Reading the reviews which give this game a thumbs up, it seemed like it would be right up my alley. Randomly generated dungeon? Difficult but fair gameplay? Inspiration from the 'Souls' series? A liking to Legend of Dungeon? Take my money!
But don't let any of these fool you. What you get is an overpriced, bare-bones, sleep-inducing and repetitive game. This really needs to be labeled as Early Access because there's nothing to this game for the price-tag. I'm sure the developer has plenty more to add in the future but as of the time of this review, this game has nothing to keep you interested for more than 3 hours, max.
The dungeon itself is very uninspired. The weapons all function exactly the same. Every sword, every bow, every staff... exactly the same. You cannot sell nor even DROP any of your weapons, so prepare to be battling with scrolling through your weapons the whole way through. There's no armor drops, so zero customization there, and the stats are boring and should probably just automatically upgrade instead of making you pause the game, go into your menu, and add one point into a stat which doesn't make you feel any cooler, stronger, or tougher.
There is some enemy variety, but it takes way too long before you encounter the next new mob. A lot of the mobs, especially early on, are too boring to fight. Unless you think fighting a bunch of plants that can't move or attack is fun.
This game needs a lot more time to be fleshed out, and then it might be a decent amount of fun. Right now, however, I would recommend you save your hard-earned money.