Football Manager 2015, the latest in the award-winning and record-breaking series, is coming to PC, Macintosh and Linux computers in November 2014. Football Manager is the most realistic, in-depth and immersive simulation of football management available, putting you in the hot-seat of almost any club in more than 50 countries across the...
User reviews: Mostly Positive (3,652 reviews)
Release Date: Nov 2014

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Recommended By Curators

"The refined gameplay that makes it the choice of couch managers worldwide has been further polished to maintain FM as the undisputed king of its genre."

Recent updates View all (3)

April 8

FM15.3.2 Update

We've released a small update for FM15, bringing it to version 15.3.2, is available to download from Steam now. To get the update, simply exit your game, quit Steam and restart as normal. Your update should start automatically.

This is a very limited update primarily to address the following:

Safety check for frozen animations
Fixed rare crash on startup
Facebook API policy change
Updates to licensed assets

33 comments Read more

About This Game

Football Manager 2015, the latest in the award-winning and record-breaking series, is coming to PC, Macintosh and Linux computers in November 2014.

Football Manager is the most realistic, in-depth and immersive simulation of football management available, putting you in the hot-seat of almost any club in more than 50 countries across the world, including all of Europe’s biggest leagues.

Football Manager 2015 will allow you to live the life of a real football manager – you decide who plays and who sits on the bench, you're in total control of tactics, team-talks, substitutions and pitch-side instructions as you follow the match live with the acclaimed 3D match engine.

Pre-order Football Manager 2015 now to enjoy access to a fully-playable ‘Beta’ version of the game roughly two weeks prior to the official release date.

Features:

Tracksuit Manager
You can now define your managerial style like never before, using the new manager points system to focus on coaching, scouting, youth development, man-management... or maybe a little of everything? What type of manager are you?

Matchday Experience
More than 2,000 new motion captured animations; new lighting, improved player models and ball physics add extra depth and realism to the 3D Match Engine. Plus, improved AI, individual player shouts, touchline team talks and other additions make this the closest simulation of a football match available!

New User Interface
A new look and feel to the user interface with a left-hand navigation bar makes management easier and more intuitive

Scouting Centre…
The new Scouting Centre integrates all areas of player recruitment. Plus you can set scouting assignments to find specific levels of player whether it be a first teamer, youngster or a direct player replacement.

More realistic player personalities…
Player’s personalities and characters replicate today’s football world where player power rules. Players are more vocal in the press and quicker to issue ultimatums if they’re unhappy.

Deeper media experience…
A wider variety of journalists with tabloid and broadsheet reporters developing more varied stories and building up rivalries through the media, plus brand new tunnel interviews before and after matches.

Classic Mode…
Updates to Classic Mode allow you more freedom when selecting nations, leagues and players in your gameworld. Plus, you can now skip pre-season (in first season), take control of player training, make more board requests and there are new unlockables, such as; ‘Dodgy lasagne’, Unsuspend player’ & ‘Lifetime player’

And much more..
Including Twitch TV support, Manager Timelines and improvements to Finances, Training and hundreds of other features.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: Intel Pentium 4, Intel Core, AMD Athlon - XP: 1.6GHz+ V/7/8: 2.2GHz+
    • Memory: 1 GB RAM
    • Graphics: NVidia GeForce FX 5900 Ultra, ATI Radeon 9800, Intel GMA X3100 - 128MB VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    Minimum:
    • OS: Mac OS X 10.6, 10.7, 10.8, 10.9
    • Processor: Intel Core 1.8GHz+
    • Memory: 1 GB RAM
    • Graphics: NVidia GeForce 7300 GT, ATI Radeon X1600, Intel GMA X3100 - 128VRAM
    • Hard Drive: 3 GB available space
    Minimum:
    • OS: Ubuntu 12.04 LTS Linux
    • Processor: Intel Pentium 4, Intel Core, AMD Athlon - 1.8GHz+
    • Memory: 1 GB RAM
    • Graphics: NVidia GeForce 7300 GT, AMD Radeon HD 2400 Pro, Intel HD 3000/4000 - 128MB VRAM OpenGL 2.0 compliant
    • Hard Drive: 3 GB available space
Helpful customer reviews
313 of 338 people (93%) found this review helpful
5 people found this review funny
346.7 hrs on record
Posted: June 4
Football Manager is not a game. Until you have loaded Football Manager up, you will not have discovered the wonders that lay inside. You start about 9:00AM in the morning, you think "I'll just play a few hours then go get something to eat". Before you know it, the year's 2022 and your new youth prospect David Moores has scored a hattrick against Manchester United. Real Madrid are bidding £40,000,000 for him, but the lad's been with you since he was 16, you discovered him in the depths of the Crewe academy, and you don't want to let him go. But the brat wants a new challenge, he's telling you that if he doesn't go he's going to start making the dressing room negative. Then it happens, you wake up, you realise that it was just a dream, David is happy to stay at the club. Football manager is not a game, it's a part of your life.
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104 of 121 people (86%) found this review helpful
2 people found this review funny
180.7 hrs on record
Posted: June 2
If you dont have a life and like Football - Perfect game for you
Was this review helpful? Yes No Funny
92 of 110 people (84%) found this review helpful
1 person found this review funny
207.5 hrs on record
Posted: May 14
Moved the best players in the world to my club, still lost to Accrington Stanley
10/10
Was this review helpful? Yes No Funny
69 of 92 people (75%) found this review helpful
1 person found this review funny
354.8 hrs on record
Posted: March 15
Overall, this year was a disappointment for me.

