After reading quite a few very negative reviews, and some positive reviews, I decided to stay dedicated to the Football Manager series and buy this next installment (After having played 09', 10', 11', 12', 13' and 14').
I was not disappointed.
FM15 offers quite a bit of changes; everything from the 3D matches to the interface, gameplay and responsiveness.
First off, the responsiveness of the game has greatly increased and improved. The game is far more responsive than earlier versions, and seems to go 'easier' on the processor.
Second, interface. The interface has been changed drastically. Anyone who has played the previous FM installments will have a hard time at first with getting to grips with this new interface, but the change is definitely for the better. It is far more intuitive and works far better for newer players - And it might take a while to get accustomed to it but once you do, you realize exactly how much of a fabulous and welcome change it is. It makes the game navigation far easier, smoother and smarter - Which, in addition to the game's responsiveness, makes for a very fluid gaming experience.
The 3D matches however, are not to my liking. The cartoonish graphics and unrealistic movement of the players reminds me more of FIFA 95' than a modern game. In my eyes, this is a step back from FM14 in fact, and hinders the game somewhat as the players score unlikely and unrealistic goals sometimes, or commit some extremely unrealistic movement and the entire feel of it is just awkward.
But, now, my last and most important point: Gameplay.
My god has this changed. The whole game feels incredibly new, the tactics screen is much easier to navigate through, the inbox makes your life incredibly easy (With interactions with players/transfers/almost anything can be done directly from the inbox when prompted with a message about it), transfers are *far* more realistic, negotiations about contracts too, player interactions have seen a major improvement, as have interviews with the press and team talks. Heck, even the backroom advice is better!
The entire "Interaction/conversation" section is much easier to navigate through, works far better and more fluildy and seems to have a much greater impact on the game. Players seem to interact better and more often, and their interactions have real positive or negative effects on your team and the game and that's absolutely fantastic. It's one of the major things that has been missing, proper interactions.
Many people have stated that the game is unrealistic, that they lose all the time or get injured all the time - And I have one thing to say: Review your tactics. The game is *NOT* broken.
I've been playing for a while now with Arsenal (The most injury stricken team ever) and I've only had two injuries so far, both of them under three weeks out for the players - And the players are extremely susceptible to injuries (Jack Wilshere and Gibbs), so it's understandable.
The scores have been realistic so far as far as I'm concerned, and from what I can tell, the problems people have been having directly link to their inability to adapt to the new game interface and inability to create proper tactics.
The only real thing that bothers me about this game however, is the fact that the "Current Ability" and "Potential Ability" ratings for players seems to have decreased extremely from FM14 for some odd reason, and in some places it's truly uncalled for. I mean, for example, how can it be that Alexis Sanchez's Current Ability is only 165, when he's clearly having a *much* better season than, for example, Sergio Aguero whose Current Ability is around 180? That's just ludicrous.
But let's be real, I'm happy that this is the only bad thing I can say about this game (And the 3D part), I mean, that's the least of our worries. Eventually, the Football Manager series heavily relies on tactics, not on individuals, and that's what makes it great and that's also what makes this flaw really minor.
I highly recommend this game and see it as a step in the right direction for SI.