock new area with more dangerous stuff that needs to be whacked some more.

There is music and sound... which are completely unobtrusive and forgettable, that you'll soon turn a podcast and do some multitasking.

The battle system, which is a bread and butter for all rogue-lite games, in Battlepaths is very simple where you have only one attack until you unlock up to four, very simplistic special combat moves and effects, either passive or active. Which is fine and even kind of a relaxing, until the game decides to put some effort to it, and introduce enemies with gazillion hit points, or ranged units that have a chance to hit you three or four times in a row per your move. Yes you read it right, you move one block at a time, while enemy ranged units stand from several blocks away, happily filling you with arrows and ice/fireballs while you can do squat. Meaning, in later part, the game uses cheap and annoying tricks to increase the difficulty.

You can call upon beasts from the bottle to fight at you side, which is a cool idea, except they are weak and have next to zero intelligence. They are fine if you spawn them right next to your enemy, as they attack them, but if an enemy is a couple of blocks away, chances are your summoned beast is only going to give them a threatening glance as they refuse to move or attack.

Looting system is a bit more complex, with enough variety to satisfy that inner crave to bogart everything. You can also upgrade loot with augmentation stones which give random benefits, as well as cancel upgrades or re-arange upgrades with appropriate magic stones.

Overall, Battlepaths is a solid, if uninspired game that is going to offer you 5-10 hours of average fun. And for a price it's asking, you could do far worse.
Helpful? Yes No Funny
reddit.com/r/SuicideWatch
( 3.8 hrs on record )
Posted: June 1
Product received for free
Extremely cheap (your character model never changes, i.e. he will still use a knife even if u give him an axe) indie rpg. Boring and there are simply better games that cost the same during a sale (torchlight, etc)
Helpful? Yes No Funny
ShadowsFear
( 10.0 hrs on record )
Posted: May 24
I recommend this one, its an uncut diamond.
Helpful? Yes No Funny
PiRc #HAX1
( 1.5 hrs on record )
Posted: May 22
Product received for free
I got this game for free and had some good time playing it. I wouldn't pay 4.99 for a game that offers running&killing thigs. One thing I especially dislike is a fact that my character holds a knife no matter what weapon I equip - his look does not change even if I change armor.

Also, the gameplay has nothing much to offer so it gets boring after an hour.
Helpful? Yes No Funny
Optimus_Mega
( 0.5 hrs on record )
Posted: May 21
I don't really hate this game; but there isn't much to like either. This game is very middle of the road, so much so that it's not really something I'm going to come back to. After entangling with enemies until they could stand no more, or I died due to some strong enemy interupting, it just felt like the game was melting into the background as I played it. The penalty for death is negligible, as enemies are neither refreshed of health, or even replenished as a mob. It's more like a game of "How much you can stand, before you get bored."It probably wouldn't take much to finish this game; but I don't really feel like playing such a boring RPG. This game is far more simplistic than stuff I'd find on the NES, without much of a challenge to it either. Definitely not worth purchasing... If you really need something like this, I would suggest something at least challenging like Ys.
Helpful? Yes No Funny
Lee
( 4.8 hrs on record )
Posted: May 20
just card ^^
Helpful? Yes No Funny
Fran Chan
( 0.9 hrs on record )
Posted: May 18
This game is unbelievably bad.
It's what a silly fun Diablo could have been, but failed miserably in the process.
Helpful? Yes No Funny
demontrace
( 10.4 hrs on record )
Posted: May 8
This game is trash.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
35.7 hrs on record
Posted: June 4
Not sure why all the negative reviews. Sure, this game becomes tedious trying to 100%, and the character graphics stay the same as you change your armor (slight graphic changes as you Level Up), but for the price, I think this game is great. It's all about upgrading and leveling up in order to progress and complete the game. This game has great controller support, decent top view graphics and a nice upgrade system. There are 3 Realms to fight through with different enemies in each, and a Hall of Challenges Mode. I'll give this game a good 7 out of 10, for the fact it plays well, has a lot of items, and a good difficulty level.

It does get repetitive however trying to complete the Achievements. The Realms only take about 10 hours to complete, and another 20 for the other Achievements, and then much longer if you get into the Hardcore Achievements. Still recommend this for anyone with a gamepad, looking for Achievements & Cards and just something new for their Library.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
13.9 hrs on record
Posted: June 3
Battlepaths is the best Jon Arbuckle game on steam where you whack and smack people and monsters on their face. In fact, it's the only Jon Arbuckle game where you whack and smack, it would make Garfield puke its guts out.

