Darkwind is a multiplayer online, simultaneous turn-based game of vehicular combat. Set in a post-apocalyptic world, it involves physics-based tactical combat and deathracing, online leagues as well as cooperative wilderness scouting and looting, trading and camp-based crafting.
User reviews:
Overall:
Mixed (396 reviews) - 40% of the 396 user reviews for this game are positive.
Release Date: Aug 22, 2014

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Play Darkwind: War on Wheels

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December 23, 2015

Santa Claws' Slay Ride '15

This year's Slay Ride, hosted by the giant bear-like mutant "Santa Claws" will be a 4-lap deathrace on the SS dirt racing track, using Moose chassis armed with flamethrowers and paintsprays. Top prize is a new squadcar. Check out the forums for details!

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Reviews

“The brutality of Darkwind is the most appealing thing about it. Your team ages: at 30 their stats start dropping, at 40 their skills follow. You'll give them nicknames, train them, get attached to them, maybe even unlock specialities such as Engine Tuner or Negotiator, and then they'll die.”
80% – PC Gamer Magazine

“Dark Wind's actual gameplay is phenomenal. If you like the sound of turn based tactical car combat this is your new holy grail. The physics of car movement, drifting, changing how a car performs offroad and on tarmac, a variety of physics related to each individual car ... I mean, it's all here.”
90% – Game Tunnel

“MMORPGs get repetitive to me ... Grinding drives me crazy with rage. How many rat-equivalents do you need to smack around before you get to go beat up something else? I think this is a natural state, though, as the game has to appeal to all levels, from the beginner to the seasoned veteran ... With the addition of scouting between cities, and frequent content injections, Darkwind has a lot to do and see in-game no matter the skill level of the player or the composition of the gang. This is a breath of fresh air in what I consider a very stale and one-sided genre of gameplay, where even the behemoth in the market seems destined for repetition.”
7.5/10 – Inside Mac Games

About This Game

Battle for survival and supremacy in a gritty post-apocalyptic world of vehicular combat where strategy and tactics determines who wins.
Darkwind is a simultaneous turn-based, physics-based game. It is often described as "X-Com meets Mad Max" or "Car Wars [1980s boardgame] Online".

Darkwind is the only car game we know of that combines accurate physics with turn-based play. Not just turn based racing and Death-racing (with multiple cars), but also combats with up to 20 vehicles is where you realise why turn based is a must in this game. Running 10 trucks at once through a slaver ambush in Badlands, managing speed, steering, gun fire from anywhere up to 8 points on a truck would not be possible in real time.

Manage your gang, train your characters, design your own cars and scavenge for parts. Make your fortune in racing, deathracing and arena combat leagues, or venture into the wilderness and engage in tense multiplayer battles with pirates, traders and other players.

Trade for parts, cars and weapons in the dynamic economy of a world where your characters will age, sustain permanent injuries, and die. The detailed weapon stats, and the detailed combat system with physics, critical hits, injuries and healing, psychology, leadership and perma-death ensures a strategic challenge like few other games.

Award winning in the indie gaming community, acclaimed in the main-stream computer gaming press and praised in the war-gaming media: play it yourself to find out why.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: Core 2 Duo
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    • Sound Card: OpenAL compatible
    • Additional Notes: very light on requirements, runs fine on netbooks etc. although 1024x768 resolution preferred
    Recommended:
    • OS: Windows 7
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL compatible
    • Network: Broadband Internet connection
    • Storage: 350 MB available space
    • Sound Card: OpenAL compatible
    Minimum:
    • OS: Leopard (10.5)
    • Processor: Core i5 or PowerPC
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    • Sound Card: OpenAL compatible
    • Additional Notes: very light on requirements, runs fine on netbooks etc. although 1024x768 resolution preferred
    Recommended:
    • OS: Leopard (10.5) or higher
    • Processor: Core Duo i5
    • Memory: 2 GB RAM
    • Graphics: OpenGL compatible
    • Network: Broadband Internet connection
    • Storage: 350 MB available space
    • Sound Card: OpenAL compatible
Helpful customer reviews
9 of 9 people (100%) found this review helpful
127.1 hrs on record
Posted: November 26, 2015
What a brilliant game. Im a bit biased I guess as I come from a place where I used to play something similar on paper.

Some say it requires crazy amounts of patience and dedication, Masochistic tenancies, OCD, a lack of any form of life, but really its just that we love playing DW so much because its different.

It doesn't have fancy graphics and super sounds of zoz but it does have a more than usable interface and the ability to do a lot of different things.

From the time you scrape together your first little car and stick guns on it, plonk in your best character, you find out how cruel and twisted this world can be... when his head gets blown off and you lose everything. You soon find stuff is easy to come by and theres always another lost soul in the tavern to juice up and stick into a hotted up piece of heavy metal and blast stuff with rocket launchers.

There is no pre designed path or RP dialogue but there is the tools to have the most engrossing and everlasting RP experience.

Its dangerous out there, you could die.. Rub up the wrong player, and you could die a lot. Or you could just go your own way.

Graphics 2
Sound 1
Functionality 6
Bugs 7
Idea 10
Community 10
Fun 10


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4 of 4 people (100%) found this review helpful
0.2 hrs on record
Posted: January 29
Admittedly, I had played this game long before it arrived on Steam.

Had a very successful gang that terrorized other player gangs.

The UI and web combination is a little on the clunky side, the graphics, while not bad, do show their age

At it's core the strategy mechanics are solid, not perfect, but solid.

There are large amounts of customization to vehicles and characters, just beware of permadeath... It is there, waiting for your characters and vehicles....

Takes some adjustment, the short and mid game is quite fun.... long term... well that is an article all to itself.
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4 of 4 people (100%) found this review helpful
18.1 hrs on record
Posted: March 18
This is the single greatest car combat game ever made! For true strategy/resource players only. Do not even bother playing this if you need hand-holding and instant gratification. If you need that, buy Mad Max. This game is for lovers of the paper Car Wars game... You start out with very little, the strategy is real, character death is permanent (but you control a whole gang and can recruit), and building up a road warrior gang takes time.

The physics are what make this game great. The interface is not! This is an old game that has a web-based client and a companion website that work together. It is ugly and dated... and is truly amazing.

Veteran players are more than happy to help out new players who are willing to stick around. Install this, play the tutorial, and ask questions in the chat. I am always willing to provide guidance, cash and cars to new players.
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4 of 5 people (80%) found this review helpful
59.7 hrs on record
Posted: December 25, 2015
Very unique form of gameplay, it is in its own genre of 1 game.

You maybe like or notlike but you experience something new.
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2 of 2 people (100%) found this review helpful
0.5 hrs on record
Posted: January 30
This is a great rendition of Cars Wars as it should be.. fun car shooting mayhem without any of the effort running the rulebook. Well worth a look if you like turn-based physics and perma-death.
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