Darkwind is a multiplayer online, simultaneous turn-based game of vehicular combat. Set in a post-apocalyptic world, it involves physics-based tactical combat and deathracing, online leagues as well as cooperative wilderness scouting and looting, trading and camp-based crafting.
User reviews: Mixed (350 reviews)
Release Date: Aug 22, 2014

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Play Darkwind: War on Wheels

Third-party

 

Recommended By Curators

"Surprisingly fun, the driving mechanics are simple, yet very well done."
Read the full review here.

Reviews

“The brutality of Darkwind is the most appealing thing about it. Your team ages: at 30 their stats start dropping, at 40 their skills follow. You'll give them nicknames, train them, get attached to them, maybe even unlock specialities such as Engine Tuner or Negotiator, and then they'll die.”
80% – PC Gamer Magazine

“Dark Wind's actual gameplay is phenomenal. If you like the sound of turn based tactical car combat this is your new holy grail. The physics of car movement, drifting, changing how a car performs offroad and on tarmac, a variety of physics related to each individual car ... I mean, it's all here.”
90% – Game Tunnel

“MMORPGs get repetitive to me ... Grinding drives me crazy with rage. How many rat-equivalents do you need to smack around before you get to go beat up something else? I think this is a natural state, though, as the game has to appeal to all levels, from the beginner to the seasoned veteran ... With the addition of scouting between cities, and frequent content injections, Darkwind has a lot to do and see in-game no matter the skill level of the player or the composition of the gang. This is a breath of fresh air in what I consider a very stale and one-sided genre of gameplay, where even the behemoth in the market seems destined for repetition.”
7.5/10 – Inside Mac Games

About This Game

Battle for survival and supremacy in a gritty post-apocalyptic world of vehicular combat where strategy and tactics determines who wins.
Darkwind is a simultaneous turn-based, physics-based game. It is often described as "X-Com meets Mad Max" or "Car Wars [1980s boardgame] Online".

Darkwind is the only car game we know of that combines accurate physics with turn-based play. Not just turn based racing and Death-racing (with multiple cars), but also combats with up to 20 vehicles is where you realise why turn based is a must in this game. Running 10 trucks at once through a slaver ambush in Badlands, managing speed, steering, gun fire from anywhere up to 8 points on a truck would not be possible in real time.

Manage your gang, train your characters, design your own cars and scavenge for parts. Make your fortune in racing, deathracing and arena combat leagues, or venture into the wilderness and engage in tense multiplayer battles with pirates, traders and other players.

Trade for parts, cars and weapons in the dynamic economy of a world where your characters will age, sustain permanent injuries, and die. The detailed weapon stats, and the detailed combat system with physics, critical hits, injuries and healing, psychology, leadership and perma-death ensures a strategic challenge like few other games.

Award winning in the indie gaming community, acclaimed in the main-stream computer gaming press and praised in the war-gaming media: play it yourself to find out why.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • Network: Broadband Internet connection
    • Hard Drive: 250 MB available space
    • Sound Card: OpenAL compatible
    • Additional Notes: very light on requirements, runs fine on netbooks etc. although 1024x768 resolution preferred
    Recommended:
    • OS: Windows 7
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL compatible
    • Network: Broadband Internet connection
    • Hard Drive: 350 MB available space
    • Sound Card: OpenAL compatible
    Minimum:
    • OS: Leopard (10.5)
    • Processor: Core i5 or PowerPC
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • Network: Broadband Internet connection
    • Hard Drive: 250 MB available space
    • Sound Card: OpenAL compatible
    • Additional Notes: very light on requirements, runs fine on netbooks etc. although 1024x768 resolution preferred
    Recommended:
    • OS: Leopard (10.5) or higher
    • Processor: Core Duo i5
    • Memory: 2 GB RAM
    • Graphics: OpenGL compatible
    • Network: Broadband Internet connection
    • Hard Drive: 350 MB available space
    • Sound Card: OpenAL compatible
Helpful customer reviews
9 of 10 people (90%) found this review helpful
1 person found this review funny
43.5 hrs on record
Posted: July 18
The game is a set in mad-max like setting, gazzeline is expensive, cars have guns and armor and all that, you shoot others to loot their cars. The game is also turn based, so it's expected to be slow - idiots that have a problem with it shouldn't really review a game that they don't like just because it's turn based. The game is rather simple to get in, you get a vehicle, you mount guns on it, you assign crew to it. One drives, other shoots. Or even the driver can shoot if you like. Unfortunately a few mechanics of the game aren't explained, the only way to get to know the unexplained mechanics are through community interaction, like demoralising - how does it work, you just have to ask. But the basics aka the driving/shooting is explained in a short tutorial. The game doesn't have any bugs as far as I seen, you shoot at others - they recieve damage depending on from which side you shot. You take damage if you get shot at, you damage tyres if you do too sharp turns, you damage your armor if you ram into a wall.

Another thing is permakill feature in this game, which isn't that much of a feature used in newer games. If your crew dies - you have to hire a new one. If your car is destroyed, it's destroyed. No fixing it. I myself like permakill feature in games, makes it more tedious when you're playing against a player (You mostly play against bots in this game however.) and you have to be more careful with your turns.

So yes, the game works, it's good, but it doesn't look good because it's a game from year 2007. Other than that, you can get rich and good without investing a buck into it - just "roll" a scout with other players, get new cars. Sell them or keep them. Your crew gets experience and get better the more encounters they survive.

However, once you get rich and can take on any encounter, the game begins to be rather boring - there isn't anymore to do other than maybe fight other rich players for their cars. But it is fun till then, and that can be more than 100 hours.

Most that review this game negatively are just casuals who can't handle losing their first car, really. The community is friendly as hell, and they will even give you a car if you ask nicely enough.
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6 of 8 people (75%) found this review helpful
1 person found this review funny
19.7 hrs on record
Posted: May 25
AUTODUEL LIVES!!! for thoes old apple 2e gamers this game will come as close to autoduel as anything ,this game rocks
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5 of 7 people (71%) found this review helpful
1 person found this review funny
17.5 hrs on record
Posted: May 22
Its a really great game and deserves to be played by people that have slight patience and are good at looking around and reading things, i've enjoyed every part of the game even when my car gets destroyed in the outlands and i have to walk back to a city and that may go bad but its still very interesting.
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7 of 11 people (64%) found this review helpful
2,113.4 hrs on record
Posted: April 19
Enjoying this game alot racking up time on it.
Very hard to learn to start with its all about reading and clicking my Gang's/ webpage If you are playing off steam.
Cuz it brings up loads of other options that you wouldnt of noticed.
If this game was bigger the griveing could be hard.
Still playing it hard
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6 of 10 people (60%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: June 9
it's a strategic car game,one of a kind,never played something like that,it's not bad.
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