First, I don't like the dark skin. But well, its just my taste.

-Injuries. Everyone mentions about it. I think its not just the number of players injured which is the problem. The problem is the duration of those injuries. While playing with Corinthians at some point I had 7 players out for 5-6 months with broken legs. All happened during matches. And I play this game at a good level for 6 years I know how to reduce them. It is just broken.

-Players are just ♥♥♥♥♥♥♥♥. Just 3 weeks after some jackass signs a new contract, he becomes unhappy with his contract and asking for a new one. If a player is playing well, he becomes unhappy in any case, he wants more salary, a new challenge or is flattered by interest of a bigger club. Player is on international duty for 40 days and he becomes unhappy for not being in the first team. Same goes with injured players.

-I have a squad of 24 players. 21 of them are on international duty and I have a semi final match. Game is simply absurdly ♥♥♥♥ed up. You can't make any alterations on your fixture, you can't interact with the FA or your club board for most cases.

After all, I could write down a 50-page list on things that are ♥♥♥♥♥♥♥♥ in the game. I won't. I just want to tell everyone who considers buying the game: I feel like they intentionally made it so ♥♥♥♥♥♥♥♥ so that we will be forced to buy the ingame editor.

There is no way you can play this game unless you buy the ingame editor. Keep it in mind.
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28 of 33 people (85%) found this review helpful
1 person found this review funny
127.6 hrs on record
Posted: May 12
TL;DR: Decent management game, but lacking innovation and spark. Worth a sale buy for football fans, but nothing more as the lack of new features and still-broken 3d match engine does not justify the full price tag.

Detailed review
In short FM15 is a decent game, if only for lack of competition, but is a weak entry into the series. First off new features; well...there aren't any really. There is no true innovation that once made the series great, and I've been playing since Champ Man 98. To directly quote the new and improved list on the box, the new features are:
  • New user interface - which is done every year.
  • New scouting centre - which is a mild tweak of the scouting network.
  • More realistic player personalities - which is also done every year.
  • Deeper media experience - which, surprisingly, gets tweaked every year too.

So what have I just paid for? Apparently an updated database, a few tweaks and a new clunky UI. Just like last year. I think this speaks volumes about the game's development if the marketing team are highlighting these as the "New and Improved" features.

Putting aside new features, or lack thereof, I'll discuss the actual features. Player personalities, despite claims of being improved, have regressed to the point of manic depression rampant in FM13. I'm getting transfer requests and complaints if players don't feature in every game regardless of form, fitness or squad position. I regularly play all of my senior players, being an advocate of rotation to minimise fatigue and injury, and I have regular players complain about lack of game time if they aren't in the first 11 for as few as 2 or 3 games. Players also cannot take criticism, or praise for that matter. I've criticised players with below 6/10 ratings and had them say they played well, and praised a 9/10 hat trick scoring player for him to say that he was disappointed that I thought he'd played well. Personalities don't seem to count for anything, all players seem to be Volatile in my game with a 50/50 chance of positive or negative reaction, whether justified or not.

The match day experience hasn't changed much, except you now get occasional tunnel interviews and can give pep talks from the touchline. Tunnel interviews happen at random points and play out in the exact same way as media interviews, only you cannot seem to skip them or send the assistant. It is tedious and repetitive. However being able to give touchline pep talks is a great implementation, allowing you praise or berate players as needed to spur them on further. I'm not sure whether there is actually an effect or if it is just placebo, but it is a nice inclusion.

The 3d match engine is unsurprisingly still broken, but unlike last year where I could only really fault the defensive AI, all aspects of AI is broken for both your team and the opponent. Missing open goals, passing to the opposition, letting loose balls run free (for both scoring and conceding chances), not marking, poor movement, even worse animations, players completely ignoring instructions, the list goes on. These issues just lead to dull games, whether winning or losing. Personally I think the 3d match engine needs to be scrapped entirely as SI have consistently failed to fix widely criticised issues. The workaround I have used since 2009 is to use the 2d engine, giving reasonably realistic performances and scorelines, and is still something I do in this installment.

Out of match experience is incredibly enoyable. Updated FFP rules mean you really have to budget and plan for smaller or "in trouble" clubs, and transfer fees are still reasonably realistic compared to a few years ago where they would often inflate out of control as seasons progressed. There is also more interaction with players, such as being able to convince players otherwise out of reach or too good for a club to actually join with the promise of trophies, progression or captaincy. Most players also seem to be realistic about demands too; for 2nd and lower tier clubs I have signed some good players coming back from long term injury on reduced terms than they would otherwise be expecting.

Summary:
Overall the game is a decent enough football management sim. It's great being able to buy players, plan tactics and watch everything flourish. Where I am taking issue with the game, as I have for a good 3 years now, are the lack of new features and the still present broken ones. The 3d engine is widely criticised, and has been since inclusion due to poor AI, yet SI persist with it and never seem to fix it. It's reached the point where they should abandon that feature and concentrate on their strengths of simulating the running of a football club and player development. The lack of true new features is disappointing because there has been no innovation since the 3d match engine back in 2009. There is far more that they can do with the game such as being able to have some interaction with upgrading or building new club facilities (training centres, camps etc), how and when to upgrade stadia, creating new feeder teams in upcoming leagues such as MLS; personally I think that the lack of real competition has caused SI to become complacent with new features.

The game just feels like an updated database of players with a new wrapper, yet for all of its flaws it still scratches an itch of running a football club.

5/10
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