tl;dr -> If you are running a potato that cannot support flash games or Diablo 1, I would STILL skip this game. Save your few dollars for some fast food.
I traded for this game and was initially interested in the concept of the game, however, I came out with a very unsatisfying experience. I tried hard to give this game a chance, I really did, but there are just an endless amount of better alternatives out there. I've written a lot of reviews, and one thing I always try to focus on - especially after following YouTuber Totalbiscuit's videos for a while - is whether or not a game is worth your time and investment. Unfortunately, I sincerely believe that this game is not worth your time and resources. Play Diablo 1 or even some free flash games on gaming websites like Kongregate or Newgrounds. I will add that I most likely have a heavy bias in critiquing this game, as the game I have played the longest in my entire life was Diablo 2. I also have invested a considerable amount of time in Path of Exile. The action-RPG genre is one of my most favorite, and I have played many turn-based ones on websites like Kongregate, almost all of which have been more fleshed-out and polished than this.
If you like casual gameplay, 2D turn-based combat, and light RPG elements, then you may end up liking this game. I would still advise you to consider other alternatives.
The aesthetics are average - the detail and variety in the backgrounds and character models is decent. I understand this is an indie game, however, one thing that bothered me (I am a big aesthetics ♥♥♥♥♥) is how none of the equipment you use appears on your character. Instead, you will periodically upgrade how your character looks as you progress through the game (until you get the golden armor and sword). I have played basic flash games that have this aesthetic feature, so I think something that costs this much should at least have a few aesthetic features available.The sounds and music are nothing fancy, I muted everything within an hour of playing and used my own music. The story and quests are very bland and follow Diablo's basic formula of "go here and kill x." The variety of loot is very large, however, it again feels insignificant to me because of the lack of visual feedback.
The controls are very simple and the learning curve is minimal. There is enough feedback given to make sure you do not get lost during your playthrough, and the levelling up system is very, very basic. When you die, you can respawn at the cost of a small percentage of your gold and experience. There are a number of realms you can travel to, each unlocked as you progress through the story.
During gameplay, you move around in a grid-based world. When you encounter enemies, each time you move/do an action, all enemies will respond accordingly - completing one "turn." If you open your inventory and drink a health potion, for example, you will use up your turn, allowing enemies to move around. To attack, you just have to move your character in the direction of an enemy to attempt to hit them. Combat is very bland with basic combat animations and sound assets. Depending on the weapon you use, you will also gain weapon mastery experience, and each level grants you bonuses to damage and attack rating (chance to hit). You can not use magic in this game.
Overall, the game offers a very mediocre experience, and I implore anyone interested in this kind of game to research alternatives, since there are a lot of better ones available (many of which are free). At the time of writing this review, the game is on a week long deal for $2.19 CAD, and I still think that is too much to spend on Battlepaths.
Do not recommend.
DJSF @DJSF's Rogue Reviews