The game as a rogue-lite sometimes adoringly looks similar to the pen and paper version of Dungeons and Dragons, where you meet your friends, play with basic card cutouts of heroes and villains and battle maps, and in general have a grand ol' time. Other times though, Battlepaths' simplicity of combat and looting serves to a fault filled with frustration and eyes rolling.

Graphics are simple and funnily-cartoonish 2D fare that looks okay and functional overall, with enough color and variety, Animation however, is almost non-existent. You move like a cardboard cutout (meaning you don't move at all, you just spawn to the next spot) and only move a hand up and down in the air, which represents either an attempt to fight or a fist-shaking at the game creators for giving everyone no animations whatsoever,

As for the story, there is none: You play as Jon Arbuckle which for some reason in this game calls himself Rick, a would-be adventurer. You make a character, choose a level of difficulty, you start with the first zone, pick up the most generic quests possible, whack stuff that moves, you level up, and finally as you grow stronger, you unlock new area with more dangerous stuff that needs to be whacked some more.

There is music and sound... which are completely unobtrusive and forgettable, that you'll soon turn a podcast and do some multitasking.

The battle system, which is a bread and butter for all rogue-lite games, in Battlepaths is very simple where you have only one attack until you unlock up to four, very simplistic special combat moves and effects, either passive or active. Which is fine and even kind of a relaxing, until the game decides to put some effort to it, and introduce enemies with gazillion hit points, or ranged units that have a chance to hit you three or four times in a row per your move. Yes you read it right, you move one block at a time, while enemy ranged units stand from several blocks away, happily filling you with arrows and ice/fireballs while you can do squat. Meaning, in later part, the game uses cheap and annoying tricks to increase the difficulty.

You can call upon beasts from the bottle to fight at you side, which is a cool idea, except they are weak and have next to zero intelligence. They are fine if you spawn them right next to your enemy, as they attack them, but if an enemy is a couple of blocks away, chances are your summoned beast is only going to give them a threatening glance as they refuse to move or attack.

Looting system is a bit more complex, with enough variety to satisfy that inner crave to bogart everything. You can also upgrade loot with augmentation stones which give random benefits, as well as cancel upgrades or re-arange upgrades with appropriate magic stones.

Overall, Battlepaths is a solid, if uninspired game that is going to offer you 5-10 hours of average fun. And for a price it's asking, you could do far worse.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
55 of 67 people (82%) found this review helpful
4 people found this review funny
Recommended
4.5 hrs on record
Posted: December 17, 2014
It's often that I wish there was a third button, one that pats the devs in the back and says: "A for effort, now on to making something better".

There's little actually wrong with this little turn based hack&slash game. It's partially procedurally generated, you can collect some (not superbly interesting) loot, do "kill all orcs" and "clear the dungeon" types of quests, level up some basic stats, push some levers in dungeons, and teleport back to the base village to sell or stash your stuff. The price for it is right, it isn't badly made, I don't hate the graphics and I actually enjoyed the music and sound design. But there is little really interesting or novel here, and the gameplays is frankly eh... dull.

So yuh, I don't feel like these devs did enough wrong to deserve a downvote. But in a world where you can regularly pick up Torchlight and even Torchlight II for the same price tag, I just don't see why you'd choose this game instead.
Was this review helpful? Yes No Funny
70 of 97 people (72%) found this review helpful
Not Recommended
16.9 hrs on record
Posted: June 13, 2014
It plays like a roguelike, but it's basically just a generic loot-driven RPG. It has really inconsistent balance (scenarios 1 and 2 are really easy, and then scenario 3 killed me a whole lot, for instance) and a bunch of mind-bogglingly bad design decisions, too, like the Halls of Challenge not giving any XP at all.

In the end this is a game I can't really recommend to anyone! Go play a good loot-driven RPG (see: Titan Quest, Torchlight 2, Diablo 3, The Incredible Adventures of Van Helsing), a good turn-based RPG (Avadon or Avernum), or a good roguelike (ADOM, Tales of Maj'Eyal) depending on what made you look at this game.

(EDIT: Version 1.7 added the ability to get XP in the Anti Babatula area of the Halls of Challenge, and quite a lot of it. This makes hitting level 35 much more reasonably possible by running through the Anti Goblin Cave a few times, if you're really determined to do that.

It still doesn't fix most of my problems with the game, but it was worth pointing out.)
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29 of 35 people (83%) found this review helpful
2 people found this review funny
Recommended
22.8 hrs on record
Posted: May 28, 2015
I got this game as a bundle and really cheap so I didn't start with very high hope for this game.

Well I was right! Don't put very high hope for this game.

On Steam review I can only choose Yes to recommend and No to not Recommend. But sometime like this game i would love to have an option "Neither".

This is not a terrible game but it's just too simple. It's simpler than the old Windows 3.2 Game Castle in the Winds. Which i played over 20 years ago.

The graphic is decent for indie, The Combat is very simple and there are not much choice for spells and ability.

Basic you build up your character and use ability to cover the short coming in order to get though tough fights.

You had to save and exit many times to level up and get items to win the tough fights.

I have just played 1 game of hardcore to get achievements and 22 hours later, right after I get the last achievement that require me to play hardcore I died on the last floor of Brutal challenge room.

This means i have to start over. But since i already achieved over 60% achievements and all the rest ones are just more grinding of exact same content over i don't think i will play this game for a second time.

Over all I would rate this piece 5/10. If you can get this game cheap and there are no other game for you to play... Give this piece a try.
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32 of 45 people (71%) found this review helpful
Recommended
16.3 hrs on record
Posted: June 5, 2014
This game is like a simplified version of Dungeons of Dredmor but without the humor. It feels more like a glorified flash game. That said, I am still enjoying it for what it is. If your in the mood for something light, give this a try.
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42 of 64 people (66%) found this review helpful
Recommended
6.6 hrs on record
Posted: May 31, 2014
This game is a very fun, fast turn-based arpg. It reminds me alot of diablo (I think the background music in the town of Babatula is intentionally similar to the in-town music in diablo), but is a deeper game with its own unique style and character. There is a lot of loot and great variety of ways to build your character, Rick. I like the 2d, almost cartoonish character graphics and the art in general. This is some of the best turn-based hack and slash you can get for 5 bucks.

I also bought this game on Xbox Live in 2012- btw, shame on xbox for their shoddy support for indie games - I owned my xbox 360 for 5 years before I even realized there were indie games available. Xbox does nothing to promote indie games despite the large number of quality games, frequently available for just a dollar.
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24 of 33 people (73%) found this review helpful
1 person found this review funny
Recommended
94.7 hrs on record
Posted: November 25, 2014
The trailer for this game is exactly what you get, so if you enjoyed it, you will enjoy this game. It is a combat-based action RPG in the style of an older Diablo game with a focus on straightforwardness, simplicity, and an absurd, lovable, and cartoonish style. The main character, Rick, is a melee fighter that you can augment by choosing different stats and items to wear.

Like Diablo, the fun of the game is in beating things up and finding items. Rick accomplishes both of these by slamming his knife into enemies until they die in Rogue-like fashion. The strategy comes how you plan ahead by choosing what to wear, what to carry, where to stand, etc. rather than the actual combat, which is mostly just your stats comparing with the monsters and deciding how to use your consumable items. You also have a special meter that can be used to give yourself a boost for a short time. It's easy to understand and enjoyable.

Once you finish the game, you can try again with a different character and a stat focus. There are 9 or 10 special abilities you can pick as you level, some of which are passive. You can have up to 4, but some of them won't be relevant for the way you're playing. For example, I wouldn't choose a power like Flash (which uses your special meter to teleport you) on a character focused on Strength and Speed because I would never have enough Willpower to use it consistently. Or similiarly, I wouldn't choose Eagle Eye (which raises your attack rating and critical hit rate) on a character with a high Dexterity because I would already be hitting everything accurately and it would be redundant. You can choose a special ability to focus on one path, use in an emergency, or to balance out a weakness. There are enough different combinations and achievements to play through the game several times if you want.

If the store page appeals to you and you're looking for a light, enjoyable game, I recommend this. It's exactly what it looks like and it has enough depth for me to enjoy 90+ hours.
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17 of 21 people (81%) found this review helpful
1 person found this review funny
Not Recommended
14.4 hrs on record
Posted: October 27, 2015
The looting is fun for a while, but later on the level designer says "Screw it, I'm just going to place all the toughest monsters here, and hope the player won an RNG roll and got some kind of game breaking weapon". Which would be fine if the game were engaging enough to warrant grinding. But it's not.

It's on sale for under a dollar often enough. Buy it then, if you need a time killer in your library.
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45 of 73 people (62%) found this review helpful
2 people found this review funny
Not Recommended
5.2 hrs on record
Posted: November 23, 2014
In short: it's turn-based casual simplified Diablo.

No,really, quests that are "kill them all", respawning monsters/loot, suffix-prefix loot system, magic drop boosts, two-three meaningful parameters (DPS, attack/defence (chance to hit/be hit), three resistances). And that's all.

If you are fond of err... flash-like rogie-lite games, it can be your game. Otherwise - too cheap and simply. Worth to spend one-two coffee-breaks in my opinion, but no more. 60/100.
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